7 posts tagged with adventuregames. (View popular tags)
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Video footage of death for your amusement. [more inside]
posted by dortmunder on Jul 24, 2009 - 42 comments

Jordan Mechner's way-ahead-of-its-time PC game "The Last Express," revered for its animation and innovative storytelling, has been recut into a single 75-minute animated narrative playthrough. Parts 1, 2, 3, 4, 5, 6, 7, 8. [more inside]
posted by jbickers on Mar 11, 2009 - 21 comments

Despite the oft-declared death of the Adventure Game, Nintendo's success has raised the genre's mainstream profile and quality to a level unseen since the 90s. The DS in particular has been an ideal platform for AGs, leading to the release of a number of popular Japanese titles in the American market. Professor Layton and the Curious Village is only the most recent to receive praise from western game rags - but it is the most consistently well-reviewed - making many short-lists of the best DS games of 2008. Featuring beautiful illustration, engrossing puzzles, and a charming story, Professor Layton topped Japanese software charts on its release (as did its sequel, Professor Layton and the Devil's Box, still unreleased in the US), though all indications are that its American sales have been underwhelming. [more inside]
posted by macross city flaneur on Jan 21, 2009 - 62 comments

Grim Fandango, which was released in 1998, is considered by many to be one of the best Lucas Arts adventure games ever made. It tells the story of Manny Calavera, a travel agent working in the land of the dead. The game combines Aztec and film noir imagery to create a game that is wholly unique and still has a rabid fan base. Tim Schafer, the primary writer for the original (and a mastermind behind recently critically appreciated games such as Psychonauts through his company Double Fine Productions [previously]) has released the full 72 page design document that was written in 1996. [direct pdf link]. This is great reading for those who get nostalgic just thinking about the game. Here's the opening scene of the game to help you develop an appreciation, if you haven't done so already: youtube link
posted by SpacemanStix on Nov 6, 2008 - 73 comments

The Twelfth Annual Interactive Fiction Competition begins today. Non-contestants can take part in the proceedings by grabbing a torrent of the competing games and judging them over the next six weeks. If you're new to interactive fiction, Emily Short's "How to Play" will acquaint you with its conventions. And if you're enough of an I.F. expert that even a full slate of Comp games won't satisfy you, you can find every competition entry since 1995 archived at Baf's Guide.
posted by Iridic on Oct 1, 2006 - 3 comments

How the Wii will save the adventure game. Will the innovation of Nintendo's new console be able to turn this ailing genre around? Of course, as Next Generation points out, even consoles that fail can end up winning. Meanwhile, Nintendo faces litigation over the patent for the controller that brought it so much attention. Plus, what to do with your old Gamecube.
posted by magodesky on Aug 7, 2006 - 32 comments

Adventure games! They seem to be "old school" in this world of Quake shooters and real time strategy but does anyone remember the halcyon days of King's Quest, Maniac Mansion, and even ... Leisure Suit Larry?
posted by owillis on May 31, 2001 - 31 comments