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3 posts tagged with
classicgaming
by
jbickers
.
Displaying 1 through 3 of 3.
Users that often use this tag:
jbickers
(3)
Before the
Infocom
text parser allowed computer games to understand complex sentences, and long before
Watson
was coded to parse and comprehend natural language, adventure gamers had to solve every problem presented to them with just two words:
a verb followed by a noun
. The
father of the text adventure game
was
Scott Adams
(no, not
that one
), and
his games
, which were published by his company
Adventure International
, are
freely playable
on
a number of different sites
and
devices
- and many of them are fiendishly challenging to this day.
posted by
jbickers
on Feb 17, 2011 -
38 comments
"
My boss told me not to work on it
, because
it was impossible to do on the Atari 2600 console
, which had only 1/8 K of RAM and 4K of ROM." But creating the
world's first
video game easter egg
might not even be
Warren Robinett
's most remarkable achievement.
[
more inside
]
posted by
jbickers
on Apr 3, 2009 -
37 comments
Don Hodges writes scholarly (but readable) articles on the
mathematics and logic of classic video games
- with a special emphasis on kill screens, such as
"Stage Zero" in Galaga
,
Level 22 in Donkey Kong
, and
the legendary split screen at the end of Pac-Man
. More
here
.
[
more inside
]
posted by
jbickers
on Jul 30, 2008 -
30 comments
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