The Metaphysics of Morrowind: an essay series that looks at the deceptively deep lore that surrounds one of the best-loved open world games ever made, and incorporates not only the plot elements of the game world, and the supplementary books scattered for the player to find, but also the meta-narrative of the gameplay itself, including the player character and the construction kit. Parts
1,
2,
3,
4.
posted by codacorolla
on Nov 16, 2011 -
92 comments
A week ago, Markus "Notch" Persson (creator of
Minecraft) received a letter from Bethesda (makers of the Elder Scrolls games) warning him that
Scrolls (
prev) was infringing on their trademark. Today, in a new twist on an
old idea, Notch has challenged Bethesda to settle matters without lawyers:
Quake 3 Team Deathmatch.
posted by kmz
on Aug 17, 2011 -
70 comments
Nehrim is atotal conversion of the Oblivion engine by the German amateur team at
SureAI. Four years in the making and one of the largest mod projects ever completed, it features a massive new hand-crafted world, an elaborate and compelling main quest, dozens of side-quests, over 50 professional voice actors, a reworked leveling and crafting system, new spells, new items, new enemies and an original score of over 50 songs. Those who persevere through the prologue into this open world will be rewarded with a
truly brilliant classical RPG.
[more inside]
posted by sophist
on Oct 7, 2010 -
17 comments
iD Software has been acquired by ZeniMax media. (Reports
here,
here, and many other places.) John Romero, the co-founder of the company,
had some initial concerns but seems to have
cheered up. No doubt a wide variety of retrospectives, histories, opinions and flames will rise from this most infamously-independent of game studios joining forces/merging/being swallowed by another, younger one. (
ZeniMax was founded in 1999,
iD in 1991.) With iD releasing games with years-long gaps between them, younger readers might not have grown up playing this company's output, but if you've ever
run down a hallway with a gun bouncing earnestly before you and looking through a heads-up display, iD has touched your life too.
Masters of Doom is an excellent history of the company in book form, assuming you still read.
posted by jscott
on Jun 24, 2009 -
56 comments