11 posts tagged with cgi and film. (View popular tags)
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CGI-brows (link goes to video on Vimeo which contains a naughty word but is otherwise SFW.) A short mockumentary about extreme emoting through SFX by RocketSausage (Dir. Andrew Gaynord) which has won the Virgin Media Shorts People's Choice Award for 2009.
posted by planetkyoto
on Oct 1, 2009 -
12 comments
The "Third&Seventh" project is "A full-CG animated piece that tries to illustrate architecture art across a photographic point of view where main subjects
are already-built spaces." In other words, Alex Roman has created a series of CG images and short films, based on real places (like this short film that depicts Louis Kahn's library at Phillips Exeter Academy), with a remarkable level of realism and beauty. (via)
posted by ocherdraco
on Sep 21, 2009 -
5 comments
The real world location behind “Up’s” Paradise Falls. But could that house really fly?
posted by Artw
on Jun 2, 2009 -
54 comments
Lifting it's script from the abandonned fourth movie, Mad Max will be returning, sans Gibbo, as a 3D animated feature. I'll see you on the road, skag!
posted by Artw
on Mar 7, 2009 -
38 comments
The short films of Floris Kaayk and Sil van der Woerd blend live-action footage and computer animation. Metalosis Maligna. Swim. Duet.
Order Electrum. [more inside]
posted by whir
on Dec 22, 2007 -
3 comments
The Steam Tank is a brief visual effects reel by Chris Paul, from the Vancouver Film School. It begins with a somewhat mundane steam powered tank attacking a mounted gun in a downtown building, but then replays the event shot by shot, showing the original filmed plate, and adding on each cgi component, to give a good idea of how cg & reality interface in an effects piece. warning: link goes to direct download of 56MB QuickTime mov
posted by jonson
on Feb 7, 2006 -
13 comments
Seeing The Matrix yesterday (and just before it, the preview for the third Terminator movie) reminded me of this old David Foster Wallace essay"F/X Porn", in which he points out how Hollywood blockbusters have become the equivalent of your average "2 for $10.99!!" XXX rentals. [Google cached version here.]
posted by slipperywhenwet
on Jun 13, 2003 -
36 comments
It's the plot, stupid. USA Today runs their usual insightful commentary about the upcoming release of Lilo and Stitch. It obsesses over the absence of CGI graphics pointing to Atlantis as evidence for the failure of traditional animation to draw box office. Funny me, I thought that Atlantis bombed because of a plot better left in 50s serial format, a cast of sterotypes rather than characters, and no sense of humor beyind dirty French jokes repeated over and over again. And is huge success of Pixar due to their pioneering animation, or their brilliant comic talent?
What causes FX myopia anyway? Granted I can understand why fanboys obsess over the wrong things in a movie. Do the studios set it up by trying to hype each new summer release as the next big technical development (while the artistic development gets trumped by Waking Life and Insomnia?)
posted by KirkJobSluder
on Jun 18, 2002 -
7 comments
Computer Review While Final Fantasy is the first movie to have only computer generated actors, it's gotten few good reviews. All Things Considered, found a reviewer who wholeheartedly liked it: their Mac G3. Listen with RealAudio:
14.4 or 28.8 (via Macintouch)
posted by andrewraff
on Jul 12, 2001 -
25 comments
Episode II loses the 'humanity' of R2-D2 Artoo to be totally computer-generated? Kenny Baker smells a rat as the Industrial Light and Magic boys wire up a dustbin for motion capture...
posted by blackbeltjones
on Aug 31, 2000 -
10 comments
Admittedly, this is nerdy-precedent cool, but methinks it will yield celluloid hemlock. Although, if it does work, maybe they can start augmenting the often less-than-lifelike performances of certain flesh-and-blood starlets (who are usually already augmented in other ways). HOO-ah! indeed. Brave new world, and all that.
posted by highindustrial
on Aug 15, 2000 -
0 comments