12 posts tagged with architecture by Artw.
Displaying 1 through 12 of 12.
“If there’s a bathroom, there should be a toilet. And if there’s a toilet, it should flush. It’s these little pieces of seemingly pointless interactivity that maintain the illusion of being inside a functional other place, not just a place-shaped box.” - What virtual toilets can teach us about the art of game design
"All of which is a long way of saying that, to construct a new church of anatomical horror and to do so out of stone, as Al-Mehdari seems to be suggesting, is a fascinating idea. " - Body Baroque
An epic blog post on the evolution of the architecture of Megacity-One, the futuristic comic-book home of Judge Dredd, by Matt Brooker, showing influence of artists such as Carlso Esquerra, Mike McMahon and Ian Gibson over the years. Judge Dredds cover appearances on 2000ad from 1977 onwards (when each Prog cost 8p), and plenty other images from the world of Judge Dredd. As for that movie... [more inside]
Origami inspired bamboo and paper modular buildings for use as temporary shelters, by Ming Tang.
Primal source at GLOW (video), Burble London (an implementation of Open Burble) (video), Evoke (video) - the transformative artworks of Haque Design and Research. Interview with Usman Haque. Previously.
Dan Dare, pilot of the future, scourge of the Venusian Mekon menace, and modernist architectural inspiration?