In 2005, Steven Spielberg and Dreamworks produced a 6 episode miniseries that spanned the period of expansion of the United States into the American West, from 1825 to 1890. Through fictional and historical characters, the series used two primary symbols--the wagon wheel and the Lakota medicine wheel -- to join the story of two families: one Native American, one White settlers, as they witnessed many of the 19th century's pivotal historical milestones. The award-winning Into The West
can now be seen in its entirety on YouTube
. [more inside]
posted by zarq
on Sep 20, 2012 -
What is Film Sampling?
According to Mike Myers
and Dreamworks Films, it's a revolutionary way to insert himself into old movies by using the wonders of technology. Have we created so much content in the past 50 years that it needs to be recycled before there is room for anything truly new? Will this work for films the way it's 'worked' in Music? Will the next generation of filmmakers be Puff Daddy clones reworking classic films, and are there films that should never, ever be touched?
posted by cell divide
on Feb 19, 2003 -
Don't watch this.
Dreamworks is starting up the hype machine for their remake of the Japanese horror film Ringu (aka The Ring)
, and it looks like they're taking the A.I. route with it. The movie centers on a mysterious videotape that causes those who watch it to die seven days later. Websites are popping up all over the place
that seem to connect to the 'mystery'. The first link up top goes to a flash teaser of the actual video from the film, but if you're brave, you can watch the whole thing
at iFilm. I'm curious if this will indeed turn out to be an online game like the Evan Chan mystery
from A.I., or just some better-than-average Web marketing for what looks to be a damn creepy movie.
posted by toddshot
on Jul 31, 2002 -
Great article on "Shrek" & computer animation
by Stephanie Zacharek at Salon.com. I don't deny that the form has possibilities, but I've been getting really impatient waiting for the day the guys at the Pixar/Dreamworks sweatshops realize that the really exciting moments in art only come when you leave some gaps for the viewers to close themselves.
posted by misterzoo
on May 18, 2001 -