How did Pathfinder become the only table-top role-playing game ever
to outsell Dungeons & Dragons, outpacing it 2:1? What were the economics of the Open Gaming License, whereby Wizards of the Coast effectively gave away
the rules to its flagship D&D product? Why did the table-top market collapse?
This and more on Episode 73 of the Game Design Roundtable
podcast, with guest Ryan Dancey, architect of the Open Gaming License strategy at Wizards of the Coast, and former marketing exec at CCP Games (makers of EVE Online). Dancey is now the business lead on Pathfinder Online, an upcoming sandbox fantasy RPG broadly in the mold of EVE and Ultima Online.
is usually about game design, but this episode is a fascinating look into the business side of the RPG world, both online and off -- from someone who has been at the heart of the most interesting business cases in the space. The first 30 minutes are all about business history and economics. [more inside]
posted by grobstein
on Apr 2, 2014 -
"This [129 question] survey
will determine your ability scores, fantasy race, class, alignment, and character level describing what you would be if you were transformed into a Dungeons and Dragons character."
posted by jedicus
on Aug 13, 2013 -
Dungeons and Dragons Classics
-- First Edition. Second Edition. Third and Fourth Editions. Even Basic and Expert sets. Psionics, Magics, Ninja and Samurai, Are you looking for modules? Come on down to DnD Classics! Wizards of the Coast has decided to release D&D sourcebooks as PDFs for your enjoyment and reminiscence.
posted by boo_radley
on Jan 22, 2013 -
The AV Club's Todd Van der Werf enters the Dungeon
"I’ve been at this for three days straight, and I need to start getting back to my everyday life, to start settling back into my real role as a TV critic with -3 dexterity. I go through the motions of playing the good guy, of standing in front of doors as we open them, in case they’re booby-trapped. This, of course, is how I end up getting splashed with copious amounts of acid, which begins to eat away at my health. (“It’s not a second-edition game unless there’s a room full of acid,” Brett says, and everyone agrees.)
Instantly, I’m into it."
posted by Sebmojo
on Mar 21, 2012 -
If you enjoy playing Dungeons & Dragons or similar fantasy RPGs, or if you just like reading in-depth analysis of fictional worlds, then the Tome of Awesome
[pdf] is for you. [more inside]
posted by jedicus
on Jan 12, 2012 -
offers an unquestionably unique approach to Roguelike
games by taking compactness to the extreme. It distills the entire genre to a few core ideas which pay homage to the greats while forging new ground with gameplay similar to that of Oasis or Tower of the Sorcerer
. It also features emergent complexity that rewards truly skilled and thoughtful players.
posted by painquale
on Mar 16, 2010 -
"I guess it's the stereotype of playing it - [the players] are usually fat, sweaty, hairy dorky men who are socially inept who happen to live in their mom's basement."
Dungeons & Dragons
, the 1974 published fantasy role-playing game that once delivered
to Satan, is still associated with self
, played in secret
(along with embarrassed "comings out"
) and scorned
by jocks/Salon writers and their cheerleader girlfriends everywhere.
But what better way to break, or affirm, the stereotypes, than by listening to a 4th Edition D&D game being played
, featuring not just by some scrubs off the street, oh no, but the creators of Penny Arcade
, Tycho and Gabe? Still not tempted? How about if we throw loved/hated Star Trek actor, prodigious blogger
and all round nice guy Wil Wheaton
into the mix?
All files available as Podcasts and/or embedded in page.
Warning: audio links feature some strong language. [more inside]
posted by Rei Toei
on Jan 22, 2010 -
Hey, role-players! Want a break from rules-light
, cinematic systems
? Nostalgic for the days when dungeons
were sprawling and tough and the centerpiece of your gaming night? Well, Monte Cook
is there for you with Dungeon-a-Day
. Using a unique subscription business-model, he's building a mega-dungeon just for you. New content is released every day, complete with encounters, maps, photos, podcasts, and diagrams. Basically, it's an attempt to use contemporary networked tools to deliver a very old-school experience. (And no, I don't work for Monte - I just think this is awesome!)
posted by macross city flaneur
on Mar 16, 2009 -
Remember old D&D? What, 3rd edition? Pah! Not 2nd edition AD&D either, nor 1st edition. Not even "original" Basic/Expert/Companion/Master/Immortal. I'm talking really
original D&D, based off of Chainmail wargaming rules. OD&D
! Read about it at Delta's D&D Hotspot
, which discusses the development of a game system that is almost 35 years old. [more inside]
posted by JHarris
on Mar 11, 2008 -