1699 posts tagged with game.
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All Other Food Stands Are Terrible

Grab Them By The Eyes is a new Flash strategy game about advertising. By Terry Cavanagh of VVVVVV fame.
posted by CrunchyFrog on Mar 2, 2015 - 30 comments

Infocom and the Atomic Bomb

Over a series of nine blog posts (1, 2, 3, 4, 5, 6, 7, 8, 9), Jimmy Maher (previously) reviews and ruminates on Infocom's Trinity: Brian Moriarty's 1986 text adventure about the atomic bomb. Andrew Plotkin (previously) responds. If you weren't keeping up with the latest computer games in 1986, Trinity is playable online at the Internet Archive.
posted by jsnlxndrlv on Mar 1, 2015 - 37 comments

I prefer to be called a hacker.

I Know This! is a game about movie-hacking. (via) [more inside]
posted by curious nu on Feb 20, 2015 - 8 comments

The real secret of the expert is to make logic seem like flair

Bridge: the greatest card game. [more inside]
posted by The Ted on Feb 19, 2015 - 63 comments

swwwaaarrrm

Have you ever wanted your own teeming swarm of vermin? Do you enjoy compulsively clicking on buttons and watching numbers go up? Then Swarm Simulator is the game for you!
posted by escape from the potato planet on Feb 19, 2015 - 19 comments

Welp, there went my productivity...

Color Tiles is a simple, yet fiendishly addictive game.
posted by Blue Jello Elf on Feb 9, 2015 - 63 comments

Or, a vision in a dream. A Fragment.

"Death #1: Devoured by bats. Death #2: Sailed too close to the Elder Continent; my ship, bones gained sentience." People have been discussing Sunless Sea, the nouveau-Roguelike game just released by FailBetter Games. What else are they saying? Rock, Paper, Shotgun: "...the most delicious collection of words in all of gaming." Eurogamer: "This is the video game at its most mystical and revealing." There is, of course, a trailer. [more inside]
posted by jsnlxndrlv on Feb 7, 2015 - 49 comments

Junction Gate

The station is called Junction Gate, a colony seed that never fully blossomed. You see plans for mines, habitat modules, research facilities, and shipyards.
posted by boo_radley on Feb 7, 2015 - 55 comments

elevator.on("idle", function() { elevator.goToFloor(0); });

Elevator Saga is a game in which you write Javascript to control a bank of elevators. [more inside]
posted by alby on Feb 6, 2015 - 23 comments

Pixel Dungeon: a gentle introduction to roguelikes

Pixel Dungeon is a coffee break roguelike, one which distinguishes itself with pixel-art graphics and distilled roguelike gameplay. [more inside]
posted by pwnguin on Jan 23, 2015 - 26 comments

NEON GLITCHY PIXART MADNESS

It's gloriously incomprehensible and very Japanese, but still: BUGGG, a game, or rather several games. (Requires Unity) [more inside]
posted by JHarris on Jan 17, 2015 - 12 comments

If they say I never loved you, you know they are a liar.

The Prom King (and other stories) is a twine game by Ashton Raze. [more inside]
posted by vibratory manner of working on Jan 13, 2015 - 7 comments

Charge the Barrel of Monkeys with your intent by shaking it

The Monkey Fortunetell (first known as the Monkeybalah as having its roots in Monkeyccultism) is an ancient divination casting game (most common to Tansylvania), used from the mid-15th century in various parts of the Carpathian region. From the late 18th century until the present it remained largely unheard of until now. [more inside]
posted by Merzbau on Jan 9, 2015 - 12 comments

You think your character is cool?

Who The Fuck Is My D&D Character Gonna Be? Click to find out!
posted by The Whelk on Jan 8, 2015 - 79 comments

Browser-emulated MS-DOS games

2,400 MS-DOS games playable in-browser, courtesy of the Internet Archive.
posted by Elementary Penguin on Jan 5, 2015 - 170 comments

Kim Kardashian doesn't visit Versailles. She is Versailles.

"The work speaks volumes: She is her own best creation, a businesswoman, a brand, a socialite, a TV star, a wife, a mother, and the essential member of a sprawling family who are all getting rich under the umbrella of her fame. But most important, Kim Kardashian works full-time as professional metaphor. " - Rachel Syme on why Kim Kardashian's Hollywood was the most important game of 2014
posted by The Whelk on Dec 29, 2014 - 292 comments

Quake on an oscilloscope

We've seen Doom on a printer (previously). Now it is time to render Quake on an oscilloscope.
posted by tykky on Dec 29, 2014 - 29 comments

Sights from Zelda games that will probably never be released again

It's Zelda Day! Presented for your consideration: BS-Zelda, the satellite radio-based Zelda games that never got released outside of Japan.
The first BS Zelda game was an update/modification of the original Legend of Zelda. It was intended to be played over four weeks, an hour at a time, with different areas of the overworld unveiled each week. Here is video, with broadcasts included: 1 (YT 1h) - 2 (YT 58m) - 3 (YT 58m) - 4 (YT 1h2m) Each takes several minutes to get started, which mirrors the time delay before the game started when broadcast.
The second game was called Ancient Stone Tablets, and it used the Link To The Past engine, and much of its map. YouTube playlist (YT 12 items, 3h50m)
More information and emulator files hacked to be playable are at: The BS-Zelda Homepage. [more inside]
posted by JHarris on Dec 26, 2014 - 11 comments

"[A] bit contemplative & a bit misty-eyed"

Interactive-fiction-game makers Simogo have coded up a free, five-minute long story as a a gift to fans: The Sensational December Machine. (Download required, but worth it.)
posted by Going To Maine on Dec 18, 2014 - 1 comment

Ceiling cat is watching you lift the table

ⓂⒺⓂⒺ ⒷⒶⓁⓁ - the Internet meme-themed pinball machine
posted by a lungful of dragon on Dec 17, 2014 - 27 comments

The Fall of THQ

At its peak in 2007, the company owned more than 15 game studios, most of which were part of the well-oiled licensed games machine. It had $500 million cash in the bank and revenue exceeding a billion dollars. It was printing cash. By 2013, its shares had plummeted to 11 cents each.

posted by Elementary Penguin on Dec 13, 2014 - 25 comments

Still Combining Numbers On A Grid To Get Bigger Numbers, But Different

Get 10 is a new browser game from veewo, creators of 1024.
posted by Rinku on Dec 9, 2014 - 31 comments

Parable of the Polygons

A playable blog post about triangles, squares, bias, and society from Vi Hart and Nicky Case.
posted by cthuljew on Dec 8, 2014 - 22 comments

zugzwang

The Mysterious Disappearance of Peter Winston: How does one of the world’s top chess prodigies just vanish from a New York street? - by Sarah Weinman [more inside]
posted by the man of twists and turns on Dec 5, 2014 - 15 comments

In space, no-one can hear you click every once in a while

Orbits are hard [SLFridayTimeWaster]
posted by slater on Nov 21, 2014 - 162 comments

The Golden Era of Silent Videogames

Mega Man 2 on stage with live soundtrack. [more inside]
posted by grobstein on Nov 19, 2014 - 21 comments

Save Your Apprentice!

The minimalistic, fast-paced browser roguelike Return to Tolagal now has a full desktop sequel, The Depths of Tolagal!
posted by cthuljew on Nov 19, 2014 - 5 comments

An Adventure Game with Balls

Expanded from a demo produced for the 2012 Something Awful Gamedev Challenge (an annual event which has also brought us Icarus Proudbottom Teaches Typing, previously), Team Punch the Moon (which includes the creator of Job Dog, previously) have finally finished Pachinko Man, a point-and-click HTML5 browser adventure game about a Japanese salaryman whose addiction to pachinko machines drives him to make a deal with a demon that damns him to Ball Hell (conveniently also Baal's Hell), the deepest level of Office Hell (as in, Baal is renting its basement). [more inside]
posted by BiggerJ on Nov 18, 2014 - 16 comments

How well do you know your pixels?

Play a quick game of Pixactly.
posted by tykky on Nov 18, 2014 - 18 comments

BE GARBAGE OF CESSPOOL HA HA HA

Classics Of Game, a series of short-and-surreal context-free game videos, has mysteriously resumed updating after seventeen months. (MLYT)
posted by BiggerJ on Nov 17, 2014 - 19 comments

Based on a true story...sort of

From Hell's Mouth, Herman Mellville's Moby Dick 2 stabs at thee! Featuring the dashing lead, an eye-watering seafood spread, some seagulls and the Wilheim Scream among a cast of thousands.
posted by Smart Dalek on Nov 15, 2014 - 5 comments

Hello there.

0hh1 is a logic game played on a grid with simple rules in the spirit of sudoku and kenken.
posted by boo_radley on Nov 14, 2014 - 36 comments

It's a Twine game. Cats also like Twine. That's all I've got.

Cat Petting Simulator: You see a cat sitting on the back of the couch, licking her paw. Pet that cat.
posted by codacorolla on Nov 10, 2014 - 31 comments

a web-based choose-your-own-adventure zombie apocalypse story

"The Dead Outnumber The Living is a mix between a “choose your own adventure” book and a classic text-based video game, going beyond the typical choose-your-own-adventure theme by providing a vast amount of pathways, dynamic content, story clues, and a few puzzles to solve." [more inside]
posted by flex on Nov 6, 2014 - 16 comments

It's a little bit Glitch, a little bit Minecraft, a lot wonderful

Manyland is a massively multiplayer 2D sandbox HTML5 ungame where players collaboratively build the universe one 19*19 pixel block at a time. Draw (and script!) your own art assets, or just wander around enjoying the sprawling technicolor melange. [via mefi projects]
posted by cortex on Nov 3, 2014 - 22 comments

Tales of the Unanswerable Retort

In 2010 (previously), Andrew Plotkin launched a Kickstarter to enable him to quit his job and work on an epic-scale text-adventure full-time. He thought it would take him about a year. Four years later, Hadean Lands is complete and available for iOS, PC, Mac, and Linux. [more inside]
posted by murphy slaw on Nov 1, 2014 - 29 comments

If you are holding a snake right now, press 4.

Here And There Along The Echo is "a guide to the Echo River for drifters and pilgrims" by the Bureau of Secret Tourism and Cardboard Computer, the creators of magical realist adventure game Kentucky Route Zero. Call (270) 301-5797 or download the "dialing software" and hear about historic sites along the Echo River, learn about the river's flora and fauna, or just get help identifying unfamiliar sounds.
posted by buriednexttoyou on Oct 30, 2014 - 7 comments

"At least, boobs should be able to fire lasers, shouldn’t they?"

What if, wrote Jenn Frank (previously), there was a computer game that involved a sexy character shopping for a bra but ended with her crying softly because she could not find one that fitted. "Everyone thought I was kidding," Ms Frank told the BBC. "I thought I was kidding, and then two hours later I was building a website for it." "It" is Boob Jam, a weekend-long event during which game developers will go without sleep to create games that offer players a more truthful and accurate depiction of breasts and what it means to have them. [more inside]
posted by Room 641-A on Oct 27, 2014 - 55 comments

Let Me Tell You About Homestuck

5 years.
7,000 pages.
13,000 panels.
700,000 words. [Approximately the length of the Bible.]
Over 3 hours of animation.
Over 23 hours of soundtrack.
15 separate games, in 3 unique styles.

PBS once called Homestuck the "Ulysses of the Internet". Its author, Andrew Hussie — who resembles Joyce in his impishness, stylistic maximalism, and fondness for disturbing smut — calls it "a story I've tried to make as much a pure expression of its medium as possible". It has become a cultural phenomenon, inspiring proms and dominating Amazon makeup reviews. But most importantly, it's a rollicking good read, equal parts slapstick and epic, bildungsroman and cultural commentary.

What on earth about it makes its fans so overly zealous? And how the hell does one start the daunting process of reading Homestuck? If you're even the remotest bit curious about this Internet phenomenon, the following is a teensy-weensy introduction to just what makes Homestuck so terrific. [more inside]
posted by rorgy on Oct 16, 2014 - 231 comments

Because "there’s much more to Tetris than simply clearing lines."

Coming soon to a theater near you, it's Tetris! The Movie.
posted by hoodrich on Oct 6, 2014 - 60 comments

Two farts, both alike in dignity/In fair Hoboken, where we lay our scene

Mad:)Takes - 188 Free Online Mad Libs™
posted by not_on_display on Sep 30, 2014 - 14 comments

7 Little Words

Daily Puzzle online. Free apps. Student aids.
posted by maggieb on Sep 29, 2014 - 13 comments

Bloody difficult actually

Want a new timesink but clicker games are not your thing? Let Rock, Paper, Shotgun introduce you to Compact Conflict, a Riskesque strategy game programmed in only 13 kilobytes.
posted by MartinWisse on Sep 28, 2014 - 22 comments

Dling!

After eight main instalments and two collaborative instalments (including July's Minnano Hoshi Saga 2), Nekogames' classic Hoshi Saga series returns with a new instalment that changes the formula a little: Hoshi Saga Reishiki. The goal, as always, is to find the star in each level, but this time, you can only use the arrow and Enter keys. Also, there is now a gift hidden in each level. (Previously - see also Nekogames' Ouka, Kikka and Touka, also previously.)
posted by BiggerJ on Sep 26, 2014 - 2 comments

Addicting Clicker Game Friday

The new hottest clicking game is Clicker Heroes. For more advanced discussion there's a subreddit with a helpful strategy FAQ section.
posted by DynamiteToast on Sep 26, 2014 - 125 comments

A Land of Contrasts

It's a simple game, really. You just click the box that's a different color than the others.
posted by kafziel on Sep 22, 2014 - 154 comments

Too insignificant to matter

Rebuild the Universe an incremental game that starts with the smallest unit possible to end with the universe itself. Bonuses, special effects and more await you in this incremental game.
posted by boo_radley on Sep 17, 2014 - 64 comments

Just one more picture ... just one more ...

PixelThis is the first incremental game (previously, more) to use the movement of the mouse as its gameplay input rather than clicking. But if you don't want to play it as a game, you can make one simple tweak to it and transform it into an oddly relaxing web toy. [more inside]
posted by jbickers on Sep 16, 2014 - 39 comments

A sliding tile puzzle and music theory all in one!

Circle of Fifths - 2048 Infinite
posted by boo_radley on Sep 15, 2014 - 24 comments

RIP Douglas E. Smith

Douglas E. Smith, creator of the classic 8-bit computer game Lode Runner, which got a second life as one of HudsonSoft's most iconic Famicom titles in Japan, has died at the age of 57. [more inside]
posted by JHarris on Sep 14, 2014 - 48 comments

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