Skip

55 posts tagged with game by boo_radley.
Displaying 1 through 50 of 55.

Hello there.

0hh1 is a logic game played on a grid with simple rules in the spirit of sudoku and kenken.
posted by boo_radley on Nov 14, 2014 - 36 comments

Too insignificant to matter

Rebuild the Universe an incremental game that starts with the smallest unit possible to end with the universe itself. Bonuses, special effects and more await you in this incremental game.
posted by boo_radley on Sep 17, 2014 - 64 comments

A sliding tile puzzle and music theory all in one!

Circle of Fifths - 2048 Infinite
posted by boo_radley on Sep 15, 2014 - 24 comments

The Bezier Game

The Bezier Game aims to help you understand the art and math behind Bezier curves.
posted by boo_radley on Sep 12, 2014 - 66 comments

Games for tomorrow's programmers.

Blockly Games is a series of educational games that teach programming. It is designed for children who have not had prior experience with computer programming. By the end of these games, players are ready to use conventional text-based languages.
posted by boo_radley on Sep 4, 2014 - 20 comments

How Fast Can You Debug?

http://www.codefights.com/
posted by boo_radley on Aug 21, 2014 - 37 comments

Tool Unlocked: Equilateral Triangles

Euclid is a game of geometry played in your browser.
posted by boo_radley on Jun 20, 2014 - 71 comments

Don't tell Wil Short about this technology.

Regular Expression Crosswords Do you like regular expressions? Do you like crosswords puzzles? Then you're going to (hate|love) this.
posted by boo_radley on Jul 12, 2013 - 53 comments

Using Game Theory to Teach Game Theory

Peter Nonacs, a professor at UCLA, let his students cheat on an exam he called "impossibly difficult", saying, "Let’s see what you can accomplish when you have no restrictions."
posted by boo_radley on May 6, 2013 - 32 comments

Permadeath. Puzzles. Portals. Pong

2x0ng (and its predecessor, Xong) is a hybrid roguelikes that has the appearance, sound and mechanics of Atari age games. Levels are randomly generated, and the rules are up to you to discover. Here is a video review for your elucidation. Available for PC, Mac and Linux.
posted by boo_radley on Apr 9, 2013 - 6 comments

It is a roleplaying game made in excel.

Arena.Xlsm is the fever dream of a Canadian Chartered Accountant with a love of roleplaying games (Hat tip to Special K over at mefightclub!)
posted by boo_radley on Mar 26, 2013 - 27 comments

it's like QWOP for your organs and bones

SURGEON SIMULATOR 2013
posted by boo_radley on Jan 28, 2013 - 63 comments

Cello Fortress By Joost van Dongen

Cello Fortress is a unique combination of a game and a live music performance. A cellist defends a fortress by improvising on his cello. Melodies control the guns, dissonant notes activate the flamethrowers. Players from the audience use game controllers to steer their tanks and attack the fortress. The cellist plays live music, while at the same time controlling the game to be a fun challenge for the players. Cello Fortress is an innovative experiment that blends concert and game.
posted by boo_radley on Jan 16, 2013 - 5 comments

Scam-Z

Hammerpoint Interactive released its new MMO The War Z on Steam yesterday. It has not been a good launch. [more inside]
posted by boo_radley on Dec 19, 2012 - 126 comments

Save the Day

Save the Day -- try to save all the townsfolk in your rescue chopper before natural disaster strikes.
posted by boo_radley on Dec 12, 2012 - 55 comments

It means "The last argument of kings".

Ultima Ratio Regum is a middle-ground between roguelikes, RPGs and strategy games. It has no fantasy elements and seeks instead to be closer to a realistic history simulator, and a strategy/4x game which just happens to be in ASCII. Combat is rare and deadly – whilst these mechanics are modeled in detail, exploration, trade and diplomacy factors will have just as much effort put into them.
posted by boo_radley on Dec 7, 2012 - 23 comments

Mercury is an experimental roguelike.

Mercury is an experimental roguelike. How is it experimental? Let's have the creator, Jason Lantz, explain :
" all the game’s content is winner-generated. That means that the game starts out barren. One class for players to play, one monster to fight, and one item to use. But every round, the top two scoring players use a tool built into the game to make a monster, item or class and then that object is automatically inserted into everyone’s game, and players fight for new high scores in an entirely different game every round."

posted by boo_radley on Aug 26, 2012 - 16 comments

Space Rubbish

Space Rubbish Take asteroids, add in an upgrade system and more realistic rock fracturing and you get the frantic experience of Space Rubbish. (Flash)
posted by boo_radley on Jun 13, 2011 - 19 comments

Super Mario Brothers X

Super Mario Brothers X The greatest fan game tribute to Super Mario of all time! Gameplay video here. hat tip to tigsource!
posted by boo_radley on Jan 19, 2011 - 23 comments

THIS GAME IS IN BETA! you may find a few bugs... but its still awesome.

N8* Neverdaunt is a dream like world of floating Islands and falling stars where nearly anything can happen. N8* is an online massively multiplayer virtual sandbox, A place to play, make friends, be creative and competitive.
Windows, .Net 2.0 required.
Tip of the hat to Jake. Hi, Jake!

posted by boo_radley on Oct 25, 2010 - 26 comments

Give up, Robot!

Give up, Robot! a flash game
posted by boo_radley on Sep 9, 2010 - 20 comments

Cards against Humanity

Cards Against Humanity is a misanthropic version of apples to apples.
posted by boo_radley on Jul 26, 2009 - 56 comments

Play Moneyseize

Flash Friday: Play Moneyseize. [more inside]
posted by boo_radley on Jul 10, 2009 - 19 comments

Bonus Level

bonus level is a new flash gaming portal. Games include Captain Dan V Zombie Plan, reminiscent of Berzerk, Push, an unusual platformer that combines level manipulation with quick-reflex timing and jumping, Jump Gear, an acrobatic timed racer and a ton more I haven't even tried yet. What sets bonus level apart from other gaming portals is that it's headed by three great names in game development, Wouter Visser (Wouter), Tõnu Paldra (tonypa) and Jean-Philippe Sarda (JP). Part of their philosophy is allowing anyone who registers to make and share levels for their games, as well as giving budding designers access to the flash APIs used to create all of bonus level's games.
posted by boo_radley on Jul 8, 2009 - 7 comments

AJAX NETHACK

Did you know there's an AJAX implementation of nethack? It seems to be pretty full-featured -- not a rouge-like light, supporting every option that the normal version does, right down to tiles. For traditionalists, there's also the internet nethack server known as NAO, where you can mingle with and watch other players struggle through the Dungeons of Doom and lose time in a stunning amount of trivia and statistics. To extend your chances of success you might also want to visit wikihack, which will certainly spoil your experience, detailing the tiniest details and tactics of the game.
posted by boo_radley on Jun 18, 2009 - 86 comments

Colorshift, a flash game

Colorshift is an interesting twist on Simon Tatham's Net game. Rather than creating a network to a single "power" node, you have to manage multiple colors, and mixing colors in crafty and devious ways.
posted by boo_radley on Jun 5, 2009 - 11 comments

Chroma Circuit

Chroma Circuit a color matching game for you to enjoy. Each level has you matching facets on squares or triangles, playing against a par move. The rules are simple, but complexity ramps up fast.
posted by boo_radley on Apr 29, 2009 - 24 comments

Deepleap

Deepleap is a word game. Make words and fight against the clock. (via). There's another hit from 2000 about deepleap.org, but it has nothing to do with the word game.
posted by boo_radley on Apr 3, 2009 - 70 comments

Breaking the tower

In the mood for a light realtime strategy game? Try Breaking the Tower. It's quite a bit like Settlers, but it's more streamlined.
Runs in the browser, requires java
posted by boo_radley on Mar 24, 2009 - 27 comments

DIGG ATTACK

DIGG ATTACK is a game. Lead a small band of good guys (small bluish dots) in a struggle to flee from Digg Stories. Requires your browser support the canvas tag.
posted by boo_radley on Nov 21, 2008 - 14 comments

QWOP

QWOP is difficult. How far can you run?
posted by boo_radley on Nov 10, 2008 - 59 comments

Corpse Craft

Corpse Craft is a flash game -- a puzzle/ strategy hybrid that's one part Same Game and one part Tower defense and one part Edward Gorey. Decent art, sound, story and gameplay.
posted by boo_radley on Oct 29, 2008 - 19 comments

The Tombs of Asciiroth

The Tombs of Asciiroth : A puzzle/adventure game you can play in your browser
posted by boo_radley on Aug 8, 2008 - 13 comments

Friday flash fun

DWARF COMPLETE is a scavenger hunt in the world of Lineage. Cunning puzzles and frustration await you.
posted by boo_radley on May 2, 2008 - 44 comments

Get Lost

Get Lost Friday Flash Fun in convenient Choose-Your-Own-Adventure format.
posted by boo_radley on Apr 4, 2008 - 22 comments

Yin Yang

Yin Yang is an acceptable side-scrolling game with a cute gimmick.
posted by boo_radley on Feb 22, 2008 - 29 comments

Lost in the Static

Lost in the Static Lost in the Static is a simple little game that uses some surprising aspects of the human perceptual system to create a visible world out of animating static.
Please note that this display is not suitable for everyone! Some people find they get headaches or nausea, or their eyes get "all woggly". If you do not find the experience pleasant, stop playing!

Downloadable .exe. Hello Waxy!
posted by boo_radley on Nov 29, 2007 - 34 comments

Portal Clones Already

2D Flash Portal A competent 2-d scroller featuring mechanics from the new Valve game Portal.
posted by boo_radley on Oct 11, 2007 - 51 comments

Save vs. Recession +5

Fantasy Stock Market Limit Break Go! A literal interpretation of fantasy stock market trading in Dungeons and Day Traders reg. req. Start with the rules and get trading in a week long mishmash of pyrolisks and porkbellies, mushrooms and margins, dragons and drawdowns...
posted by boo_radley on Sep 17, 2007 - 9 comments

Saturday Flash fun

Don't you know that I'm toxic? Toxic has you controlling a clean-suit wearing bomberman across destructible platform mazes in search of glowing green canisters, powerups and enemies to bomb the living bejesus out of. The chiptune soundtrack is pretty nice, too.
posted by boo_radley on Sep 8, 2007 - 30 comments

Flash Tactics

Tactics 100 Live A flash game similar to Final Fantasy Tactics or Ogre Tactics. Spend 100 points to create an 8 unit army and battle it out on a 7x7 grid. Practice against an AI opponent, or face off in multiplayer combat.
posted by boo_radley on Jun 7, 2007 - 21 comments

Click here to play Castlevania

A miniature version of the metroid-style Castlevania games. It starts off in a teeny tiny window. Try it fullscreen here.
posted by boo_radley on Apr 27, 2007 - 19 comments

EPYC

Eat poop, you cat! Yes, it's that game, but with a scosh of beta-ness and a dash of Web 2.0bility
posted by boo_radley on Mar 16, 2007 - 12 comments

Goodbye, free time.

Vox Imperium A pretty deep web based civilization game.
posted by boo_radley on Feb 26, 2007 - 20 comments

A thing to do with your time and a lot of legos

Bitflicks : very large and accurate representations of video games made out of Lego blocks.
posted by boo_radley on Oct 9, 2006 - 10 comments

Toribash

Toribash is a turn-based fighting game where, during a turn, you set-up, articulate, and execute fighting moves with rag-doll characters. Looks like a pretty cool idea. Windows based executable, Linux based server software. I've been doing this for hours, and hours now. I... I... can't stop. Via (and description courtesy of )Negatendo
posted by boo_radley on Aug 22, 2006 - 9 comments

ProtoWolfenstein in CSS

Dynamic 3D with CSS and the DOM Brothercake describes how to generate 3D mazes using nothing but CSS, the DOM and cunning. If you're not interested in the explanation, jump right to the example.
posted by boo_radley on Aug 14, 2006 - 22 comments

Games by Tony Pa

Games by Tony Pa. jayisgames just reviewed tony pa's new flash game, Geartaker. Geartaker has you leaping from cog to wheel to gear in a precise ballet of timing and angles, completed by an eclectic, interactive retro-synth soundtrack. After a good 30 minutes of that, I explored Tony's site more thoroughly, enjoying Trinks, Nelinurk (haunting soundtracks both), the othello like simplicity and complexity of Shooot. There's also the fiendish puzzler Gemsmith, the shocking anti-consumerist geometry of Save the Shoppers, and the fun is rounded out by the tiny retrolicious BoatRider. Unfortunately, there are no links straight to the games, and trying to link to them directly results in getting redirected to the home page. Suffer through the start page, and you'll be rewarded with a treasure trove of novel and engaging flash entertainment.
posted by boo_radley on Aug 5, 2006 - 21 comments

Multiplayer Asteroids

FLASH GAME FOR YOUR FRIDAY: Multiplayer Asteroids The name, Multiplayer Asteroids (or is it Asteroids Multiplayer?) is a bit of a misnomer since the asteroids did not actually make it into this version of the game. Instead, each player (up to 16 in a room) pilots a ship in an all-out deathmatch, melee style, with the objective being to rack up more kills than deaths. link and description via jayisgames
posted by boo_radley on Jul 14, 2006 - 20 comments

happy fun vacuum time

This game sucks. Courtesy of the experimental gameplay project.
posted by boo_radley on Apr 26, 2006 - 20 comments

Page: 1 2
Posts