18 posts tagged with Videogames by JHarris.
Displaying 1 through 18 of 18.

Related tags:
+ (314)
+ (140)
+ (77)
+ (57)
+ (48)
+ (39)
+ (38)
+ (34)
+ (33)
+ (33)
+ (30)
+ (29)
+ (29)
+ (27)
+ (27)
+ (26)
+ (24)
+ (24)
+ (19)
+ (19)
+ (19)
+ (18)
+ (18)
+ (18)
+ (17)
+ (17)
+ (15)
+ (15)
+ (14)
+ (12)
+ (12)
+ (12)
+ (12)
+ (12)
+ (12)
+ (12)
+ (12)
+ (11)
+ (11)
+ (11)
+ (11)
+ (11)
+ (11)
+ (11)
+ (10)
+ (10)
+ (10)
+ (10)
+ (10)
+ (10)
+ (10)
+ (10)
+ (10)
+ (9)
+ (9)
+ (9)
+ (9)
+ (9)
+ (9)
+ (9)


Users that often use this tag:
griphus (65)
codacorolla (43)
Artw (32)
nthdegx (21)
jbickers (21)
JHarris (18)
Navelgazer (11)
WolfDaddy (11)
gilrain (10)
Pope Guilty (9)
Foci for Analysis (8)
filthy light thief (8)
jonson (7)
Pretty_Generic (7)
flatluigi (7)
Lovecraft In Brooklyn (7)
Charlemagne In Swe... (7)
boo_radley (6)
empath (6)
Effigy2000 (6)
Tlogmer (6)
kmz (6)
The Devil Tesla (6)
Steven Den Beste (5)
crunchland (5)
quin (5)
yellowbinder (5)
pancreas (5)
Rhaomi (5)
cthuljew (5)
Sebmojo (5)
reenum (4)
Protocols of the E... (4)
zabuni (4)
Otis (4)
brundlefly (4)
homunculus (4)
tybeet (4)
The Whelk (4)
MartinWisse (4)
john (3)
AsiaInsider (3)
40 Watt (3)
Argyle (3)
Brandon Blatcher (3)
bardic (3)
jcruelty (3)
Dr-Baa (3)
grobstein (3)
cmgonzalez (3)
schmod (3)
Cool Papa Bell (3)
East Manitoba Regi... (3)
mccarty.tim (3)
ersatz (3)
sendai sleep master (3)
Horace Rumpole (2)
ignignokt (2)
EatTheWeak (2)
Blazecock Pileon (2)

New from VIDEO Magazine, it's Electronic Games!

NEW from VIDEO Magazine, arising out of its popular "Arcade Alley" column, it's ELECTRONIC GAMES Magazine!(page of PDF links) Brought to you by editors Frank Laney Jr. and Bill Kunkel, and filled with all the latest news on programmable home console games, computer games (with special coverage for the new ATARI 800 system), stand-alone electronic devices and arcade gaming. [more inside]
posted by JHarris on Feb 7, 2013 - 37 comments

 

THANKS A MILLION. PRESS START TO REPLAY

For Zelda Day, some points of interest regarding Zelda II, the black sheep of the Legend of Zelda series of video games:
posted by JHarris on Dec 26, 2012 - 62 comments

Death by Degrees of Separation

Recently we learned about Erdos-Bacon-Sabbath numbers. Continuing in this vein, forum members at Select Button have been compiling Williams numbers, being characters in video games who can be linked to Nina Williams from the Tekken series of fighting games. [NSFW forum images]
Mikhail Gorbachev is easy, he has a Williams number of only 2. Adolph Hitler has a Williams number of 3. Also, the guy from Doom, Voltron, Barack Obama and Harvey Birdman, Attorney at Law. God has a Williams number of 4. So does T. E. Lawrence and Tron. The Burger King has a Williams number of 5 as well as Sarah Palin, Sigmund Freud, Avatar Aang and H.P. Lovecraft. Homestar Runner has a Williams number of 7. [more inside]
posted by JHarris on Jul 1, 2012 - 27 comments

40 years of arcade gaming

Atari, the first successful arcade video game company, would have been 40 years old today. The blog Arcade Heroes takes the opportunity to look back over 40 years of arcade gaming (from Atari and other companies) with flyers and video. Part 1 (1970s & 80s) - Part 2 (1990s to present). (WARNING: huge pages ahead with lots of flash videos.)
posted by JHarris on Jun 28, 2012 - 24 comments

Saving Zelda

Tevis Thompson writes about Nintendo's video game series The Legend of Zelda. Specifically about how it's gone downhill since Ocarina of Time. (via Kotaku) [more inside]
posted by JHarris on Feb 22, 2012 - 113 comments

NOW IT IS BEGINNING OF A FANTASTIC STORY

Here are fan-translated Game Center CX (previously) Episodes on YouTube: #1: Atlantis No Nazo, #2: Challenger, #3: Ghosts 'N Goblins, #4: Konami Wai Wai World, #5: Metroid, #6: Solomon's Key, #7 & #8: Prince of Persia: Part 1 - Part 2, #9: Mega Man II, #10: Super Mario 3. Much more after the break.... [more inside]
posted by JHarris on Dec 28, 2011 - 32 comments

Segaga... ga?

The video game SEGAGAGA, a Japan-only release for the Dreamcast, is an incredibly odd bit of gaming history. A business sim (of sorts) it tasks the player to lead Sega to victory over its rival the evil DOGMA Corporation (a thinly veiled analog for Sony). Loaded with in-jokes obvious and obscure, it is a love letter to Sega fans, and it was one of the last Dreamcast games made before Sega went third party. After a four-year hiatus, the Segagaga fan translation project has resumed work on localizing this most unusual game. Intro video. Edge Magazine interviews the director. [more inside]
posted by JHarris on Mar 23, 2011 - 24 comments

LOOKIT ME IM DANCIN

In Aliens, what was the primary danger Ellen Ripley faced? Was it A. the machinations of the officials of the Weyland-Yutani corporation, B. the attacks and acid blood of the aliens themselves, or C. the bizarre, space-warping doors of the space colony dumping her into pits of death? According to a recently-surfaced prototype of a Famicom (Japanese NES) port of Aliens, produced by Squaresoft, the answer is C!
Sardius of gaming blog Dream And Friends tells us all about it: Part 1 - Part 2 - Part 3 [more inside]
posted by JHarris on Jan 20, 2011 - 37 comments

IT'S A SECRET TO-- oops, I mean OVERLOOK IT JUST THIS ONCE

Merry Christmas from lostlevels.org: An unreleased beta of The Legend of Zelda! Videos showing it off: 1, 2, 3. Cutting Room Floor has documented the differences from the release version.
posted by JHarris on Dec 26, 2010 - 10 comments

Amidakuji, a lottery from Japan

Amidakuji, or "Ghost Leg," is a lottery party game from Japan. At the top of a sheet there are a number of spaces for people to write their names. At the bottom there are prizes. There are an equal number of each. Between them is a map obscured behind a sheet. The map is made of straight vertical lines connecting the names and prizes. Connecting those lines at random intervals are horizontal lines. When it's time to pick winners, the sheet is removed and players can follow the lines to find their prize. You follow the line from your name down until you encounter any horizontal line, which you must follow, then continue down, continuing to follow all horizontal lines you encounter, until you reach your prize. No two horizontal lines can touch. Provided that, the process is perfectly deterministic and reversable. The same ends are reached whether you follow from the top down or the bottom up. If you have difficulty visualizing this, check the Wikipedia page. [more inside]
posted by JHarris on Dec 24, 2010 - 18 comments

A trip through time to an early 90s arcade

YouTube has a fair number of recordings of well-played classic arcade games. Dig Dug, Mr Do!, Mr Do's Castle, Do! Run Run, Lady Bug Part 2, Bagman, Super Bagman, Q*bert, Venture, Zoo Keeper, Moon Cresta, Scramble, Make Trax, Phoenix, Rastan. click through for more [more inside]
posted by JHarris on Dec 23, 2010 - 35 comments

Chrontendo plus

Chrontendo is a video podcast in which a guy systematically described and discusses every Famicom/NES game released. Currently up to 33 episodes and counting, and covering hundreds of games. [more inside]
posted by JHarris on Nov 1, 2010 - 23 comments

Waka-waka-waka

The Pac-Man Dossier is an extremely detailed description of the game logic of arcade Pac-Man. It explains why, once in a while, monsters will harmlessly pass through Pac-Man. It explains why they won't go up through the tunnels above the monster box. It explains why occasionally, after losing a life, monsters will refuse to leave the box. It explains when and why Blinky becomes Cruise Elroy, and why sometimes Pinky gets confused and loses track of Pac-Man. It even explains, as far as the player can continue to play, what to do on the kill screen. It is awesome. Previously....
posted by JHarris on Feb 19, 2009 - 35 comments

TIGsource Demakes competition results

Nearly a month ago jbickers made a post that mentioned the TIGsource Demakes competition. The competition is over, and the winners have been announced. All of these are playable. Most are for Windows, except for those that are Flash or something else:
1. Soundless Mountain II (Atari 2600 Silent Hill) (from previous post)
2. Gang Garrison II (Kyntt Stories-like Team Fortress 2, complete with multiplayer)
3. Aquarium (NES-ish Aquaria)
4. Little Girl in Underland (Soviet McGee's Alice)
5. House Globe (Homeworld)
6. S.T.A.C.K.E.R. (Nuclear Tetris)
7. Squish
(Crush is a PSP game where the player can switch the world between a 2D and 3D representation. Squish is a game in which the player switches between a 2D and a 1D representation. See for yourself.) 8. (tie) Fillauth and Advanced Set The Rope On Fire Cartridge (an Intellivision-like remake of this, previously mentioned)
9. Sexy Seaside Vollyball (NSFW, pixelated breasts) (Sinclair Dead or Alive Xtreme Beach Vollyball)
10. Macarena of the Missing (A thematically-appropriate demake of Limbo of the Lost)

Lots more after the jump! [more inside]
posted by JHarris on Oct 7, 2008 - 29 comments

You are not yet enlightened, Inky-san.

Retro Sabotage is a collection of recreations of classic video games. Or is it? [more inside]
posted by JHarris on Feb 23, 2008 - 20 comments

Genocide of the Marios

Remember Super Mario Frustration? Kaizo Mario World is another of those super-hard Mario level hacks, this one of Super Mario World. Someone played through its first level 134 times, with save states, recording all his deaths, then digitally composited them into one trip through the level. The result was Many-Worlds Mario. (For those interested, here's a video of a tool-assisted perfect run of much of the game. Here's the rest. Here's some more.)
posted by JHarris on Feb 3, 2008 - 36 comments

Who will shed a tear for Blue Randar?

Hardcore Gaming 101 has a e-newsletter, but the best things there are the loving introductions to dozens of classic games and game series, all either sadly forgotten or practically unknown to the Western World. Thrill to the serious action of Compile shooters! Avoid the mocking gazes of friends, roomies and significant others while reading about venerable Konami cute-em-ups Twinbee and Parodius! Figure out why the hell so many Namco games have Valkyrie in them! Try to keep a straight face when confronted with the likes of Ganbare Goemon, Phoenix Wright, The Neverhood, No One Can Stop Mr. Domino!!!, Panic!, Urban Yeti and Segagaga, the Sega Simulator! Do, uh, something along with the T&A delights of Keio Flying Squadron, Popful Mail and Valis! All this and much, much, much much more.
posted by JHarris on Mar 29, 2006 - 26 comments

And have you SEEN what the King of All Cosmos is wearing?

Oh great merciful heavens! Who, oh who, will protect the dear children from the rampant sexual content that lies buried in... The Sims 2? According to Miami attorney Jack Thompson, it's worse than the now-infamous Hot Coffee mod for Grand Theft Auto: San Andreas that Hillary Clinton has made such a fuss about.

His claim is that behind the pixellated screen placed by the game in front of nude characters is full, anatomically-correct, genital detail, and a cheat code can remove that easily. Electronic Arts maintains that behind the screen is only Ken-And-Barbie smoothness. (Should be easy enough to check out, anyone?)
posted by JHarris on Jul 22, 2005 - 77 comments

Page: 1