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	<title>MetaFilter posts tagged with games</title>
	<link>http://www.metafilter.com/tags/games</link>
	<description>Posts tagged with 'games' at MetaFilter.</description>
	<pubDate>Tue, 10 Nov 2009 14:14:13 -0800</pubDate> <lastBuildDate>Tue, 10 Nov 2009 14:14:13 -0800</lastBuildDate>

	<language>en-us</language>
	<docs>http://blogs.law.harvard.edu/tech/rss</docs>
	<ttl>60</ttl>
	<item>
		<title>&quot;It will cost you a piece of yourself.&quot;</title>
		<link>http://www.metafilter.com/86550/It%2Dwill%2Dcost%2Dyou%2Da%2Dpiece%2Dof%2Dyourself</link>
		<description> Destructoid has posted a full video play-through of the controversial &quot;&lt;a href=&quot;http://www.destructoid.com/modern-warfare-2-s-controversial-airport-terrorist-attack-154687.phtml&quot;&gt;No Russian&lt;/a&gt;&quot; level from the newly released Modern Warfare 2 (warning: possibly disturbing). The level, in which the player is asked to infiltrate a Russian terrorist group and, as a result, &lt;a href=&quot;http://www.usatoday.com/tech/gaming/2009-10-28-call-duty-terrorist-game_N.htm&quot;&gt;take part in a terrorist attack on civilians&lt;/a&gt;, has divided gamers and journalists. Destructoid&apos;s Brad Rice &lt;a href=&quot;http://www.destructoid.com/why-i-can-t-support-modern-warfare-2-153769.phtml&quot;&gt;is disgusted by the level&lt;/a&gt;, saying that &quot;what the scene actually does is take the will to fight out of me.&quot; &lt;a href=&quot;http://kotaku.com/5400558/call-of-duty-modern-warfare-2-review-this-means-war&quot;&gt;Kotaku&apos;s Michael McWhertor also hated the scene&lt;/a&gt;, saying it &quot;puts the player in a very uncomfortable, disturbingly violent situation that may offend or upset some players.&quot; Australian game blogger &lt;a href=&quot;http://www.yougamers.com/news/26322_modern_warfare_2_civilian_massacre_fallout/&quot;&gt;Jarno Kokko says the developers &quot;crossed a line here and went for the distasteful&lt;/a&gt;. It&apos;ll put the game into headlines, Grand Theft Auto style, but it may also cause a backlash that harms mature games as a whole.&quot; And the timing of the release - days after the incident at Fort Hood, hours before Veterans Day - &lt;a href=&quot;http://www.dailyfinance.com/2009/11/10/Call-of-duty-game-release-ill-timed-after-fort-hood-shooting/&quot;&gt;has not gone unnoticed&lt;/a&gt;.

On the other side, &lt;a href=&quot;http://www.denofgeek.com/games/359360/the_call_of_duty_modern_warfare_2_controversy_a_reality_check.html&quot;&gt;Simon Brew raises the &quot;games are art&quot; argument&lt;/a&gt;, asking &quot;Shall we all just play Tetris, then?&quot; And Destructoid&apos;s Jim Sterling &lt;a href=&quot;http://www.destructoid.com/why-i-will-support-modern-warfare-2-153852.phtml&quot;&gt;counter-points his colleague&lt;/a&gt;, saying the scene is a statement &quot;that videogames don&apos;t need to invent fantastical worlds of elves and goblins in order to portray violence. It&apos;s a statement that videogames can affect emotions and provide stories that don&apos;t just entertain, but also shock, surprise and even disturb.&quot; </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.86550</guid>
		<pubDate>Tue, 10 Nov 2009 14:14:13 -0800</pubDate>
		<category>callofduty</category>
		<category>games</category>
		<category>modernwarfare</category>
		<category>videogames</category>
		<dc:creator>jbickers</dc:creator>
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      <item>
		<title>Novel Chess</title>
		<link>http://www.metafilter.com/86477/Novel%2DChess</link>
		<description> &lt;a href=&quot;http://www.cabinetmagazine.org/issues/35/burnett_walter.php&quot;&gt;Reading to the Endgame&lt;/a&gt;: Algorithmic translation of classic nineteenth century novels into chessboard slugfests. &lt;a href=&quot;http://www.cabinetmagazine.org/issues/35/novelchess/&quot;&gt;Select the opponents&lt;/a&gt; from a list of fifty-five novels in five languages, and watch each text maneuver across the battlefield.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.86477</guid>
		<pubDate>Sat, 07 Nov 2009 16:49:40 -0800</pubDate>
		<category>chess</category>
		<category>games</category>
		<category>literature</category>
		<category>novels</category>
		<dc:creator>carsonb</dc:creator>
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      <item>
		<title>bop the alligator</title>
		<link>http://www.metafilter.com/86321/bop%2Dthe%2Dalligator</link>
		<description> &lt;a href=&quot;http://www.droidquest.com/&quot;&gt;DroidQuest&lt;/a&gt;, &lt;a href=&quot;http://www.quinndunki.com/gate/&quot;&gt;Gate&lt;/a&gt; and &lt;a href=&quot;http://joshblog.net/projects/logic-gate-simulator/&quot;&gt;Logicly&lt;/a&gt; are modern logic puzzle games based on the classic educational games &lt;a href=&quot;http://en.wikipedia.org/wiki/Rocky%27s_Boots&quot;&gt;Rocky&apos;s&lt;/a&gt; &lt;a href=&quot;http://www.abandonia.com/en/games/831/Rockys+Boots.html&quot;&gt;Boots&lt;/a&gt; (1982) and &lt;a href=&quot;http://en.wikipedia.org/wiki/Robot_Odyssey&quot;&gt;Robot&lt;/a&gt; &lt;a href=&quot;http://www.abandonia.com/en/games/828/Robot+Odyssey.html&quot;&gt;Odyssey&lt;/a&gt; (1984). Originally conceived as a sequel to &lt;a href=&quot;http://www.warrenrobinett.com/&quot;&gt;Warren&lt;/a&gt; &lt;a href=&quot;http://www.dadgum.com/halcyon/BOOK/ROBINETT.HTM&quot;&gt;Robinett&lt;/a&gt;&apos;s &lt;a href=&quot;http://en.wikipedia.org/wiki/Adventure_%28Atari_2600%29&quot;&gt;Adventure&lt;/a&gt; (1979) for the Atari 2600, &lt;a href=&quot;http://www.youtube.com/watch?v=1dm-9IbT1uk&amp;feature=related&quot;&gt;Rocky&apos;s Boots&lt;/a&gt; became a revolutionary educational game that combined Adventure&apos;s interactive graphical environment with gameplay that taught the player how to build more and more intricate digital logic circuits.  And as you might expect from the creator of one of the first Easter Eggs, it also contained a few secrets (like a hidden room with an &lt;a href=&quot;http://www.youtube.com/watch?v=7auDycIj02A&quot;&gt;alligator&lt;/a&gt; that would eat your cursor).

&lt;a href=&quot;http://www.youtube.com/watch?v=GJeseZEZn6Y&amp;feature=PlayList&amp;p=AA01B4CB4E37EC96&amp;index=0&quot;&gt;Robot Odyssey&lt;/a&gt; was the fiendishly difficult sequel to Rocky&apos;s Boots, in which the player tries to escape from the labyrinthine Robotropolis by programming and reprogramming three robots named Sparky, Checkers and Scanner.  (Perhaps in response to Robot Odyssey&apos;s difficulty, its successor &lt;a href=&quot;http://www.abandonia.com/en/games/834/Gertrudes+Secrets.html&quot;&gt;Gertrude&apos;s Secrets&lt;/a&gt; (1986) was much simpler and did away with logic gates entirely.)

While these games have nearly faded into obscurity, thankfully there are a few nostalgia-driven games in the same style that run on modern machines.  &lt;a href=&quot;http://www.droidquest.com/&quot;&gt;DroidQuest&lt;/a&gt; is an incredibly faithful remake of Robot Odyssey made in Java, while &lt;a href=&quot;http://www.quinndunki.com/gate/&quot;&gt;Gate&lt;/a&gt; presents robot rewiring puzzles with a simpler, slicker interface.  Finally, if you just want to hook up some logic gates in a sandbox environment, &lt;a href=&quot;http://joshblog.net/projects/logic-gate-simulator/&quot;&gt;Logicly&lt;/a&gt; is a bare-bones but pretty Flash implementation.&lt;/a&gt; </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.86321</guid>
		<pubDate>Mon, 02 Nov 2009 11:11:11 -0800</pubDate>
		<category>adventure</category>
		<category>games</category>
		<category>logic</category>
		<category>puzzle</category>
		<category>robotodyssey</category>
		<category>rockysboots</category>
		<dc:creator>speicus</dc:creator>
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      <item>
		<title>Dodongo dislikes wasted blocks</title>
		<link>http://www.metafilter.com/86210/Dodongo%2Ddislikes%2Dwasted%2Dblocks</link>
		<description> In a revelation that, to some, is on the order of realizing there is (or isn&apos;t) a god, it turns out that &lt;a href=&quot;http://web.mit.edu/tarvizo/Public/zelda-dungeons%28map%29.gif&quot;&gt;all the dungeons in &lt;em&gt;The Legend of Zelda&lt;/em&gt; were part of the same enormous map&lt;/a&gt;. This seems to have some sort of transcendental importance that I can&apos;t quite put my finger on. Actually, they are part of two non-overlapping maps, each measuring 16x8 rooms, &lt;a href=&quot;http://userpages.monmouth.com/~colonel/videogames/zelda/moonmap.html#layouts&quot;&gt;as described in this breakdown of the storage method.&lt;/a&gt; No map has been made of the second quest, but you can see how they fit together from the maps on t&lt;a href=&quot;http://www.zeldadungeon.net/gallery/thumbnails.php?album=210&quot;&gt;his page&lt;/a&gt; (i.e. the yin and yang of levels 7 and 8).

Interestingly, Half-Life &lt;a href=&quot;http://www.nextdimension.org/bmrf/Black_Mesa_Research_Facility_HL_Map.jpg&quot;&gt;fits together remarkably well&lt;/a&gt; in this manner. It is whispered that &lt;a href=&quot;http://vgmaps.com/Atlas/SuperNES/index.htm#LegendOfZeldaALinkToThePast&quot;&gt;A Link To The Past&lt;/a&gt; does this with its dungeons as well but as they are divided into floors it is more difficult to check.

&lt;a href=&quot;http://imgur.com/7tO4h.gif&quot;&gt;Smaller backup image&lt;/a&gt; in case MIT goes down. Content and extra links via &lt;a href=&quot;http://www.reddit.com/r/gaming/comments/9y3xr/all_of_the_dungeons_in_legend_of_zelda_were/&quot;&gt;Reddit&lt;/a&gt;. </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.86210</guid>
		<pubDate>Wed, 28 Oct 2009 14:04:27 -0800</pubDate>
		<category>games</category>
		<category>nerdporn</category>
		<category>nes</category>
		<category>nintendo</category>
		<category>programming</category>
		<category>zelda</category>
		<dc:creator>BlackLeotardFront</dc:creator>
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      <item>
		<title>Step 1. Make an utterly fantastic game.  Step 3. Profit!</title>
		<link>http://www.metafilter.com/85990/Step%2D1%2DMake%2Dan%2Dutterly%2Dfantastic%2Dgame%2DStep%2D3%2DProfit</link>
		<description> &lt;a href=&quot;http://www.rockpapershotgun.com/2009/10/20/world-of-goo-sale-provides-fascinating-results/&quot;&gt;2D BOY made around $100,000 in a week. That&#8217;s $50,000 each for writing a blog post about a game they finished a year ago. &lt;em&gt;By letting people pay whatever they wanted&lt;/em&gt;.&lt;/a&gt; 2D Boy stirred up a lot of discussion (&lt;a href=&quot;http://www.metafilter.com/76641/The-current-state-of-DRM-and-piracy-in-casual-gaming&quot;&gt;previously&lt;/a&gt;) about game piracy when they used online scoreboard data to &lt;a href=&quot;http://2dboy.com/2008/11/13/90/&quot;&gt;estimate an 82% piracy rate &lt;/a&gt;for their &lt;a href=&quot;http://www.metacritic.com/games/platforms/pc/worldofgoo&quot;&gt;fantastic indie game &lt;/a&gt;World of Goo (&lt;a href=&quot;http://www.metafilter.com/79828/Mmmm-Free-Goo&quot;&gt;previously&lt;/a&gt;).

For World of Goo&apos;s first birthday, they decided to try the &lt;a href=&quot;http://www.metafilter.com/65180/Radiohead&quot;&gt;Radiohead model&lt;/a&gt; and let people buy the game for any price they choose.  Now they&apos;ve released &lt;a href=&quot;http://2dboy.com/2009/10/19/birthday-sale-results/&quot;&gt;extensive data &lt;/a&gt; about the results.  Short version?  &quot;A huge success,&quot; even though the most commonly chosen price was only a penny. Don&apos;t miss the excellent analysis in the Rock Paper Shotgun article (that first link), including the comments where one reader has created &lt;a href=&quot;http://img14.imageshack.us/img14/8752/goonumbers.png&quot;&gt;a chart&lt;/a&gt; showing that the bottom 40% of the downloads account for 1.5% of the profit and the top 30% of the downloads account for 83% of the profit. </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85990</guid>
		<pubDate>Tue, 20 Oct 2009 09:24:08 -0800</pubDate>
		<category>2dboy</category>
		<category>drm</category>
		<category>games</category>
		<category>gooballs</category>
		<category>indie</category>
		<category>micropayments</category>
		<category>pc</category>
		<category>piracy</category>
		<category>pricing</category>
		<category>rockpapershotgun</category>
		<category>videogames</category>
		<category>wii</category>
		<category>worldofgoo</category>
		<dc:creator>straight</dc:creator>
	</item>
      <item>
		<title>Artificial Intelligence?</title>
		<link>http://www.metafilter.com/85970/Artificial%2DIntelligence</link>
		<description>&lt;a href="http://nottheinternet.com/hell/"&gt;Hell is Other People&lt;/a&gt; &lt;em&gt;&quot;Fight the ghosts of those that have come before by moving in two dimensions and shooting missiles. The fiercer you fight, the harder it shall be for those that come after. How much past can you cope with before you are overwhelmed?&quot;&lt;/em&gt; </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85970</guid>
		<pubDate>Mon, 19 Oct 2009 16:24:47 -0800</pubDate>
		<category>ai</category>
		<category>experimental</category>
		<category>game</category>
		<category>games</category>
		<category>hell</category>
		<category>indie</category>
		<category>shmup</category>
		<category>shootemup</category>
		<category>videogame</category>
		<category>videogames</category>
		<dc:creator>flatluigi</dc:creator>
	</item>
      <item>
		<title>Have fun storming the White House!</title>
		<link>http://www.metafilter.com/85934/Have%2Dfun%2Dstorming%2Dthe%2DWhite%2DHouse</link>
		<description> &lt;a href=&quot;http://www.usofearth.com/2011-obamas-coup-fails.php&quot;&gt;&quot;Join in NOW and help Capture Obama and the renegade Cong. Defeat the Union Troops and other allies of the former President and help safeguard American Freedom. &quot;&lt;/a&gt;  It&apos;s the online survivalist game/wish fulfillment entitled &quot;2011: Obama&apos;s Coup Fails&quot;  (&lt;a href=&quot;http://www.sadlyno.com/archives/25891.html&quot;&gt;via&lt;/a&gt;) Who wouldn&apos;t want to play with event like this one:

&quot;Rush Limbaugh and Glenn Beck Found Dead in Camp

March 5, 2011 &#8211; Clark County, VA &#8211; A FEMA camp was liberated today, one of two still controlled by the war criminals loyal to Obama. Rush Limbaugh was executed over a week earlier, we are told, and Glenn Beck was found in his cell and has died, incredibly of an &#8216;aspirin overdose&#8217;, the preferred way to send a message to the enemies of Obama.&quot; </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85934</guid>
		<pubDate>Sun, 18 Oct 2009 00:36:33 -0800</pubDate>
		<category>fearofablackpresident</category>
		<category>game</category>
		<category>games</category>
		<category>mmo</category>
		<category>obama</category>
		<category>politics</category>
		<dc:creator>bardic</dc:creator>
	</item>
      <item>
		<title>Hey, you taffers!</title>
		<link>http://www.metafilter.com/85923/Hey%2Dyou%2Dtaffers</link>
		<description> &lt;a href=&quot;http://www.thedarkmod.com/&quot;&gt;The Dark Mod, a total conversion for Doom 3&lt;/a&gt; in the spirit of Looking Glass Technology&apos;s &lt;a href=&quot;http://en.wikipedia.org/wiki/Thief_%28series%29&quot;&gt;Thief series&lt;/a&gt;, has finally &lt;a href=&quot;http://www.ttlg.com/forums/showthread.php?t=129171&quot;&gt;been released&lt;/a&gt; after years (and more years) of development and is now &lt;a href=&quot;http://www.mindplaces.com/darkmod/downloads.php&quot;&gt;available to download.&lt;/a&gt;  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85923</guid>
		<pubDate>Sat, 17 Oct 2009 11:19:21 -0800</pubDate>
		<category>computergame</category>
		<category>computergaming</category>
		<category>doom3</category>
		<category>game</category>
		<category>games</category>
		<category>gaming</category>
		<category>idtech4</category>
		<category>lookingglasstechnologies</category>
		<category>mod</category>
		<category>steampunk</category>
		<category>taffer</category>
		<category>TDM</category>
		<category>thedarkmod</category>
		<category>thief</category>
		<category>thiefseries</category>
		<category>totalconversion</category>
		<dc:creator>dunkadunc</dc:creator>
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      <item>
		<title>Star Gard!</title>
		<link>http://www.metafilter.com/85732/Star%2DGard</link>
		<description> &lt;em&gt;All those who have gone before you have perished.&lt;/em&gt; &lt;a href=&quot;http://vacuumflowers.com/star_guard/star_guard.html&quot;&gt;Star Gard&lt;/a&gt;! Retro-shooty platformer for PC and Mac that rethinks character death. &lt;a href=&quot;http://www.rockpapershotgun.com/2009/10/09/making-them-like-they-used-to-star-guard/&quot;&gt;Rock, Paper, Shotgun explains how it&apos;s respawn system is unique.&lt;/a&gt;. </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85732</guid>
		<pubDate>Sat, 10 Oct 2009 19:19:34 -0800</pubDate>
		<category>games</category>
		<category>platformer</category>
		<category>retrogames</category>
		<dc:creator>The Devil Tesla</dc:creator>
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      <item>
		<title>Luke Paakh makes some lovely flash games</title>
		<link>http://www.metafilter.com/85696/Luke%2DPaakh%2Dmakes%2Dsome%2Dlovely%2Dflash%2Dgames</link>
		<description>&lt;a href="http://www.particlasm.com/"&gt;Particlasm&lt;/a&gt; is home to the browser games of Luke Paakh. He first caught my attention with fine space shoot&apos;em-up &lt;a href=&quot;http://www.particlasm.com/games/etherwar.html&quot;&gt;Ether War&lt;/a&gt; but I also enjoyed his other games, shooter &lt;a href=&quot;http://www.particlasm.com/games/ethercannon.html&quot;&gt;Ether Cannon&lt;/a&gt;, tree defending games &lt;a href=&quot;http://www.particlasm.com/games/phoenix.html&quot;&gt;Phoenix&lt;/a&gt; and &lt;a href=&quot;http://www.particlasm.com/games/shenlong.html&quot;&gt;Shen Long&lt;/a&gt;, puzzle game &lt;a href=&quot;http://www.particlasm.com/games/blue.html&quot;&gt;blue&lt;/a&gt; and petri dish action game &lt;a href=&quot;http://www.particlasm.com/games/amoeba.html&quot;&gt;Amoeba&lt;/a&gt;. His new game is my favorite. It&apos;s called &lt;a href=&quot;http://www.particlasm.com/games/williamandsly.html&quot;&gt;William and Sly&lt;/a&gt; and it&apos;s a beautiful platformer is about an adorable fox who likes mushrooms and his quest to recharge some runestones with fairyflies.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85696</guid>
		<pubDate>Fri, 09 Oct 2009 06:11:29 -0800</pubDate>
		<category>arcade</category>
		<category>browsergames</category>
		<category>fridayflashfun</category>
		<category>games</category>
		<category>LukePaakh</category>
		<category>Particlasm</category>
		<category>puzzle</category>
		<category>puzzlegame</category>
		<category>shmup</category>
		<category>shootemup</category>
		<category>shooter</category>
		<dc:creator>Kattullus</dc:creator>
	</item>
      <item>
		<title>The Expurgation of Maniac Mansion</title>
		<link>http://www.metafilter.com/85673/The%2DExpurgation%2Dof%2DManiac%2DMansion</link>
		<description> Douglas Crockford, who oversaw the porting of Maniac Mansion to the NES, would like for you to know &lt;a href=&quot;http://www.crockford.com/wrrrld/maniac.html&quot;&gt;how the game changed in the porting process and why&lt;/a&gt;.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85673</guid>
		<pubDate>Thu, 08 Oct 2009 10:27:26 -0800</pubDate>
		<category>censorship</category>
		<category>games</category>
		<category>lucasarts</category>
		<category>muffdiver</category>
		<category>nes</category>
		<category>nintendo</category>
		<category>videogames</category>
		<dc:creator>Pope Guilty</dc:creator>
	</item>
      <item>
		<title>Not now James, we&apos;re busy</title>
		<link>http://www.metafilter.com/85629/Not%2Dnow%2DJames%2Dwere%2Dbusy</link>
		<description> &lt;a href=&quot;http://www.escapistmagazine.com/articles/view/issues/issue_222/6614-Not-That-Theres-Anything-Wrong-With-That&quot;&gt;Robert Yang&lt;/a&gt; on the homophobic response to his Half-Life 2 mod &lt;a href=&quot;http://www.radiator.debacle.us/&quot;&gt;Handle With Care&lt;/a&gt;.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85629</guid>
		<pubDate>Tue, 06 Oct 2009 12:38:40 -0800</pubDate>
		<category>Gamers</category>
		<category>Games</category>
		<category>gay</category>
		<category>HalfLife</category>
		<category>HalfLife2</category>
		<category>HandleWithCare</category>
		<category>homophobia</category>
		<category>Mod</category>
		<category>RobertYang</category>
		<category>Videogames</category>
		<dc:creator>Artw</dc:creator>
	</item>
      <item>
		<title>RunMan: Race Around the World, donationware pc platformer</title>
		<link>http://www.metafilter.com/85595/RunMan%2DRace%2DAround%2Dthe%2DWorld%2Ddonationware%2Dpc%2Dplatformer</link>
		<description> &lt;a href=&quot;http://whatareyouwait.info/&quot;&gt;RunMan: Race Around the World&lt;/a&gt; is a donationware PC platformer made of bright colors and public domain folk, blues and jazz. The trailers (&lt;a href=&quot;http://vimeo.com/6675849&quot;&gt;final&lt;/a&gt; and &lt;a href=&quot;http://vimeo.com/2753912&quot;&gt;preview&lt;/a&gt;) are made of happiness. The download page is &lt;a href=&quot;http://whatareyouwait.info/download.php&quot;&gt;here&lt;/a&gt;. &lt;small&gt;(&lt;a href=&quot;http://www.rockpapershotgun.com/2009/10/02/run-runman-man/&quot;&gt;via RPS&lt;/a&gt;)&lt;/small&gt; The game plays kind of like Sonic the Hedgehog but with two buttons instead of one (charge and jump) and charge is the one you use to kill baddies (and also to bounce off walls!). To get a good score, and also to survive the boss chases, you have to run as fast as you can through a level without stopping.

One of the game&apos;s developers, &lt;a href=&quot;http://wherecouldtom.be/&quot;&gt;Tom Sennett&lt;/a&gt;, also made &lt;a href=&quot;http://coolmoose.net/games/flash/wtbgo.php&quot;&gt;When the bomb goes off&lt;/a&gt;, a game where everybody&apos;s got one last thing to do before they go. The other developer, &lt;a href=&quot;http://mattmakesgames.com/&quot;&gt;Matt Thorson&lt;/a&gt;, made some cool games too, like the &lt;a href=&quot;http://www.metafilter.com/70821/An-Untitled-Story&quot;&gt;previously&lt;/a&gt; mentioned An Untitled Story (direct download link &lt;a href=&quot;http://mattmakesgames.com/games/AnUntitledStory.zip&quot;&gt;here&lt;/a&gt;).

Previously on MeFi there was &lt;a href=&quot;http://www.metafilter.com/72748/Indie-platformer-extravaganza&quot;&gt;Archagon&apos;s big list of free 2d for the PC&lt;/a&gt;. More recently there has been &lt;a href=&quot;http://www.metafilter.com/84690/Prepare-to-die-No-seriously-prepare-to-die-over-and-over-and-over-again&quot;&gt;Spelunky&lt;/a&gt;, &lt;a href=&quot;http://www.metafilter.com/74957/Drugged-up-on-drugs&quot;&gt;Randy Balma Municipal Abortionist&lt;/a&gt;, &lt;a href=&quot;http://www.metafilter.com/85196/Journey-to-the-Center-of-the-Earth-indie-game-edition&quot;&gt;Journey to the Center of the Earth&lt;/a&gt; and a whole bunch I&apos;m probably forgetting. </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85595</guid>
		<pubDate>Sun, 04 Oct 2009 22:47:22 -0800</pubDate>
		<category>colors</category>
		<category>games</category>
		<category>MattThorson</category>
		<category>platformer</category>
		<category>runman</category>
		<category>TomSennett</category>
		<dc:creator>The Devil Tesla</dc:creator>
	</item>
      <item>
		<title>Ultramarines!</title>
		<link>http://www.metafilter.com/85493/Ultramarines</link>
		<description> In the Grim Darkness of the Far Future, There is Only &lt;s&gt;&lt;a href=&quot;http://www.somethingawful.com/d/dungeons-and-dragons/wtf-warhammer-40k.php&quot;&gt;Skulls&lt;/a&gt;&lt;/s&gt; War... the &lt;a href=&quot;http://ultramarinesthemovie.com/&quot;&gt;movie&lt;/a&gt;!  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85493</guid>
		<pubDate>Wed, 30 Sep 2009 12:32:34 -0800</pubDate>
		<category>40K</category>
		<category>chainsaw</category>
		<category>Films</category>
		<category>fire</category>
		<category>Games</category>
		<category>MonasteryofDeath</category>
		<category>Skulls</category>
		<category>Spikes</category>
		<category>warhammer</category>
		<category>Warhammer40K</category>
		<dc:creator>fearfulsymmetry</dc:creator>
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      <item>
		<title>Sesquioxidizingfragalisticexpialadocious</title>
		<link>http://www.metafilter.com/85456/Sesquioxidizingfragalisticexpialadocious</link>
		<description>&lt;a href="http://www.scrabulizer.com/"&gt;Scrabulizer&lt;/a&gt; lets you enter the current state of your game in Scrabble and shows you all possible moves.
They&apos;ve also discovered a move worth &lt;a href=&quot;http://www.scrabulizer.com/blog/post/3&quot;&gt;2044 Points&lt;/a&gt;  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85456</guid>
		<pubDate>Tue, 29 Sep 2009 00:57:18 -0800</pubDate>
		<category>boardgames</category>
		<category>games</category>
		<category>scrabble</category>
		<category>scrabulizer</category>
		<dc:creator>minifigs</dc:creator>
	</item>
      <item>
		<title>Unique HL2 horror mod, Korsakovia</title>
		<link>http://www.metafilter.com/85372/Unique%2DHL2%2Dhorror%2Dmod%2DKorsakovia</link>
		<description> &lt;a href=&quot;http://www.thechineseroom.co.uk/korsakovia.htm&quot;&gt;Korsakovia&lt;/a&gt; is a Half Life 2 mod from research driven developer &lt;a href=&quot;http://www.thechineseroom.co.uk/index2.html&quot;&gt;The Chinese Room&lt;/a&gt;. It melds the abstract driven story of their previous mod, &lt;a href=&quot;http://www.moddb.com/mods/dear-esther/&quot;&gt;Dear Esther&lt;/a&gt; (&lt;a href=&quot;http://www.metafilter.com/82018/Wont-you-come-out-to-plaaaaaay&quot;&gt;previously&lt;/a&gt;), with more traditional gameplay. The end result is an equally distinctive horror FPS with minimal narrative cues. &lt;a href=&quot;http://www.rockpapershotgun.com/2009/09/21/an-esther-binge-korsakovia/&quot;&gt;Rock, Paper, Shotgun had a nice write up about it&lt;/a&gt;. 

&lt;a href=&quot;http://www.moddb.com/mods/korsakovia&quot;&gt;The mod&apos;s ModDB page&lt;/a&gt; includes a comments section that is a mix of loving adoration and extreme frustration. Korsakovia lack of narrative clues means it&apos;s never clear that you are going the right way, and the game has a few bugs. I personally wasn&apos;t able to get through without &lt;a href=&quot;http://www.gamefaqs.com/computer/doswin/code/914642.html&quot;&gt;cheating&lt;/a&gt; (remember, you have to type &quot;sv_cheats 1&quot; before any of these will work). Consider yourself warned. </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85372</guid>
		<pubDate>Fri, 25 Sep 2009 16:18:05 -0800</pubDate>
		<category>art</category>
		<category>games</category>
		<category>halflife2</category>
		<category>mod</category>
		<category>thechineseroom</category>
		<category>videogames</category>
		<dc:creator>The Devil Tesla</dc:creator>
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      <item>
		<title>Pay me now, my Lord</title>
		<link>http://www.metafilter.com/85363/Pay%2Dme%2Dnow%2Dmy%2DLord</link>
		<description> We&apos;ve covered web-based game Evony&apos;s &lt;a href=&quot;http://www.metafilter.com/83189/Halp-your-Queens-boobs-My-Lord&quot;&gt;peculiar advertising previously&lt;/a&gt;. Now intrepid gamers are &lt;a href=&quot;http://www.bruceongames.com/2009/07/31/queen-of-evony-competition/&quot;&gt;playing/observing&lt;/a&gt; the &lt;a href=&quot;http://www.bruceongames.com/2009/07/15/more-about-evony/&quot;&gt;thing&lt;/a&gt;, and finding &lt;a href=&quot;http://www.firstpersonshouter.com/?p=577&quot;&gt;a lack of both freeness and heaving bosoms&lt;/a&gt;.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85363</guid>
		<pubDate>Fri, 25 Sep 2009 10:12:03 -0800</pubDate>
		<category>evony</category>
		<category>games</category>
		<category>gaming</category>
		<category>previously</category>
		<dc:creator>mippy</dc:creator>
	</item>
      <item>
		<title>Anyone can make music.</title>
		<link>http://www.metafilter.com/85352/Anyone%2Dcan%2Dmake%2Dmusic</link>
		<description>&lt;a href="http://inudge.net/"&gt;iNudge&lt;/a&gt; Is a software music toy that lets you create and share short snippets of music.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85352</guid>
		<pubDate>Fri, 25 Sep 2009 00:33:54 -0800</pubDate>
		<category>flash</category>
		<category>flashfriday</category>
		<category>game</category>
		<category>games</category>
		<category>music</category>
		<category>timekiller</category>
		<dc:creator>empath</dc:creator>
	</item>
      <item>
		<title>Pirates and cake? Yay!</title>
		<link>http://www.metafilter.com/85345/Pirates%2Dand%2Dcake%2DYay</link>
		<description> Hey, Tower Defense fans: do you like cake? How about pirates? Want to combine the three? Just in time for (almost) Friday, it&apos;s &lt;a href=&quot;http://www.kongregate.com/games/smallfarm/cake-pirate&quot;&gt;Cake Pirates!&lt;/a&gt;  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85345</guid>
		<pubDate>Thu, 24 Sep 2009 19:15:05 -0800</pubDate>
		<category>cakepirates</category>
		<category>flashfriday</category>
		<category>games</category>
		<dc:creator>sarcasticah</dc:creator>
	</item>
      <item>
		<title>Lose/Lose: The Game That Deletes Your Files</title>
		<link>http://www.metafilter.com/85291/LoseLose%2DThe%2DGame%2DThat%2DDeletes%2DYour%2DFiles</link>
		<description> &quot;&lt;a href=&quot;http://www.stfj.net/art/2009/loselose/&quot;&gt;Lose/Lose&lt;/a&gt; is a video-game with real life consequences. Each alien in the game is created based on a random file on the player&apos;s computer. If the player kills the alien, the file it is based on is deleted. If the players ship is destroyed, the application itself is deleted.&quot; &lt;small&gt;&lt;a href=&quot;http://www.escapistmagazine.com/news/view/94917-Lose-Lose-The-Game-That-Deletes-Your-Files&quot;&gt;via&lt;/a&gt;&lt;/small&gt;  </description>
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		<pubDate>Wed, 23 Sep 2009 09:24:07 -0800</pubDate>
		<category>delete</category>
		<category>file</category>
		<category>games</category>
		<category>videogames</category>
		<category>why</category>
		<dc:creator>Plutor</dc:creator>
	</item>
      <item>
		<title>Journey to the Center of the Earth, indie game edition</title>
		<link>http://www.metafilter.com/85196/Journey%2Dto%2Dthe%2DCenter%2Dof%2Dthe%2DEarth%2Dindie%2Dgame%2Dedition</link>
		<description>&lt;a href="http://www.famitsu.com/freegame/act/0005.html"&gt;Journey to the Center of the Earth&lt;/a&gt; - or DonDon (?) is an excellent exploration-based platformer game with fabulous little pixel graphics and a solid 45 minutes or so of gameplay. Think Diet &lt;a href=&quot;http://spelunkyworld.com/original.html&quot;&gt;Spelunky&lt;/a&gt;, or &lt;a href=&quot;http://agtp.romhack.net/project.php?id=lamulana&quot;&gt;La Mulana&lt;/a&gt; Lite. A little more info and hints at &lt;a href=&quot;http://www.indiegames.com/blog/2009/09/freeware_game_pick_journey_to.html&quot;&gt;Indie Games Blog&lt;/a&gt;.&lt;br&gt;&lt;br&gt;Sorry, Windows only (&lt;a href=&quot;http://www.enterbrain.co.jp/digifami/fcom_game/dondon.zip&quot;&gt;direct link&lt;/a&gt;). F4 for fullscreen (but it&apos;s better in 1x windowed mode)  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85196</guid>
		<pubDate>Sat, 19 Sep 2009 16:43:04 -0800</pubDate>
		<category>games</category>
		<category>gaming</category>
		<dc:creator>BlackLeotardFront</dc:creator>
	</item>
      <item>
		<title>Cobra Mk 3</title>
		<link>http://www.metafilter.com/85183/Cobra%2DMk%2D3</link>
		<description> This month marks the &lt;a href=&quot;http://elite.frontier.co.uk/&quot;&gt;25th aniversary of Elite&lt;/a&gt;, the groundbreaking 3D space trading game. &lt;a href=&quot;http://www.edge-online.com/magazine/the-making-of-elite&quot;&gt;The making of Elite&lt;/a&gt;. More on the making of Elite from &lt;a href=&quot;http://www.guardian.co.uk/books/2003/oct/18/features.weekend&quot;&gt;The Backroom Boys&lt;/a&gt;. &lt;a href=&quot;http://www.iancgbell.clara.net/elite/bbc/index.htm&quot;&gt;Emulate&lt;/a&gt; the original &lt;a href=&quot;http://www.nvg.ntnu.no/bbc/history.php3&quot;&gt;BBC Micro&lt;/a&gt; version. &lt;a href=&quot;http://www.iancgbell.clara.net/elite/dkwheel.htm&quot;&gt;The Dark Wheel&lt;/a&gt;.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85183</guid>
		<pubDate>Sat, 19 Sep 2009 09:51:39 -0800</pubDate>
		<category>Acorn</category>
		<category>Asp</category>
		<category>BBC</category>
		<category>BBCMicro</category>
		<category>Cobra</category>
		<category>DavidBraben</category>
		<category>Elite</category>
		<category>games</category>
		<category>gaming</category>
		<category>IanBell</category>
		<category>Space</category>
		<category>Trade</category>
		<category>Trading</category>
		<category>UK</category>
		<category>WitchSpace</category>
		<dc:creator>Artw</dc:creator>
	</item>
      <item>
		<title>Vintage Cycling Board Games</title>
		<link>http://www.metafilter.com/85169/Vintage%2DCycling%2DBoard%2DGames</link>
		<description>&lt;a href="http://www.cyclingboardgames.net/cyclogames.htm"&gt;A huge collection of vintage cycling board games.&lt;/a&gt; The &lt;a href=&quot;http://www.cyclingboardgames.net/&quot;&gt;main site&lt;/a&gt; also has resources for &lt;a href=&quot;http://www.cyclingboardgames.net/cyclomake.htm&quot;&gt;rolling your own&lt;/a&gt; cycling game.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.85169</guid>
		<pubDate>Fri, 18 Sep 2009 11:35:34 -0800</pubDate>
		<category>bicycling</category>
		<category>boardgames</category>
		<category>cycling</category>
		<category>diy</category>
		<category>games</category>
		<dc:creator>OmieWise</dc:creator>
	</item>
      <item>
		<title>Edmund</title>
		<link>http://www.metafilter.com/84985/Edmund</link>
		<description> &lt;blockquote&gt;&lt;strong&gt;To jump straight into it, what made you decide to make a game involving rape?&lt;/strong&gt; Inspiration was mostly personal, I&#8217;ve known a few girls who have been through similar situations, which sparked the concept. As far as the experience, I wanted to inspire emotion in the player, even if its vile and disgusting.&lt;/blockquote&gt;
&lt;a href=&quot;http://gamerlimit.com/2009/08/edmund-interview-where-do-we-draw-the-moral-lin/&quot;&gt;Edmund&lt;/a&gt; is game designer Paul Greasley&apos;s &lt;a href=&quot;http://forums.tigsource.com/index.php?topic=7086.0&quot;&gt;contribution&lt;/a&gt; to indie PC gaming web site TIGSource&apos;s competition&apos;s &lt;a href=&quot;http://forums.tigsource.com/index.php?PHPSESSID=1376990fd17767073d4d791aced0f553&amp;board=36.0&quot;&gt;adult section&lt;/a&gt;. &lt;a href=&quot;http://www.cinemablend.com/games/Indie-Game-Edmund-Imitates-Rapelay-To-Ban-Or-Not-To-Ban-19204.html&quot;&gt;Gamers&lt;/a&gt; &lt;a href=&quot;http://forums.indiegamer.com/showthread.php?t=17906&amp;page=2&quot;&gt;react&lt;/a&gt;. In 2006 &lt;a href=&quot;http://en.wikipedia.org/wiki/RapeLay&quot;&gt;RapeLay&lt;/a&gt; &lt;a href=&quot;http://www.slate.com/id/2213073/&quot;&gt;became&lt;/a&gt; &lt;a href=&quot;http://www.somethingawful.com/d/hentai-game-reviews/rapelay.php&quot;&gt;notorious&lt;/a&gt; as it simulated the rape of a mother and her two daughters. </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.84985</guid>
		<pubDate>Sat, 12 Sep 2009 14:27:35 -0800</pubDate>
		<category>edmund</category>
		<category>games</category>
		<category>gaming</category>
		<category>paulgreasley</category>
		<category>pcgames</category>
		<category>pcgaming</category>
		<category>rape</category>
		<category>rapelay</category>
		<dc:creator>Foci for Analysis</dc:creator>
	</item>
      <item>
		<title>Monopoly and Google maps mashup</title>
		<link>http://www.metafilter.com/84852/Monopoly%2Dand%2DGoogle%2Dmaps%2Dmashup</link>
		<description> Tomorrow, &lt;a href=&quot;http://monopolycitystreets.com&quot;&gt;Monopoly City Streets&lt;/a&gt; begins, &lt;a href=&quot;http://blog.monopolycitystreets.com/&quot;&gt;introducing&lt;/a&gt; a &lt;a href=&quot;http://mashable.com/2009/09/07/monopoly-google-maps/&quot;&gt;world-wide game&lt;/a&gt; combining google maps and the classic family fight-starter. Buy any street in the world, build houses, hotels and more. Remember, property always goes up, and your siblings always cheat.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2009:site.84852</guid>
		<pubDate>Mon, 07 Sep 2009 22:01:58 -0800</pubDate>
		<category>games</category>
		<category>GIS</category>
		<category>maps</category>
		<category>mashup</category>
		<category>monopoly</category>
		<dc:creator>pompomtom</dc:creator>
	</item>
      
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