Fifteen years ago this week, programmer
Ron Britvich launched version 1.0 of
Active Worlds. Started as an autonomous project of
Worlds, Inc. (a spinoff of educational gamesmaker
Knowledge Adventure), Active Worlds was one of the first and most ambitious attempts to create a 3D virtual community on the web.
Built on the architecture of Britvich's
Worlds Chat beta, Active Worlds
debuted in the form of
Alphaworld, a sunny green infinite plane open to
public building. In its opening years Alphaworld experienced
a land rush of construction, resulting in
an anarchic starfish sprawl larger than the state of California. A sister company, Circle of Fire, was soon founded to craft
additional themed hubs, and once individual ownership of worlds became possible the AW community spawned a veritable universe of
hundreds of worlds.
Although
the company has seen its
ups and downs since those heady times and its fortunes have slowly dwindled, the
Active Worlds platform survives to
this day. Look inside for a simple guide on how to log in to the (free) service, rundowns of the best worlds, links to essays analyzing the program's legacy, and other content summing up
its venerable community.
[more inside]
posted by Rhaomi
on Jul 4, 2010 -
18 comments
To those who are interested in such things,
IE 5.5 is out, with all kinds of new and not that important
features, including those great colored scroll bars.
posted by endquote
on Jul 12, 2000 -
23 comments