31 posts tagged with digital and art. (View popular tags)
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"The Secret Gestural Prehistory of Mobile Devices is cultural anthropology. It seeks to recover those moments of intuitive prehensile dexterity, when the famous and the ordinary alike felt the unconscious desire to occupy their hands for an as yet unknown purpose. Like Roy Neary's obsession with the image of Devil's Tower in Close Encounters of the Third Kind (1977), this gesture was vague, uncanny and compelling. It is the intimation in images of a gestural second nature to come." [more inside]
posted by taz on Mar 20, 2012 - 16 comments

Artist and film-maker, Hito Steyerl, asks us to stand shoulder to shoulder with our digital equivalents. Digital images are Things (like you and me) - a plethora of compressed, corrupted representations pushed and pulled through increasingly policed and capitalised information networks. If 80% of all internet traffic* is SPAM - a liberated excess withdrawn** from accepted channels of communication - perhaps it is in The Poor Image we find our closest kin? [more inside]
posted by 0bvious on Feb 16, 2012 - 5 comments

The New York Times once again shows how not to doctor photographs (previously)
posted by Blazecock Pileon on Dec 28, 2011 - 39 comments

Are small theaters punching a ticket to oblivion? Radical changes in the traditional structure of the lab processing and exhibition sides of the film industry have been filling the lives of small theater operators with uncertainty and worry for the last few years. Will filmstock be the next Kodachrome? (And what will that mean for the future of film preservation?) [more inside]
posted by bubukaba on Sep 28, 2011 - 36 comments

Monet - the web experience.
posted by Miko on Aug 17, 2011 - 21 comments

Train of Thought is a short film in paper by Leo Bridle and Ben Thomas. Although it used digital compositing software, all the animation and models were done by hand, not with CGI. The film took approximately nine months to complete, from storyboards through to the final edit. [HD on Vimeo]
posted by netbros on Jan 1, 2011 - 9 comments

Triangulation Blog is done by industrial designer, art director Emilio Gomariz, and covers photography, art installations, product design, architecture, animation, technological and digital projects. Gomariz also does Base Times Height Divided By 2, an experimental, scientific and technologic extension of Triangulation Blog.
posted by netbros on Oct 25, 2010 - 4 comments

Love to finger paint with pixels? Or do you prefer the stylus for your stylizing? Either way, the International Association of Mobile Digital Artists beckons (gestures?). It all started with a group of enthusiasts on Flickr (Flickr group).

Membership is free. So is registration for the Mobile Art Conference 2010 (NYC), but they're accepting donations. [more inside]
posted by circular on Sep 15, 2010 - 4 comments

The surreal art of Alex Andreyev. The Invincible - Eden - Metronomicon - Kin-Dza-Dza [more inside]
posted by BeerFilter on Aug 18, 2010 - 8 comments

Toon Hertz: digital creations or mixed illustrations of children and films of monsters, dark culture and surrealism. Toon Hertz was born in 1967 in Liege in Belgium. These remind me of The Corpse Bride and a little of Edward Scissorhands.
posted by bwg on Jun 21, 2010 - 3 comments

Vancouver Film School students create a portfolio project or demo reel for graduation designed to demonstrate their creative and technical abilities to potential employers and collaborators. Among the many great samples, I dig Rain Crowds in the 3D animation category, Dance! in classic animation, and Border in digital character animation. But there are literally hundreds to choose from, so please enjoy.
posted by netbros on May 26, 2010 - 7 comments

Five years before Toy Story proved to the world that pure CGI -- a field long relegated to the role of special effects -- could be an art form in its own right, Odyssey Productions attempted to do the same on a slightly smaller scale. Drawing on the demo reels, commercials, music videos, and feature films of over 300 digital animators, the studio collated dozens of cutting-edge clips into an ambitious 40-minute art film called The Mind's Eye. Backed by an eclectic mix of custom-written electronic, classical, oriental, and tribal music, the surreal, dreamlike imagery formed a rough narrative in eight short segments that illustrated the evolution of life, technology, and human society: Creation - Civilization Rising - Heart of the Machine - Technodance - Post Modern - Love Found - Leaving the Bonds of Earth - The Temple - End credits (including names and sources for all clips used). But that was just the beginning... [more inside]
posted by Rhaomi on Apr 25, 2010 - 62 comments

Talk Show
A Turn For the Worse
Pictures From the Daily Mail
Tales of the Unexpected
A Strange Theory of Light and Matter
[more soon]
posted by carsonb on Apr 16, 2010 - 11 comments

Botanical Drawings for the Digital Age "Macoto Murayama can spend months on one of his botanical illustrations, and when he’s done, the plant looks like something that blossomed in outer space."
posted by dhruva on Mar 5, 2010 - 11 comments

A digital clock made of wood and operated by 70 workers for one continuous 24-hour period. "Even though the workers are trying hard to construct every single minute, they are constantly on the verge of failing."
posted by freshwater_pr0n on Dec 27, 2009 - 35 comments

Corey Arcangel is perhaps the internet's most infamous hack, masher-upper, digi/net artist. His work stands for a growing culture of artists who run wildly through animated GIF landscapes populated with corrupted data-compressed bunny rabbits and tinny, MIDI renditions of Savage Garden ballads. As the Lisson Gallery, London, opens its archives to Arcangel's curatorial eye, could digi/net art be set to infect the real, fleshy world, like a rampant Conficker Worm? Has YouTube become the truest reflection of our anthropological selves? Are we destined to roam the int3erw£bs like the mythic beasts of yore, hoping, in time, that digi art can free us from the confines of this fleshy void? [...previously]
posted by 0bvious on Dec 8, 2009 - 20 comments

Elphenden — elphen things from Sergei Tretiakov, 1967-2003. In between there were big cities, isolated islands, cannabis, oceans, pain and love...
posted by netbros on Apr 23, 2009 - 7 comments

Vague Terrain is a web based digital arts publication that showcases the creative practice of a variety of artists, musicians and scholars. Vague Terrain 13: citySCENE is their freshly launched project on urban representation that catalogs how cartography, infrastructure and locative media shape perception in the contemporary city. An example is Joyce Walks, a Google maps mashup which remaps routes from James Joyce's Ulysses to any city in the world, generating walking maps. [via mefi projects] [more inside]
posted by netbros on Mar 17, 2009 - 2 comments

Vitaly S Alexius, a Siberian born artist living in Canada, creates some gorgeous digital and traditional art, mostly with a sci-fi or fantasy, vaguely post-apocalyptic theme. He is also a remarkable photographer.
posted by Caduceus on Mar 1, 2009 - 29 comments

Virtual Morphologies - the dark surreal stylings of J. Karl Bogartte. "In 1973 I accidentally discovered that by moving things around on the ordinary copy machine (and in effect, subverting its intended purpose…), strange conjunctions revealed themselves. At the beginning of 2000, I just as suddenly abandoned this process and leaped into the 21st century, exploring the computer and the realms of digital surrealité."
posted by desjardins on Jan 29, 2008 - 6 comments

Q, a sort of digital art hack of Quake - from Nullpointer, where you can find all sorts of cool digital art-type stuff. The game world is twisted unrecognizably yet the feeling of motion and action is preserved - . Download here and run (8.5mb, Windows only, I'm afraid). It's successor is QQQ, a similar effort done for Quake 3. No download but movies here. Also on Nullpointer is the fantastic WebTracer, a tool for visualizing websites as 3d networks of nodes. Here's what MeFi looks like with 1000 nodes tracked.
posted by BlackLeotardFront on May 14, 2006 - 12 comments

Nothing fancy — except, perhaps, the multidimensional sacred geometry.
posted by Rothko on Jul 30, 2005 - 11 comments

Sonido y Energía: Sound games, interaction, movement and energy. By Santiago Ortiz.
posted by signal on Jul 18, 2005 - 2 comments

Capturing the Unicorn : How two mathematicians helped the Met to digitally stitch together the Unicorn Tapestry. (via)
posted by dhruva on Apr 28, 2005 - 22 comments

Levitated: the Exploration of Computation Digital flash art ranging from generated poetry to evolution. I could waste hours on this page.
posted by ozomatli on Jan 28, 2005 - 6 comments

Chapter 3: Digital Creations
posted by falconred on Sep 23, 2004 - 3 comments

Wonderfully surreal. Five galleries of (literally) fantastic, mostly figurative images by Maggie Taylor. Serendipity has me reading Perdido Street Station at the moment, and these quaintly eerie portraits seem almost as though they could have been plucked from Miéville's mythic population of bizarre Remades, uncanny constructs and outlandish alien races. Beautiful. (Click the eye.)
posted by taz on Jun 14, 2004 - 9 comments

Artnode: Contemporary Danish Art
posted by hama7 on Feb 3, 2004 - 5 comments

Half-Life meets Matisse in a virtual reconstruction of the apartment of Etta and Claribel Cone. During the first three decades of the twentieth century, the sisters amassed one of America's foremost collections of modern art. Today, many of the pieces can be viewed in the Cone Collection at the Baltimore Museum of Art. As part of the 50th anniversary celebration of the museum's acquisition of the collection, the Imaging Research Center at the University of Maryland, Baltimore County designed a digital walkthrough of their apartment so that visitors could see the art in its original context.
posted by Aaaugh! on May 4, 2003 - 5 comments

A very pretty digital film Actually made waaaay back in the year 1996, though it's still quite nice. The fine people over at Paperveins have quite a bit of neat interactive art, although their servers seem to be a little slow... Please be gentle!
posted by atfrost on Jun 1, 2001 - 5 comments

Snap to Grid: A User's Guide to Digital Arts, Media, and Cultures is one of the best readings on the interactions between artists, technology, and culture I've found so far. I found a quote here by Sir Isaiah Berlin which is very appropriate to my experience and perhaps those who search for sites like Metafilter:
Loneliness is not just the absence of others but far more living among people who do not understand what you are saying.

posted by Taken Outtacontext on Jul 3, 2000 - 1 comment

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