29 posts tagged with games by The Devil Tesla.
Displaying 1 through 29 of 29.
Shooters: How Video Games Fund Arms Manufacturers. An investigation into how real life weapons are licensed for videogames, and how those videogames market guns to young people, published by gaming news site Eurogamer.
Swindler! A new game by nitrome! You play as a booger theif, not a thief who steals boogers but a booger who is a thief. Also by nitrome: Rainbogeddon, a crazy take on Pacman.
Stealth Bastard: Technical Espionage Asshole is a sidescrolling stealth game for Windows that is part puzzle platformer and part Super Meat Boy. It also has a level editor and is inexplicably free. Go play! [more inside]
MegaMash: someone got some R-Type in my Mario! And then got some Bomerman in my R-Type/Mario! And then they got some Tetris... you see where I'm going with this. Review at Play This Thing.
Deus Ex: Human Revolution, the prequel to the legendary PC classic developed by a freshman team at Eidos Montreal, received universal acclaim, but one point that many people seemed to dislike were the boss battles. While they have their defenders, Rock Paper Shotgun described them as "Feeling as though they were programmed by another team, from another planet, they absolutely, unequivocally do not fit in this game." As it turns out, they actually were designed by a contractor, the AI specialists GRIP. Here's a promotional video with GRIP's president, explaining their sins. (via Sesquiculus on MeFightClub) [more inside]
Accuracy takes power: one man's 3GHz quest to build a perfect SNES emulator. The author of the SNES emulator bsnes talks about the difficulties in creating emulators that accurately simulate classic game consoles, and why it will take lifetimes to generate enough computer power to perfectly recreate the most modern consoles.
The Stanley Parable is an experimental, story driven Half-Life 2 mod in the vain of the Radiator mods and The Chinese Room's Dear Esther. It's a little hard to explain without spoiling it, and there is a classy trailer on YouTube, but it's probably best you go in with no expectations. [more inside]
The Indie Game Legend! Save the indie developers from an alien world full of vicious inhabitants in this meaty top down shooter. (via Pixel Prospector. You might have heard of PP when he made the video compilation 235 Free Indie Games in 10 minutes. He's followed it up with 75 Free Indie Games in 5 minutes and 93 Free Arena Shooters in 10 minutes.)
Snailiad: The snails of Snail Town have gone missing! Use your power to climb walls to explore a Metroid-like world to find all the secrets also snails. YAY!
Vicious Cycles is a text adventure converted into HTML, and the results are pretty great. [more inside]
Alphaland: your friend has sent you a game in the alpha stage of development, but it soon becomes clear that there is more there than just the test level.
Seven students, three endings, one eavesdropping teacher. don't take it personally, babe, it just ain't your story is a full length digital novel by the writer of Digital: A Love Story. Luscious high-school drama with a delicious sprinkle of social network navel-gazing.
Shoot First is a fast paced top down shooter with randomly generated levels, a kickin soundtrack, and a Spelunky style sense of humor. (via Pixel Prospector)
Get Home is a videogame for people who like to play videogames with loud music in the background. The band playing is Team Me.
Games industry news site Gamasutra regularly posts "postmortems," features by game developers talking about what went right and what went wrong during the development of a game. They are remarkably candid and offer a close look at how the games were made, and often focus on awesome obscure and/or independent games. Some of the best: Dejobaan Games' AaaaaAAaaaAAAaaAAAAaAAAAA!!! -- A Reckless Disregard for Gravity, Erik Svedäng's Blueberry Garden, ACE Team's Zeno Clash, Square Enix's The World Ends With You, Quantic Dream's Indigo Prophecy, and Defense of the Ancients. The one for Deadly Premonition (previously) is unfortunately not available for free online, but there are highlights and an interview. Also great: Where Realtime Worlds went wrong, a series of blog posts about the problems surrounding the currently-flopping MMO APB. [more inside]
Frogatto and Friends! A retro styled platformer made of happiness and frogs! Download free for Windows, Mac and Linux! Pay for it on the iPhone! Yay!
235 Free Indie Games In 10 Minutes, plus
190 195 Free Indie Games currently in development. Watch the pretty colors, then look up the ones that look awesome.
Tiny Castle is an inventive flash platformer where every challenge is stuffed into one awesome level. [more inside]
Jump On Contact is a blog about the mechanics and culture of the crazy unique space MMO EVE Online written for people who are curious about it but don't necessarily play. [more inside]
Where We Remain is a procedurally generated exploration game set on a deserted island. It's better to discover what's going on for yourself, but if you need it the developer offers some hints. [more inside]
The Black Forest is a series of four minimalist flash games by Pixelate: Finding Friends, Unlearn, Harmony, and Companion. [more inside]
Everything in life is real. A 1985 60 Minutes segment on Dungeons & Dragons (part 2) vs Pokemon is a tool of Satan vs The Truth About Harry Potter [more inside]
All those who have gone before you have perished. Star Gard! Retro-shooty platformer for PC and Mac that rethinks character death. [more inside]
RunMan: Race Around the World is a donationware PC platformer made of bright colors and public domain folk, blues and jazz. The trailers (final and preview) are made of happiness. The download page is here. (via RPS) [more inside]
Korsakovia is a Half Life 2 mod from research driven developer The Chinese Room. It melds the abstract driven story of their previous mod, Dear Esther (previously), with more traditional gameplay. The end result is an equally distinctive horror FPS with minimal narrative cues. [more inside]