445 posts tagged with games and videogames.
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“WE'RE THE ALIENS!!”

Mass Effect: Andromeda [YouTube] The journey to Andromeda begins now. Navigate the uncharted reaches of the Andromeda Galaxy to unravel its mysteries, discover vivid alien worlds, and lead the charge to find a new home among the stars. How far will you go to become humanity’s hero? [more inside]
posted by Fizz on Dec 3, 2016 - 48 comments

Flushable

“If there’s a bathroom, there should be a toilet. And if there’s a toilet, it should flush. It’s these little pieces of seemingly pointless interactivity that maintain the illusion of being inside a functional other place, not just a place-shaped box.” - What virtual toilets can teach us about the art of game design
posted by Artw on Nov 27, 2016 - 54 comments

Vampire accuses baby of killing victim

The most ridiculous patch notes from 10 years of Dwarf Fortress. Here's how DF plays these days with some addons.
posted by Foci for Analysis on Nov 15, 2016 - 53 comments

Binary System

There are no straight women in RimWorld, as in, there are no women only attracted to men. Instead, every single non-gay woman in the game has some chance of being attracted to another woman. As for the men, it works a little differently. - RockPaperShotgun takes a look at the code for RimWorld and how it defines gender roles.
posted by Artw on Nov 2, 2016 - 232 comments

1,000 Rooms of Cute Terror

You have been invited to visit a haunted mansion owned by a ghost named Spooky. Can you survive all 1,000 rooms of jump scares? Spooky's Jump Scare Mansion is a free (Steam and Indie DB) 2.5D FPS puzzle survival horror game. Despite its cute exterior, there's more to Spooky's house than meets the eye. [more inside]
posted by codacorolla on Oct 23, 2016 - 7 comments

Predicting Hearthstone decks

Google researcher Elie Bursztein leads their anti-abuse research team. He sometimes posts articles of extreme interest to game players and computer security people. Such as using machine learning to predict Hearthstone decks: Part 1 - Part 2 - Part 3. His list of publications leads to a wealth of interesting information, for people of various technical inclinations! [more inside]
posted by JHarris on Oct 23, 2016 - 18 comments

A LARP where everyone forgot their character sheets

Westworld is a good TV show about a terrible video game [more inside]
posted by Artw on Oct 18, 2016 - 119 comments

Notes from the Lambda Complex

At the end of the process I ended up with a stack of 3.5” floppies, so I bought an external floppy drive to see if there was anything on them worth saving. Mostly they held back-ups of old manuscripts and story fragments from before I joined Valve, but on one disk I found several documents from the summer of 1998, late in Half-Life 1’s development, when I’d been working on the game for a year. - Novelist Marc Laidlaw unearths his notes from his time at the Lambda Complex, including an extensive piece on writing Half Life and afterthoughts on having shipped it.
posted by Artw on Oct 3, 2016 - 32 comments

What A Horrible Year To Have A Curse

In honor of the 30th anniversary of Konami's iconic horror series Castlevania, USGamer has put together a retrospective of the series' history and influence and the AV Club has picked it's favorite songs from the soundtrack (YouTube link). If you want a trip down memory lane, VG Junk has a loving review of the first game, Dracula X, and a collection of Symphony of the Night ephemera. Or refresh yourself on what made the series so mechanically great with Tim Rogers essay In Praise of Sticky Friction.
posted by Charlemagne In Sweatpants on Sep 29, 2016 - 24 comments

Let’s have another round tonight

Video games, of course, are lousy with taverns, and in taverns you will invariably encounter bards. Some are kind of lousy, some are really quite good, some won't stop singing about you, and a few might even be trying to kill you. If there's no bard around, you can make some music yourself! Grab a guitar (or a lute I guess) and a few of your friends. Sure, a few murder ballads might be nice while you drain a pint, but don't forget you can also sing while you work!
posted by selfnoise on Sep 9, 2016 - 12 comments

Listen Up You Primitive Screwheads

A Conversation with Mike Pondsmith, Creator of Cyberpunk 2020
posted by Artw on Sep 8, 2016 - 42 comments

Violent fighting to come again!

Now is a great time to get into 2D fighting games, with major recent releases like Street Fighter V and The King of Fighters XIV. It's not immediately obvious that, at their heart, they're about controlling space, so it's easy for beginners to not even understand even the basic gameplan. This series of tutorial videos for Street Fighter will teach you the fundamentals of how the genre works. Feeling a little more ambitious? Want something a little faster, looser, and more exciting than Street Fighter? Why not check out DandyJ's Beginner's Incomplete Guide to KOF (and part 2) and learn the fundamentals of King of Fighters, a series that, by the video's own admission, you probably aren't familiar with if you're from an English-speaking country.
posted by DoctorFedora on Sep 7, 2016 - 16 comments

“I don't want to spend a ton of money on a game that's bad...”

The State of PC Piracy in 2016 [PC Gamer] “Piracy seems like it should be so simple, right? Stealing games is wrong. The end. But piracy is one of the most charged, complex, and divisive debates in gaming. Follow a piracy discussion long enough and it will spiral through issues as complicated as international economic policy, the concept of 'ownership' for digital property, game preservation, and the principle of the PC as an unrestricted technology platform. Piracy in 2016, the age of digital distribution, indie gaming, and Steam’s dominance, is a different animal from the PC piracy of 1990 or 2000 or 2010. Unlicensed software distribution is just as illegal as it was when Don’t Copy That Floppy was a meaningful anti-piracy strategy, but our own understanding of the crime and its motivations haven’t kept pace with technology.” [more inside]
posted by Fizz on Sep 6, 2016 - 72 comments

Pocket Devils

The World's Most Dangerous Game: Pokémon's Strange History with Moral Panics
posted by Artw on Sep 6, 2016 - 26 comments

Sierra Gets Creative

Jimmy Maher of The Digital Antiquarian tells the story of Sierra Entertainment's gamble on the MS-DOS/IMB platform shaped PC gaming as we know it: from creating the first game with a cinematic score (and later helping to make the Sound Blaster a standard feature of home PCs); to pioneering the genre of adventure games with rich storytelling; to a female-friendly marketing and design strategy that was decades ahead of its time.
posted by overeducated_alligator on Aug 30, 2016 - 60 comments

No Man's Sky

On December 8, 2013, a tiny video game studio called Hello Games announced No Man’s Sky [previously], a first-person space adventure game of exploration, combat, trade, and survival, whose environments would be entirely procedurally generated and functionally infinite. The game was released today on PS4; it is promised to be available for Windows PC on Friday. [more inside]
posted by Sokka shot first on Aug 9, 2016 - 222 comments

The Nintendo Entertainment System is coming back to stores

Nintendo has shocked the gaming community by announcing the Nintendo Entertainment System: NES Classic Edition, a "new" version of its legendary NES hardware which will cost $59.99 in the US. It connects to your TV via HDMI and comes with that classic NES pad, which can also be used with your Wii or Wii U. [more inside]
posted by porn in the woods on Jul 14, 2016 - 142 comments

"We have to choose between silence and the acceptance of risk."

Even Doing Academic Research On Video Games Puts Me At Risk: On managing personal information in a risky field.
posted by Pope Guilty on Jul 11, 2016 - 29 comments

Shorter Human Mode

Users come in all shapes and sizes; some tall, some short, some seated. Since the user interacts in a room-scale VR space with a realistic approximation of their body, the physical dimensions of both the space and the user matter. Depending on the design of the space and the dimensions/limitations of that user, they may not be able to interact with the space in an ideal fashion, if at all.
Accessibility in VR: Head Height, first in a continuing series of articles.
posted by carsonb on Jul 11, 2016 - 8 comments

Body horror video games - for little girls

If you have a small kid they have probably spent countless hours with characters such as Barbie, Dora the Explorer and Frozen's Elsa. Now you can scar them for life and instill some valuable life lessons about personal hygiene and healthcare in general with gross and weird video games such as Dora dentist day, Dora hair care, Elsa Arm Surgery, Barbie Sore Throat, Nail Surgery And Foot Spa 2, Sole Surgery, Jimmy At The Doctor, Barbie Shave, Cinderella Pumpkin Accident, Hello Kitty Care, Justin Bieber At The Doctor, Pregnant Ariel Injured, Dentist Fear, Ladybug Skin Doctor, Elsa Brain Doctor.
posted by Foci for Analysis on Jul 2, 2016 - 34 comments

"...Every room becomes a mouth."

(Content warning for pretty much the whole post: Body horror, bright flashes, and disturbing imagery abound.) Kitty Horrorshow (Itch, Twitter) is an independent game developer making fascinating, horrifying things. Minimalist horror games that go bold directions and are deeply uncomfortable experiences. Her biggest game by far, though, is ANATOMY, a game in which you explore a dark house, seeking out cassette tapes and studying the "physiology of domestic architecture". [more inside]
posted by brecc on May 20, 2016 - 17 comments

Sink Capitalism

If you can't make it to the Museum of Soviet Arcade Machines (previously, previouslier), don't fret, you can experience it in the comfort of your own browser! [more inside]
posted by ckape on May 20, 2016 - 11 comments

The Holy Trinity – Paddle, Ball and Blocks

"Although it will seem remedial to mention this, all Breakout-style games have at least three things in common – each contains paddles, balls, and target objects for the balls to hit." -- Lego Bricktopia level designer, Mark Nelson, shares his vast of knowledge of Breakout-style games (previously 1, 2) in Breaking Down Breakout: System And Level Design For Breakout-style Games. [more inside]
posted by Room 641-A on May 13, 2016 - 12 comments

YOU AND YOUR FRIENDS ARE DEAD

One of the most infamously bad NES licensed games ever released, Friday the 13th is known for its obtuseness and difficulty. Still, there's many who see an interesting design buried beneath Pack-In Software's incompetence, even inspiring an action figure based on its odd Jason Voorhees sprite, and it's for those people that YouTube filmmakers TripleZeroFilms created a 50-page, full-color, illustrated strategy guide (with its own trailer video!) for this unpolished gem in the extremely rough. [more inside]
posted by Pope Guilty on May 13, 2016 - 11 comments

Honest Game Trailers

From the makers of Honest Movie Trailers, Honest Game Trailers. [more inside]
posted by clorox on May 8, 2016 - 20 comments

Counter-Strike Casino

$2.3 billion of virtual skins were bet on professional matches last year. [more inside]
posted by clorox on Apr 22, 2016 - 31 comments

Playing with Blocks

In the late ’70s and ’80s, the arrival of personal computers like the Commodore 64 gave rise to the first generation of kids fluent in computation. They learned to program in Basic, to write software that they swapped excitedly with their peers. It was a playful renaissance that eerily parallels the embrace of Minecraft by today’s youth - Inside the Minecraft Generation.
posted by Artw on Apr 17, 2016 - 30 comments

No Spingus Pelb Only Final Destination

On April Seriousness Day, Vinny from Vinesauce streamed himself playing and watching four instalments of an obscure but beloved video game franchise. What, you've never heard of Scrimmy Bingus "and the" Crungy Spingus? [more inside]
posted by BiggerJ on Apr 6, 2016 - 7 comments

West of House

A Brief Bibliography about IF History is a review and overview of the sometimes-mainstream, sometimes-forgotten genre of Interactive Fiction, and chock full of good links besides. By Emily Short, from her blog.
posted by nom de poop on Apr 2, 2016 - 71 comments

Harvest Moon: PC

Stardew Valley is a farming, fishing, mining, exploring, crafting game from Concerned Ape. Think a little Harvest Moon, Terraria, Animal Crossing and Minecraft, but also a little more than those. The game is currently topping the charts of Steam. Critical reception has also been great, seeing the game as an evolution of the Harvest Moon formula with several major improvements. Others highlight the somewhat addictively relaxing nature of the game.
posted by codacorolla on Mar 8, 2016 - 52 comments

We are committed to ethics, and absolutely un-committed to not-ethics.

Point & Clickbait is the internet’s finest source for reliable, ethical, and above all true gaming news.

Full of news (Developer Commits Vile Act Of Censorship By Altering Game Before Release), opinions (I Hope There Aren’t Any Straight Characters in Dragon Age: Inquisition), reviews (Ubisoft Game: The Review), and much more, it's the ONLY video game site you'll ever need to read again.
posted by cthuljew on Feb 18, 2016 - 39 comments

"Blends both toy and game alike."

This is Griffin McElroy. Welcome to Griffin's Amiibo Corner, a weekly series about a delightful new creation from Nintendo. (2) (3)
posted by Navelgazer on Jan 22, 2016 - 18 comments

Les Guerriers de l’Ombre

But where much slavery media aims for education and humanity, Freedom wants blood. You kidnap slave drivers and set fire to their buildings. Freedom still shocks today, and that it debuted the same year as Super Mario Bros. 2 is almost unfathomable in the traditional framework of game history and culture.

Freedom: Rebels in the Darkness was a slave rebellion game for the Amiga, Atari ST, and PC by Afro-Caribbean developer Muriel Tramis. Screenshots at MobyGames, many of which are very evocative.
posted by ignignokt on Jan 6, 2016 - 4 comments

I always was curious about this Russian dude's hats

Got a hankering to cash in that newly-acquired gift card or just browse the newest Winter Sale? You might be waiting for a while, as the Steam Store is currently very, very down. [more inside]
posted by selfnoise on Dec 25, 2015 - 34 comments

You broke my videogames and I like it. -- not_on_display

To avoid spoilers by quoting JHarris from here, "Retro Sabotage is a collection of recreations of classic video games. Or is it?" And they have just released their first content in almost six years to celebrate the 30th anniversary of Space Harrier: To War. Oh, and here's JHarris's hint about Retro Sabotage in general: "If a button needs to be pressed, it's the space bar unless it's explained otherwise." [more inside]
posted by BiggerJ on Dec 17, 2015 - 7 comments

The epic quest of a fisherman to save his daughter from the Hades

Locomalito (previously, 2, 3, 4) has released his latest free retro game for Windows, the Castlevania/Ninja Gaiden/Rygar influenced Curse of Issyos. View the trailer here.
posted by Pope Guilty on Dec 15, 2015 - 13 comments

It is Grappi in your slave, for the now!

To paraphrase: Grappi is the fun friend from story and products, now in the light and shadow of a television! Interact of Grappi and do the good; make a health, not a hurt. Find a place, a weather, a friend! Do a many thing, make a Grappi joy! Hupa! You have found a strange video game that appears to originate from no known civilization. You have found Virtual Grappi. Be sure to check the instruction manual. (More from the real creator in the unfiction plane. And here's her original forum game [WARNINGS: PERHAPS TO SPOILERS])
posted by BiggerJ on Dec 1, 2015 - 12 comments

(206) 885-PLAY

What was it like to be a Nintendo game play counselor? The A.V. Club interviews three former Nintento Hotline gameplay experts.
posted by figurant on Nov 20, 2015 - 25 comments

After 22 years, Mages are still being owned by Paradox

Paradox Interactive, makers of complicated strategy games like Europa Universalis and Crusader Kings 2, have purchased White Wolf Publishing and all its IP from EVE Online makers Crowd Control Publishing, announcing plans to move forward with the IP Commentary and analysis are available from Rock, Paper, Shotgun, Venture Beat, and PC Gamer, and Obsidian have tweeted in response to the calls for them to be hired to make Bloodlines 2.
posted by Pope Guilty on Oct 29, 2015 - 40 comments

Super Metroid FAQ/Speed Guide

SLFullyJustifiedPlainTextWorkOfArt
posted by alby on Sep 23, 2015 - 32 comments

8/10?

The New Games Criticism - a response to Kieron Gillen's The New Games Journalism 10 years after the fact.
posted by Artw on Sep 20, 2015 - 25 comments

Eyes on the Ladyprize

The Tropes vs Women in Video Games project aims to examine the plot devices and patterns most often associated with female characters in gaming from a systemic, big picture perspective. - Tropes vs Women: Women as Reward. Tropes versus Women creator Anita Sarkeesian on the backlash to the series (Warning: GamerGate), Previously, previously.
posted by Artw on Aug 31, 2015 - 35 comments

Going Rogue

Fenlason dubbed his clone Hack for two reasons: "One definition was 'a quick [computer] hack because I don't have access to Rogue'. The other was 'hack-n-slash', a reference to one of the styles of playing Dungeons and Dragons." - A chapter long excerpt from David Craddock's Dungeon Hacks, a new book on the history of the Roguelike RPG.
posted by Artw on Aug 16, 2015 - 19 comments

In the Mushrooms of Madness

Mods and hacks for console games are becoming more common place as tools improve and resources for newcomers grow. However, the total conversion The Call of Cthulhu based on Super Mario World is in another class. The modder completely changes aspects of the engine, turning it into a twitch puzzler with mind bending graphical effects. You can watch the game speed-run here for a quicker glimpse of the game. Vinny, of VineSauce, as a commentated playthrough here. [more inside]
posted by codacorolla on Aug 12, 2015 - 15 comments

Bloodborne's Horror Universe

From Software left fantasy for horror, and the results are mind-blowing. More detailed analysis and spoilers below the jump. WARNING! THIS POST CONTAINS MAJOR SPOILERS FOR THE GAME BLOODBORNE. IF YOU HAVEN'T PLAYED THIS YET AND WOULD LIKE TO, IT SPOILS SOME COOL REVEALS LATER IN THE GAME! LIKE EVEN MOUSING OVER URLS COULD SPOIL STUFF - BE WARNED. [more inside]
posted by codacorolla on Jul 7, 2015 - 49 comments

Searching for Ways to Emotionally Traumatize Superman

Marsh Davies talks about how games distribute power to players and how power fantasies often fail to work as parables about bigotry through the window of Deus Ex: Human Revolution, with side discussions of how violent combat became so common in video games, how stealthy paths can be less interesting than combat-heavy paths, the tension between player power and narrative, and how these narratives can encourage people who already have power to feel sorry for themselves. [more inside]
posted by Copronymus on Jul 7, 2015 - 22 comments

Keep talking and take my money.

23 Games from E3 2015 with Badass Playable Female Characters - Sam Maggs for The Mary Sue
posted by joseph conrad is fully awesome on Jun 23, 2015 - 42 comments

A cold never bothered her anyway

Barbie Breast Feeding had you drag and drop the baby from the cot to Barbie’s chest where it drinks enough milk that it promptly develops a stomach ache and then requires a leg massage and a nappy change. I assume that might be closer to reality, except instead of wiping a flower which exists in place of your child’s genitals you’re actually dealing with human poop and children can get that EVERYWHERE.
Philippa Warr on the Weird World Of Frozen Pregnancy Games. SLRPS
posted by MartinWisse on Jun 13, 2015 - 29 comments

DEAR SEGA

A fan takes a look at the downturn of Sonic the Hedgehog, and presents some ideas on how to breathe new life into the franchise. [SLYT]
posted by tocts on Jun 11, 2015 - 50 comments

To paraphrase him: Harassing Jim Crawford with Cool Game Recommendations

Remember the surprising stealth thing-that's-great Frog Fractions (previously)? When creator Jim Crawford (also previously) and his team released its successfully Kickstarted sequel, they won't tell anyone, and will leave everyone to find it for themselves. Enter the unofficial Frog Fractions 2 twitter account, which bugs Jim about a different possible culprit every day. And for those who didn't back the Kickstarter and thus won't be automatically notified when The Jig Is Up (TM), there's always IsTheJigUpYet, which also attempts to guess at FF2's identity (albeit using a sliiiiiightly different method). [more inside]
posted by BiggerJ on May 24, 2015 - 16 comments

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