26 posts tagged with Videogames by codacorolla.
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In most racing games you control the car. In this one you are the road (Gameplay Video). [more inside]
posted by codacorolla on Apr 5, 2012 - 44 comments

Bonus level unlocked: A deathmatch game of Goldeneye being played inside of the map for Kakariko village from The Legend of Zelda: Ocarina of Time. [more inside]
posted by codacorolla on Mar 27, 2012 - 15 comments

When kevin wins, the planet loses! is a tumblr that collects pixel art from a variety of videogames to showcase the beautiful work that lies in the background of the action. [more inside]
posted by codacorolla on Mar 9, 2012 - 15 comments

"I love stories. My chief hobby is reading. I was formally trained as a writer, not as a game designer (there wasn’t really any formal training for game design I got started, but that’s another story). I think most game stories are not very good. And I quite enjoy games with narrative threads pulling me through them. When I find a game with a good story, I frequently prefer the story to the actual game! So please keep that in mind as you read: I love story."
Narrative in a game is not a mechanic. It’s a form of a feedback, by Raph Koster
posted by codacorolla on Jan 23, 2012 - 10 comments

Elevator: Source is a Half-Life 2 mod which puts the player on an elevator that visits a number of strange floors. It requires Gary's Mod and HL2:Ep2, but you can sample the experience with this gameplay video.
posted by codacorolla on Jan 16, 2012 - 40 comments

Although the Creation Kit mod development platform for Skyrim (previously) is still a few days from being released, intrepid modders have been working with edited game files to achieve mixed results. One of those results is the "Macho Dragon Mod" (download link). [more inside]
posted by codacorolla on Jan 9, 2012 - 81 comments

Treasure Adventure Game is a free 2D game of exploration on the high seas from independent developer Robit Studios. Dig, sail, fight, and dive across dozens of islands in search of a lost treasure. Download link here.
posted by codacorolla on Dec 14, 2011 - 4 comments

8bit Killer is an interpretation of an archetypal 8bit sidescroller within a 2.5 dimensional FPS engine. It's short, fun, and free. [more inside]
posted by codacorolla on Dec 8, 2011 - 9 comments

The Metaphysics of Morrowind: an essay series that looks at the deceptively deep lore that surrounds one of the best-loved open world games ever made, and incorporates not only the plot elements of the game world, and the supplementary books scattered for the player to find, but also the meta-narrative of the gameplay itself, including the player character and the construction kit. Parts 1, 2, 3, 4.
posted by codacorolla on Nov 16, 2011 - 92 comments

It's All Games Now: The Convergence of Games and Social Media (video, 61 minutes), is a talk given by Raph Koster, one of the lead designers of the MMO Ultima Online, at the 2011 Game Developers Conference Online in Austin Texas. In it he looks at how digital games have changed as a social experience from MUDs to World of Warcraft, where they are going in the future, and the bleed between games and the real world. Koster has posted a summary here on his site. [more inside]
posted by codacorolla on Nov 7, 2011 - 15 comments

In 1987 the first Castlevania was released. It was followed by Simon's Quest in 1988. The difference between the two games is stark. Although they both have the same basic plot lines (kill Dracula) and setting, Simon's Quest introduced an open world and RPG elements, giving eventual rise to the genre known as "Metroidvania". Sequelitis looks at the difference between these design decisions and shows that maybe Metroidvanias aren't quite as much fun as you might remember.
posted by codacorolla on Nov 3, 2011 - 66 comments

"Rather than adopting the popular perspective on gaming as a way of escaping life, engaging in violence or being antisocial, the film focuses on the gamers’ pure joy in their hard-sought achievements, the thrill of high-level competition, the significance it gives their lives, and the communities they create." Jon Rafman's (previously, and previously) Codes of Honor. Text and Video. [more inside]
posted by codacorolla on Oct 30, 2011 - 8 comments

From 1992 to 1993 Nickelodeon aired a gameshow called "Nick Arcade" which was all about videogames. Upon reflection, it's much stranger than I remember it being. [more inside]
posted by codacorolla on Oct 10, 2011 - 45 comments

From 2008 to present J. Chastain has written a dark, surreal web comic that's been called Demon Planet and Monster Killers. The most current story arc finds the current protagonists Percy Genjin and Donald Kong trapped inside of the lost Nintendo cartridge of 'Rally Rally'. They order pizza, they blog, they get into fights, they text, they slowly and painfully give asexual birth to car-like creatures. [more inside]
posted by codacorolla on Sep 10, 2011 - 8 comments

" ... there is a depth of field technique with a controllable aspect called 'bokeh,' which describes a certain quality of blur that we often notice in the more luminous parts of a film’s background and that varies considerably with lens and camera type. Bokeh is a photography term derived from the Japanese boké- blur, haze ... When implemented in games the technique encapsulates a certain kind of second-order removal from reality. We are simulating not the way things look, but how they look after they have been filtered through the eye of a camera." Independent game developer Mathew Burns takes a look at how video games reflect reality in his account of the 2011 Game Developer's Conference. Burns also writes the blog Magical Wasteland. [more inside]
posted by codacorolla on Aug 22, 2011 - 28 comments

ROM hacking, the act of modifying the "cartridge" data for a video game played in an emulator, has been covered before (and before). What you may not know is that intrepid hackers have been at work on more modern systems, producing a wide array of new takes on old classics. New worlds for Mario to explore (also, also, also). A new adventure for Link. Goldeneye levels that are a bit... different. A whole new universe of classes and challenges in Final Fantasy Tactics (gameplay). And HD texture packs for games that haven't aged as well as others. [more inside]
posted by codacorolla on Jul 19, 2011 - 23 comments

The videogame Red Dead Redemption has a rather unique glitch that occurs fairly frequently -- Flying Talking Horseman, Talking Bird riding a cart!!!!, elk-owl, bird bear, snake man, bird people, Genetically Altered Wolf-Men Attack, and Cougar-Man!
posted by codacorolla on Jun 24, 2011 - 42 comments

accf96 catches a Napoleonfish. He should donate it. accf96 catches a Ray. Will he donate it? accf96 catches a Stringfish It's recommended that he donate it. Cute videogame enjoyment filter. [more inside]
posted by codacorolla on Jun 16, 2011 - 17 comments

A "Let's Play" is a narrated walk-through of a game. A master of the genre is Super Great Friend, and as he wraps up his rendition of the cult classic Deadly Premonition, he has announced a new website that collects his work in a single location. [more inside]
posted by codacorolla on Jun 2, 2011 - 39 comments

wow, high level play from both players here, really close. the cookie chains were knit tight, like yarn in a yoshi sweater. on the sweater, yoshi is eating a cookie. absent-mindedness or perhaps careful alteration of the "Yoshi Eats Cookie Sweater" pattern makes yoshi take on a more pensive expression, looking at the viewer with a pensiveness that reflects the lives of the men lost in gycl06, like a puddle of water in a battlefield, opaque with blood and mud, its glory hours long passed. A video, with commentary, of the Yoshi Cookie Eastern Conference Finals. SLYT.
posted by codacorolla on May 22, 2011 - 41 comments

Terraria is a recently announced game that is currently in closed alpha. It is similar in play style to the Internet favorite Minecraft (previously, and previously-er, and previously-er), except it operates in a 2D, sidescrolling world. Players harvest resources to craft items and structures to defend themselves against enemies. A teaser trailer is available here, and a more extensive gameplay trailer is available here. The developers are currently uploading "let's play" videos on to their youtube account: part one here, and part two here. [more inside]
posted by codacorolla on Apr 23, 2011 - 46 comments

A video has leaked online showing Microsoft's vision for their next generation gaming platform. The video comes from the WGX (Windows Gaming eXperience) team, and as ZDNet reports, the video shows "[the] team’s ambitions for next-generation gaming between Windows, Xbox Live, and mobile platform[s]." [more inside]
posted by codacorolla on Mar 19, 2011 - 85 comments

What do you mean you don't remember Olegco Gaming? They were like the best developer for the Atari! They had classics, like Cool Beens, and Ghost Garden Man. Don't tell me you never played Baron of the SkeleBone Zone! Well, you take a look at all of their games on their archive site. Now try to be a little more knowledgeable before we talk about video games again... thanks.
posted by codacorolla on Mar 14, 2011 - 18 comments

"In 2010, Deadly Premonition was a surprise hit among players searching for a deep narrative single player game, and went on to win over a dozen end of the year awards from a variety of media outlets (including Gamasutra). At GDC 2011, Deadly Premonition director Hidetaka “Swery” Suehiro, revealed his seven tactics for creating a memorable story that will inspire a strong fan reaction." Link contains spoilers, excerpt inside the thread. [more inside]
posted by codacorolla on Mar 4, 2011 - 30 comments

In the early to mid 90s there was a trend in video games to use newfound CD processing capabilities to make interactive movies. These were called Full Motion Video Games (wiki), and they are cataloged by the site FMV World. In addition to a blog, it also has writings about FMV games, systems that play the games, some recorded play-throughs, and a list of games from 1991 to present. [more inside]
posted by codacorolla on Feb 23, 2011 - 23 comments

"Serial Killer Roguelike" is exactly what it sounds like. Here's a video of it in action. [more inside]
posted by codacorolla on Aug 26, 2010 - 46 comments

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