Push tin with ATC-SIM, an air traffic control simulator.
A novel youtube page promoting Nintendo's latest platform game. The page itself adds context as the video progresses.
Open Doors - a puzzle game.
GrifBall! Red Vs. Blue's Sarge and Caboose introduce the rules. A sample match: Bungie Vs. RvB. Context: Since the release of online multiplayer first-person shooter Halo 3, Bungie have allowed players to customise maps with the placement of objects, weapons, spawn points etc. using the Forge feature. Combined with customisable rule sets, unusually innovative custom games are possible. [more inside]
Improve your Rock Band drumming technique. Rock Band as in the videogame, that is.
Halo 3: Easter eggs, including the excellent Red Vs Blue in-game dialog easter egg; the RvB Halo 3 beta initiation; 3D images and how-to (dig out your glasses); achievements, ranks, armor, skulls, and campaign scoring explained; Bungie's favorites (videos, pics, maps, game variants to download to your 360)... and that grenade stick.
Halo 3: Play-testing evolved.
ZX Spectrum Game Walkthrough videos. For those that, like me, have read that Jet Set Willy can be done, but never really believed it. Also, Manic Miner, Skool Daze, Sabre Wulf and Atic Atac constitute must-see viewing to the would-be Sinclair completist. Via GameSetWatch.
This is what happens when you put some of the best writers in UK comedy around a table to discuss videogames. Needless to say even the above average videogame writing gets a deserved hard time. Via the Spaced Out forums.
New Games Journalism (a Wikipedia definition for the uninitiated), appeared on MetaFilter last December with a link to the now legendary 'Bow, Nigger' article. In the first quarter of 2005 the buzz surrounding the phenomenon grew. Articles like This is Why Your Game Magazine Sucks got the attention of the Guardian, who examined the role of NGJ in a February article. In March, they linked to ten unmissable examples. At about the same time, the movement got its very own publication, The Gamer's Quarter; and in June PC Gamer wrote an open letter to the gaming community requesting articles about, well, anything really.
"If you must see this movie, do yourself a favor and wait until it's in the bargain bin at the video store. If there's any justice in the film industry, one of the main actors will be there to rent it to you." A quote from a review of Alone in the Dark. Dr. Uwe Boll is developing quite a reputation as a terrible film director; and ruiner of valuable intellectual property with his videogame adaptations. Something Awful's look behind the scenes of Alone in the Dark makes for grim reading: "I know English is not his first language, but Jesus Christ, I'm not even sure this man has a first language", but for many the trailer was enough to put people off. According to Wikipedia, "he is currently in a bidding war for rights to Half-Life and Metal Gear Solid, and ... may be after the rights to Fallout and Castlevania as well". Before legions of gamers collapse under the strain, you should know it isn't all bad news. He isn't without fans; and Boll is apparently an active member of online discussion forums including imdb and IGN; so it is possible to tell him that he sucks directly; not that doing so has had any effect thus far.
I am 8 bit is a celebration of the pixelated graphics of 80s videogames, at LA's Gallery Nineteen Eighty Eight. A hundred artists have produced paintings, sculptures and designs inspired by the two-dimensional imagery of the pre-PlayStation era. The exhibition runs from April 19 until May 20. More information, including highlights from the gallery, appear at Game Informer. It remains to be seen if the other ninety-nine artists can match the quality of Sean Clarity's exceptional reworking of the cover to NES classic Excitebike.
Where is Matthew Smith, fans of seminal platform game Manic Miner and its sequel Jet Set Willy [see also...] are wondering (Allegro.cc perhaps?) Missing in the mid-90s, rumors abound of drug habits, mental institutions and sojourns in the Netherlands, he surfaced again around 2000 with the creation of The Good Stuff, now sadly defunct, which included much of the out-there style and humor of his early games. Since last year, the trail has been cold. Interviews are interesting but perhaps reveal less than the games (and their covers) themselves. Level names in Jet Set Willy 2 include the wonderful We Must Perform a Quirkafleeg (eh?), Rescue Esmerelda and NCC 1501.
In-your-face shoot-em-up action by bedroom-coders/games designers. From Japan: Warning Forever; Perfect Cherry Blossom; Cho Ren Sha 68K; Bullet Philharmonic Orchestra; Score Soldier; rRootage; Every Extend; TKKN / Crazy Game; and Galshell: Blood Red Skies [NSFW]. Be attitude for gains! From the West: Deadeye; Strayfire; Warblade; Mutant Storm; Bugatron; Space Birdz; Spheres of Chaos; Battle of Yavin; Demonstar; 'Troid; Platypus; Gridrunner; Intensity XS; and Tsunami 2010. From the pages of Edge magazine.
A massive archive of Commodore 64 game covers. An extensive archive of C64 magazine Zapp64 covers, features, reviews and editorials. SLAY radio (C64 remixes - very cheesy).
Deliawhacking. Search Delia Online for ingredients used in only a single recipe. I give you partridge, tongue and radish. Not as easy as it might first appear. More inside...
Play with a virtual ecosphere. [Flash].