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7 posts tagged with console and games. (View popular tags)
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Apple's Folly

The story of the Pippin game console
posted by Artw on Jun 11, 2013 - 53 comments

And then there was One?

Microsoft has unveiled their new console, and it wants to dominate your living room. How Xbox One plans to fight Sony, Steam, and everything else.
posted by Artw on May 21, 2013 - 495 comments

Please, for all that is holy... STOP IT.

How to Ruin Your PC Port in 5 Easy Steps by Ben Kuchera explains the lengths video game publishers will go to to ensure that the PC version of their game is worse than the console version. Blizzard demonstrates how to follow these guidelines for Diablo III even if you don't have a console version.
posted by blue_beetle on Aug 2, 2011 - 97 comments

Wandering lonely as a cloud-gamer.

Beta-registration has already started for Onlive, a revolutionary cloud-gaming service that promises to put an end to costly PC hardware upgrades, videogame piracy and the entire console industy and game retail sectors. There's just one small problem: it can't possibly work.
posted by permafrost on Mar 26, 2009 - 65 comments

Not just screenlicking any more?

Dan Hsu's interview of Microsoft's Home Entertainment VP about the XBox 360 is far from the usual "Tell us how great everything is" found in games journalism. Hsu hammers the startled marketing exec with serious questions about the 360's build quality and heat issues, lack of quality launch games and backwards compatibility, questionable "next generation content," and more. Good to see at least ONE journalist with a little hair on his chest, even if it is just regarding games. Via Penny Arcade (today's comic... and yesterday's cause it was funny)
posted by BlackLeotardFront on Jan 20, 2006 - 40 comments

Wizard of Yendor to mate in three (@xKN)

ChessRogue = Chess + Rogue. (Open source, versions available for Linux and Windows.)

This console-based game takes the pieces of chess and puts them into a Roguelike environment. You start out with a weakened King who can only move and capture horizontally and vertically, in a randomized board full of multi-directional Pawns. As you capture more pieces, the king slowly gains additional powers, like diagonal capture and movement, Knight jumping, and eventually even Rook movement, among others. The opposition gets tougher too, until eventually the entire selection of pieces is out to get you.
Originally created for a three-day programming challenge on rec.games.roguelike.development, it's surprisingly cool, and works rather better than you might expect. It's useful as a break between Nethack fatalities.
posted by JHarris on Aug 2, 2005 - 19 comments

The Playstation 3

The Playstation3... Theres a few images out, and so far its all looking official. Full specs here, and Engadget has coverage.
posted by lemonfridge on May 16, 2005 - 54 comments

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