This stealthy undertaking was not an act of robbery or espionage but rather a crucial operation in what would become an association called UX, for “Urban eXperiment.” UX is sort of like an artist’s collective, but far from being avant-garde—confronting audiences by pushing the boundaries of the new—its only audience is itself. More surprising still, its work is often radically conservative, intemperate in its devotion to the old. Through meticulous infiltration, UX members have carried out shocking acts of cultural preservation and repair, with an ethos of “restoring those invisible parts of our patrimony that the government has abandoned or doesn’t have the means to maintain.” The group claims to have conducted 15 such covert restorations, often in centuries-old spaces, all over Paris. - Wired.com
"The New French Hacker-Artist Underground"
posted by The Whelk
on Jan 24, 2012 -
20 comments
National Register Photostream — Authorized under the National Historic Preservation Act of 1966, the
U.S. National Register of Historic Places is part of a national program to coordinate and support public and private efforts to identify, evaluate, and protect our historic and archeological resources. Properties listed in the Register include districts, sites, buildings, structures, and objects that are significant in American history, architecture, archeology, engineering, and culture.
posted by netbros
on Dec 23, 2011 -
6 comments
On September 30, 2011 at 11:08am, Derek Deville's Qu8k (pronounced "Quake")
launched from the Black Rock Desert in Nevada to an altitude of 121,000' before returning safely to earth. Above 99% of the atmosphere the sky turns black in the middle of the day and the curvature of the earth is clearly visible. Direct video links inside.
[more inside]
posted by lazaruslong
on Oct 10, 2011 -
25 comments
In February 2011, every teacher in Providence, Rhode Island was pink slipped. Not all 1,926 of them got fired, of course, but with the district facing a $40 million deficit, anything is possible. The district says it needs flexibility, just in case. Every school district in the United States faces its own version of what’s happening in Providence. However, “
IMAGINATION: Creating the Future of Education and Work” is focused not on how we got here but rather how we can move forward from here immediately even as the education system continues to struggle.
[more inside]
posted by netbros
on Sep 15, 2011 -
49 comments
Stephen Biesty is an award-winning British illustrator famous for his bestselling "Incredible" series of engineering art books:
Incredible Cross-Sections,
Incredible Explosions,
Incredible Body, and
many more. A master draftsman, Biesty
does not use computers or even rulers in composing his intricate and imaginative drawings, relying on nothing more than pen and ink, watercolor, and a steady hand. Over the years, he's adapted his work to many other mediums, including
pop-up books,
educational games (
video),
interactive history sites, and
animation. You can view much of his work in
the zoomable galleries on his professional page, or click inside for a full listing of direct links to high-resolution, desktop-quality copies from his and other sites, including several with written commentary from collaborator
Richard Platt [site, .mp3 chat].
[more inside]
posted by Rhaomi
on Feb 4, 2011 -
24 comments
Colin Berry's Spinout is a a touching, tragic story about his older brother, Kevin. Kevin competed in--and very nearly won--the All-American Soap Box Derby, but lost to Bobby Lange, the son of ski-boot magnate and engineer Robert Lange Sr..
[more inside]
posted by mattdidthat
on Aug 8, 2010 -
19 comments
Star forts from above (Google Maps links):
Alba Iulia,
Arad Fortress,
Almeida,
Bourtrange,
Coevorden,
Estremoz,
Goryōkaku,
Naarden,
Neuf Brisach,
Nicosia,
Palmanova,
Retranchement,
Terezín,
Willemstad.
More.
posted by nthdegx
on Jun 8, 2010 -
47 comments
Steve Durnin's D-Drive is a fascinating new infinitely-variable transmission that doesn't use friction components or a clutch of any kind. Video of a prototype with detailed explanations is included.
posted by odinsdream
on May 15, 2010 -
44 comments
I've never really had a clear understanding of how mechanical computing worked, until today when I watched these US Navy training films from 1953.
Part 1 focuses on shafts, gears, cams and differentials.
Part 2 explains mechanical component solvers, integrators and multipliers. More information about ship gun fire-control systems
here.
posted by drmanhattan
on Feb 14, 2010 -
28 comments
Audiophoolery: Pseudoscience in Consumer Audio.
You might think that a science-based field like audio engineering would be immune to the kind of magical thinking we see in other fields. Unfortunately, you would be wrong [...] As a consumerist, it galls me to see people pay thousands of dollars for fancy-looking wire that’s no better than the heavy lamp cord they can buy at any hardware store. Or magic isolation pads and little discs made from exotic hardwood that purport to “improve clarity and reduce listening fatigue,” among other surprising claims. The number of scams based on ignorance of basic audio science grows every day. Via.
posted by amyms
on Jan 11, 2010 -
209 comments
The simulated brain - "The scientists behind
Blue Brain hope to have a
virtual human brain functioning in ten years... Dr. Markram began by collecting detailed information about the rat's
NCC, down to the level of genes, proteins, molecules and the electrical signals that connect one neuron to another. These complex relationships were then turned into millions of equations, written in software. He then recorded real-world data -- the strength and path of each electrical signal -- directly from rat brains to test the accuracy of the software." Is it possible to
digitally simulate a brain accurately? Can it only
be analog? And are there
quantum effects to
be considered? (previously
1 2 3 4)
[more inside]
posted by kliuless
on Jul 18, 2009 -
251 comments
Neurosecurity: security and privacy for neural devices. "An increasing number of neural implantable devices will become available in the near future due to advances in neural engineering. This discipline holds the potential to improve many patients' lives dramatically by offering improved—and in some cases entirely new—forms of rehabilitation for conditions ranging from missing limbs to degenerative cognitive diseases. The use of standard engineering practices, medical trials, and neuroethical evaluations during the design process can create systems that are safe and that follow ethical guidelines; unfortunately, none of these disciplines currently ensure that neural devices are robust against adversarial entities trying to exploit these devices to alter, block, or eavesdrop on neural signals. The authors define 'neurosecurity'—a version of computer science security principles and methods applied to neural engineering—and discuss why neurosecurity should be a critical consideration in the design of future neural devices."
[Via Mind Hacks]
posted by homunculus
on Jul 8, 2009 -
22 comments