8 posts tagged with comic and videogames.
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Let Me Tell You About Homestuck

5 years.
7,000 pages.
13,000 panels.
700,000 words. [Approximately the length of the Bible.]
Over 3 hours of animation.
Over 23 hours of soundtrack.
15 separate games, in 3 unique styles.

PBS once called Homestuck the "Ulysses of the Internet". Its author, Andrew Hussie — who resembles Joyce in his impishness, stylistic maximalism, and fondness for disturbing smut — calls it "a story I've tried to make as much a pure expression of its medium as possible". It has become a cultural phenomenon, inspiring proms and dominating Amazon makeup reviews. But most importantly, it's a rollicking good read, equal parts slapstick and epic, bildungsroman and cultural commentary.

What on earth about it makes its fans so overly zealous? And how the hell does one start the daunting process of reading Homestuck? If you're even the remotest bit curious about this Internet phenomenon, the following is a teensy-weensy introduction to just what makes Homestuck so terrific. [more inside]
posted by rorgy on Oct 16, 2014 - 231 comments

A little Clump of Soul

Ten years ago today saw the English launch of a quirky Japanese puzzler, a sleeper hit that would go down as one of the most endearing, original, and gleefully weird gaming stories of the 2000s: Katamari Damacy. Its fever-dream plot has the record-scratching, Freddie Mercury-esque King of All Cosmos destroy the stars in a drunken fugue, and you, the diminutive Prince, must restore them with the Katamari -- a magical sticky ball that snowballs through cluttered environments, rolling up paperclips, flowerpots, cows, buses, houses, skyscrapers, and continents into new constellations. It also boasts one of the most infectiously joyous soundtracks of all time -- an eccentric, richly produced, and incredibly catchy blend of funk, salsa, bossa nova, experimental electronica, J-Pop, swing, lounge, bamboo flute, hair metal, buoyant parade music, soaring children's choirs, Macintalk fanfares, and the finest theme song this side of Super Mario Bros. Called a consumerist critique by sculptor-turned-developer Keita Takahashi (who after one sequel moved on to Glitch, the supremely odd Noby Noby Boy, and playground design), the series has inspired much celebration and thought [2, 3] on its way from budget bin to MoMA exhibit. Look inside for essays, artwork, comics, lyrics, more music, hopes, dreams... my, the internet really is full of things. [more inside]
posted by Rhaomi on Sep 21, 2014 - 92 comments

It's not weird for girls to play videogames!

Elizabeth Simins is an illustrator and a gamer. The latter wasn't always easy, though, which she illustrates in a four-part comic on growing up as a girl gamer.
posted by gilrain on Sep 16, 2013 - 77 comments

The Greatest Web Comic Based On A Classic Namco Video Game

Galaga: Invasion is a webcomic from Ryan North, Christopher Hastings and Anthony Clark. Drop whatever it is you're doing and get reading!
posted by boo_radley on Apr 30, 2013 - 23 comments

Halo: Fandom Evolved

Contrary to a lot of idle criticism, Bungie's Halo series of video games has a surprisingly rich backstory -- a universe complex enough to support seven bestselling novels, a wiki with over 7,000 articles, and one of the most successful ARGs in history (including a full-fledged radio drama). The series has also turned out sweeping audiovisual work, from the games' cinematic cutscenes and epic music (lots of free previews) to top-shelf anime and the Hollywood-quality short films -- ODST, Believe, Deliver Hope, Landfall -- that were made to promote the games (the latter of which, produced by Neil Blomkamp, inspired District 9). And that's apart from all the material produced by Bungie's dedicated fan base: genuinely hilarious machinima from Red vs. Blue, professional-level graphic novels (table of contents at the top), gorgeous artwork, hours of recorded dialogue, complete transcripts of hidden apocrypha, and more factual analysis, story speculation, and casual discussion than you can shake an energy sword at. But most of these pale in comparison to the latest and greatest exercise in Halo beanplating: the Svmma Canonica, a 40-page, 17,000-word formal treatise on the nature of canon in the world that Bungie built, and how it will fare once Bungie moves on and the franchise is managed by 343 Industries. Discussion over at Bungie's official site, or at decade-old fan forum Halo.Bungie.Org.
posted by Rhaomi on Jan 31, 2011 - 71 comments

“You got gun in my blade!” “You got blade in my gun!”

Imagine a world without lightsabers—where, instead, every big Star Wars finale consists of a 10-minute slap fight. Thank the maker we’ll never have to witness such a spectacle, because magical and impossibly high-tech weapons are staples of nearly all of our favorite entertainments! ToyFare Magazine presents the 50 Greatest Fictional Weapons of All Time.
posted by cmgonzalez on Nov 21, 2007 - 59 comments

Concerned (Half-Life 2 comic)

Concerned (Half-Life 2 comic)
posted by Protocols of the Elders of Awesome on Feb 27, 2006 - 38 comments

For you Survivor fans,

For you Survivor fans, this is how it REALLY ought to be done. (Is anyone surprised that John "Daikatana" Romero was first to die? Who do you think will be the last man standing?)
posted by Steven Den Beste on Jul 19, 2000 - 5 comments

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