The Dot Eaters. A dauntingly comprehensive history of video games, beginning with
proto-PONG and Spacewar!. If it's difficult to navigate through Captain O's prize matrix,
use the handy timeline/scape (the dates don't work, so don't try). It's an interesting site, for sure, but if it doesn't pique your interest maybe the
links page will,
since it's the largest I've ever seen. In just minutes I found the
First Church of Pac-Man,
Super Mario Bros fanfiction (
@), and a great
Robotron shrine. Plus,
this noise (wav).
posted by BlackLeotardFront
on Apr 27, 2006 -
16 comments
Back in April, Carmel Andrews and Charles F. Gray
claimed that Commodore reverse-engineered Atari's 8-bit hardware. Bob Yannes (creator of the
SID chip and co-founder of
Ensoniq)
responds. What results is a brief, informative history on the concept of "sprites" and the idea of reverse-engineering. More drama, reviews, and retro computing at
The Atari Times. (See also
this collection of links at atari.org.
Happy holidays.)
posted by milquetoast
on Dec 14, 2005 -
14 comments
Adventure - based on the classic text game of the
same name - was the first game ever to contain an easter egg.
It seems laughably primitive these days, but when it first hit shelves, Adventure was a programming masterpiece. The
text version of Adventure (by Willie Crowther and Don Woods) required hundreds of KB and a mainframe computer to operate, so much that Atari brass told
Warren Robinett not to even bother with a 2600 version.
He did anyway, and the results are near legendary. The 2600 version of Adventure went on to sell over a million copies at $25 a pop. For his effort Robinett recieved absolutely nothing beyond his $22,000/year salary.
Play the 2600 Adventure. (Flash) If you're one of those who requires some eye candy, why not download the
Quake 3 Adventure Map, instead?
posted by absalom
on Jan 7, 2005 -
41 comments