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25 posts tagged with arg.
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N O N C H A L A N C E

In 2008, strange flyers started showing up in the streets of San Francisco. If you followed up on them, they led you to a discreet office in the financial district. Inside was the Induction Center for the Jejune Institute. Sit in the lounge chair provided, watch the induction video (Part 1, Part 2, Part 3), and then…. Well…. And then things really got weird... [more inside]
posted by meese on Jul 28, 2014 - 24 comments

"Foursquare with Space Noises" comes to iOS

Ingress, the popular GPS-Enabled Android game from Google's internal tech startup, Niantic Labs, winner of Top Game of 2013 at the Google Play Player's Choice Awards, was released for iOS 7.0 devices this week. [Previously on MeFi] [more inside]
posted by radwolf76 on Jul 18, 2014 - 50 comments

XRI needs volunteers!

Volunteer as a rover driver for Extrasolar, a crowdsourced citizen-science initiative sponsored by the Exoplanetary Research Institute. Help scientists classify the flora and fauna of Epsilon Eridani b! However, not everyone seems to be on board with the project.. [via mefi projects] [more inside]
posted by theodolite on Feb 20, 2014 - 23 comments

What is Cicada 3301?

On January 5th 2012, an image was uploaded to various image boards. It contained two messages. One was obvious & easy to read. In white letters on a black background it said:
Hello. We are looking for highly intelligent individuals. To find them, we have devised a test. There is a message hidden in this image. Find it, and it will lead you on the road to finding us. We look forward to meeting the few that will make it all the way through. Good luck. 3301
As promised there was another message hidden inside the image. It was the start of a bizarre, as yet unexplained chain of complex hidden messages leading those who could solve them on a journey across the Internet and around the world towards a destination none of them could predict with certainty. Is it a highly evolved ARG? Is it a recruitment campaign for the NSA? Welcome to the mystery of Cicada 3301.
posted by scalefree on Nov 25, 2013 - 44 comments

Something is going to happen in 77 days

Pronunciation Book (previously), a YouTube channel started in April 2010, is known for providing mostly-accurate pronunciation guides for difficult words: acacia, ouroboros, Tlaxcala. But on July 9th, the channel started posting something new: a countdown. [more inside]
posted by specialagentwebb on Jul 23, 2013 - 127 comments

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Alternate Reality Game puzzle design - Adam Foster of Valve talks about the design of the Portal 2 ARG, (previously)  and do's and don'ts for future ARGs.
posted by Artw on Jun 18, 2013 - 10 comments

Ingress

Ingress: What is The Niantic Project? The trail starts here
posted by GuyZero on Nov 15, 2012 - 27 comments

Scavenger Hunt...?

"Earlier this year my estranged father passed away. Among his limited possessions was a box of VHS tapes. They included strange footage hidden away for years." [more inside]
posted by xchmp on Sep 17, 2011 - 107 comments

The following thread is in *massive* spoiler quotes

Portal 2 has finally hit the streets, and despite a somewhat rocky start with their controversial promotional ARG (previously), it looks to be a huge success. Interestingly for such a critically-acclaimed blockbuster, the title's core ideas steam from a pair of concept projects from student design school DigiPen: the original portal system from Narbacular Drop (video - download - previously) and the sequel's physics-altering gels from Tag: The Power of Paint (video - download - previously - previouslier). Combine these innovative ideas with some Lost-meets-Life After People level design, excellent voice acting, and top-notch writing, and it's easy to see why so many people called in sick this past week. But playing the game is just the beginning -- look inside for a collection of easter eggs, story theories, videos, and other goodies from the post-mortem. [more inside]
posted by Rhaomi on Apr 21, 2011 - 425 comments

Soft and sweet and shaped like a potato

You say potato, Valve say... potato.

Just over a year after the Portal 2 announcement ARG (previously) had people dialing up a mysterious BBS, on April 1st Valve pushed out updates to thirteen indie games through Steam, under the tag #potatofoolsday. Some of the games got a little starchy straight away, but more interesting was the appearance of cryptic glyphs, which seemed to link to other games in the set, and nonsense phrases. Alongside a cheeky coded shoutout to members of the Facepunch forums, a hidden frame in the latest Aperture Science Investment Opportunity video (1, 2, 3) appeared to confirm there are 16 glyph-and-letter sets, and 13 phrases to be found in and around the games. But what to do with them even when the set's complete? And what of the uplifted talking raccoon and the blogger whose boss's brother has been kidnapped by sentient potatoes? [more inside]
posted by emmtee on Apr 6, 2011 - 115 comments

Halo: Fandom Evolved

Contrary to a lot of idle criticism, Bungie's Halo series of video games has a surprisingly rich backstory -- a universe complex enough to support seven bestselling novels, a wiki with over 7,000 articles, and one of the most successful ARGs in history (including a full-fledged radio drama). The series has also turned out sweeping audiovisual work, from the games' cinematic cutscenes and epic music (lots of free previews) to top-shelf anime and the Hollywood-quality short films -- ODST, Believe, Deliver Hope, Landfall -- that were made to promote the games (the latter of which, produced by Neil Blomkamp, inspired District 9). And that's apart from all the material produced by Bungie's dedicated fan base: genuinely hilarious machinima from Red vs. Blue, professional-level graphic novels (table of contents at the top), gorgeous artwork, hours of recorded dialogue, complete transcripts of hidden apocrypha, and more factual analysis, story speculation, and casual discussion than you can shake an energy sword at. But most of these pale in comparison to the latest and greatest exercise in Halo beanplating: the Svmma Canonica, a 40-page, 17,000-word formal treatise on the nature of canon in the world that Bungie built, and how it will fare once Bungie moves on and the franchise is managed by 343 Industries. Discussion over at Bungie's official site, or at decade-old fan forum Halo.Bungie.Org.
posted by Rhaomi on Jan 31, 2011 - 71 comments

Reality still eating itself.

Nokia's new ARG ad campaign seems to be co-opting activism for marketing. Written by Tim Kring of Heroes infamy. There's a good summary here. Strangely they managed to troll The Pirate Bay into a response and the bassist from Suede is doing the blog!
posted by debord on May 26, 2010 - 26 comments

Marble Hornets: Part 1 Completed

Marble Hornets (previously) started out as Alex Kralie’s movie project. However after Alex became more paranoid the movie was aborted and he planned on burning the tapes. Jay (or "J") then convinced Alex to give him the raw footage instead. J began watching the tapes and noticing several odd things about them when suddenly things started happening to him.

After almost a year, the popular alternate reality game Marble Hornets has completed Part 1. (link to credits) [more inside]
posted by Deflagro on May 9, 2010 - 41 comments

Marble Hornets

Alex Kralie, a film student, was shooting his student project in 2006. It was never completed, due to what Alex called "unworkable conditions", and his friend and classmate talked Alex into handing over the raw footage. The name of the film was to be Marble Hornets, and that's the name of the youtube account used to released interesting or odd snippets from Alex Kralie's aborted film. Marble Hornets Introduction [more inside]
posted by boo_radley on Aug 30, 2009 - 123 comments

Warning, One Minute To Singularity

What's In The Box? (SLYT) (Via) [more inside]
posted by 3.2.3 on Apr 14, 2009 - 58 comments

Blueful

Blueful. Web-dispersed storytelling reminiscent of the some of the stuff in We Tell Stories to promote the free interactive fiction game Blue Lacuna from Aaron A. Reed, the creator of the excellent interactive fiction title Whom the Telling Changed. Caveat: the ending is only available (afaik) on a (free) postcard so if you don't feel comfortable giving up a mailing address, you won't see the ending.
posted by juv3nal on Jan 30, 2009 - 8 comments

Everything you know about Alternate Reality Games is wrong

Everything you know about Alternate Reality Games is wrong
posted by nthdegx on Dec 27, 2008 - 31 comments

Bricks from ashes

Superstruct: An alternate reality game of future survival from the woman who brought you I Love Bees. Starting soon.
posted by klangklangston on Aug 14, 2008 - 10 comments

He let them down. He ran around and hurt them.

A few days ago a post appeared on the Something Awful forums noting a curious website called Notes to Mary. The notes are a series of threatening letters from a high schooler named Robert to his crush, Mary. The goons figured out pretty quickly that they had an ARG on their hands and went to work on solving the puzzle. Several other forums picked up on the game. Robert began interacting with players, sending them strange messages and several series of numbers that appeared to be some sort of code. A Flickr pool was started. Players even created an IRC channel to swap clues and information in real time. The Notes to Mary site offered a link to a login. All effort was made to crack the user/pass combo. Finally, several days after the game began, users were finally able to log in. The game was solved. The players would be rewarded for their hard work. Where did the login lead? Here. [more inside]
posted by lysistrata on Jun 25, 2008 - 35 comments

Querying the hive mind

Querying the hive mind [pdf]
Jane McGonigal, one of the lead designers of I Love Bees writes about collective intelligence, the phenomenon of massive groups of people gathering online to solve problems, as it played out in I Love Bees (an alternate reality game).
posted by Kattullus on Feb 11, 2008 - 13 comments

How the Cube was found.

At last, the Receda Cube is found. Perplex City season one is at an end. The winner explains how he found the cube.
posted by empath on Feb 15, 2007 - 37 comments

The Lost Experience

The Hanso Foundation -- Reaching Out For A Better Tomorrow. Call 1-800-HANSORG for more information. Also, the late Gary Troup's last book has finally been published. There's an interview here.
posted by empath on May 4, 2006 - 55 comments

A mystery wrapped in an enigma wrapped in an... arg?

Triskabiblios: The13Books is not a point'n'click game. Or is it? It may be an "alternate reality game" or it may be a PepsiBlue or it may be that some lonely loon has figured out how to attract attention to himself. Either way, it should prove to be an amusing bit of Friday Fun.
posted by five fresh fish on Sep 15, 2005 - 5 comments

Son of Bees or Bees Knees?

Son of Bees or Bees Knees? Looks like the Halo crowd may have uncovered another I Love Bees or maybe just the Bees Knees?
posted by metameme on Jan 10, 2005 - 25 comments

Geeks without Borders?

Chasing the Wish was one of those websites that people suspected of being everything from another 8march2003 to another Push Nevada or Cloud Makers. What it turned out to be however was a announcement for a free ARG or Alternate Reality Game as hosted by such groups as the ARGN, Unfiction, Collective Detective, to name a few. Mentioned in this BBC article and this NYT article, as potential ways to study collective problem solving dynamics, it would seem that this type of crossover treasure hunting could yield some very real world knowledge. I bet the folks at Princeton will have an eye on this one. It's already spawned a funny parody site too.
posted by metameme on Mar 16, 2003 - 4 comments

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