A Short History of Game Panics: [Boing Boing]
"Do you know where you child is? Watch out: they might be in an arcade! Jesse Walker of Reason Magazine on video gaming's juciest moral panics." [Previously] [Previously] [Previously]
A month after its release, Naughty Dog
's sweeping interactive epic The Last of Us
is being hailed as one of the best games of all time
, with perfect scores even from notoriously demanding critics
Inspired by an eerily beautiful segment from the BBC's Planet Earth
, the game portrays an America twenty years after a pandemic of the zombiefying Cordyceps
), leaving behind lush wastelands
of elegant decay
teeming with monsters
and beset by vicious bandits, a brutal military, and the revolutionary Fireflies.
Into this bleak vision of desperate violence
journey Joel, a gruffly stoic Texan with a painful past, and his ward Ellie, a precocious teenager who may hold the key to mankind's future.
Boasting tense, immersive gameplay
, compelling performances
from a diverse cast, a movingly minimalist score
from Oscar-winning Gustavo Santaolalla
, and an array of influences from Alfonso Cuarón's Children of Men
to Cormac McCarthy's The Road
, it's already being slotted alongside BioShock Infinite
and Half-Life 2
as one of modern gaming's crowning achievements
. And while it's hard to disentangle plot from action, you don't have to buy a PS3 to experience it -- YouTube offers many filmic edits of the game, including this three-hour version of all relevant passages
And don't miss the 84-minute documentary
exploring every facet of its production. [more inside]
Earth, 2147. The legacy of the Metal Wars, where man fought machines—and machines won. Bio-Dreads — monstrous creations that hunt down human survivors... and digitize them!
In 1987, before he created Babylon 5, J. Michael Straczynski was a writer for Captain Power and the Soldiers of the Future
, a live-action sci-fi show for kids. 24 episodes were produced. Straczynski wrote or co-wrote 14 of them, including multi-episode plot arcs. A line of interactive toys
brought the battle into kids’ living rooms, and Captain Power
was also one of the very first shows on television to feature computer animation in every episode. But in an attempt to appeal to both children and the adults who watched with them, the campy show included some concepts and scenes critics deemed too violent for children and lasted only a single season in syndication. The full run of the show has now been uploaded to Youtube. [more inside]
Violence, the RPG.
In 1999, Greg Costikyan
, designer of Toon
, and the Star Wars RPG
, released this satirical and profane take on violence in games anonymously. It's now available as a free download. [more inside]
The Typing of the Dead
was a much loved
game for the Dreamcast
. The out of print PC game was once available
at the venerable Home of the Underdogs
, but their site is borked
after their domain expired
, due to their insanely restrictive .htaccess referer blocking.
Alas! Have no fear: Some kind soul upped it to the Pirate Bay
, where I'm currently seeding it.
- mindless multiplayer Flash violence, because I can't frigging wait for it to be Friday already.
"In the game
, the player plays the role of a character called The Postal Dude. He lives in a town where there are all kinds of people, white, black, skinny, fat, straight and gay. You can play the game in a passive role without killing anyone," Desi said.
"We are not political," he added.
Indiana restricts violent arcade games
No more Mortal Kombat for kids. I'm sure we are all aware of the many dangerous games
out there. Didn't anyone make a point about the good
things these games offer Indiana kids.
Sweet mother of...
I don't think it's the video games doing it folks, I think it's toy guns that need a tripod to hold steady...it's like a mobile hose...