"Okay, the old man in the tavern tells you, 'Many years ago the powerful sage known as Mefi's own Lore
collected much wisdom about the sundry monsters of which the elders taught of us in the Monster Manual. Lore's annotations to the work came in the form of the comic series Speak With Monsters
. They were once thought lost forever
with the fall of Bad Gods and following the trail the mighty JHarris blazed previously
four winters past will lead only to woe. But Lore has shared them again in the distant library of Google Plus for seekers after wisdom and gold.' He then falls over with a knife in his back. What do you do?" [more inside]
The Ambush at Sheridan Springs.
How Gary Gygax Lost Control of Dungeons & Dragons.
After two years of public playtest and discussion, the fifth edition of Dungeons & Dragons makes its debut today. The Basic Rules are now available as a free PDF
. [more inside]
The uncommonly well-moderated and researched Ask Historians subreddit answers the question: What common medieval fantasy tropes have little-to-no basis in real medieval European history
How did Pathfinder become the only table-top role-playing game ever
to outsell Dungeons & Dragons, outpacing it 2:1? What were the economics of the Open Gaming License, whereby Wizards of the Coast effectively gave away
the rules to its flagship D&D product? Why did the table-top market collapse?
This and more on Episode 73 of the Game Design Roundtable
podcast, with guest Ryan Dancey, architect of the Open Gaming License strategy at Wizards of the Coast, and former marketing exec at CCP Games (makers of EVE Online). Dancey is now the business lead on Pathfinder Online, an upcoming sandbox fantasy RPG broadly in the mold of EVE and Ultima Online.
is usually about game design, but this episode is a fascinating look into the business side of the RPG world, both online and off -- from someone who has been at the heart of the most interesting business cases in the space. The first 30 minutes are all about business history and economics. [more inside]
January 26, 2014
will mark the 40th anniversary
of Dungeons & Dragons, and the anniversary will culminate with an event called Tyranny
. The playtest of the forthcoming D&D Next
has been ongoing since 2012, and the final playtest version is available. Alternatively, the original game
(complete with its supplements) is available as a boxed set. [more inside]
"This [129 question] survey
will determine your ability scores, fantasy race, class, alignment, and character level describing what you would be if you were transformed into a Dungeons and Dragons character."
How we made Knightmare
The creator and the dungeon master of the 1980s fantasy game show revisit dodgy technology and terrified children. The wikipedia entry
explains more. Knightmare mentioned previously on mefi
Dungeons and Dragons Classics
-- First Edition. Second Edition. Third and Fourth Editions. Even Basic and Expert sets. Psionics, Magics, Ninja and Samurai, Are you looking for modules? Come on down to DnD Classics! Wizards of the Coast has decided to release D&D sourcebooks as PDFs for your enjoyment and reminiscence.
Brian Posehn has started a new podcast where he plays Dungeons and Dragons with his friends: Nerd Poker
. [more inside]
Courtesy of that saint of old school gaming and dark god of the underworld Jason Sholtis, who runs the awesome, previously-posted
blog The Dungeon Dozen
, it's a new adventure to run using the game system of your choice:
THE SECRET PARTY-HOUSE OF THE HILL GIANT PLAYBOY (PDF viewer w/ available download)
. Looting, slaying, and party crashing beckon to the bold!
Also from Sholtis: the one-page dungeon FLESH FOR THE WITCH QUEEN
. (PDF viewer with download) [more inside]
The AV Club's Todd Van der Werf enters the Dungeon
"I’ve been at this for three days straight, and I need to start getting back to my everyday life, to start settling back into my real role as a TV critic with -3 dexterity. I go through the motions of playing the good guy, of standing in front of doors as we open them, in case they’re booby-trapped. This, of course, is how I end up getting splashed with copious amounts of acid, which begins to eat away at my health. (“It’s not a second-edition game unless there’s a room full of acid,” Brett says, and everyone agrees.)
Instantly, I’m into it."
If you enjoy playing Dungeons & Dragons or similar fantasy RPGs, or if you just like reading in-depth analysis of fictional worlds, then the Tome of Awesome
[pdf] is for you. [more inside]
It's that time of year again... The 2011 One-Page Dungeon Contest
has announced winners[15mb pdf]
in 15 categories ranging from the more traditional "Best Investigation"[pdf]
to "Best Use of Teleporters."[pdf]
.) [more inside]
There’s a new indie film in the works about nerd culture and coming to terms with the hipster cooption of the sacred cow of Dungeons & Dragons : Zero Charisma
. This is brought to you by two folks Katie Graham and Andrew Matthews who’s prior work includes the cinematography and film editing
of Best Worst Movie
Yes I like playing Dungeons and Dragons with you...
"This Fantasy World" by the Doubleclicks, with animation by Brad Jonas. [SLYT]
Speak With Monsters
-- A comic about the most interesting parts of D&D. [more inside]
The Legend of Drizzt
— a film based on the books
based on the roleplaying game
brought to you by Ruben Studios
Wanna Play D&D? Nobody to play with?
Got a computer? Wanna experience The Temple of Elemental Evil
, Castle Amber
, The Palace of the Silver Princess
, and Danger at Dunwater
in your pajamas? Start with Circle of Eight Modpack
forThe Temple of Elemental Evil
and play the most complete Dungeons and Dragon game ever made. Think 3rd edition is for chumps? Show your true Moxie and revisit the modules of yore
with the Classic Adventures Mod
for Baldur's Gate II
. [more inside]
One of the better online random dungeon generators out there.
Scroll down a bit to see it. You can change the size and learn more about it from the home page
. [more inside]
In 1974, a pair of wargame enthusiasts from Lake Geneva, Wisconsin transformed the nascent hobby gaming world by publishing three little brown booklets
. Gary Gygax and Dave Arneson's Dungeons & Dragons
has become an important part of the lives of generations of young gamers. Along the way, D&D went through numerous editions
, each with increasingly complex
rules. [more inside]
offers an unquestionably unique approach to Roguelike
games by taking compactness to the extreme. It distills the entire genre to a few core ideas which pay homage to the greats while forging new ground with gameplay similar to that of Oasis or Tower of the Sorcerer
. It also features emergent complexity that rewards truly skilled and thoughtful players.
"I guess it's the stereotype of playing it - [the players] are usually fat, sweaty, hairy dorky men who are socially inept who happen to live in their mom's basement."
Dungeons & Dragons
, the 1974 published fantasy role-playing game that once delivered
to Satan, is still associated with self
, played in secret
(along with embarrassed "comings out"
) and scorned
by jocks/Salon writers and their cheerleader girlfriends everywhere.
But what better way to break, or affirm, the stereotypes, than by listening to a 4th Edition D&D game being played
, featuring not just by some scrubs off the street, oh no, but the creators of Penny Arcade
, Tycho and Gabe? Still not tempted? How about if we throw loved/hated Star Trek actor, prodigious blogger
and all round nice guy Wil Wheaton
into the mix?
All files available as Podcasts and/or embedded in page.
Warning: audio links feature some strong language. [more inside]
Caveman Science Fiction
. Me Go Too Far! Me Am Play Gods! [more inside]
Hey, role-players! Want a break from rules-light
, cinematic systems
? Nostalgic for the days when dungeons
were sprawling and tough and the centerpiece of your gaming night? Well, Monte Cook
is there for you with Dungeon-a-Day
. Using a unique subscription business-model, he's building a mega-dungeon just for you. New content is released every day, complete with encounters, maps, photos, podcasts, and diagrams. Basically, it's an attempt to use contemporary networked tools to deliver a very old-school experience. (And no, I don't work for Monte - I just think this is awesome!)
Remember old D&D? What, 3rd edition? Pah! Not 2nd edition AD&D either, nor 1st edition. Not even "original" Basic/Expert/Companion/Master/Immortal. I'm talking really
original D&D, based off of Chainmail wargaming rules. OD&D
! Read about it at Delta's D&D Hotspot
, which discusses the development of a game system that is almost 35 years old. [more inside]