(the Japanese counterpart to the NES
) launched in Japan three decades ago
this week. Ars Technica
have posted tributes and history lessons of this console.
Chris Covell translated a Japanese social studies book
about the making of Super Mario Bros. 3.
Takeshi no Chōsenjō
: it came before the endurance test that is Desert Bus
, and served as an inspiration
for Janey Thompson's Marathon
. In English it is known as Takeshi's Challenge
. Released in December 1986 for the Famicom system, the game mechanisms include use of the Famicom microphone
to sing karaoke for an hour. And that's after you drink to the point of blacking out, divorce your wife, quit your job, and learn to hang glide AND learn the Hintoba language, amongst other things
. All of this takes place in lands populated with nothing but people that want to beat you to death
. Of course, you can skip that all and complete the game in a mere 4 minutes
by simply walking off the edge of existence, and magically ending at the final treasure room. [more inside]
His name is Mr Freetime,
he has 2,967 copies of Moero!! Pro Baseball for the Famicom. He knows how to use them.