Each year, people around the world spend billions of hours playing computer games. What if all this time and energy could be channeled into useful work? What if people playing computer games could, without consciously doing so, simultaneously solve large-scale problems?
GWAP is
Luis van Ahn's answer [PDF, HTML cache] to these questions, a collection of easy and engaging games that make computers smarter.
posted by carsonb
on May 27, 2008 -
27 comments