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type connection

Type Connection is a game that helps you learn how to pair typefaces.
posted by lalex on May 4, 2012 - 8 comments

WET: The Magazine of Gourmet Bathing

WET: The Magazine of Gourmet Bathing covered a range of cultural issues and was widely known for its innovative use of graphic art. Started as a simple one-man operation that included artwork and text solicited from friends and acquaintances, the production, team, and circulation of the magazine would grow over the years. Its content also evolved to cover a wider expanse of stories that captured a smart and artsy Los Angeles attitude that was emerging at the same time as punk, but with its own distinct aesthetic. The magazine’s energetic creativity and flair for the absurd would remain a constant. As design problems arose, solutions were often improvised on the spot, creating a quirky and prescient editorial sensibility that remains one of WET's most enduring legacies. Its layout and design helped to catalyze the graphic styles (NSFW) later known as New Wave and Postmodern.
posted by Trurl on May 4, 2012 - 9 comments

Japanese painted manhole covers

Japanese painted manhole covers
posted by roll truck roll on May 3, 2012 - 23 comments

Future tech

20 best designs in sci-fi movies
posted by fearfulsymmetry on May 3, 2012 - 110 comments

Anal Queen infant onesies, gang-related German beer steins, and the future of design

"I first started seeing them in Google Image searches; the most random queries were returning pictures of t-shirts, trucker hats, and especially ties that were truly uncanny." Spam-erican Apparel: a profusely illustrated essay on the deep -- and perhaps prophetic -- oddness of Zazzle. (by Babok Radboy)
posted by neroli on May 2, 2012 - 29 comments

Data Journalism Handbook

The Data Journalism Handbook is intended to be a useful resource for anyone who thinks that they might be interested in becoming a data journalist, or dabbling in data journalism. [more inside]
posted by Foci for Analysis on Apr 30, 2012 - 8 comments

Luc Besson's "The Fifth Element"

Beanplating on The Fifth Element from architecture students at the University of Waterloo. [more inside]
posted by Trurl on Apr 25, 2012 - 198 comments

These devices teach me humility

Engadget's Distro talks to UI guru, Xerox PARC alumni, gadget collector (previously) and Microsoft Research Principal Researcher Bill Buxton about the future of natural interfaces.
posted by Artw on Apr 24, 2012 - 9 comments

Dymaxion and relaxin'

Buckminster Fuller's prototype Dymaxion House now resides in the Henry Ford Museum. A checkup under the floorboards revealed extensive cracking in the aluminum support beams underneath. The repair process granted a sneak peek into Fuller's remarkable design.
posted by Horace Rumpole on Apr 23, 2012 - 25 comments

How deep does design go?

Start Ups: This is how Design works.. A guide for non-designers by designer Wells Riley. [more inside]
posted by Potomac Avenue on Apr 19, 2012 - 46 comments

A Serious House on Serious Earth

Arkham City Art Direction And Semiotics part 1, part 2, part 3.
posted by Artw on Apr 12, 2012 - 9 comments

3-D graphs belong in Time magazine and 1st grade

Advice for designing and presenting conference posters. Don't miss the worst poster ever.
posted by euphorb on Apr 7, 2012 - 24 comments

A dreamer of dreams that is no longer

Ferdinand Alexander Porsche, creator of the 911, head of Porsche Cars, has died. A sportscar most people can only ever dream of driving, yet even master it's full potential... Its cousin model the 935 won the LeMans in 1976. A marvel of engineering, built with a mid-rear engine, no other car debatably seems as gracious in elegance and as robust in power. Ferdinand Alexander Porsche creator of the 911, will certainly have touched many in awe, inspiration and confidence with his brilliant conception.
posted by Meatafoecure on Apr 6, 2012 - 49 comments

Timeless Message

The story behind the iconic poster Keep Calm and Carry On rediscovered in 1991 at Barter Books, has been covered here before, but not in this lovely short video. And not with the new iPhone app.
posted by Miko on Apr 3, 2012 - 36 comments

Moan about the present, venerate the past.

Amazing Paper Sculptures. Brooklyn based artist Lauren Clay "creates these three-dimensional sculptures out of papier-mâché and painted cut paper (among many other things) that go far beyond the limits of paper’s two-dimensionality."
posted by sweetkid on Mar 29, 2012 - 5 comments

"The Hunger Games" costume design

You may have heard that they made a movie of the The Hunger Games. While others discuss its dystopian vision of a barbaric future America, we will concern ourselves with something more important: the clothes. [more inside]
posted by Trurl on Mar 25, 2012 - 84 comments

Frustro: The Impossible Typeface

Hungarian designer Martzi Hegedűs has created a single typeface, titled Frustro, on the sole premise of making it impossible.
posted by Foci for Analysis on Mar 23, 2012 - 21 comments

That's no Lunar Transporter!

Spaceships that became other spaceships: The Millennium Falcon, The Colonial Viper, The Eagle Transporter - from the blog of Gavin Rothery, visual effects designer on Moon. Previously.
posted by Artw on Mar 17, 2012 - 33 comments

Get a load of these cuties

Design Decoded, a new blog on Smithsonian.com, kicks off with a seven part series on the century-long process behind creating and marketing the perfect citrus. [more inside]
posted by Horace Rumpole on Mar 17, 2012 - 10 comments

Good for one fare

Twelve bus tickets from the 1930s
posted by mippy on Mar 16, 2012 - 33 comments

Help, I've Cut Myself & I Want to Save a Life

What would happen if you significantly dropped barriers to entry for bone marrow registration? Graham Douglas, a copy writer whose twin brother's life was saved by a bone marrow donation, had a brilliant idea that will do just that. [more inside]
posted by charmcityblues on Mar 6, 2012 - 32 comments

Apple's design philosophy

The idea that the form of a product should correspond to its essence does not simply mean that products should be designed with their intended use in mind. That a knife needs to be sharp so as to cut things is a non-controversial point accepted by most designers. The notion of essence as invoked by Jobs and Ive is more interesting and significant—more intellectually ambitious—because it is linked to the ideal of purity. No matter how trivial the object, there is nothing trivial about the pursuit of perfection. On closer analysis, the testimonies of both Jobs and Ive suggest that they did see essences existing independently of the designer—a position that is hard for a modern secular mind to accept, because it is, if not religious, then, as I say, startlingly Platonic.
Form and Fortune is an essay about Steve Jobs and Apple's design philosophy by Evgeny Morozov.
posted by Kattullus on Mar 5, 2012 - 23 comments

Character Study

Graphemica. For people who letters, numbers, punctuation, &c.
posted by Scoop on Feb 28, 2012 - 11 comments

Hunting in the USSR

Vintage Posters from the Golden Age of Travel 1910-1959 BrainPickings' page of vintage poster art pertaining to travel.
posted by ifjuly on Feb 28, 2012 - 31 comments

Made By Hand

Craftsmen and women, some of them the last of their breed, making their art by hand and profiled in beautiful short-form videos: Knifemaker. Ornamental glass artist (previously). Master printer . Swordguard maker (previously). Beekeeper and honey maker. Stone lettercarvers. Carmaker. More, and related, at This Is Made By Hand, FolkStreams.net and (less related, but still wonderful) eGarage.
posted by Bora Horza Gobuchul on Feb 27, 2012 - 19 comments

The Breakout Hit Of The Season

Designer and Illustrator - Dr. Monster- shows us how to make a modern movie poster. Maybe you'd like to see one of his posters? Or a happy scooter? Or a motivational poster? Or just a dapper looking Tesla with a Tesla Cannon?
posted by The Whelk on Feb 18, 2012 - 7 comments

Panel studies in sequential art, er, comics

Comic book writer and artist Matt Seneca critiques panel design and layout in comics over at Your Wednesday Sequence.
posted by Brandon Blatcher on Feb 11, 2012 - 6 comments

Too Long; Do Read

The complete story of the collaboration between Asher Vollmer and Greg Wohlwend on Puzzlejuice. [more inside]
posted by howling fantods on Feb 10, 2012 - 4 comments

Nazi Propaganda

During a recent visit to the United States Holocaust Memorial Museum in Washington, D.C., I was reeducated in the power of branding — especially as applied to poster design — at the special exhibition, State of Deception: The Power of Nazi Propaganda, which demonstrates how the Nazi party used carefully crafted messages, advertising and design techniques, and then-new technologies (radio, television, film) to sway millions with its vision for a new Germany. (related)
posted by Trurl on Feb 2, 2012 - 28 comments

80s Sports Posters.

80s Sports Posters Jerry Rice: Goldfingers. Patrick Ewing: Madison Square Guardian.
posted by sweetkid on Jan 26, 2012 - 38 comments

"They’re not as crappy as other cities' toilets."

Why Portland's Public Toilets Succeeded Where Others Failed. A short documentary on the Portland Loo. Official website.
posted by OverlappingElvis on Jan 25, 2012 - 65 comments

Concentration on hue and saturation

It's just another clever colour matching game. It seems to be getting trickier and trickier, but don't let that confuse you - it's all about matching the colours perfectly.
posted by hat_eater on Jan 24, 2012 - 59 comments

My Royal Canadian Mint Coins

Taxali is not my original last name. It was changed 300 years ago to Taxali by a Maharaja in India. My ancestor invented a coin that was difficult to counterfeit and was subsequently knighted Taxali by the Maharaja.  It means, "Maker or Steward of The Mint".  How serendipitous!!  Here I am, 300 years later, honouring my ancestor's achievements and mine and my sister's family name. via [Drawn]
posted by unliteral on Jan 23, 2012 - 20 comments

City of Big Shoulders and Sans Serif

One designer's attempt to create a logo for each of Chicago's seventy-seven community areas, and a few of the more well-known neighborhoods in between. [more inside]
posted by dinty_moore on Jan 23, 2012 - 33 comments

Chicago Gang Cards

In the 1970s and 1980s, Chicago gangs distributed gang cards to stake their neighbourhood claim. Full gallery available here.
posted by gman on Jan 20, 2012 - 44 comments

Why America is fucked SLYT.

Why America is fucked SLYT.
posted by Meatbomb on Jan 19, 2012 - 94 comments

Punk rock + Swiss Modernism

Swissted New York graphic designer Mike Joyce takes vintage flyers from punk, hardcore and indie rock shows and redesigns them "into international typographic style posters. Each poster is sized to the standard swiss kiosk dimensions of 35.5 inches wide by 50 inches high and set in berthold akzidenz grotesk medium, all lowercase. Every single one of these shows actually happened."
posted by BitterOldPunk on Jan 11, 2012 - 36 comments

Angle poise

The story of the modern desk lamp in four parts by hipstomp [more inside]
posted by infini on Dec 23, 2011 - 15 comments

Storm Thorgerson on A Foot in the Door

With the release of the Pink Floyd's remastered sampler collection A Foot in the Door, here is a new interview with album cover designer Storm Thorgerson. (Previously)
posted by The Deej on Dec 22, 2011 - 69 comments

Breastplates and Boobplates

Fantasy armor and lady bits, from the perspective of an armorer
posted by Artw on Dec 18, 2011 - 88 comments

The stories behind the graphs

Graphic designer Amanda Cox (previously) talks about the crossroads of journalism, design, information, and illustration and how it all comes together in data visualizations for The New York Times.
posted by Brandon Blatcher on Dec 17, 2011 - 5 comments

Arts & Architecture

Welcome to Arts & Architecture. In the case of some, maybe, welcome back...Old-timer. On this website you will find selected projects from issues of the magazine 1945 through 1967. [more inside]
posted by Think_Long on Dec 17, 2011 - 5 comments

A bright spot, with watercolors

What you need is a splash of color!
posted by Brandon Blatcher on Dec 16, 2011 - 17 comments

Christopher Alexander

A Pattern Language explores the living structure in good and bad buildings, human artifacts, and natural systems, discussing the presence of the same living order in all systems. [Christopher] Alexander proposes that the living order depends on features which make a close connection with the human self. The quality of works of art, artifacts, and buildings is defined not merely in terms of living structure, but also in their capacity to affect human growth and human well-being.
posted by Trurl on Dec 15, 2011 - 38 comments

Live Well With Less

Tiny origami apartment in Manhattan unfolds into 4 rooms. Making the most out of 450 square feet.
posted by crunchland on Dec 13, 2011 - 75 comments

BUY MORE STUFF. CONSUME. OBEY.

The Light Bulb Conspiracy is a documentary about disposable printers, light bulbs and everything else, investigating the implications of the business model and industrial design philosophy of Planned Obsolescence that drives and shapes our economy.
posted by loquacious on Dec 10, 2011 - 43 comments

Kitsch, chic and swank

Ultra Swank - Retro Living and Design from the 50s, 60s and 70s.
posted by unliteral on Dec 8, 2011 - 8 comments

"This is going green, 1949 style."

"The good, the bad, and the ugly of LA." Ice Cube nerds out about the Eames, brought to you by Pacific Standard Time.
posted by functionequalsform on Dec 8, 2011 - 15 comments

Reams of Eames

Tired of designing yet another fancy-ass chair? Join the No Chair Design Challenge for 2012 [warning: no website design], with a handy video tutorial on how not to design chairs. [via] [more inside]
posted by benzenedream on Dec 1, 2011 - 47 comments

Pixel art

Graphic designer Susan Kare was responsible for much of the look of the original Mac operating system. Now, you can take a peek inside the notebook where she sketched out on graph paper the icons for cut and paste. (previously)
posted by Horace Rumpole on Nov 22, 2011 - 38 comments

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