1510 posts tagged with design.
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A new kind of bandage.

AmoeBAND has become a 2012 International Design Excellence Award finalist by innovating the hell out of the lowly plaster.
posted by catch as catch can on Jul 18, 2012 - 17 comments

Turn all book covers into wallpapers

Turn all book covers into wallpapers [via mefi projects] Lovely book cover images from classic novels, remixed with "the most defining quote" from each book.
posted by exceptinsects on Jul 17, 2012 - 15 comments

Inge Druckrey Teaching to See

"You really learn to look..and suddenly you begin to see wonderful things in your daily life... its one of the most wonderful presents you get in an art education: to enjoy seeing." -Inge Druckrey: Teaching to See. Brought to you by Edward Tufte. (single link vimeo)
posted by AceRock on Jul 12, 2012 - 4 comments

Resurget cineribus

Historic Detroit - some urban architectural history in a nice online format. [more inside]
posted by Miko on Jul 11, 2012 - 6 comments

(for various definitions of 'classic')

Classic movies in miniature style. It all started 2 years ago with an experiment to blend traditional ‘oriental’ (Ottoman) motifs and contemporary ‘western’ cinema. After a positive response to "Ottoman Star Wars", I decided to take the theme further, and developed more film posters using the same technique.
posted by shakespeherian on Jul 11, 2012 - 19 comments

Sean Penn

22 Reasons Why Design Was More Awesome In The '80s (SLBF)
posted by cmoj on Jul 10, 2012 - 100 comments

Could the SHIELD Hellicarrier actually fly?

Could the S.H.I.E.L.D. Helicarrier from The Avengers movie actually fly? Last link does the math and has homework.
posted by Brandon Blatcher on Jul 10, 2012 - 58 comments

The Next Microsoft

The Next Microsoft - A 3 day experiment in rebranding Microsoft by art student Andrew Kim.
posted by Artw on Jul 6, 2012 - 76 comments

SECRET CINEMA. Tell everyone.

London underground film group Future Cinema exploded into public consciousness this week with the news that their Secret Cinema run of Prometheus outsold the BFI, the usual box-office champion. [more inside]
posted by nickrussell on Jul 4, 2012 - 15 comments

editable visualized data

FF Chartwell is a typeface for creating simple editable graphs and charts, designed by Travis Kochel. Driven by the frustration of creating graphs within design applications and inspired by typefaces such as FF Beowolf and ­­FF PicLig, Travis saw an opportunity to take advantage of OpenType technology to simplify the process. Using OpenType features, simple strings of numbers are automatically transformed into charts. The visualized data remains editable, allowing for hassle-free updates and styling. Watch the demo video. Buy a license.
posted by heatherann on Jun 29, 2012 - 19 comments

The frantic career of the eyes

Picturing Books: What do we see when we read? (Other than words on a page.) What do we picture in our minds? A consideration by Knopf's senior designer Peter Mendulsund. [more inside]
posted by shakespeherian on Jun 27, 2012 - 22 comments

The IE Tax.

Kogan will be imposing a tax on IE 7.
posted by idiopath on Jun 14, 2012 - 99 comments

Smart Authors and Designers Discuss Their Covers

Talking Covers: authors and designers talk about the ideas behind their book covers. [more inside]
posted by mattbucher on Jun 13, 2012 - 9 comments

Copywriter vs. Art Director

Copywriter vs. Art Director
posted by Brandon Blatcher on Jun 13, 2012 - 41 comments

In the land of the Old Masters, the multimedia technician is increasingly king.

Factum Arte in Madrid has made an animation film based on Giovanni Battista Piranesi's Carceri d'Invenzione prints; and have also built many of his pieces which shows the workings of his imagination, merging his architectural ambitions with his obsessive interest in antiquity. Giovanni Battista Piranesi was a source of inspiration for, among others, Goya, Poe, Escher, Max Ernst, De Chirico. [more inside]
posted by adamvasco on Jun 13, 2012 - 4 comments

A Short History of the Campsite

A Short History of the Campsite
posted by BlooPen on Jun 10, 2012 - 50 comments

sovereignty and taxation

David Graeber: Of Flying Cars and the Declining Rate of Profit (via) [more inside]
posted by kliuless on Jun 8, 2012 - 85 comments

These Colors Don't Run

Beach-faring designers take note: Fashion Factory has created a line of official Pantone swimwear for men.
posted by hermitosis on May 30, 2012 - 35 comments

We Start With Color

Are you curious how the brand of a large suite of complementary products is developed? It's more interesting than you might think. Adobe describes the decisions that went into the new icons, splash screens, and other brand elements of Creative Suite 6.
posted by gilrain on May 25, 2012 - 23 comments

The guide to implementing 2d platformers

Having previously been disappointed by the information available on the topic, this is my attempt at categorizing different ways to implement 2D platform games, list their strengths and weaknesses, and discuss some implementation details.
posted by Artw on May 24, 2012 - 33 comments

Pentagram hits 40

Stodgy design institution does animated supercut video. “The Forty Story” uses iconic snapshots from seemingly every client from Pentagram’s first 40 years to tell the life story of a boy brought into the world when Pentagram was.
posted by joeclark on May 24, 2012 - 16 comments

A Magazine in Nine Innings

The Eephus League presents: a web magazine about baseball.
posted by zamboni on May 23, 2012 - 15 comments

Junkyard Silver.

Chromeography is a tumblr devoted to images of chrome: the lettering, logos, and ornaments adorning old automobiles (and bicycles and cameras and appliances).
posted by gamera on May 23, 2012 - 8 comments

Pantone color forecasting

Sneaking Into Pantone HQ: "While the Pantone meetings are traditionally secret, I was invited to the Summer 2013 meeting on the condition that I not reveal the colorists’ identities." (An older, brief interview on Pantone forecasts.) For Summer 2013: forecast overview - palette descriptions - palette colors. (via good.is: ...the Ethics of Color Forecasting)
posted by flex on May 21, 2012 - 40 comments

Taking a ride on the Metro

Creating the Windows 8 user experience — an inside look from the Windows engineering team, with a brief history of the Windows user interface.
posted by cenoxo on May 19, 2012 - 98 comments

The Vibrator gets an Overhaul

Jimmyjane (NSFW) makes luxury, design-oriented vibrators and other sex toys and accessories. ("Design inspired by Apple, not Hustler.") They'd like to change the way Americans think about them: instead of as 'dirty little secrets,' they're hoping for mainstream acceptance and to usher in an "Age of Great American Sex." (Via) [more inside]
posted by zarq on May 15, 2012 - 42 comments

"Bias is required to do the work of agonism."

What do Amy and Klara, Exxon Secrets, and MAICgregator have in common? They are all examples of Adversarial Design.
posted by jkolko on May 15, 2012 - 15 comments

Christopher Alexander lectures at Berkeley

Legendary architect-philosopher Christopher Alexander delivers a fascinating lecture at Berkeley, in which he criticizes "modular" design and offers a radical new vision of architecture's relation to nature. Alexander is best known for A Pattern Language, which aimed to make buildings and towns more "alive" through a series of pleasing and comfortable patterns (five sample patterns can be found here). His most recent work, the four-part The Nature of Order, theorizes that life, whether organic or inorganic, emerges from a single simple process, which can be found on page 4 of Amazon's preview of the third volume. In the first volume Alexander lists fifteen properties that make a structure whole. Also worth reading: Alexander's classic essay A City is not a Tree.
posted by Rory Marinich on May 9, 2012 - 28 comments

type connection

Type Connection is a game that helps you learn how to pair typefaces.
posted by lalex on May 4, 2012 - 8 comments

WET: The Magazine of Gourmet Bathing

WET: The Magazine of Gourmet Bathing covered a range of cultural issues and was widely known for its innovative use of graphic art. Started as a simple one-man operation that included artwork and text solicited from friends and acquaintances, the production, team, and circulation of the magazine would grow over the years. Its content also evolved to cover a wider expanse of stories that captured a smart and artsy Los Angeles attitude that was emerging at the same time as punk, but with its own distinct aesthetic. The magazine’s energetic creativity and flair for the absurd would remain a constant. As design problems arose, solutions were often improvised on the spot, creating a quirky and prescient editorial sensibility that remains one of WET's most enduring legacies. Its layout and design helped to catalyze the graphic styles (NSFW) later known as New Wave and Postmodern.
posted by Trurl on May 4, 2012 - 9 comments

Japanese painted manhole covers

Japanese painted manhole covers
posted by roll truck roll on May 3, 2012 - 23 comments

Future tech

20 best designs in sci-fi movies
posted by fearfulsymmetry on May 3, 2012 - 110 comments

Anal Queen infant onesies, gang-related German beer steins, and the future of design

"I first started seeing them in Google Image searches; the most random queries were returning pictures of t-shirts, trucker hats, and especially ties that were truly uncanny." Spam-erican Apparel: a profusely illustrated essay on the deep -- and perhaps prophetic -- oddness of Zazzle. (by Babok Radboy)
posted by neroli on May 2, 2012 - 29 comments

Data Journalism Handbook

The Data Journalism Handbook is intended to be a useful resource for anyone who thinks that they might be interested in becoming a data journalist, or dabbling in data journalism. [more inside]
posted by Foci for Analysis on Apr 30, 2012 - 8 comments

Luc Besson's "The Fifth Element"

Beanplating on The Fifth Element from architecture students at the University of Waterloo. [more inside]
posted by Trurl on Apr 25, 2012 - 198 comments

These devices teach me humility

Engadget's Distro talks to UI guru, Xerox PARC alumni, gadget collector (previously) and Microsoft Research Principal Researcher Bill Buxton about the future of natural interfaces.
posted by Artw on Apr 24, 2012 - 9 comments

Dymaxion and relaxin'

Buckminster Fuller's prototype Dymaxion House now resides in the Henry Ford Museum. A checkup under the floorboards revealed extensive cracking in the aluminum support beams underneath. The repair process granted a sneak peek into Fuller's remarkable design.
posted by Horace Rumpole on Apr 23, 2012 - 25 comments

How deep does design go?

Start Ups: This is how Design works.. A guide for non-designers by designer Wells Riley. [more inside]
posted by Potomac Avenue on Apr 19, 2012 - 46 comments

A Serious House on Serious Earth

Arkham City Art Direction And Semiotics part 1, part 2, part 3.
posted by Artw on Apr 12, 2012 - 9 comments

3-D graphs belong in Time magazine and 1st grade

Advice for designing and presenting conference posters. Don't miss the worst poster ever.
posted by euphorb on Apr 7, 2012 - 24 comments

A dreamer of dreams that is no longer

Ferdinand Alexander Porsche, creator of the 911, head of Porsche Cars, has died. A sportscar most people can only ever dream of driving, yet even master it's full potential... Its cousin model the 935 won the LeMans in 1976. A marvel of engineering, built with a mid-rear engine, no other car debatably seems as gracious in elegance and as robust in power. Ferdinand Alexander Porsche creator of the 911, will certainly have touched many in awe, inspiration and confidence with his brilliant conception.
posted by Meatafoecure on Apr 6, 2012 - 49 comments

Timeless Message

The story behind the iconic poster Keep Calm and Carry On rediscovered in 1991 at Barter Books, has been covered here before, but not in this lovely short video. And not with the new iPhone app.
posted by Miko on Apr 3, 2012 - 36 comments

Moan about the present, venerate the past.

Amazing Paper Sculptures. Brooklyn based artist Lauren Clay "creates these three-dimensional sculptures out of papier-mâché and painted cut paper (among many other things) that go far beyond the limits of paper’s two-dimensionality."
posted by sweetkid on Mar 29, 2012 - 5 comments

"The Hunger Games" costume design

You may have heard that they made a movie of the The Hunger Games. While others discuss its dystopian vision of a barbaric future America, we will concern ourselves with something more important: the clothes. [more inside]
posted by Trurl on Mar 25, 2012 - 84 comments

Frustro: The Impossible Typeface

Hungarian designer Martzi Hegedűs has created a single typeface, titled Frustro, on the sole premise of making it impossible.
posted by Foci for Analysis on Mar 23, 2012 - 21 comments

That's no Lunar Transporter!

Spaceships that became other spaceships: The Millennium Falcon, The Colonial Viper, The Eagle Transporter - from the blog of Gavin Rothery, visual effects designer on Moon. Previously.
posted by Artw on Mar 17, 2012 - 33 comments

Get a load of these cuties

Design Decoded, a new blog on Smithsonian.com, kicks off with a seven part series on the century-long process behind creating and marketing the perfect citrus. [more inside]
posted by Horace Rumpole on Mar 17, 2012 - 10 comments

Good for one fare

Twelve bus tickets from the 1930s
posted by mippy on Mar 16, 2012 - 33 comments

Help, I've Cut Myself & I Want to Save a Life

What would happen if you significantly dropped barriers to entry for bone marrow registration? Graham Douglas, a copy writer whose twin brother's life was saved by a bone marrow donation, had a brilliant idea that will do just that. [more inside]
posted by charmcityblues on Mar 6, 2012 - 32 comments

Apple's design philosophy

The idea that the form of a product should correspond to its essence does not simply mean that products should be designed with their intended use in mind. That a knife needs to be sharp so as to cut things is a non-controversial point accepted by most designers. The notion of essence as invoked by Jobs and Ive is more interesting and significant—more intellectually ambitious—because it is linked to the ideal of purity. No matter how trivial the object, there is nothing trivial about the pursuit of perfection. On closer analysis, the testimonies of both Jobs and Ive suggest that they did see essences existing independently of the designer—a position that is hard for a modern secular mind to accept, because it is, if not religious, then, as I say, startlingly Platonic.
Form and Fortune is an essay about Steve Jobs and Apple's design philosophy by Evgeny Morozov.
posted by Kattullus on Mar 5, 2012 - 23 comments

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