How many of these classic video game characters do you remember? A list of the
50 Greatest Video Game Characters of All Time.
Obviously, it's a difficult task to create a definitive list of all our beloved favorites, but this seems to cover all the really significant characters. A little surprised (in a good way!) that Gestalt actually came in at number 10, TBH. [more inside]
posted by Greg Nog
on Sep 21, 2011 -
225 comments
In 1979, gaming company Avalon Hill (since bought by Hasbro) released a board game based on the popular science fiction novel Dune. Regarded by many as a masterpiece of the form, it is an asymmetrical wargame designed by Bill Eberle, Jack Kittredge and Peter Olotka, the people who created
Cosmic Encounter. Six different factions vie for control of the desert planet Arrakis. As WickerNipple notes in
his Everything node on the game, “Instead of giving subtle differences to the various factions like most games, Dune gives huge differences and advantages, that don't over-balance things only because every faction receives them.” The thing is, each player has special rules that give them very different options and abilities compared to the other sides, and yet the game remains balanced (especially when played by a full six players). The game has been long out of print due to the Frank Herbert estate refusing to re-license. Fantasy Flight Games is rumored to be working on a release of the game without the Dune license. Importantly, all the necessary files are available on
the game's BoardGameGeek page to construct a copy of the game. (
Homebrew game board -
Rules, cards, counters and extras -
Windows freeware game client and server)
[more inside]
posted by JHarris
on Feb 23, 2011 -
58 comments
"Let's do those drive-in totals. We have: Nineteen dead bodies
(plus fragments). Ten breasts
(shame on you, TNT censors). Two zombie breasts. One-hundred twenty-five zombies. Mummy dogs. One-half zombie dog. Ten gallons blood. Brain-eating. Gratuitous embalming. Zombie fu. Nekkid punk-rocker fondue. Gratuitous midget zombie. Torso S&M. One motor vehicle chase
(totalled by zombies). Pool cue fu. No aardvarking. Heads roll. Brains roll. Arms roll. Hands roll.
Joe Bob says, Check It Out." Only on
MonsterVision.
[more inside]
posted by zarq
on Feb 3, 2011 -
31 comments
You are in a warm, dark, comfortable place. This has been your place since you became aware that you are alive. It's almost time to enter a different world now.
In 1986, Activision published a roleplaying computer game called
Alter Ego. Unlike the action and fantasy titles that ruled the day, this game simulated the course of a single ordinary life. Beginning at birth, players navigated a series of vignettes: learning to crawl, reacting to strangers, getting a first haircut. The outcome of each scenario subtly influenced one's path, and with every choice players slowly progressed through infancy, childhood, adolescence, adulthood, and old age.
Graphically minimalist -- one's lifestream is represented by simple icons, and the scenarios are all text -- the game was nevertheless engaging, describing the world in a playful, good-natured tone tinged by darkness and melancholy. And it had quite a pedigree; developer and psychology PhD
Peter Favaro interviewed hundreds of people on their most memorable life experiences to generate the game's 1,200 pages of material. Unfortunately for Dr. Favaro, the game didn't sell very well. But it lives on through the web --
PlayAlterEgo.com offers a full copy of the game free to play in your browser, and the same port is available as a $5 app for
iPhone and
Android.
More: Port discussion group -
Wishlist -
Vintage review - Original game manual (
text or
scans)
posted by Rhaomi
on Dec 31, 2010 -
46 comments
YouTube has a fair number of recordings of well-played classic arcade games.
Dig Dug,
Mr Do!,
Mr Do's Castle,
Do! Run Run,
Lady Bug Part 2,
Bagman,
Super Bagman,
Q*bert,
Venture,
Zoo Keeper,
Moon Cresta,
Scramble,
Make Trax,
Phoenix,
Rastan.
click through for more [more inside]
posted by JHarris
on Dec 23, 2010 -
35 comments
An attempt at a
collaborative translation of Plato’s Protagoras. Every day for a few months, Dhananjay Jagannathan will post roughly a page of the dialogue, side by side in Greek, in his own translation, and in Jowett’s classic 1871 translation. He's invited readers to comment and offer suggestions to improve the translation. Jagannathan's goal is to communicate Plato in English the way readers of his would have interpreted his Greek.
posted by unliteral
on Jun 30, 2010 -
11 comments
"Chow Hound" -
IMDB - Directed by Chuck Jones, written by Michael Maltese, voices by Mel Blanc
Classic-era Warner Bros. Generally absent (with exceptions, sometimes butchered) from the airwaves due to its connotations of cruelty, the troublesome get-up they put the mouse in at the zoo, and the ending. Quite a devious and funny cartoon. (SLYT)
posted by JHarris
on Dec 22, 2008 -
54 comments
“In the condition I was in, it assumed at the time the quality of a beacon, a light on the far shores of the murk; what's more, it was proof that there was something left to express artistically besides nihilism and destruction.” Lester Bangs on the topic of
Van Morrison's Astral Weeks which began recording exactly 40 years ago today in Century Sound Studios NYC.
[more inside]
posted by philip-random
on Sep 25, 2008 -
36 comments
ROM CHECK FAIL is a goofy little PC game, in the classic 1980's arcade/home console genre of ... err ...
Use the space bar to fire your blaster. Or sword. (Or jump.) Use the arrow keys to control your ... guy as if you were playing ... that ... classic game. Eliminate all the enemy, well, things in the expected way, and go on to the next maze/planet/cave/highway. Look, just play it, OK? It's fun!
posted by CrunchyFrog
on Mar 25, 2008 -
16 comments
"If the truth was really known about the origins of Jazz, it would certainly never be mentioned in polite society." The expression arose sometime during the later nineteenth century in the better brothels of New Orleans, which provided music and dancing as well as sex. Jazz has been around for more than a hundred years now. It is not the result of choosing a tune, but an ideal that is created first in the mind, and willed in the music, inspired by
A Passion for Jazz.
posted by netbros
on Aug 30, 2007 -
27 comments
You've heard of
ScummVM and
MAME, but harvest time is approaching in the field of reverse-engineered
open source re-implementations of other classic games too:
OpenTTD (Transport Tycoon),
LinCity (Sim City),
Advanced Strategic Command (Battle Isle),
Freeciv (Civilization),
Enigma (Oxyd),
Widelands (Settlers),
OpenArena (Quake 3),
Spring (Total Annihilation),
JJFFE (Frontier First Encounters),
Vega Strike and
Oolite (Elite),
FreeOrion (Master of Orion),
Pingus (Lemmings),
Stratagus (Warcraft II et al.),
CloneKeen (Commander Keen),
Exult (Ultima VII),
FreeCNC (Command & Conquer),
REminiscence (Flashback),
LGeneral (Panzer General),
Pioneers (Settlers of Catan), and
Freedoom (Doom).
posted by hoverboards don't work on water
on Feb 1, 2007 -
43 comments
Hardcore Gaming 101 has a e-newsletter, but the best things there are the loving introductions to dozens of classic games and game series, all either sadly forgotten or practically unknown to the Western World. Thrill to the serious action of
Compile shooters! Avoid the mocking gazes of friends, roomies and significant others while reading about venerable Konami cute-em-ups
Twinbee and
Parodius! Figure out why the hell so many Namco games have
Valkyrie in them! Try to keep a straight face when confronted with the likes of
Ganbare Goemon,
Phoenix Wright,
The Neverhood,
No One Can Stop Mr. Domino!!!,
Panic!,
Urban Yeti and
Segagaga, the Sega Simulator! Do, uh,
something along with the T&A delights of
Keio Flying Squadron,
Popful Mail and
Valis! All this and
much,
much,
much much more.
posted by JHarris
on Mar 29, 2006 -
26 comments
Vault Radio. Remember
Wolfgang's Vault? They've now started releasing the massive amounts of music that they discovered via FM-quality 128k stream. The
current rotation isn't huge (not much worse than commercial radio), but there's a lot of great stuff on there that you've never heard before, presumably.
posted by bigmike
on Feb 10, 2006 -
9 comments
Classic FM Radio Analysis scans play lists from various FM radio stations and allows you to make queries such as how often was Beethoven's Symphony #9 played, what are the most popular pieces played, who are the most popular composers, etc.
posted by RonZ
on Aug 4, 2005 -
4 comments