Twenty years ago tonight, id Software uploaded Doom
to an FTP server at the University of Wisconsin-Madison and completely changed the video gaming industry. [more inside]
posted by Pope Guilty
on Dec 9, 2013 -
The Physics of Light and Rendering
is a talk given at QuakeCon 2013 by John Carmack, co-creator of Doom, Quake, and many other games at id Software and beyond. It provides a detailed but surprisingly understandable history of 3D rendering techniques, their advantages and tradeoffs, and how they have been used in games and movies. (SLYT, 1:32:01, via
posted by cthuljew
on Oct 17, 2013 -
Lead programmer John Carmack is clearly the main reason behind the technical superiority of Id's games.... When the contractor Id hired to do the network drivers for Doom didn't come through, Carmack matter-of-factly wrote a network driver and had it up and running the next day.
Monsters from the Id: The Making of Doom
[Project] specialist John Romero ... plays the latest beta making his own sound effects with his mouth to compensate for the game sound effects that haven't been added in yet.
(reprinted from Game Developer
magazine issue #1, January, 1994.)
posted by griphus
on Aug 23, 2013 -
If Doom and Nethack lived in Estonia and had a baby, it'd be named Teleglitch
, a recently released pixelated action roguelike that will completely murder you if you're not very
careful about how you explore its procedurally-generated corridors, fighting off former coworkers, crafting spare parts into new stuff and hunting for ammo and food and clues as to what the hell went so terribly wrong at the Militech R&D facility on Medusa 1-C. The game has a 4-level demo
(Windows and Linux, Mac
too apparently) which will probably kick your ass plenty all by itself. [more inside]
posted by cortex
on Feb 26, 2013 -
More apocalyptic doom and gloom, but today's flavor is whiskey
Aging bourbon is expensive—and distilleries are cutting corners to speed up the process. Will the entire industry decline?
posted by Stagger Lee
on Aug 11, 2011 -
Doom was a classic game, revolutionary in its time. And it took a high-end machine to run it, like a 486 running 25 MHz (ooh! aah!). Times have changed
posted by Chocolate Pickle
on May 31, 2011 -
iD Software has been acquired by ZeniMax media. (Reports here
, and many other places.) John Romero, the co-founder of the company, had some initial concerns
but seems to have cheered up
. No doubt a wide variety of retrospectives, histories, opinions and flames will rise from this most infamously-independent of game studios joining forces/merging/being swallowed by another, younger one. (ZeniMax
was founded in 1999, iD
in 1991.) With iD releasing games with years-long gaps between them, younger readers might not have grown up playing this company's output, but if you've ever run down a hallway with a gun bouncing earnestly before you
and looking through a heads-up display, iD has touched your life too. Masters of Doom
is an excellent history of the company in book form, assuming you still read.
posted by jscott
on Jun 24, 2009 -
Have we ever been more emotionally volatile, more in thrall to our sensations than now? We had become used to viewing all our neuroses as crises; now a genuine crisis was upon us, it was a cataclysm. Atheist or believer, we have in the last decade been primed for an end-time of sorts, with a stock of latent fears ready and waiting.
Suddenly, all of those fears had an outlet.
Tim Adams contemplates the new Age of Anxiety
posted by Sonny Jim
on Jan 4, 2009 -
is a 3D adventure game with arcade-style elements. It was programmed for computers running
DOS Flash 10
. Here's the plot: your character is a Space Marine on the planet Mars, who uses guns his fist, and even a chainsaw to kill monsters from another dimension.
posted by Smart Dalek
on Dec 4, 2008 -
Live doom. KFJC
in Los Altos Hills, California is streaming live video and audio of Japanese doom gods Corrupted
and Oakland's Asunder
. Requires free download of VLC media player shareware to get the live feed (instructions in first link). Equipment being set up as we speak. [more inside]
posted by The Straightener
on Nov 6, 2008 -