A graduating member of The Animation Workshop
in Denmark has produced a cool little short
film that, like "Adventure Time", seems to owe a lot to
Dungeons &
Dragons.
posted by Ipsifendus
on Jan 27, 2013 -
18 comments
How to Host a Dungeon is a solitaire pen-and-paper game in which you create an underground complex of rooms, populate them with various fantasy races and monsters, and simulate its history. At almost any time you can stop and have the basis for a D&D campaign. Here's a YouTube playthrough of a game:
Part 1 -
Part 2 [more inside]
posted by JHarris
on Mar 4, 2012 -
53 comments
It's On The Ceiling! Roll d12:
1. d100 Swords of Damocles
2. City of the Intellectual Bats
3. Manhole-like trap door to maintenance level
4. Tapestry of webs depicting events in spider history
5. Stalactite pueblo dwellers: evil dungeon fairies
6. Adventurers impaled on barbed spikes
7. The furniture: nailed up by prankster
8. Alarming amount of dripping water and muddy seepage
9. Pulsating illumination from strange glass tubes in metal fixtures
10. Shriekers!
11. Eyes (d1000)
12. Hand-chiseled diagram of dungeon level
This and many other useful tables for DM improvisation at
The Dungeon Dozen. New table every day!
posted by JHarris
on Feb 3, 2012 -
22 comments
If you enjoy playing Dungeons & Dragons or similar fantasy RPGs, or if you just like reading in-depth analysis of fictional worlds, then the
Tome of Awesome [pdf] is for you.
[more inside]
posted by jedicus
on Jan 12, 2012 -
50 comments
The Design of Dungeons & Dragons: "When D&D 4th Edition came out in 2008, I was so pleased with the new rulebooks that I decided to write up the design of the various editions. Well, I ended up being too busy to do that. But upon seeing one of the even more impressive D&D Essentials books, I had to revive that project. Get ready for some intense nerdery."
posted by jragon
on Oct 8, 2010 -
63 comments
Although it's commonplace nowadays to assume that J.R.R. Tolkien's The Lord of the Rings was the primary source of inspiration for Dave Arneson and Gary Gygax when they created the world's first tabletop roleplaying game, Dungeons & Dragons, a careful examination of the game suggests otherwise... James Maliszewski on
The Books That Founded D&D. Some
disagreement.
posted by Artw
on Nov 24, 2009 -
109 comments
“I can't make anyone Jewish with a called shot.” “I cannot start the game pregnant.” “My medical supply bag will contain more than just a bone-saw and a bottle of whiskey.” “My halfling cannot take the flaw, 'Obsession: Ring of Invisibility.'” “Even if he was a paragon of humanity in his alternate dimension, Good Hitler is not an appropriate superhero concept.” “No more Crazy Ivans while I'm driving the AT-AT.” “I do not have to check before each adventure that my fellow adventurers are not doppelgangers, Cylons or pod people.” “'Everybody Wang Chung tonight' is not an acceptable use of the Mass Suggestion spell.”
1250 things Mr. Welch can no longer do during an RPG. (SLLJ)
posted by Navelgazer
on Mar 12, 2009 -
73 comments
4th Edition is Coming... Eight years after the release of Dungeons and Dragons 3rd Edition (and only four years after the release of 3.5), Wizards of the Coast announced today that 4th Edition will be on the shelves in May of 2008. Back in 2000, the release of 3rd Edition launched a boom (and
bust) of secondary adventures published under the
Open Gaming License. Back then, a gamer couldn't swing their boffer sword without hitting a start-up
game company with d20 content. Contrast that to this month when the very
last issues of venerable
Dragon and
Dungeon magazines hit the shelves.
posted by robocop is bleeding
on Aug 16, 2007 -
106 comments