19 posts tagged with design by Blazecock Pileon.
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Sølar-pøwered flashlights? But wait, there's møre!

The Nordic Society for Invention & Discovery has brought never-before-seen and totally exclusive technologies into the world, such as the Aaltopuck (an ice hockey puck modeled after Alvar Aalto's Savoy Vase), the Flower Shell (a shotgun shell that shoots seeds into the ground), the Wall of Sound (an 8000-watt iPod dock) and No More Woof (a device that wraps around your dog's head and translates his or her brain waves to computerized speech).
posted by Blazecock Pileon on Apr 15, 2014 - 11 comments

 

Evolved design

Unleashing Genetic Algorithms on the iOS 7 Icon - In the pursuit of something just a bit tighter than Marc Edwards' superellipse approximation, Mike Swanson applies genetic algorithms to the task of making a better button-making script.
posted by Blazecock Pileon on Sep 26, 2013 - 19 comments

Bigger than a breadboard

Phonebloks suggests a different way for dealing with obsolescent hardware, through modular design on a common base
posted by Blazecock Pileon on Sep 10, 2013 - 53 comments

"I'm not a pro, but I know enough to be dangerous."

Yahoo! CEO Marissa Mayer discusses how she redesigned the new Yahoo! logo over a weekend.
posted by Blazecock Pileon on Sep 5, 2013 - 291 comments

little techie.

little techie. from the mind of a 5-year-old tech geek. [more inside]
posted by Blazecock Pileon on Jan 4, 2013 - 24 comments

My First Prototype Post

Prototypes are usually the missing links in the evolution of human technology, the dead-ends of ideas that give way to the refinement of the final physical product. Prototypes aren't just for Darth Vader. While the legal back and forth between Apple and Samsung continues, a treasure trove of prototype designs for Apple devices has been released to the public, showing insights into various design approaches and feature enhancements, including larger form-factor iPads with and without kickstands and landscape ports and iPhones that parody the Sony logo, show a different layout for camera elements, and look remarkably like fourth-generation models, as far back as 2005. On the other hand, some have made prototypes into the end goal itself, such as the folks at Dangerous Prototypes, a site which features a new open-source electronic hardware project each month. Some are just gratuitous fun, while others are a bit more practical, such as one project that recycles old Nokia displays and another that provides access to infrared signal, useful for hacking together remote controls for all sorts of IR-based devices. Other prototypes of tomorrow's technology are less concerned with shrinking down the guts of the invention itself, to make it disappear, but rather on how we interact with and integrate physical representations of these ideas into our daily lives. Above all else, prototypes are always forward-looking and are therefore inherently optimistic expressions of human creativity: Even children are getting into imagining the world of tomorrow.
posted by Blazecock Pileon on Aug 1, 2012 - 14 comments

Typography and the Kindle platform

Typography is about reading – and so are ebooks [via]
posted by Blazecock Pileon on May 30, 2011 - 65 comments

TermKit

Steven Wittens uses WebKit to rethink the UNIX terminal [via]
posted by Blazecock Pileon on May 19, 2011 - 208 comments

Apple’s Tablet Computer History

Apple’s Tablet Computer History - A collection of beautiful prototype designs for some of Apple's early tablet computers from the 1980s and 90s, including the famed Newton [ related | via ]
posted by Blazecock Pileon on Nov 11, 2010 - 25 comments

Happy Halloween!

For your All Hallows pleasure, The Geek Pumpkin Roundup collects designs from Cylons to Star Wars, from silly to snappy.
posted by Blazecock Pileon on Oct 25, 2010 - 11 comments

"[T]he most important decisions you make are not the things you do – but the things that you decide not to do."

"He’s a minimalist and constantly reducing things to their simplest level. It’s not simplistic. It’s simplified. Steve is a systems designer. He simplifies complexity." John Sculley On Steve Jobs, The Full Interview [via]
posted by Blazecock Pileon on Oct 15, 2010 - 82 comments

Zik Zak Zoom

Halation can interfere with your brain making out the shapes of distorted words, such as on passing highway signs. Banned from advertising in F1 racing, a major tobacco company that sponsors a team came up with a novel design solution that may play on this visual effect to an opposite, suggestive effect, depending on the observer. European officials were not amused, going so far as to call the design "subliminal". Ferrari responded by removing traces of the design from its cars. Judas Priest could not be reached for comment. [via]
posted by Blazecock Pileon on May 13, 2010 - 53 comments

Give me convenient bacon or give me death

Hi-fi spheres, bacon toasters, translated Pravda on demand, and other changes to come in 1975 A.D. [ via Bostworld ]
posted by Blazecock Pileon on Mar 27, 2008 - 18 comments

Comic Sans is Illegal

Design Police : Bring bad design to justice
posted by Blazecock Pileon on Jan 24, 2008 - 44 comments

"Your brain knows the shape of the word."

How the new type standard for American road signage reduces halation and improves readability.
posted by Blazecock Pileon on Aug 11, 2007 - 47 comments

If the iPhone had been made in the 80s

The son of industrial designer Hartmut Esslinger (creator of the distinct styling of the Apple IIc and subsequent products, as well as founder of frog design) shares memories and photographs (auf Deutsch; Google cache) of Apple's early attempts at an iPhone.
posted by Blazecock Pileon on Jul 18, 2007 - 6 comments

So, which way is up?

Innovation, originality, revolution... Oh.
posted by Blazecock Pileon on May 14, 2007 - 23 comments

The Secret of Apple Design

"The difference between BJ and AJ, Before and After Jobs, is not the process," [Don Norman] continues. "It is the person. Never before did Apple have such focus and dedication. Apple used to wobble, moving this way and that. No more."
posted by Blazecock Pileon on May 8, 2007 - 26 comments

It's alive!

Gary Stasiuk's beautiful Digital Creatures pulls the curtains on the kinematics of geometric objects, after which he plays with the mathematics and user interactivity of generative art and shows how to build the appearance of AI behaviors into Flash objects.
posted by Blazecock Pileon on Apr 11, 2007 - 14 comments

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