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"duct tape you can sell for $3 and buy for $150"

"The weapons also have levels, and if you are not at the level needed to wield a weapon, you are unable to use it. This does not make a hell of a lot of sense when the weapon in question is a knife or a pipe or an axe, especially when you have been wielding all of the above quite adroitly for hours. What on earth does a Level 4 Pipe even mean, anyway? Worse yet, the weapons are all subclassed, so you are not just finding a Level 4 Pipe; you are finding a Flimsy Level 4 Pipe or a Homemade Level 4 Pipe, the differences of which are utterly unclear." --Tom Bissell on why a new zombie game sucks due to its reckless "Gamification," and why this means your future will also suck
posted by bardic on Sep 19, 2011 - 97 comments

 

Aesthetic Addiction

Tom Bissell recounts how he was addicted to video games and cocaine and how beautiful he finds computer games. Tom Bissell, who was profiled by Poets & Writers three years ago when his writing career seemed like it could only go up, has written books and articles for such magazines as The New Yorker, Harper's, Esquire, The Believer, among others. For the last three years he's spent his writing time on Grand Theft Auto IV and other games. The Observer convened a number of games journalists and industry folk to converse about video games in connection to Bissell's essay. Earthworm Jim designer Dave Perry gave a TED talk a few years ago about the increasing aesthetic value of games which included a video by a college student Michael Highland called As Real as Your Life, which presents his thoughts about what it's like to have grown up on computer games. [Tom Bissell previously on MeFi]
posted by Kattullus on Mar 22, 2010 - 166 comments

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