Manyland is a massively multiplayer 2D sandbox HTML5 ungame where players collaboratively build the universe one 19*19 pixel block at a time. Draw (and script!) your own art assets, or just wander around enjoying the sprawling technicolor melange. [via mefi projects]
The President has been kidnapped by ninjas. Are you a bad enough dude to render text in a variety of sweet-as-hell video game typefaces using Arcade Font Writer? [more inside]
An actual robot is playing THREES live right now on the internet. It is probably better than you at THREES, but at least your arms are longer, so.
Economies of Scale is a free, web-based multiplayer business/commerce simulation game under development by Scott Rubyton (aka Ratan Joyce). Players use starting capital to build production/wholesale/retail businesses from the ground up in a basic economic model, competing for market share while collaborating through business-to-business trading of goods and materials. It's more fun than getting an MBA! Also much less expensive. [more inside]
NEO Scavenger is a hex-based, turn-based scavenging/survival/mystery RPG. Dig through abandoned buildings! Punch a looter to death! Get eaten by a Dogman! Contract cholera! Die of cholera! Flash-based browser game, under active development; the current demo lets you explore the landscape and play with the game's mechanics at length. [more inside]
On pinball's downfall; draft Scrabble; strategies for choosing a seat; visiting our old friend, swoopo.com; and meatball theory: various and sundry economical, game theoretical, and miscellaneous morsels from the folks at Cheap Talk.
Nomic, as introduced by inventor Peter Suber (homepage): a game of self-modification—every move is an attempt to alter the rules governing how the game is played. Further from wikipedia. [A great deal more within.]
You have spacial skills. Apply them in Building Houses 2, on mathsnet.net. Or freestyle in Building Houses 1. Or at night! Oh and also there's like a hundred more puzzles over there too. Some java required.