Portal 2 has finally hit the streets, and despite a somewhat
rocky start with their controversial promotional ARG (
previously), it looks to be a huge success. Interestingly for such a critically-acclaimed blockbuster, the title's core ideas steam from a pair of concept projects from student design school
DigiPen: the original portal system from
Narbacular Drop (
video -
download -
previously) and the sequel's physics-altering gels from
Tag: The Power of Paint (
video -
download -
previously -
previouslier). Combine these innovative ideas with some
Lost-meets-
Life After People level design, excellent
voice acting, and top-notch writing, and it's easy to see why so many people
called in sick this past week. But playing the game is just the beginning -- look inside for a collection of easter eggs, story theories, videos, and other goodies from the post-mortem.
[more inside]
posted by Rhaomi
on Apr 21, 2011 -
425 comments
"Motherfucker, I just gave you the most important advice that anyone in
the whole world has ever given you. You may not understand the
profound importance of this advice. If you learn nothing else from
reading this, you need to learn these two things. SHOWER EVERY FUCKING
DAY, AND WEAR DEODORANT EVERY FUCKING DAY."
The Digipen Survival Guide full of sage guidance.
[more inside]
posted by yeloson
on Dec 10, 2010 -
74 comments
It's well-known at this point that Valve Software hired the team of Digipen students who made
Narbacular Drop to turn their student project into
Portal. But even people who drooled over the new mechanics in the
Portal 2 E3 videos may not be aware that Valve has hired another team out of Digipen for that. If you're looking for a preview, you should probably
download and play
Tag, the game the new mechanics are based on, in which you explore a grey, cell-shaded world by spraying paint on it.
posted by Pope Guilty
on Jun 17, 2010 -
28 comments
Student Projects from
DigiPen, a computer game college. A few I've tried and approve include
Narbacular Drop, which is very short, more of a tech demo, but contains the idea and some of the people behind Valve's upcoming Portal
^,
Orblitz, a get-the-ball-to-the-goal puzzle game with extremely calming graphics and music, and
Bontãgo, a weird combination of RTS, Tetris, and Jenga.
posted by TheOnlyCoolTim
on Jul 22, 2006 -
19 comments