Friday Flash Fun
, a hybrid of roguelike and puzzle game, or chess, or something. Maybe "it's like turn-based Gauntlet
" would be a good description? There's an on-your-phone version if you're willing to spend a buck, too. DANGER: Very addictive to certain types. You've been warned.
posted by DoctorFedora
on Jul 4, 2013 -
There’s an old dream in game design. It drives the design of games like SimCity, Dwarf Fortress, Tropico, The Sims, and Prison Architect. I like to call it the Simulation Dream.
- Bioshock Infinite designer Tynan Sylvester on games, complexity, stories and simulation.
posted by Artw
on Jun 10, 2013 -
They told you not to enter.
You, an explorer didn't listen
"I will find out the mystery of snakes."
ROOM OF 1000 SNAKES
(A game, uses FPS controls, make sure to have sound on, requires Unity, probably a decent graphics card, and some appreciation for silliness.)
posted by JHarris
on Jun 8, 2013 -
: 1. Look around the random Google Street View and try to figure out where you are. 2. Click the world map to guess! A game by Anton Wallén.
posted by oulipian
on May 9, 2013 -
The cult 2010 video game Deadly Premonition
gets a Director's Cut
this week. The brainchild
of a guy who calls himself SWERY
, one could make a strong case for Deadly Premonition
being the most entertainingly bizarre game ever made. It's undeniably influenced by Twin Peaks
and more than a touch of Japanese horror, yet that doesn't begin to explain how unique, disturbing and hilarious the game is. The humor is intentionally unintentional
. Everyone agrees there are significant gameplay problems, but the phrase "so bad it's good" does the game a terrible disservice
. "Capable of swinging
from zany to nasty, inspired to absurd within
of a single sequence
," and boasting
an eccentric, often inappropriate soundtrack
, Deadly Premonition
is either a joke, a masterpiece or both. (Previously: It's like watching two clowns eat each other.
posted by naju
on Apr 30, 2013 -
"Now the trumpet summons us again—not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are—but a call to bear the burden of a long twilight struggle [...]"
- John F. Kennedy, Inaugural Address
TWILIGHT STRUGGLE is a card-driven board game simulation of the Cold War. It has been called a game of crisis management
; dealing with them yourself, creating them for your opponent, and their proper timing. There is a extensive blog about the game, Twilight Strategy
. This is that site's article on starting out play. This page could help you decide if it's for you. ("Do you enjoy games that are extremely tense and nerve-wracking?") Here's a YouTube video on how to play it.
And, although I suggest learning to play with a physical set, the online multiplayer wargaming client Warroom has a Java Twilight Struggle client/server program available
. There is also a VASSAL module
, but it currently doesn't work with VASSAL 3.2 or later. There's a lot more on the game after the break.... [more inside]
posted by JHarris
on Mar 24, 2013 -
Maybe hamsters & hippos are better suited for your weight class-- don't worry, Super Duck Punch
will allow to test your pugilistic skills against these combinations and more! Watch out for the giraffe-headed Hydra, though. Almost as tough as the Hydra-headed giraffe.
posted by KingEdRa
on Mar 23, 2013 -
World Wide Maze
is a "Chrome Experiment" that turns any website or search into a playable three-dimensional "Monkey Ball"-style maze game. You can control via the keyboard or link to your phone to turn it into a tilt-sensitive remote control. (Chrome browser only, obviously.)
posted by jbickers
on Mar 21, 2013 -