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Freeware Genius is a large review site for various freeware apps, from desktop organizing tools to philosophical flash games . There are literally hundreds of applications reviewed, as well as a few compilations to get you started. [more inside]
posted by scrutiny on Jul 2, 2009 - 11 comments

Upgrade Complete is an engrossing Flash game that marries classic shoot-em-up gameplay to unprecedented flexibility in ship design and an innovative UI re-skinning system. Drawing from the same well as previously discussed game Achievement Unlocked, this arcade shooter maximizes familiar game design tropes to keep the player occupied for literally minutes. Do you have what it takes to get through 100% progress and unlock the (spoiler alert!) secret best ending? [more inside]
posted by Nelson on Jul 2, 2009 - 46 comments

Strange Games "What do you get if you cross a large rubber ball used for physical therapy with the medieval sport of Jousting? Yoga Ball Jousting."
posted by feelinglistless on Jun 30, 2009 - 18 comments

Shogi (将棋), or "Japanese chess," has been described here before, but it's such a fascinating game that a little more exposure can't hurt. Specifically, shogi has spawned a lot of variants, many of them astonishingly large. [more inside]
posted by GenjiandProust on Jun 28, 2009 - 18 comments

At the recent Games for Change conference, Brenda Brathwaite debuted her game Train. The WSJ blog Speakeasy interviews her: Players load boxcars with tiny yellow figurines and are asked to move the trains from one end of the course to the other. They pull cards that either impede their progress or free some of the characters. Once a train reaches the "finish line," the game is completed and it is revealed [more inside]
posted by j.edwards on Jun 25, 2009 - 49 comments

(NSFW) The Angry Video Game Nerd (taking a cue from seanbaby's lead) has been producing video reviews of some of the most notoriously awful NES games, from Top Gun to Bible Games. (Can't miss: The Power Glove.) Not content to go after one system, he's upgraded his range to take on other colossal failures like the Atari Jaguar, Superman 64, and Teenage Mutant Ninja Turtles III (the movie). His newest series of videos, You Know What's Bullshit?, takes on everyday nuances like DVD box sets. He may be vulgar and his vignettes silly, but damn straight he's got a point. Enjoy all his archived videos here, spanning five years of obscenity-laced love/hate for his greatest passions.
posted by Christ, what an asshole on Jun 23, 2009 - 18 comments

Boxmen. A bit late for Flash Friday, but not a bad way to spend some time on a Sunday evening.
posted by Marisa Stole the Precious Thing on Jun 21, 2009 - 15 comments

"It's a secret to everybody" -- an unbelievably comprehensive blog post about the etymologies of the names of famous (and not-so-famous) video game characters.
posted by empath on Jun 20, 2009 - 26 comments

In the wake of the Resident 5 racism flap (previously), and with the final game released, one of it's chief detractors, N'Gai Croal, talks to its producer, Jun Takeuchi (Part 1, Part 2). Meanwhile industry magazine MVC takes a look at Africa as a games market.
posted by Artw on Jun 12, 2009 - 137 comments

Home taping didn’t kill music, says Ben Goldacre - but where did all the money go?
posted by Artw on Jun 11, 2009 - 168 comments

Minecraft is a multiplayer block-based sandbox game. It's built in Java, so no installation is required (except for Java). Reddit already has their own server; why don't we? [more inside]
posted by archagon on Jun 9, 2009 - 28 comments

flixel is an ActionScript 3 framework abstracted from Adam Atomic's raster-based games, including FATHOM (previously) and Gravity Hook. [more inside]
posted by archagon on Jun 5, 2009 - 33 comments

Sure you consider yourself a retro 8-bit gaming geek, but have you played Udon Boy in Ramen Land, or Kung Fu Psycho Rider? Don't feel bad, they're from Japanese culture store Meteor's annual Famicase, an exhibition of imaginary games.
posted by artifarce on Jun 5, 2009 - 7 comments

The Memory Card, dissecting great moments in the history of gaming, including the return of Baby Metroid, instinctual player-choices in Ico, Lucca's family history in Crono-Trigger, and even soaking the damn letter in StarTropics.
posted by Navelgazer on Jun 5, 2009 - 57 comments

Ron Gilbert (Wikipedia) recently sat down with his game, The Secret of Monkey Island, and wrote a commentary track detailing the design, secrets, and cuts made in creating the game. (via) [more inside]
posted by shadytrees on Jun 5, 2009 - 27 comments

Madness Combat Defense, an evolution of the tower defense game.
posted by XMLicious on Jun 5, 2009 - 42 comments

Running since late 2006 under a Creative Commons license, Erfworld has now reached the end of book 1 in 150 pages of layered, fantasy roleplaying game ruled, pop-culture fuelled writing and consistently good, disarmingly cute artwork. [more inside]
posted by Molesome on May 26, 2009 - 45 comments

Fear and Loathing in Las Vegas: The Board Game
posted by Joe Beese on May 21, 2009 - 29 comments

Even among "monster games", it stands alone. A 7-foot mapsheet. 1,800 counters. 1,500 hours to play. It is SPI's The Campaign for North Africa.
posted by Joe Beese on May 11, 2009 - 89 comments

Plants vs. Zombies is out. (Mac also). Demo available. $10 on Steam. Adorable promo music video. [more inside]
posted by juv3nal on May 8, 2009 - 69 comments

Effing Hail: A bit of a different flash game. Laptop users with short screens may need to go full screen for this one. Break like the wind!
posted by Ogre Lawless on May 4, 2009 - 22 comments

Everybodies favorite tower defense game has a major new release Desktop Tower Defense just released a Pro edition. It's got new graphics, new creeps and multiplayer. If it's Friday it must be fun and flash!
posted by Bonzai on May 1, 2009 - 34 comments

Touch screen. Awesome graphics. Online community. No, I'm not talking about the latest handheld device to hit the market, I'm talking about Control Data's PLATO system. [more inside]
posted by WolfDaddy on Apr 27, 2009 - 31 comments

Lunar Lander 3D in 5k
posted by gwint on Apr 25, 2009 - 39 comments

A little late for Flash Fun Friday but it's the thought that counts right? . Like Zelda... but with large squid monsters.
posted by Mastercheddaar on Apr 24, 2009 - 10 comments

Topology and Geometry Software by Jeff Weeks.
posted by Eideteker on Apr 22, 2009 - 5 comments

There's something in the sea... and it has a big drill for an arm.
posted by Artw on Apr 20, 2009 - 74 comments

Real-Life Mirror's Edge. (SLYT)
posted by Cool Papa Bell on Apr 15, 2009 - 41 comments

Why Do We Cheat? - The right, wrong, and why of videogame cheating. Go into virtually any gamer's forum, and you'll see the subject of using cheats and game hacks can stir quite a hornet's nest, particularly in online gaming. But even those using cheats in offline games, not wagering against or directly competing with anyone else, will draw the ire from others in the community, possibly because there are different types of players - that is, the difference between what Penny Arcade's Tycho once described as "people who play games in order to excel at them, and those who play games as a conduit to fantasy".
posted by Marisa Stole the Precious Thing on Apr 10, 2009 - 54 comments

Play With Roger — action and adventure, puzzles and racing for your Saturday enjoyment. From the folks with iScrawl. [more inside]
posted by netbros on Apr 4, 2009 - 10 comments

Chris Crawford (previously) has released the beta version of his Storytron engine. The first demo? Balance of Power: 21st Century. [more inside]
posted by Iridic on Mar 31, 2009 - 30 comments

Monopoly killer - how The Settlers of Catan redefined board games.
posted by Artw on Mar 29, 2009 - 160 comments

Beta-registration has already started for Onlive, a revolutionary cloud-gaming service that promises to put an end to costly PC hardware upgrades, videogame piracy and the entire console industy and game retail sectors. There's just one small problem: it can't possibly work.
posted by permafrost on Mar 26, 2009 - 65 comments

Moments [more inside]
posted by flatluigi on Mar 20, 2009 - 4 comments

Friday Flash JavaScript Fun! Balldroppings (ha.) is a gravity-based game where balls drop at regular intervals from a particular point in the screen and you draw lines to make them bounce. The excellent part: every time the balls bounce off a line, they sing. [more inside]
posted by LMGM on Mar 20, 2009 - 19 comments

Za and qi are now worth more than money, power, and sex. [more inside]
posted by twoleftfeet on Mar 18, 2009 - 53 comments

Good morning, Crono! (Cf.) Starting this Friday, the Vintage Game Club will play through the RPG classic Chrono Trigger, a game beloved and praised but perhaps not well understood. The discussion is beginning here (little substance so far). [more inside]
posted by grobstein on Mar 17, 2009 - 46 comments

In the spirit of Friday being game day, I give you Broken Picture Telephone; a pictoral version of the classic game of telephone (also known as Chinese Whispers.) Previously on MeFi.
posted by ob on Mar 13, 2009 - 180 comments

The niftiest thing at Coin Op World? The mp3 files of Classic Arcade Sounds. [more inside]
posted by Miko on Mar 13, 2009 - 27 comments

Shoot the fast shinies with your fast shiny! Ponies for all!
posted by leotrotsky on Mar 12, 2009 - 17 comments

“I can't make anyone Jewish with a called shot.” “I cannot start the game pregnant.” “My medical supply bag will contain more than just a bone-saw and a bottle of whiskey.” “My halfling cannot take the flaw, 'Obsession: Ring of Invisibility.'” “Even if he was a paragon of humanity in his alternate dimension, Good Hitler is not an appropriate superhero concept.” “No more Crazy Ivans while I'm driving the AT-AT.” “I do not have to check before each adventure that my fellow adventurers are not doppelgangers, Cylons or pod people.” “'Everybody Wang Chung tonight' is not an acceptable use of the Mass Suggestion spell.” 1250 things Mr. Welch can no longer do during an RPG. (SLLJ)
posted by Navelgazer on Mar 12, 2009 - 73 comments

Tetris HD
posted by empath on Mar 11, 2009 - 71 comments

Encounter Critical is the awesomest Fantasy/Sci-Fi RPG to come out of an alternate 1979. Full list of game-related resources here (Yahoo group, reg req'd).
posted by mkultra on Mar 10, 2009 - 17 comments

World of Goo was released last year on PC and Wii and, despite an 82% piracy rate (previously), still went on to become one of the best selling games of 2008 and win a swag of awards. In a recent blog post (the first of seven) the developer, 2D Boy, has been detailing the early days of development for World of Goo. But just don't read about this proto-Goo... play it! They have made this early version of the game available to download for free. And don't forget that the soundtrack to the completed game is also still free and available for download.
posted by Effigy2000 on Mar 9, 2009 - 65 comments

The Path is a new independent horror-game inspired by the original Little Red Riding Hood stories, being developed by Tale of Tales (previously). The website is fun to explore, and the blog has many links to (and interviews with) their inspirations. They've also interviewed some other game designers. [via]
posted by empath on Mar 2, 2009 - 4 comments

Geeky? Crafty? Got some time on your hands? Make your own boardgame pieces! Tutorials for making custom 3-d Settlers of Catan tiles (and gorgeous custom sets here, and here, although with no instructions,alas). Agricola more your style? Grab some polymer clay and get making resources, more resources, food, sheep, more sheep, boars, cattle, and (of course) farmers, farmers, farmers, farmers, farmers, and farmers. Don't forget fences, tiles, and a starting player piece. Lots more in the image gallery at BoardGameGeek.
posted by arcticwoman on Mar 2, 2009 - 15 comments

"What were arcades like?"
posted by bardic on Feb 27, 2009 - 166 comments

Want to play a swashbuckling pirate, space opera hero, or monster-fighting Victorian dandy? How about a supervillain fighting against alien invaders? Or a mutant snack cake? Welcome to Savage Worlds. [more inside]
posted by MrVisible on Feb 25, 2009 - 56 comments

Prepare to feel old: Quake III Arena came out nearly ten years ago. Prepare to feel young again: Quake Live can be played in your browser for free. The long-anticipated beta opened to the public yesterday. John Carmack says that they hope to be improving and polishing the game for the next decade. [more inside]
posted by Plutor on Feb 25, 2009 - 50 comments

The Pac-Man Dossier is an extremely detailed description of the game logic of arcade Pac-Man. It explains why, once in a while, monsters will harmlessly pass through Pac-Man. It explains why they won't go up through the tunnels above the monster box. It explains why occasionally, after losing a life, monsters will refuse to leave the box. It explains when and why Blinky becomes Cruise Elroy, and why sometimes Pinky gets confused and loses track of Pac-Man. It even explains, as far as the player can continue to play, what to do on the kill screen. It is awesome. Previously....
posted by JHarris on Feb 19, 2009 - 35 comments

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