Nintendo's quirky squad shooter Splatoon, which sold 1.6 million worldwide copies in two months of release, is their first real new property since the Gamecube era. People are calling it the game that could save the Wii-U. [more inside]
inXile (previously) have released 18 minutes of gameplay footage from their upcoming game Wasteland 2. [via]
If you’ve played pinball in the last 20 years , you’ve almost certainly played an Addam’s Family at some point in your life, and we're going to take it to task here, show you some ways to play the game. This entertaining series of videos features an extremely jargon-filled description of game strategies; with a top-down and forward-angled view of the table. Part 1 (Multiball), Part 2 and Part 3 (Mansion Rooms)
A study-based analysis of UK gaming magazines in the 1980s and 90s argues that the analysis of computer games, independent of attributes such as the platform or narrative, becomes more evident after March 1985 when the term 'gameplay' begins to be used in this media.
No GLaDOS. No Chell. No portals. Set in the 1980s. Competitive multiplayer. Multiple endings. The Portal 2 That Could Have Been.
The Metaphysics of Morrowind: an essay series that looks at the deceptively deep lore that surrounds one of the best-loved open world games ever made, and incorporates not only the plot elements of the game world, and the supplementary books scattered for the player to find, but also the meta-narrative of the gameplay itself, including the player character and the construction kit. Parts 1, 2, 3, 4.
This next pitching stance is only attempted by the bravest of souls... SLYT - It starts a little slow, but hang in there until the 3:05 mark.
Flash Friday: Casual Gameplay Escape is a game where you solve puzzles to escape a room. Some puzzles are more difficult than others.
WriteCloud is a collaborative writing game where the wisdom of crowds guides the cursor. Kind of like a web 2.0 version of exquisite corpse with letters instead of drawings. [via mefi projects]
Experimental Gameplay is the result of a project undertaken by a group of students at Carnegie Mellon University to create 50 to 100 games in 1 semester. Some of the games are good, some awful, but I particularly recommend Particle Suck, Opposites Attract and Tower of Goo.
Segata Sanshiro! Why show people the graphics and gameplay of your video game, when you can simply beat them into playing it?