4 posts tagged with gameengines.
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To drink from the bottle, turn to pa-- I mean, click red or purple

Stephen "Increpare" Lavelle - creator of many strange free games, one-going-on-two strange paid ones, the sound effect generator Bfxr and the excellent tile-based puzzle game engine PuzzleScript - released three much simpler game makers a couple of months ago: Flickgame, Tinychoice and Plingpling. Flickgame and Plingpling have help pages, each with an example game; Tinychoice needs no help page and starts with an example game in the text box. More detailed info after the break. [more inside]
posted by BiggerJ on Jul 25, 2015 - 6 comments

PuzzleScript

PuzzleScript: an open-source HTML5 puzzle game engine [GitHub]
posted by brundlefly on Oct 6, 2013 - 17 comments

The source of our doom

id Software have released the source code to Doom 3 under the terms of the General Public License. [more inside]
posted by smcg on Nov 30, 2011 - 24 comments

Aardappel's tiny game engine

Aardappel's tiny game engine Cube is a tiny game engine (8 Mb) hosting a singleplayer/multiplayer first person shooter game.
Note well: the engine is still in beta stages, and also VERY different from any fps engine you have seen before. Failure to read the documentation in its entirety may cause you to:
  • miss out on the cool features.
  • run it in an unoptimal way for your system.
  • conclude it "sucks" prematurely.
Coolest feature: the ability to "edit" the world, to add or remove architectural features and power-ups, on the fly, in the middle of a multi-player game.
posted by otherchaz on Jan 31, 2002 - 4 comments

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