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Adam Adamowicz, concept artist behind the hugely popular video games Fallout 3 and The Elder Scrolls: Skyrim, passed away this week after a long struggle with cancer.
posted by restless_nomad on Feb 11, 2012 - 35 comments

January of last year, Wayside Creations - a YouTube troupe with a penchant for propmaking - released Nuka Break, a fan film based on Fallout: New Vegas. [more inside]
posted by absalom on Jan 30, 2012 - 8 comments

Have you every wanted to try GLaDOS' chocolate cake or S’Jirra’s Famous Potato Bread with a Nirnroot Salad? We've got Starkos straight from the streets of Hillys, and steak skewers prepared in Inaba's finest lunch stops. If you're thirsty we've got some NukaCola Quantum or Lon-Lon Milk, and there's always FK in the coffee. All these recipes and more from your favourite virtual worlds can be found at Gourmet Gaming
posted by yellowbinder on Oct 26, 2011 - 38 comments

There are few boardgames that the connoisseurs over at BoardGameGeek hate with as much passion as Monopoly. But many of them are drooling over a custom Monopoly set Elisabeth Redel made for her boyfriend. It's a gorgeous version themed to Bethesda's Fallout 3. Behold, Fallout Monopoly.
posted by Legomancer on Sep 7, 2011 - 130 comments

" ... there is a depth of field technique with a controllable aspect called 'bokeh,' which describes a certain quality of blur that we often notice in the more luminous parts of a film’s background and that varies considerably with lens and camera type. Bokeh is a photography term derived from the Japanese boké- blur, haze ... When implemented in games the technique encapsulates a certain kind of second-order removal from reality. We are simulating not the way things look, but how they look after they have been filtered through the eye of a camera." Independent game developer Mathew Burns takes a look at how video games reflect reality in his account of the 2011 Game Developer's Conference. Burns also writes the blog Magical Wasteland. [more inside]
posted by codacorolla on Aug 22, 2011 - 28 comments

In 1998 three birders--Sandy Komito, Al Levantin and Greg Miller--had their big year attempt chronicled in 2004 in a book of the same name by Mark Obmascik. Due to a few fortuitous circumstances including some spectacular fallout on Attu, a remote Alaskan Island, Komito's 1998 record of 745 species has never been surpassed. Their friendly yearlong rivalry is being documented further in a motion picture featuring Owen Wilson, Steve Martin and Jack Black coming out later this year. [more inside]
posted by jessamyn on Jul 5, 2011 - 16 comments

Matt Barton's Matt Chat started as a series of discussions on classic video games from Elite to System Shock 2. It now features interviews with the likes of Chris Avellone (Planescape Torment), Tim Cain (Fallout pt.1, pt.2); Arcanum, Brian Fargo (The Fall of Interplay, Waste land and Fallout, Bard's Tale and Wizardry), John Romero (Wolfenstein 3D, Doom, Quake and the infamous Daikatana) and Al Lowe (Leasure Suite Larry pt.1 and pt.2). [more inside]
posted by ersatz on Jun 4, 2011 - 12 comments

Chris Worth did a tour of the real-life locations that that appeared in Fallout: New Vegas and compared them with their videogame counterparts. He explains more about the project in a newspaper interview.
posted by Lovecraft In Brooklyn on May 15, 2011 - 63 comments

Fallout: Nuka Break is a short fan-made film set in the Fallout universe. [more inside]
posted by jbickers on Jan 25, 2011 - 32 comments

The nuclear weapons simulator at CarlosLabs (previously) has been updated to include fallout wind drift, pressure and thermal events to evaluate the impact of everything from a suitcase nuke to the Tsar Bomba on your city. The Missile Range Tool can show if you are in the vicinity of any delivery systems currently in service, or compare your location to the range of those used historically, such as the V2. For the effects of the cosmic collisions of asteroids and comets (and featuring rather more science) there's the Earth Impact Effects Program.
posted by Bora Horza Gobuchul on Nov 1, 2010 - 41 comments

I'm on a mission - not to praise Jesus or ensure that every child in Namibia has a netbook, but to kill every single living vaguely human-like character in Fallout 3. ... everyone ... no matter how friendly, helpful, or beneficial to my completion of the game, must be put into the ground. "Natural Born Killer", an experiment in virtual genocide, parts One, Two and Three.
posted by slimepuppy on Mar 26, 2010 - 45 comments

Paintings of President Obama, Naked with Unicorns (SFW)
posted by empath on Jul 29, 2009 - 63 comments

1983: The Brink of Apocalypse -- In 1983 the NATO war exercise Able Archer almost started a nuclear war. Unknown to NATO, just a few months earlier a false alarm had already put the Soviet leadership on edge, and the exercise triggered preparations for a counter attack in the Soviet military. Only a few double agents on each side may have saved the world from nuclear armageddon. [more inside]
posted by empath on Jul 10, 2009 - 32 comments

Pictures from an epic Russian Fallout LARP. English translation via Google.
posted by permafrost on Jul 8, 2009 - 73 comments

How Nuclear Radiation Can Change Our Race. The excellent Modern Mechanix brings us Mechanix Illustrated's uninformed 1953 article on the effects of nuclear fallout.
But why, then, don't we have our superintelligent bobblehead beagles?
posted by dunkadunc on Jun 6, 2009 - 32 comments

Fallout Funk
posted by empath on Nov 27, 2008 - 26 comments

"The purpose of this mod is to add back into the game all the content that was originally planned by the Fallout 2 devs." Over the last 2 years an industrious chap has "gone through almost all the text files and scripts and compiled a list of what appears to have been pulled from the game," in order to restore it to it's originally intended glory and now his work is complete. Enjoy. [more inside]
posted by aldurtregi on Jan 16, 2008 - 18 comments

The Fallout 3 that never will be. As far as western RPGs go, the Fallout series was one of the crown jewels. A spiritual successor to EA's Wasteland, the games combined tragedy, black humor and all the cool of the retrofuture apocalypse. Although much of the creative team left to form Troika Games, and two (barely related) follow-up games were made, Black Isle Studios (who were also responsible for the Dungeons and Dragons-based Icewind Dale and Baldur's Gate series, along with the epic Planescape: Torment) was planning a third sequel, but now Bethesda picked up the IP and plans to make an MMORPG. That little tech demo is all that's left of one of the most demanded video game sequels in western RPG history.
posted by griphus on May 1, 2007 - 107 comments

1962 Fallout Shelter handbook. (more about nuclear survival and shelters, if that kind of thing worries you).
posted by IronLizard on Nov 22, 2006 - 18 comments

"The depleted uranium being used in the Middle East is a repeat of the deception of Navajos, the abuse of the innocent. 'The United States government knew all along the uranium mining would kill Navajos....' said Badoni, among Navajos organizing opposition to further uranium mining on the Navajo Nation....declassified documents in the United States reveal that both the buyer, the United States government, and Ottawa, then the world's largest supplier, withheld information from Native miners that could have saved their health and their lives."

The ongoing, deadly fallout in a certain nation where development (and use) of weapons of mass destruction has never been in doubt.
posted by fold_and_mutilate on Aug 18, 2003 - 10 comments

Fallout Shelter News announces the July opening of DC's International Spy Museum. "Holy brainwashing, Batman ... if they tell us what’s in it, will they have to kill us?" Before exiting into the 5,000-square-foot gift shop and choosing between two restaurants for a bite to eat, visitors will be able to discuss the current state of espionage with specialists who once worked in the field.
posted by sheauga on May 30, 2002 - 5 comments

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