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The last 24 hours at
Kickstarter has demonstrated that the site has become a major player. At 12:45pm Thursday,
NYC Council Speaker Christine Quinn announced that
the city work work with Kickstarter to spotlight community projects and businesses in need of funding in those same areas. Just over an hour later, at 2:08pm,
Elevation Dock becomes the first Kickstarter project to reach $1M in pledges. Four hours later, at 6:42pm,
Double Fine hits the $1M mark after being on Kickstarter for just under 22 hours. By the end of the day on Thursday, Kickstarter has seen its largest day of pledges, with $1,605,981 put towards projects. As
VC Fred Wilson tweeted, "
they don't come very often, but days like this are why startups are exhilarating."
posted by NotMyselfRightNow
on Feb 10, 2012 -
45 comments
Grim Fandango, which was released in 1998, is considered by many to be one of the best Lucas Arts adventure games ever made. It tells the story of Manny Calavera, a travel agent working in the land of the dead. The game combines Aztec and film noir imagery to create a game that is wholly unique and still has a rabid fan base.
Tim Schafer, the primary writer for the original (and a mastermind behind recently critically appreciated games such as
Psychonauts through his company
Double Fine Productions [
previously])
has released the full 72 page design document that was written in 1996. [
direct pdf link]. This is great reading for those who get nostalgic just thinking about the game.
Here's the opening scene of the game to help you develop an appreciation, if you haven't done so already:
youtube link
posted by SpacemanStix
on Nov 6, 2008 -
73 comments