NEW from VIDEO Magazine, arising out of its popular "Arcade Alley" column, it's
ELECTRONIC GAMES Magazine!
(page of PDF links) Brought to you by editors Frank Laney Jr. and
Bill Kunkel, and filled with all the latest news on programmable home console games, computer games (with special coverage for the new ATARI 800 system), stand-alone electronic devices and arcade gaming.
[more inside]
posted by JHarris
on Feb 7, 2013 -
37 comments
Tabletop: Analog Game Design - A commons licenced book containing a series of essays about digital and non-digital games from some esteemed boardgame veterans:
"Much has been written about the videogame revolution, [...] In a scant thirty some-odd years,
we’ve grown from nothing to one of the world’s largest entertainment
forms, grossing tens of billions annually [...] Works that discuss the evolution of the game industry from an historical perspective generally talk about the connection between the pre-digital
arcade and the earliest digital games; I’ve even heard some claim
that “without the arcade, videogames would not exist.” This is, of course, bosh..." [more inside]
posted by Cogentesque
on Aug 24, 2011 -
36 comments
Many people have described the popular freeform game Minecraft as
"kind of like Lego", so a few enterprising stop-motion animators have decided to
jump on that idea.
posted by The Whelk
on Mar 26, 2011 -
27 comments
Rock-Paper-Scissors: You vs. the Computer. "Computers mimic human reasoning by building on simple rules and statistical averages. Test your strategy against the computer in this rock-paper-scissors game illustrating basic artificial intelligence. Choose from two different modes: novice, where the computer learns to play from scratch, and veteran, where the computer pits over 200,000 rounds of previous experience against you."
posted by bwg
on Mar 6, 2011 -
74 comments
They were one of history’s greatest teams. But by the late 2000s, Pro Vercelli were entrenched in the lower leagues, their glorious past forgotten. Until one day, a man bought a video game. Read the uplifting saga of a small-town Italian club, an unknown American manager, triumph, betrayal, passion, and several extremely good recipes, from start to finish [more inside]
posted by Joe Beese
on Jul 3, 2010 -
26 comments
The Let's Play archive. Ever wanted to play a particular video game, but never got around to it? Let's Play features extensive walkthroughs of classic games like Silent Hill and Flashback complete with screenshots, videos, and commentary. Other games such as Darkseed and The Immortal are coming soon.
posted by clockworkjoe
on Feb 2, 2007 -
7 comments
Super Columbine Massacre RPG! A computer role playing game based on the Columbine massacre and the event leading up to it in which the player plays the part of the killers. Think it's in poor taste? A Columbine survivor paralyzed from the chest down
disagrees.
posted by juv3nal
on May 6, 2006 -
15 comments
Adventure - based on the classic text game of the
same name - was the first game ever to contain an easter egg.
It seems laughably primitive these days, but when it first hit shelves, Adventure was a programming masterpiece. The
text version of Adventure (by Willie Crowther and Don Woods) required hundreds of KB and a mainframe computer to operate, so much that Atari brass told
Warren Robinett not to even bother with a 2600 version.
He did anyway, and the results are near legendary. The 2600 version of Adventure went on to sell over a million copies at $25 a pop. For his effort Robinett recieved absolutely nothing beyond his $22,000/year salary.
Play the 2600 Adventure. (Flash) If you're one of those who requires some eye candy, why not download the
Quake 3 Adventure Map, instead?
posted by absalom
on Jan 7, 2005 -
41 comments