Twenty years ago today, the gaming world saw the launch of a truly landmark title:
Sonic the Hedgehog. Developed as a vehicle for a new Sega mascot, the fluid, vibrant, cheery-tuned wonderland swiftly became the company's flagship product, inspiring over the ensuing decades
an increasingly convoluted universe of TV shows,
comic books, and dozens of games on a variety of systems (all documented in
this frighteningly comprehensive TVTropes portal). And while in recent years the series has turned out
more and more mediocre 3D and RPG efforts, the original games remain crown jewels of the 16-bit era. So why not kick off this anniversary by replaying the titles that started it all for free in your browser:
Sonic the Hedgehog (1991),
Sonic the Hedgehog 2 (1992),
Sonic the Hedgehog 3 (1994),
Sonic & Knuckles (1994). Or click inside for music, remakes, and other fun stuff!
[more inside]
posted by Rhaomi
on Jun 23, 2011 -
71 comments
Halfway through the third book of the
Hitchhiker's Guide series, there is
a throwaway reference to a doomed starship, one whose incredible splendor was matched only by the cosmic absurdity of its maiden-day annihilation.
But the story didn't end there. Unbeknownst to many fans, this small piece of Adamsian lore was the inspiration for an ambitious and richly-detailed side-story: a 1998 computer adventure game called
Starship Titanic.
Designed by Douglas Adams himself, the game set players loose in the infamous vessel, challenging them with a maddening mystery laced with the devilish wit of the novels.
The game was laden with extra content, including
an in-depth strategy guide,
a (mediocre) tie-in novel by Terry Jones,
a whimsical First Class In-Flight Magazine, and even a pair of 3D glasses for one of the more inventive puzzles.
Key to solving these puzzles was the game's groundbreaking communications system -- players interacted with
the ship's robotic crew through a natural language parsing engine called SpookiTalk, whose 10,000+ lines of conversational dialogue spawned
16 hours of audio recorded by professional voice actors, including
John Cleese,
Terry Jones, and even Douglas Adams himself in
several cameos (spoiler cameo). Want to experience the voyage for yourself? Then watch this narrated video playthrough (
intro (ads) -
1 2 3 4 5 6 7 8 9? 10 11 12 13) ...or click inside for a information on how to run the game for free on Windows, Mac, and Linux (along with a bunch of other goodies!).
[more inside]
posted by Rhaomi
on Dec 22, 2010 -
109 comments
Take a game like Super Mario Bros. Introduce garbage data into the code, either through random Game Genie codes or a corruptor program. Try to play what results,
while the laws of reality slowly go insane in the background, and upload the "best" results to YouTube. Can Mario make it to the princess
when stomping a Goomba turns the air to water,
when hitting a block ends the world,
when the world is infinite length,
if the ground can't support his weight,
when touching a flagpole destroys his mind,
when brought into being over an ocean immediately before a fatal heart attack,
before the enemies turn into Bowser-halves,
while the universe is freaking out around him?
(hint: no)
posted by JHarris
on Oct 11, 2010 -
50 comments
TheSmartAss.info's suite of Java emulators allows smooth, in-browser playback of literally
thousands of old-school video games:
517 Atari titles,
148 for DOS,
636 Game Boy games (and
410 for Game Boy Color),
2,019 (!) NES titles,
238 GameGear games,
802 Sega Genesis titles, and
284 for the Sega Master System. Highlights include
Space Invaders,
Frogger,
Galaga,
Pitfall!,
Super Mario Bros.,
The Legend of Zelda,
Metroid,
SimCity,
Zero Wing,
Duke Nukem,
Sonic the Hedgehog,
Aladdin,
Earthworm Jim,
Pokemon, and
Metal Gear Solid. Use
the search function to find your favorites! You can also register an account to save games on emulators that support it. Make sure to check the purple bar below each game for control info and links to alternate emulators in case the default one is buggy or slow.
posted by Rhaomi
on Nov 30, 2009 -
54 comments
c64s is a pretty amazing site. Much of the popularity of the old c64 was in its wide array of games and this site offers a way to play most of the popular ones all in your browser (in java). Waste time today by reliving those old early 80s memories.
posted by mathowie
on Jan 23, 2006 -
44 comments
I know you're all probably missing that old mini-mainframe you used to program on as a kid, right? Ok, maybe that's just me... But darn it, I can do it again using
this PDP-8/E simulator for the Mac. You can even write your own simulated DEC I/O devices like paper tape readers via a plug-in API. And for the techno-frankenstein in me, it'll run using
SheepShaver on my BeBox too.
posted by grant
on Nov 30, 1999 -
0 comments
A browser emulator. Now we're all set. We've got a program to emulate software which was designed to simulate and display multiple, linked text documents dirived from printed matter that runs in a virtual data-driven environment made up of digitally created window-like containers that are part of an interface based on the desktop metaphor. I think I'll go buy a book.
posted by grant
on Nov 22, 1999 -
1 comment