The IDEA - The Indian Documentary of Electronic Arts - Seven somewhat dated collections of essays, music, videos, and thought curated and designed by Shankar Barua, backed by totally awesome early Internet-era graphics, and hosted at
Laurie Spiegel's also-rad
retiary.org.
Please note that many individual pages of The IDEA gazettes are very-very heavily loaded, by [2001's] WWWeb standards, with images/audio/video. In other words, if you can get past ugly old broken HTML and auto-playing music, you may find a lot to like in here.
posted by carsonb
on May 4, 2010 -
3 comments
Enough Plumbers (Flash game), a nice twist on a classic game: "It's when the plumber encounters the coins, though, that everything changes. For every coin you collect you also get a cloned plumber who copies every move of the original. Just trying to jump ten hapless clones at once onto a small platform and you can see how things have changed." (
review)
(via waxy.org)
posted by WCityMike
on Apr 24, 2010 -
25 comments
Flash Friday: remember
Miami Shark? That awesome game where you played a shark and the shark totally destroyed everything in its path? The makers of that fine game have now given us
Sydney Shark, and marsupials, parachutists, aliens, and a windsurfer looking suspiciously like John Kerry will never be the same again.
posted by mightygodking
on Apr 23, 2010 -
24 comments
Ultimate Matzoh Balls is a simple, quick (10 level, automatically advancing) Flash basketball game that
may help keep your mind off the lack of leavening in your diet this coming week.
And by "your" I mean "my".
The Yiddish exclamations for both the baskets and missed shots are worth the click.
posted by yiftach
on Mar 27, 2010 -
15 comments
The winners of the Independent Game Festival Awards
were announced last night. A few winners are playable now: the awesome
Max and the Magic Marker won the Vision award with its whimsical drawing-based action;
Closure, featuring creepy light-based puzzles, won for sound design;
Continuity, a student-created puzzling platform game. Big winners
Monaco and the visually stunning
Limbo are only available in video form now, but are worth a look anyway.
[Closure and Continuity are in Flash; Max is in Unity, but worth it]
posted by blahblahblah
on Mar 12, 2010 -
6 comments
Blosics 2 is a physics game. Throw blocks off the stage by shooting balls at them. There are many types of blocks, there are many types of balls. 30 levels to finish. (flash, music/sound effects optional)
[more inside]
posted by crunchland
on Mar 9, 2010 -
26 comments
Can't You See I'm Busy? Let’s face it; we all want to relax every now and then, but still want to appear professional or busy! That’s why all [these] games ... are designed in a way that nobody can see that you’re gaming. In fact, your boss and colleagues will think that you’re working harder than ever before.
posted by crunchland
on Mar 7, 2010 -
24 comments
ImmorTall is a
game short glimpse of an alien's life as it is caught in the midst of humanity. It's not really a game that you can win or lose, there are no bosses or leveling up. It's a beautiful but sad look at humanity.
posted by schyler523
on Mar 1, 2010 -
23 comments
Ghost shift ghost chips. A tale about a Chumby hardware developer with a keen investigative eye noticing some oddities about microSD FLASH cards from supposedly reputable suppliers.
posted by loquacious
on Feb 16, 2010 -
65 comments
Mameshiba They're not quite a dog, nor a bean but a hybrid of both. They love to appear out of nowhere and offer random bits of trivia whether you asked for it or not.
posted by boo_radley
on Jan 30, 2010 -
62 comments
Friday Flash
Fun Puzzler:
Grayscale is a puzzle game where you control a dot from one end of a route to another, manipulating wheels and other obstacles to get to the goal. Controlled by mouse.
posted by schyler523
on Jan 15, 2010 -
13 comments
Ever wondered what it's like to be a piece in tetris? Now you can know in
first person tetris. (Warning, this may be disorienting/dizzying)
posted by Hactar
on Jan 13, 2010 -
57 comments
Flash
Friday Saturday Fun:
Paradox Embrace is a platform puzzler similar to the
Shift trilogy (
2 &
3) but in COLOR! You shift between three space-times to negotiate the levels collecting keys and such. In game tutorial makes learning the game pretty quick. Deceptively simple at first but gets quite difficult.
posted by schyler523
on Jan 9, 2010 -
6 comments
On a Friday in the waning months of the 20th century, a Macromedia employee was getting ready to meet with the creator of
Beavis & Butthead the next Monday to demonstrate Flash v.4's new feature, synchronized audio tracks – a feature he needed to learn over the weekend. So he put together the simplest model he could: a floating skull
sans lips, tongue or physique. The meeting was postponed, so the employee continued to spitshine the animation and put it on his website. His friends e-mailed their friends, and soon, everyone met a heavy-metal animated floating skull demon and his adorable little devil pal. Sparks had created
Radiskull, who will kill you one by one.
(Atom) [more inside]
posted by MikeHarris
on Dec 22, 2009 -
38 comments