41 posts tagged with games by empath.
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We have made the act of killing and shooting so fun, but we’ve also taken the importance out of it by piling so much of it in. You don’t ever have to think about the concept of pulling a trigger, because even if you run out of bullets, we’re going to give you so many more bullets! So many more people to shoot! In fact, even if all the people in the game aren’t enough, we’re gonna give you Horde mode! You can kill people until you can’t kill them anymore!The writers of the controversial Far Cry 3 and Spec Ops: The Line discuss the past, present and future of FPS's. Part 1, Part 2, Part 3
Slo’ugh froze suddenly, gazing at his three new sets of gloves with an unblinking intensity. All that moved, for three long, silent minutes, was his eyes. They stared at first one pair of gloves, then the other pair, then the third, and then back to the first and then to second and then to the third and then to the first again and then to the second again and then to the third, and so it repeated. After a time, Slo’ugh shook himself out of his mysterious reverie and pulled the first pair of gloves onto his huge, meaty hands. He scowled, and immediately removed then. The second pair saw the honour of being donned by his heroic hands, but were similarly dispatched. On went the third, and then Slo’ugh froze again. Stared again. He grunted, and decided ultimately on the first pair.-- The Saga of Slo'ugh - An Unofficial Diablo III novelization.
No one is drunk or under any narcotic influence, and yet all three men are moments away from what Fitzpatrick will later describe as "a mindfuck". A year on, Gibson concurs. "It left me with the sense that one of my basic anchors on reality had been ripped loose," he recalls. Wales still talks about the all-nighter with reverent awe:"It was amazing. It was a work of art. It was a thing of beauty."It was, more specifically, a parlour game.