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Articles for ArchAndroid's

An amazingly-designed article about R&B performer Janelle Monae. And an interesting article too!
posted by ThatFuzzyBastard on Sep 4, 2013 - 88 comments

pardon me, but your building melted my car.

"The owners of the 37-story tower known as the Walkie Talkie in the City of London financial district are investigating a light beam cast by the building that’s so intense it melted parked cars." Jaguar owner Martin Lindsay was none too pleased by this evidence of the laws of physics. And architect Rafael Vinolyapparently hasn't learned from his previous hair-scorching design error in Las Vegas.
posted by Annie Savoy on Sep 3, 2013 - 125 comments

Radiation! Violent protests! Spaniards! Welcome to 2020.

IS ☻ JAPAN COOL?! The International Olympic Committee votes in 15 days on whether Tokyo, Istanbul or Madrid will host the 2020 Summer Olympics and Paralympics, and major efforts are underway to cajole the committee. Promotional videos have been released, royalty, major sports figures, and robotic cats have been dragged out. A few nasty remarks have been flung, which were subsequently dismissed. Meanwhile, activists, petitioners, protesters, and economic instability are potentially hurting the Olympic bids in Madrid, Istanbul, and Tokyo, Turkey has experienced a major doping scandal, and radiation continues to leak from Fukushima. And what would the Olympics be without a logo design failure?!
posted by markkraft on Aug 26, 2013 - 73 comments

Suggestions for Improving the NYC Subway System

NY Magazine picks the 22 Ingenious Ways to Improve the Subway from this tumblr list (some more practical than others).
posted by beisny on Aug 1, 2013 - 104 comments

Iconic

Famous Eyeglasses, Famous Shoes, Famous Guitars (video), Famous Guns by designer Federico Mauro
posted by fearfulsymmetry on Jul 31, 2013 - 20 comments

"If only I'd spent more time engaging with brands."

After a series of death threats led her to quit blogging in 2007 (previously), the brilliant writer/UX designer Kathy Sierra is back with a new blog, and an excellent new post: "Your app makes me fat." In typical Sierra fashion, it's personal, entertaining, research-derived, and provocative. (An archive of old Sierra posts can be found either on her old blog, Creating Passionate Users, or in this 400-page-long fan-made PDF.)
posted by Rory Marinich on Jul 30, 2013 - 44 comments

Book designs by Ellen Raskin

Ellen Raskin (1928-1984) is best known as a writer, author of The Mysterious Disappearance of Leon (I mean Noel) and the Newbery Award-winning The Westing Game. But she always considered herself an artist first. Raskin designed over 1,000 book covers, including the iconic original cover of A Wrinkle In Time, the edition of Dubliners you probably read in college, and the New Directions edition of a Child's Christmas in Wales (Raskin did the woodcuts on the inside, too; further appreciation here.) More Raskin covers are collected in this flickr set from Bennington College. [more inside]
posted by escabeche on Jul 18, 2013 - 29 comments

"As an experiment, they dated for 40 days."

"What do you do when you're tired of the prospect of dating?" Jessica Walsh and Timothy Goodman, both designers in New York City, found themselves single at the same time. Thus was born 40 Days of Dating, an experimental relationship being chronicled daily from July 10 to August 18, 2013.
posted by rensar on Jul 18, 2013 - 362 comments

Architects, Ethics, and Prison Design

The American Institute of Architects’ Code of Ethics [pdf] states that “Members should uphold human rights in all their professional endeavors." Raphael Sperry, president of Architects, Designers and Planners for Social Responsibility (ADPSR), wants to amend the code further so it reads "Members shall not design spaces intended for execution or for torture or other cruel, inhuman, or degrading treatment or punishment, including prolonged solitary confinement." From Architect Magazine: “Should Architects Design Prisons?” [more inside]
posted by hurdy gurdy girl on Jul 11, 2013 - 42 comments

Monster Smash

“What I wanted was for kids to see a movie where they don’t need to aspire to be in an army to aspire for an adventure. And I used very deliberate language that is a reference to westerns. I don’t have captains, majors, generals. I have a marshal, rangers . . . it has the language of an adventure movie. I want kids to come out of the movie and say, I want to be a Jaeger pilot! I really think that would be my dream come true.” - Guillermo del Toro on being a monster loving pacifist. Designer Wayne Barlowe talks about Pacific Rim's creatures. But has maneuvering at Legendary doomed the film before it has even opened?
posted by Artw on Jul 8, 2013 - 387 comments

"The Lyf So Short the Craft So Long to Lerne"

"In the interests of art, they seek to substitute the luxury of taste for the luxury of costliness; to teach that beauty does not imply elaboration or ornament; to employ only those forms and materials which make for simplicity, individuality and dignity of effect." Every issue of Gustav Stickley's influential journal of the American Craftsman movement,The Craftsman.
posted by Think_Long on Jul 6, 2013 - 10 comments

Disclaimer: The opinions on this page are the property of the writers

Can Silicon Valley Save the World?
posted by infini on Jul 1, 2013 - 43 comments

Keret House: Jakub Szczesny's Narrow House

"Polish architect Jakub Szczesny claims to have built the world's narrowest house, just 122 centimetres across at its widest point."
posted by The Deej on Jun 28, 2013 - 49 comments

You have to agree, the ampersand is funky

Brand New evaluates the SC&P logo
posted by Thorzdad on Jun 28, 2013 - 75 comments

Explore design

The Smithsonian's Cooper-Hewitt National Design Museum is the only museum in the nation devoted exclusively to historic and contemporary design. While its home, the grand Andrew Carnegie mansion in Manhattan, is currently undergoing a major renovation, you can still experience the richness of the collections through its Object of the Day blog. Recent highlights range from scratch & sniff wallpaper to the elegant simplicity of an Eames dining chair.
posted by Horace Rumpole on Jun 27, 2013 - 9 comments

Le Corbusier: An Atlas of Modern Landscapes

Le Corbusier: An Atlas of Modern Landscapes runs from 15 June - 23 September 2013 at the Museum of Modern Art (MoMA) in New York City. It is the museum's first comprehensive exhibition on Le Corbusier (Charles-Édouard Jeanneret, 1887-1965), and is billed as "the largest exhibition ever produced in New York of [his] protean and influential oeuvre"; in 2014 it will travel to Madrid and Barcelona. Exhibition curator Jean-Louis Cohen, an architectural historian at New York University, gave a tour of the exhibition as part of the "Le Corbusier/New York" symposium at the Center for Architecture on June 8. World-Architects was in attendance, so here we present some insight into the exhibition, accompanied by highlights from the symposium at right.

posted by infini on Jun 26, 2013 - 17 comments

Search the memory of The Netherlands

The Memory of the Netherlands is an image library making available the online collections of museums, archives and libraries. The library provides access to images from the collections of more than one hundred institutions and includes photographs, sculptures, paintings, bronzes, pottery, modern art, drawings, stamps, posters and newspaper clippings. In addition there are also video and sound recordings to see and listen to. The Memory of the Netherlands offers an historic overview of images from exceptional collections, organized by subject to provide easy access
Search 833928 objects from 133 collections from 100 institutions.
posted by infini on Jun 22, 2013 - 4 comments

The ZXX typeface: Zalgo meets Captcha to prevent OCR

During my service in the Korean military, I worked for two years as special intelligence personnel for the NSA, learning first-hand how to extract information from defense targets. Now, as a designer, I am influenced by these experiences and I have become dedicated to researching ways to “articulate our unfreedom” and to continue the evolution of my own thinking about censorship, surveillance, and a free society.
ZXX is a disruptive typeface designed by an ex-Korean intelligence officer to prevent automated text processing. ZXX Type Specimen Video. Project site offers a free download (.zip, 77 KB).
posted by Foci for Analysis on Jun 22, 2013 - 43 comments

Changing Perceptions, One Icon At A Time

The Accessible Icon Project seeks to change public perception of the disabled by subtly redesigning the traditional blue-and-white accessibility icon. New York City is one of the first to embrace the new design.
Also: OpenDyslexic, a free font designed to lessen confusion between visually similar letterforms.
posted by Bora Horza Gobuchul on Jun 14, 2013 - 31 comments

The Memphis Group

Ettore Sottsass was an industrial designer who was born in Innsbruck, Austria. Famous for his My Valentine typewriter design and his geometric enamel designs. [more inside]
posted by panaceanot on Jun 14, 2013 - 15 comments

"Can't innovate anymore, my ass!"

At Apple's keynote presentation at the WWDC yesterday, scorn for Scott Forstall – their recently-fired VP of iOS software – ran rampant. His preference for skeuomorphic design (calendars that look like leather and so-on) was mocked repeatedly by Craig Federighi: “Look! Even without all that stitching, everything just stays in place.” But the real shocker was the completely redesigned iOS 7, created under the supervision of Jonathan Ive, who prior handled all of Apple's hardware design and none of its software. Previously Ive and Forstall were much at odds, reportedly refusing to even meet with each other—and it should be noted that Ives' famous idol, the legendary industrial designer Dieter Rams, famously rejected artificial wooden furnishings with his breakout design, the record player that was nicknamed "Snow White's Coffin" for its transparent lid. Forstall's ousting placed Ive in charge of interface as well as industrial design, and it was expected that the shift would lead to a change in iOS design philosophy. But the change was perhaps more radical than expected—a complete overhaul that looks simple to the point of cartoonishness, with abstracted icons and stark layouts. Some critics are already complaining that iOS 7 goes too far in the other direction; others note the deep rigor of its new rules-based design. You can hear Ive talk about his design here [warning: obnoxious Apple promo video]. And Apple threw its support behind Ive with an unexpectedly lovely short video about the design process [warning: possibly also obnoxious]: "We start to confuse convenience for joy, abundance with choice. There are a thousand no's for every yes."
posted by Rory Marinich on Jun 11, 2013 - 302 comments

The Simulation Dream

There’s an old dream in game design. It drives the design of games like SimCity, Dwarf Fortress, Tropico, The Sims, and Prison Architect. I like to call it the Simulation Dream. - Bioshock Infinite designer Tynan Sylvester on games, complexity, stories and simulation.
posted by Artw on Jun 10, 2013 - 29 comments

Textiles and Politics

Throughout human history and across the globe, whether as intimate artifacts of interpersonal relations or state-level monumental works, textiles have been imbued with political importance. Textiles can communicate and construct status, ethnicity, gender, power, taste, and wealth, and have functioned at the nexus of artistic, economic, and political achievement in human culture. As trade goods, creative medium, and social artifact, textiles have been instrumental in generating, supporting, and challenging political power.
The Textile Society of America 13th Biennial Symposium (2012) will explore the crossroads of Textiles & Politics.
posted by infini on Jun 9, 2013 - 12 comments

I don't like Wired's original title: weird framing

I’ve given a great deal of thought to the topic of different ways of thinking. In fact, my pursuit of this topic has led me to propose a new category of thinker in addition to the traditional visual and verbal: pattern thinkers. ~ Temple Grandin
posted by infini on May 27, 2013 - 51 comments

I'm kind of a big dill.

The very funny design/performance art work of Phil Jones.
posted by Toekneesan on May 27, 2013 - 6 comments

Index cards inspire Google designs

A couple of discussions of recent Google design trends, one in The New Yorker (via Bruce Sterling), and one from Fast Company (via waxy).
posted by cgc373 on May 17, 2013 - 33 comments

The many ways of showing how we get from A to B

Transit Maps. Designer Cameron Booth's blog and review of transit maps, diagrams, design and artwork from all over the world. [more inside]
posted by andrewesque on May 13, 2013 - 8 comments

CSS Zen Garden is 10 years old, open for business

Today is the 10-year anniversary of the CSS Zen Garden Originally created to showcase and inspire the kind of design possible with CSS2 and standards-based design, the CSS Zen Garden is 10 years old today. [more inside]
posted by fifteen schnitzengruben is my limit on May 7, 2013 - 23 comments

What determines which New York Times headlines are italicized?

"There isn’t a style book for this stuff," Tom Bodkin, design director of the Times explains. "There’s no consistency."
posted by larrybob on May 3, 2013 - 9 comments

Remembered, NeXT

As the roots of Apple's OS X, NeXT is fairly well known. Have you actually seen one, though?
posted by gilrain on May 3, 2013 - 116 comments

The Story of Jess and Russ

An invitation to a wedding you already missed with illustrations you don't want to.
posted by So You're Saying These Are Pants? on May 1, 2013 - 94 comments

Celebrating The Very Best That Tony Danza Never Did.

DANZA DID IT! Free Propadanza for Tony Danza. Call the hotline! "Fanza" fan art galleries. Spread Danza. Tony Danza.
posted by The Whelk on Apr 29, 2013 - 43 comments

Here is Today

Here Is Today - a simple interactive animation that helps keep things in perspective.
posted by AceRock on Apr 28, 2013 - 24 comments

Endbahnhof, bitte aussteigen Sie!

Endbahnhof, a collection of photographs of every U-Bahn station in Berlin, organised by line and showing the variety of architectural styles in the system. There is an interview with the photographer, Kate Seabrook, here.
posted by acb on Apr 28, 2013 - 10 comments

FPP below this line _____

Following a 1976 pipeline explosion that left nine people dead, cities adopted the color-coded spray paint DigAlert system to mark the presence of various kinds of buried municipal infrastructure. If you've ever wondered what those marks on the ground mean, the Design Decoded blog breaks it down for you. (The previous entry in their Decoding the City series explained the Fire Diamond.)
posted by Horace Rumpole on Apr 28, 2013 - 25 comments

There's Amazonian and Then There's...

Video game character design is frequently questionable, but some designers don't like being questioned. Penny Arcade imagines equal opportunity questionability, while their reporter Ben Kuchera examines the broader issue.
posted by gilrain on Apr 24, 2013 - 177 comments

Imagined Interfaces

The difference between (Graphical) User Interfaces in movies and in real life is that the former have to convey information to the viewer, not the user. [more inside]
posted by dst on Apr 23, 2013 - 15 comments

belters expanse trajectory: working up the Epstein Drive

How NASA brought the monstrous F-1 "moon rocket" engine back to life - "The story of young engineers who resurrected an engine nearly twice their age." [more inside]
posted by kliuless on Apr 14, 2013 - 34 comments

City Flags Ranked

150 U.S. city flags, ranked from best to worst. Top-rated flags are typically tasteful and abstract, like that of Washington D.C. (#1) or subtly representational, like Madison, Wisconsin's flag(#11), which is more or less a glyph of Madison seen from above. The bottom of the list has some that seem stuck in a briefly popular graphic style, like Provo (#143), but most are timelessly ongepotch like the flag of Milwaukee (#147), which features a boat, a skyline, some smokestacks, some grain, County Stadium, a Native American,and a church. And then there is Pocatello (#150), whose flag was memorably profiled on badflags. (Vexillology previously on MetaFilter.)
posted by escabeche on Apr 14, 2013 - 126 comments

“Shopping is so ritualised that we walk around like zombies,”

Sian Jarvis, the supermarket’s head of corporate affairs, had undermined her claims to care about the health of her customers and let slip one of the secrets of a multi-billion-pound industry ... she revealed that one in three Asda checkouts “are what we call guilt-free checkouts”. Jarvis insisted “guilt-free” was merely “a term that’s commonly used in retail”. But it was too late, and her “guilt” gaffe quickly invited scorn in the industry and among public health professionals. Whatever the damage, she had already opened a door to the arcane science of supermarket psychology. To the designers of the modern store, shoppers are lab rats with trolleys, guided through a maze of aisles by the promise of rewards they never knew they sought The Secrets Of Our Supermarkets
[more inside]
posted by the man of twists and turns on Apr 10, 2013 - 238 comments

The unsaid subtext was "millions of Gamers JUST LIKE US."

"Today I donated my Xbox 360 Elite to Goodwill. It represented a time in my life as a developer that I'm not overly proud about living." A former Microsoft game designer reflects on how his ex-company turned gaming into a bro thing and perfected a formula for the modern console title.
posted by Rory Marinich on Apr 7, 2013 - 128 comments

Abort Guidance System? There's a manual for that!

20 cool covers from NASA manuals and press books [more inside]
posted by Thorzdad on Apr 3, 2013 - 26 comments

To Boldly Design....

Artist/designer Shepard Fairey was commissioned the Center For The Advancement Of Science In Space to design a brand new patch for the International Space Station's ARK 1 (Advancing Researching Knowledge) mission. CASIS's Pat O'Neill unveiling the patch and the ARK 1 proposal.
posted by The Whelk on Apr 3, 2013 - 16 comments

Louis Kahn: the brick whisperer

"Inspired by ruins, DNA and primary geometry, Louis Kahn was one of the 20th century's most influential architects. Why isn't he more famous? Oliver Wainwright on the life and legacy of a man who died bankrupt" ~ The Guardian
posted by infini on Apr 1, 2013 - 17 comments

Swiper no swiping?

The Story of Christoph Niemann's Petting Zoo App, an illustrated article from The New Yorker. "I had this idea of making a simple line drawing that one could naturally manipulate by touching and swiping. How hard could that be?"
posted by oulipian on Mar 29, 2013 - 13 comments

Menus as art

A digitized collection of 9000+ menus from the Dijon library, dating back to the 1800s. (Linked material is in French, but fairly easy to navigate). Menus scanned include weddings, baptisms, and wedding anniversaries among other events. Found via Chocolate and Zucchini.
posted by brilliantine on Mar 25, 2013 - 8 comments

Mechanical Wankelry

Animated Engines has been mentioned a couple times before, but I wanted to highlight the site entire, along with its sister site, 507 Mechanical Movements. Both sites have animated diagrams of a huge variety of engines and (relatively) simple machines, the latter based on an 1868 book by Henry T. Brown of the same name. While all of the engines are animated, the animated machines start on page 3, and go on from there. And every diagram leads to a page that explains the machine's function — step-by-step in the case of the engines.
posted by cthuljew on Mar 23, 2013 - 14 comments

Raiders of a Lost Art?

25 (of the) Top Movie Posters of All Time with commentaries from non-movie-poster designers. Ignore or critique the ranking, note any obvious omissions, or just chuckle at the unstated similarity between #13 and #14. Still, a fine showcase of movie - and movie marketing - history.
posted by oneswellfoop on Mar 22, 2013 - 48 comments

"BioShock Infinite is not a formula game"

"Propaganda shields ideas from danger, and I think I'd rather expose ideas to danger. I think that's what I like to make in these games, is to take ideas and say, well, let's see what happens when these aren't protected." With the much anticipated release of BioShock Infinite just two weeks away, EuroGamer sits down for a lengthy chat with creative Director Ken Levine about philosophy, politics and God. [more inside]
posted by jbickers on Mar 12, 2013 - 92 comments

"Please don't use any less than a 16px base font-size for body content"

Stop Using Small Font Sizes "I'm calling you out. All of you. The hackers, the designers, the code monkeys, the word-smiths, the editors, the CSS gurus, and everyone else who works on content management systems and style sheets for news sites. Stop using small font sizes." [more inside]
posted by mediareport on Mar 12, 2013 - 120 comments

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