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A Virtual Weimar: Hyperinflation in a Video Game World

A culmination of a series of unanticipated circumstances — and, finally, a most unfortunate programming bug — has over the last few weeks produced a new and unforeseen dimension of hellishness within Diablo 3: hyperinflation. [via]
posted by Pyrogenesis on May 26, 2013 - 95 comments

Evil is Back

You may have heard that evil is returning to Sanctuary tonight. Your Diablo 3 launch day preparation guide includes opening cinematics, a cartoon, the story so far, a primer on the new Auction House (now with real money), and build guides for the Demon Hunter, Barbarian, Monk, and Witch Doctor. Since no one at Blizzard beat Diablo 3's Inferno difficulty, death is guaranteed.
posted by Avenger50 on May 14, 2012 - 311 comments

MMORPG modifications copy pirated server options

With news that Blizzard will require an internet connection to play Diablo 3 to curb piracy and prevent character-boosting cheats (previously), Wall Street Journal's China Realtime Report blog has new coverage of an old game. The article covers the actions of Shanda Interactive Entertainment Ltd., the Chinese distributor of the MMORPG The Legend of Mir 2, and their fight against illicit private servers that offer increased experience per task and more common rare items.
posted by filthy light thief on Aug 10, 2011 - 62 comments

Please, for all that is holy... STOP IT.

How to Ruin Your PC Port in 5 Easy Steps by Ben Kuchera explains the lengths video game publishers will go to to ensure that the PC version of their game is worse than the console version. Blizzard demonstrates how to follow these guidelines for Diablo III even if you don't have a console version.
posted by blue_beetle on Aug 2, 2011 - 97 comments

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