Opening Strategy Splits Civ V Studio. Since the beginning of time, man has been bedeviled by the eternal question: "In Sid Meier's Civilization, is it better to found your first city on the opening move, or move around to find a more advantageous spot?"
Ever played Monopoly? Then you've played a board game that was designed by a woman (it was, under its original title, "The Landlord's Game," the creation of Elizabeth Magie). Want to play more board games designed by women? Let's go! [more inside]
National Characters is a long, multi-part essay about how computer games deal with the concept of nations and turns it into a game mechanic. The author, Troy Goodfellow of strategy gaming blog Flash of Steel, focuses on how the fourteen indistinguishable national factions of the original Sid Meier's Civilization have been treated by different games through the years. [more inside]
"By the time I got to the industrial age, I was a full blown junkie." (Quicktime MOV) Sid Meier's Civilization IV is coming. Civ addicts everywhere now have a place to turn for help. Your recovery is only 12 steps away...
civilization III interview with Sid Meier and Jeff Briggs. the return of turn-based games? :) looks like you'll be able to build the internet, small wonder!
Uh, guys? It's just a damn game. Three different stories on the same page about people taking games far too seriously. I love my video games as much as the next person, but the closest I've come to injuring myself (or others) was getting an hour or two less sleep on the weekend from playing Civilization too much. Does anyone have any personal stories about games (video, board or card) unexpectedly causing injury?