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29 posts tagged with emulation.
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Your weekly dose of nostalgia

'I place the blame for gaming history at the feet of the medium itself, or rather the industry that runs it. You can turn on the radio and hear the entire post-Beatles spectrum of popular music history represented as you run down the dial; flip through cable channels on a Sunday afternoon and you're as likely to see yet another repeat airing of an '80s release like Die Hard or Back to the Future as you are something that hit theaters in the past five years. For games, though, you practically have to go digging to find the classics. And chances are you won't even find them.' Jeremy Parish on the preservation and availability of classic video games. [more inside]
posted by ersatz on Sep 14, 2014 - 9 comments

Ken Sei Mogura

"The twist here is that this is not an actual fighting game, it’s a Whac-a-mole title, one of those games where little heads pop up and you have to use a hammer to hit them back into the ground. The whole machine is Street Fighter II themed, the moles are Bison (Vega) characters and the on-screen characters play out a fight based on your performance."
posted by griphus on Jun 25, 2014 - 4 comments

Digger: Now On Almost Every Platform

Digger is a classic IBM PC game from 1983 made by Windmill Software. You can play it online via HTML5, online via Java or download a version for platforms both common and obscure. More ports are on the Links page. [more inside]
posted by jedicus on Apr 18, 2014 - 24 comments

The Wisdom of Crowds

For the past three days, the world of streaming gaming has been riveted by an unlikely phenomenon: Twitch Plays Pokemon. Consisting of a live Twitch.TV chatroom hooked up to a classic Game Boy emulation of Pokémon Red, the program is set to recognize a limited number of commands and execute them in real time, allowing an audience of tens of thousands to collectively control the action as they watch. An astonishing amount of progress has been made, including the dramatic last-second defeat of a third gym leader (GIF) and the solution of a notoriously tricky puzzle on the very first attempt. But all for naught, it seems, as Team Twitch finds itself hilariously stranded on the ledges of Route 19 where, as one viewer explained, "they basically have to walk a small path for about ten spaces without anyone pushing down and jumping Red off the ledge," a grim democratic reality the dedicated subreddit /r/twitchplayspokemon has had all kinds of fun with over the last dozen ludicrous hours.
posted by Rhaomi on Feb 15, 2014 - 101 comments

Archive.org Makes Microcomputer Software Lives Again, in Your Browser

Archive.org is known for archiving a great number of things, broadly classified in terms of the web, written and printed text, studio audio and live music, and video. The most recent addition comes in various realms of software, as outlined by Jason Scott (MeFi's own jscott). But the newest addition is notable because it brings old software back through online emulation - behold, the Historical Software collection, from productivity software like VisiCalc (1979), WordStar (1981 Osborne 1 version), and The Print Shop (1984, NYT review) to vintage games including Eastern Front 1941 (1981), The Hobbit (1982), and Karateka (1984). If you're interested in the way this all works, you can read more on the Archive.org blog.
posted by filthy light thief on Feb 13, 2014 - 45 comments

Resplendent with simple graphics and simpler rules

The Internet Archive Console Living Room harkens back to the revolution of the change in the hearth of the home, when the fireplace and later television were transformed by gaming consoles into a center of videogame entertainment... Simply click on a system below to browse through available games and cartridges and try them out. Where possible, links to manuals and additional information are available for reference.

posted by griphus on Dec 27, 2013 - 8 comments

JAWS: The Text Adventure

In 1975, the blockbuster movie Jaws was released. The series culminated in 1987 with a fourth movie, Jaws: The Revenge. The NES game Jaws (online) was released that same year, incorporating elements of both the original and fourth movie. But you probably don't know about the game that Mirrorsoft commissioned in 1984 from the husband-and-wife coding team, Dave & Sara Crud. They made a ZX Spectrum movie tie-in for the original film, only for rights holders to back out and leave it unreleased for nearly three decades ... UNTIL NOW! Or at least that's the backstory MeFite malevolent wrote. [via mefi projects] [more inside]
posted by filthy light thief on Sep 21, 2013 - 16 comments

Tomorrow: NiGHTS into Dreams on the N64

Remember playing Super Mario World on your Sega Genesis? Probably not, considering it's a rather rare bootleg. Well, thanks to the efforts of some determined gamers, you can now play it at home, although only on the Gens Plus GX emulator on the Wii (or through the Gens core via RetroArch.) [via]
posted by griphus on Jan 15, 2013 - 35 comments

Next week: Watch Hulu on your toaster.

Until last week, the Nook Simple Touch e-reader lacked an indispensable feature: a functional PlayStation emulator.
posted by griphus on Sep 5, 2012 - 61 comments

A working Star Wars arcade cabinet

A working Star Wars arcade cabinet that's the same height as a bottle of wine. (SLYT)
posted by GallonOfAlan on Apr 26, 2012 - 32 comments

Christ, man. Get your act together!

Takeshi's Challenge, Takeshi Kitano's prank on the NES generation, has finally been translated. [more inside]
posted by griphus on Dec 27, 2011 - 15 comments

The world of perfect video game emulation

Accuracy takes power: one man's 3GHz quest to build a perfect SNES emulator. The author of the SNES emulator bsnes talks about the difficulties in creating emulators that accurately simulate classic game consoles, and why it will take lifetimes to generate enough computer power to perfectly recreate the most modern consoles.
posted by The Devil Tesla on Aug 9, 2011 - 52 comments

Over 70 Billion Gold Rings Served

Twenty years ago today, the gaming world saw the launch of a truly landmark title: Sonic the Hedgehog. Developed as a vehicle for a new Sega mascot, the fluid, vibrant, cheery-tuned wonderland swiftly became the company's flagship product, inspiring over the ensuing decades an increasingly convoluted universe of TV shows, comic books, and dozens of games on a variety of systems (all documented in this frighteningly comprehensive TVTropes portal). And while in recent years the series has turned out more and more mediocre 3D and RPG efforts, the original games remain crown jewels of the 16-bit era. So why not kick off this anniversary by replaying the titles that started it all for free in your browser: Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic the Hedgehog 3 (1994), Sonic & Knuckles (1994). Or click inside for music, remakes, and other fun stuff! [more inside]
posted by Rhaomi on Jun 23, 2011 - 71 comments

Boxing Day

Boxer - the DOS game emulator that’s fit for your Mac, making it beautifully, trivially easy to run DOS games [via]
posted by Blazecock Pileon on Mar 21, 2011 - 39 comments

The Post That Cannot Possibly Go Wrong

Halfway through the third book of the Hitchhiker's Guide series, there is a throwaway reference to a doomed starship, one whose incredible splendor was matched only by the cosmic absurdity of its maiden-day annihilation. But the story didn't end there. Unbeknownst to many fans, this small piece of Adamsian lore was the inspiration for an ambitious and richly-detailed side-story: a 1998 computer adventure game called Starship Titanic. Designed by Douglas Adams himself, the game set players loose in the infamous vessel, challenging them with a maddening mystery laced with the devilish wit of the novels. The game was laden with extra content, including an in-depth strategy guide, a (mediocre) tie-in novel by Terry Jones, a whimsical First Class In-Flight Magazine, and even a pair of 3D glasses for one of the more inventive puzzles. Key to solving these puzzles was the game's groundbreaking communications system -- players interacted with the ship's robotic crew through a natural language parsing engine called SpookiTalk, whose 10,000+ lines of conversational dialogue spawned 16 hours of audio recorded by professional voice actors, including John Cleese, Terry Jones, and even Douglas Adams himself in several cameos (spoiler cameo). Want to experience the voyage for yourself? Then watch this narrated video playthrough (intro (ads) - 1 2 3 4 5 6 7 8 9? 10 11 12 13) ...or click inside for a information on how to run the game for free on Windows, Mac, and Linux (along with a bunch of other goodies!). [more inside]
posted by Rhaomi on Dec 22, 2010 - 109 comments

Thank youu mARIO, bUTOUR &pRINC$ES$ &# aNO@**ER &?=)!&&&33377G

Take a game like Super Mario Bros. Introduce garbage data into the code, either through random Game Genie codes or a corruptor program. Try to play what results, while the laws of reality slowly go insane in the background, and upload the "best" results to YouTube. Can Mario make it to the princess when stomping a Goomba turns the air to water, when hitting a block ends the world, when the world is infinite length, if the ground can't support his weight, when touching a flagpole destroys his mind, when brought into being over an ocean immediately before a fatal heart attack, before the enemies turn into Bowser-halves, while the universe is freaking out around him? (hint: no)
posted by JHarris on Oct 11, 2010 - 50 comments

You spoony bard!

Through clever manipulation of Final Fantasy V's ROM ... Shadow and his gang replaced the game's Japanese text with their own fully-translated English script, marking the first time this title would be playable in English -- and beating Square's own efforts by two years. - 1up on ROM translation.
posted by griphus on Jul 11, 2010 - 29 comments

Play 5,000+ classic video games in your browser

TheSmartAss.info's suite of Java emulators allows smooth, in-browser playback of literally thousands of old-school video games: 517 Atari titles, 148 for DOS, 636 Game Boy games (and 410 for Game Boy Color), 2,019 (!) NES titles, 238 GameGear games, 802 Sega Genesis titles, and 284 for the Sega Master System. Highlights include Space Invaders, Frogger, Galaga, Pitfall!, Super Mario Bros., The Legend of Zelda, Metroid, SimCity, Zero Wing, Duke Nukem, Sonic the Hedgehog, Aladdin, Earthworm Jim, Pokemon, and Metal Gear Solid. Use the search function to find your favorites! You can also register an account to save games on emulators that support it. Make sure to check the purple bar below each game for control info and links to alternate emulators in case the default one is buggy or slow.
posted by Rhaomi on Nov 30, 2009 - 54 comments

Superman Returns to the NES

A few years ago an old NES game called Sunman was discovered. Developed by a company called Sunsoft, it was clearly a repurposed Superman game, with the Man of Steel seemingly having been replaced at some point during the games development by a generic new superhero. This was likely done to avoid expensive licensing costs for a game that was due to be released around the end of the active lifespan for the NES (and would probably not sell well as a result) but this was purely speculation. Until now. For now a build of the original Superman game by Sunsoft has been found and you can download it for free here. [more inside]
posted by Effigy2000 on Apr 28, 2009 - 29 comments

Now if only we could do this in modern games...

Thanks to the LUA scripting support in NES emulator FCEUX, you can do things like drag and drop enemies and powerups, alter gravity, give mario a jetpack, or make him shoot magic missiles. Super Mario Brothers not your thing? Perhaps you'd rather just have it play Pinball for you.
posted by Pope Guilty on Mar 20, 2009 - 14 comments

Homesoft's Disk Images of Atari 8-bit Games

Homesoft's Disk Images. 354 disks full of 8-bit Atari games. Click on game titles for screenshots. [more inside]
posted by milquetoast on Sep 23, 2008 - 13 comments

Apple cloner or scammer?

Recently, Psystar Corporation announced the Open Mac, now renamed "Open Computer," a $399.99 Mac clone. Besides violating Apple's EULA, and the license for the emulator that allows Leopard to run on commodity hardware, apparently the company itself seems a bit... shady. Metafilter's own Woz, on the other hand, says he might get one.
posted by MythMaker on Apr 18, 2008 - 42 comments

Good enough to cease 'n' disist

Mario Adventure - SMB3 hacked into an entirely new high-quality game
posted by Protocols of the Elders of Awesome on Feb 17, 2006 - 20 comments

play c64 games online

c64s is a pretty amazing site. Much of the popularity of the old c64 was in its wide array of games and this site offers a way to play most of the popular ones all in your browser (in java). Waste time today by reliving those old early 80s memories.
posted by mathowie on Jan 23, 2006 - 44 comments

Dizzy - I'm so dizzy, my head is spinning...

Dizzy was looking forward to the round-the-world cruise. When he told the other yolkfolk about the good deal he found, they wondered just what lay ahead of him... A standalone PC emulation of the Commodore 64 version of Treasure Island Dizzy, by Eighties programming prodigies the Oliver Twins.
posted by greycap on Oct 7, 2005 - 14 comments

640k? 640k should be enough for anybody!

DOSBox is an open source project dedicated towards emulating DOS and many of the features of computers during DOS's heyday. It's not the only DOS emulation project out there either.

When emulation has been discussed before, it has often been considered the domain of video games. Of course, who says it isn't?
posted by Saydur on Feb 28, 2005 - 22 comments

A (decent) Roland 303 Emulator

Everybody needs a 303.
posted by nthdegx on Oct 27, 2003 - 9 comments

I know you're all probably missing that old mini-mainframe you used to program on as a kid, right? Ok, maybe that's just me... But darn it, I can do it again using this PDP-8/E simulator for the Mac. You can even write your own simulated DEC I/O devices like paper tape readers via a plug-in API. And for the techno-frankenstein in me, it'll run using SheepShaver on my BeBox too.
posted by grant on Nov 30, 1999 - 0 comments

A browser emulator.

A browser emulator. Now we're all set. We've got a program to emulate software which was designed to simulate and display multiple, linked text documents dirived from printed matter that runs in a virtual data-driven environment made up of digitally created window-like containers that are part of an interface based on the desktop metaphor. I think I'll go buy a book.
posted by grant on Nov 22, 1999 - 1 comment

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