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id Software founder John Carmack resigns

John Carmack, co-founder and technical director at id Software, has left the company to focus his full-time attention on his role as chief technical officer at Oculus VR.

"I wanted to remain a technical adviser for Id, but it just didn't work out. Probably for the best, as the divided focus was challenging."

Carmack and Id are known for creating the Commander Keen, Wolfenstein, Doom and Quake video game franchises.
posted by bdz on Nov 22, 2013 - 60 comments

Billions and Billions of Path Traces

The Physics of Light and Rendering is a talk given at QuakeCon 2013 by John Carmack, co-creator of Doom, Quake, and many other games at id Software and beyond. It provides a detailed but surprisingly understandable history of 3D rendering techniques, their advantages and tradeoffs, and how they have been used in games and movies. (SLYT, 1:32:01, via)
posted by cthuljew on Oct 17, 2013 - 9 comments

"The player's the boss; it's your duty to entertain him or her."

Lead programmer John Carmack is clearly the main reason behind the technical superiority of Id's games.... When the contractor Id hired to do the network drivers for Doom didn't come through, Carmack matter-of-factly wrote a network driver and had it up and running the next day.

[Project] specialist John Romero ... plays the latest beta making his own sound effects with his mouth to compensate for the game sound effects that haven't been added in yet.
Monsters from the Id: The Making of Doom (reprinted from Game Developer magazine issue #1, January, 1994.)
posted by griphus on Aug 23, 2013 - 18 comments

Nazis. I hate these guys.

Bethesda marks the 20th Anniversary of Wolfenstein 3D -- the pioneer 3D first person shooter -- by releasing a free-to-play browser version of the game. Blow some Nazis away with the director's commentary from John Carmack running in the background, or go old-school and drench the walls in blood and gore. (Unless you live in Germany where the game is illegal.) Via. [more inside]
posted by zarq on May 10, 2012 - 55 comments

Not Even Doom Music justifies this.

iD Software has been acquired by ZeniMax media. (Reports here, here, and many other places.) John Romero, the co-founder of the company, had some initial concerns but seems to have cheered up. No doubt a wide variety of retrospectives, histories, opinions and flames will rise from this most infamously-independent of game studios joining forces/merging/being swallowed by another, younger one. (ZeniMax was founded in 1999, iD in 1991.) With iD releasing games with years-long gaps between them, younger readers might not have grown up playing this company's output, but if you've ever run down a hallway with a gun bouncing earnestly before you and looking through a heads-up display, iD has touched your life too. Masters of Doom is an excellent history of the company in book form, assuming you still read.
posted by jscott on Jun 24, 2009 - 56 comments

Aladdin for the Genesis had just been released.

A visit to id Software, 1993. A must watch for anyone who's ever played Doom.
posted by WolfDaddy on Apr 6, 2009 - 49 comments

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