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	<title>MetaFilter posts tagged with games</title>
	<link>http://www.metafilter.com/tags/games</link>
	<description>Posts tagged with 'games' at MetaFilter.</description>
	<pubDate>Sat, 25 May 2013 15:09:42 -0800</pubDate> <lastBuildDate>Sat, 25 May 2013 15:09:42 -0800</lastBuildDate>

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	<ttl>60</ttl>
	<item>
		<title>Well I walk into the room, passing out hundred dollar bills</title>
		<link>http://www.metafilter.com/128402/Well%2DI%2Dwalk%2Dinto%2Dthe%2Droom%2Dpassing%2Dout%2Dhundred%2Ddollar%2Dbills</link>
		<description> &lt;a href=&quot;http://www.grantland.com/story/_/id/9286395/view/full/the-oral-history-2003-world-series-poker-which-chris-moneymaker-turned-39-25-million&quot;&gt;When We Held Kings&lt;/a&gt;: The oral history of the 2003 &lt;a href=&quot;http://www.wsop.com/&quot;&gt;World Series of Poker&lt;/a&gt;, in which an amateur named &lt;a href=&quot;http://www.chrismoneymaker.com/&quot;&gt;Moneymaker&lt;/a&gt; turned $39 into $2.5 million and the poker boom was born.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.128402</guid>
		<pubDate>Sat, 25 May 2013 15:09:42 -0800</pubDate>
		<category>cards</category>
		<category>espn</category>
		<category>gambling</category>
		<category>games</category>
		<category>lasvegas</category>
		<category>longreads</category>
		<category>oralhistory</category>
		<category>poker</category>
		<category>sports</category>
		<dc:creator>Horace Rumpole</dc:creator>
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      <item>
		<title>And then there was One?</title>
		<link>http://www.metafilter.com/128286/And%2Dthen%2Dthere%2Dwas%2DOne</link>
		<description> Microsoft has unveiled their &lt;a href=&quot;http://m.techcrunch.com/2013/05/21/heres-your-new-xbox-one-microsofts-all-in-one-home-entertainment-system/&quot;&gt;new console&lt;/a&gt;, and it wants to dominate your living room. &lt;a href=&quot;http://www.wired.com/gamelife/2013/05/xbox-one-analysis/&quot;&gt;How Xbox One plans to fight Sony, Steam, and everything else.&lt;/a&gt;  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.128286</guid>
		<pubDate>Tue, 21 May 2013 12:05:18 -0800</pubDate>
		<category>console</category>
		<category>games</category>
		<category>gaming</category>
		<category>media</category>
		<category>Microsoft</category>
		<category>technology</category>
		<category>television</category>
		<category>Xbox</category>
		<dc:creator>Artw</dc:creator>
	</item>
      <item>
		<title>I Was Into Games Before They Were Cool</title>
		<link>http://www.metafilter.com/128151/I%2DWas%2DInto%2DGames%2DBefore%2DThey%2DWere%2DCool</link>
		<description>&lt;a href="http://obscurevideogames.tumblr.com/"&gt;Obscure Videogames&lt;/a&gt; presents obscure Japanese videogames as gorgeous animated gifs.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.128151</guid>
		<pubDate>Thu, 16 May 2013 18:53:07 -0800</pubDate>
		<category>games</category>
		<category>tumblr</category>
		<category>videogames</category>
		<dc:creator>Charlemagne In Sweatpants</dc:creator>
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      <item>
		<title>Current quest: saw a leg off the period table</title>
		<link>http://www.metafilter.com/128020/Current%2Dquest%2Dsaw%2Da%2Dleg%2Doff%2Dthe%2Dperiod%2Dtable</link>
		<description> &lt;a href=&quot;http://godvillegame.com/&quot;&gt;Godville&lt;/a&gt; is a text-based &quot;massively-multiplayer zero-player game&quot; in which you play a god with rather tenuous control over a hero. Changes to the game, including quests and items, are &lt;a href=&quot;http://wiki.godvillegame.com/Ideabox&quot;&gt;crowd-sourced and voted on by the community&lt;/a&gt; The game is playable in browser and via Android and iOS apps. &lt;a href=&quot;http://wiki.godvillegame.com/Main_Page&quot;&gt;Official game wiki.&lt;/a&gt;  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.128020</guid>
		<pubDate>Sun, 12 May 2013 23:59:58 -0800</pubDate>
		<category>android</category>
		<category>beer</category>
		<category>beers</category>
		<category>game</category>
		<category>games</category>
		<category>gaming</category>
		<category>godville</category>
		<category>ios</category>
		<category>ipad</category>
		<category>iphone</category>
		<category>ipod</category>
		<category>itouch</category>
		<category>mmo</category>
		<category>mmorpg</category>
		<category>play</category>
		<category>playing</category>
		<category>textbased</category>
		<category>zeroplayergame</category>
		<dc:creator>NoraReed</dc:creator>
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      <item>
		<title>Focus on the background: animated GIFs of fighting game stages</title>
		<link>http://www.metafilter.com/127976/Focus%2Don%2Dthe%2Dbackground%2Danimated%2DGIFs%2Dof%2Dfighting%2Dgame%2Dstages</link>
		<description> &quot;&lt;a href=&quot;http://4x.reddit.com/r/gaming/comments/1d7g1p/i_have_a_huge_collection_of_fighting_game/&quot;&gt;I have a huge collection&lt;/a&gt; of &lt;a href=&quot;http://imgur.com/a/GPlx4&quot;&gt;fighting game backgrounds as gifs&lt;/a&gt;. Figured you guys might appreciate it.&quot;  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.127976</guid>
		<pubDate>Sat, 11 May 2013 07:28:29 -0800</pubDate>
		<category>animation</category>
		<category>art</category>
		<category>gameart</category>
		<category>games</category>
		<category>gifs</category>
		<category>nostalgia</category>
		<category>videogameart</category>
		<category>videogames</category>
		<dc:creator>filthy light thief</dc:creator>
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		<title>Crowd funding, One Year Later</title>
		<link>http://www.metafilter.com/127733/Crowd%2Dfunding%2DOne%2DYear%2DLater</link>
		<description>&lt;a href="http://www.gamasutra.com/view/feature/191521/crowdfunding_one_year_later.php"&gt;What does the crowdfunding landscape look like for game developers one year after Kickstarter exploded onto the scene?&lt;/a&gt;  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.127733</guid>
		<pubDate>Sun, 05 May 2013 06:37:29 -0800</pubDate>
		<category>BrokenAge</category>
		<category>business</category>
		<category>computer</category>
		<category>crowdfunding</category>
		<category>Games</category>
		<category>gaming</category>
		<category>Kickstarter</category>
		<category>Shaker</category>
		<category>SirYouAreBeingHunted</category>
		<category>StarCitizen</category>
		<category>technology</category>
		<category>videogames</category>
		<dc:creator>Artw</dc:creator>
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      <item>
		<title>Next Gen Cat Poop</title>
		<link>http://www.metafilter.com/127691/Next%2DGen%2DCat%2DPoop</link>
		<description> &quot;Remember kids, whenever you get frustrated at the state of the art, or you find yourself struggling to express yourself, just repeat after me: &lt;a href=&quot;http://tinysubversions.com/fuckvideogames/#slide1&quot;&gt;FUCK.  VIDEOGAMES.&lt;/a&gt;&quot;  &lt;a href=&quot;http://tinysubversions.com/&quot;&gt;Darius Kazemi&lt;/a&gt; (&lt;a href=&quot;http://www.metafilter.com/125297/You-know-I-rock-the-mic-so-democratically&quot;&gt;previously&lt;/a&gt;,&lt;a href=&quot;http://www.metafilter.com/119918/The-only-presentation-tool-you-will-ever-need&quot;&gt;previously&lt;/a&gt; and &lt;a href=&quot;http://www.metafilter.com/126266/The-Apotheosis-of-the-Internet&quot;&gt;previously&lt;/a&gt;) writes about the use and abuse of video games as a means of expression.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.127691</guid>
		<pubDate>Fri, 03 May 2013 14:48:18 -0800</pubDate>
		<category>dariuskazemi</category>
		<category>gamedesign</category>
		<category>games</category>
		<category>tinysubversions</category>
		<category>videogames</category>
		<dc:creator>codacorolla</dc:creator>
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		<title>Press A to make these patronizing screens go away.</title>
		<link>http://www.metafilter.com/127647/Press%2DA%2Dto%2Dmake%2Dthese%2Dpatronizing%2Dscreens%2Dgo%2Daway</link>
		<description> Far Cry 3: Blood Dragon&apos;s opening tutorial sequence &lt;a href=&quot;http://www.youtube.com/watch?v=jZUueizrR0A&quot;&gt;pokes a whole lot of fun at the conventions of opening tutorial sequences&lt;/a&gt;. &lt;a href=&quot;http://en.wikipedia.org/wiki/Far_Cry_3:_Blood_Dragon&quot;&gt;The game&lt;/a&gt; is a stand-alone, downloadable expansion of Far Cry 3. Staged as an 80&apos;s action sci-fi movie set in the far-away year 2007, it&apos;s getting some great reviews on &lt;a href=&quot;http://www.giantbomb.com/reviews/far-cry-3-blood-dragon-review/1900-576/&quot;&gt;its aesthetics&lt;/a&gt; (&quot;It&apos;s Far Cry 3 taped onto a VHS tape, then duped over to another VHS tape with the commercials cut out, then copied for your friends at school and played on a filthy VCR that&apos;s been playing illicit tapes taken from the &quot;steamy&quot; section of the local rental store&quot;) and &lt;a href=&quot;http://www.ign.com/articles/2013/04/30/far-cry-3-blood-dragon-review&quot;&gt;sense of humor&lt;/a&gt; (&quot;Knowingly awful writing, rich with eye-rolling puns and delightfully inappropriate profanity, is a reminder that the dopey dialogue of &#8216;80s action movies is still a special sort of hilarious.&quot;). Released yesterday, it already has &lt;a href=&quot;http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/FarCry3BloodDragon&quot;&gt;a fairly extensive TV Tropes entry&lt;/a&gt;. </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.127647</guid>
		<pubDate>Thu, 02 May 2013 11:42:22 -0800</pubDate>
		<category>1980s</category>
		<category>farcry</category>
		<category>games</category>
		<category>parody</category>
		<category>videogames</category>
		<dc:creator>jbickers</dc:creator>
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      <item>
		<title>Baby is invincible. But baby can&apos;t jump and climb ladder.</title>
		<link>http://www.metafilter.com/127635/Baby%2Dis%2Dinvincible%2DBut%2Dbaby%2Dcant%2Djump%2Dand%2Dclimb%2Dladder</link>
		<description>&lt;a href="http://www.glitch.com/oddsandends/qis/page1"&gt;Keita&apos;s Quick Ideas.&lt;/a&gt; In 2011, Keita Takahashi, designer of &lt;a href=&quot;http://en.wikipedia.org/wiki/Katamari_Damacy&quot;&gt;Katamari Damacy&lt;/a&gt;, joined the team of the unconventional MMO game Glitch (&lt;a href=&quot;http://www.metafilter.com/105366/Katamari-creator-Keita-Takahashi-joins-Glitch&quot;&gt;previously&lt;/a&gt;), which had to close its doors &lt;a href=&quot;http://www.pcworld.com/article/2019337/this-is-how-you-shut-down-your-mmos-servers-for-good-glitchs-graceful-exit.html&quot;&gt;last year&lt;/a&gt;. The Glitch people have since published &lt;a href=&quot;http://www.glitch.com/oddsandends/qis/page1&quot;&gt;200 of Keita&apos;s ideas for the game&lt;/a&gt;.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.127635</guid>
		<pubDate>Thu, 02 May 2013 08:28:27 -0800</pubDate>
		<category>fun</category>
		<category>gamedesign</category>
		<category>games</category>
		<category>glitch</category>
		<category>katamari</category>
		<category>keitatakahashi</category>
		<category>sketchbook</category>
		<category>whimsy</category>
		<dc:creator>ignignokt</dc:creator>
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      <item>
		<title>England&apos;s pleasant pastures recreated</title>
		<link>http://www.metafilter.com/127589/Englands%2Dpleasant%2Dpastures%2Drecreated</link>
		<description> &lt;a href=&quot;http://www.big-robot.com/2012/07/02/procedural-british-countryside-generation/&quot;&gt;The British countryside generator&lt;/a&gt; uses &lt;a href=&quot;http://en.wikipedia.org/wiki/Voronoi_diagram&quot;&gt;Voronoi diagrams&lt;/a&gt; to recreate the patchwork quilt look of your &lt;a href=&quot;http://www.google.com/search?q=rural+british+countryside&amp;num=100&amp;source=lnms&amp;tbm=isch&amp;sa=X&amp;ei=IeiAUeXxBuX20gWNmYCgDQ&amp;ved=0CAoQ_AUoAQ&amp;biw=1190&amp;bih=856&quot;&gt;stereotypical UK landscape&lt;/a&gt; of rolling meadows, woodlands and crop fields, enclosed by hedgerows and drystone walls.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.127589</guid>
		<pubDate>Wed, 01 May 2013 03:14:36 -0800</pubDate>
		<category>games</category>
		<category>maths</category>
		<category>SirYouAreBeingHunted</category>
		<category>VoronoiDiagram</category>
		<dc:creator>MartinWisse</dc:creator>
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      <item>
		<title>Do you want to buy one 30 attack items for $0.99?</title>
		<link>http://www.metafilter.com/127521/Do%2Dyou%2Dwant%2Dto%2Dbuy%2Done%2D30%2Dattack%2Ditems%2Dfor%2D099</link>
		<description> Introducing &lt;a href=&quot;http://www.youtube.com/watch?v=TSDHCMcdSVQ&quot;&gt;Super Monster Bros by Adventure Time Pocket Free Games&lt;/a&gt;! Where the characters are Pokemon (kinda), the gameplay is Mario (kinda), and the content will cost you up to $99.99 to unlock!  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.127521</guid>
		<pubDate>Mon, 29 Apr 2013 14:07:01 -0800</pubDate>
		<category>games</category>
		<category>gaming</category>
		<category>ios</category>
		<category>mario</category>
		<category>pokemon</category>
		<category>ripoff</category>
		<category>scam</category>
		<dc:creator>Rory Marinich</dc:creator>
	</item>
      <item>
		<title>Ages 3 and Up</title>
		<link>http://www.metafilter.com/127430/Ages%2D3%2Dand%2DUp</link>
		<description>&lt;a href="http://www.theatlantic.com/sexes/archive/2013/04/even-candy-land-isnt-safe-from-sexy/275283/"&gt;&quot;Queen Frostine turned into a Bratz doll&quot;&lt;/a&gt; - The &lt;a href=&quot;http://rachelmariestone.com/2012/04/02/cultural-evolution-of-candy-land/&quot;&gt;evolution&lt;/a&gt; of &lt;a href=&quot;http://jezebel.com/candy-land-gets-a-sexed-up-makeover-481032169&quot;&gt;sexed-up&lt;/a&gt; &lt;a href=&quot;http://boardgamegeek.com/boardgame/5048/candy-land&quot;&gt;Candyland&lt;/a&gt;.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.127430</guid>
		<pubDate>Fri, 26 Apr 2013 13:44:10 -0800</pubDate>
		<category>boardgames</category>
		<category>Candy</category>
		<category>children</category>
		<category>games</category>
		<category>gender</category>
		<category>land</category>
		<category>sex</category>
		<category>toys</category>
		<dc:creator>Artw</dc:creator>
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		<title>Hush Little Journo, Don&apos;t Say a Word</title>
		<link>http://www.metafilter.com/127394/Hush%2DLittle%2DJourno%2DDont%2DSay%2Da%2DWord</link>
		<description> In an ongoing effort to call out the PR tactic of silence which &lt;a href=&quot;http://www.rockpapershotgun.com/2013/04/22/the-power-of-silence-why-the-simcity-story-went-away/&quot;&gt;started with a focus on SimCity&lt;/a&gt;, Rock Paper Shotgun points out that after the public outcry, controversy, and an apology from Deep Silver which concluded &quot;we want to reiterate ... how deeply sorry we are, and that we are committed to making sure this will never happen again&quot;, the special edition of Dead Island: Riptide which includes a statue of a woman&apos;s severed torso &lt;a href=&quot;http://www.rockpapershotgun.com/2013/04/25/the-silence-deep-silver-hiding-from-torsogate/&quot;&gt;silently went on sale anyway&lt;/a&gt;. Previouslies: &lt;a href=&quot;http://www.metafilter.com/123883/Headless-Body-Found-In-Dead-Island&quot;&gt;Dead Island&lt;/a&gt;, SimCity &lt;a href=&quot;http://www.metafilter.com/125658/Reticulating-Splines&quot;&gt;1&lt;/a&gt; and &lt;a href=&quot;http://www.metafilter.com/126808/No-Sanitation-No-Services-No-Problem&quot;&gt;2&lt;/a&gt; </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.127394</guid>
		<pubDate>Thu, 25 Apr 2013 15:39:04 -0800</pubDate>
		<category>deadisland</category>
		<category>deepsilver</category>
		<category>ea</category>
		<category>games</category>
		<category>journalism</category>
		<category>maxis</category>
		<category>pr</category>
		<category>publicrelations</category>
		<category>rockpapershotgun</category>
		<category>silence</category>
		<category>simcity</category>
		<category>videogames</category>
		<dc:creator>gilrain</dc:creator>
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		<title>There&apos;s Amazonian and Then There&apos;s...</title>
		<link>http://www.metafilter.com/127354/Theres%2DAmazonian%2Dand%2DThen%2DTheres</link>
		<description> Video game character design is frequently &lt;a href=&quot;http://www.atlus.com/dragonscrown/&quot;&gt;questionable&lt;/a&gt;, but some designers &lt;a href=&quot;http://kotaku.com/the-real-problem-with-that-controversial-sexy-video-ga-478120280&quot;&gt;don&apos;t like being questioned&lt;/a&gt;. Penny Arcade &lt;a href=&quot;http://www.penny-arcade.com/comic/2013/04/24&quot;&gt;imagines equal opportunity questionability&lt;/a&gt;, while their reporter Ben Kuchera &lt;a href=&quot;http://penny-arcade.com/report/article/you-dont-like-breasts-you-must-like-men-the-disappointing-conversation-and&quot;&gt;examines the broader issue&lt;/a&gt;.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.127354</guid>
		<pubDate>Wed, 24 Apr 2013 15:19:44 -0800</pubDate>
		<category>art</category>
		<category>atlus</category>
		<category>benkuchera</category>
		<category>characterdesign</category>
		<category>comics</category>
		<category>design</category>
		<category>dragonscrown</category>
		<category>games</category>
		<category>georgekamitani</category>
		<category>jasonschreier</category>
		<category>kotaku</category>
		<category>pennyarcade</category>
		<category>pennyarcadereport</category>
		<category>sexism</category>
		<category>vanillaware</category>
		<category>videogames</category>
		<category>webcomics</category>
		<dc:creator>gilrain</dc:creator>
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		<title>Don&#8217;t Act. Don&#8217;t Think. Make Twine Games.</title>
		<link>http://www.metafilter.com/127309/Dont%2DAct%2DDont%2DThink%2DMake%2DTwine%2DGames</link>
		<description> The &quot;&lt;a href=&quot;http://heylookatmygames.com/twine/zizek.html&quot;&gt;Slavoj &#381;i&#382;ek Makes a Twine Game&lt;/a&gt;&quot; game.  Created by &lt;a href=&quot;https://twitter.com/ckunzelman&quot;&gt;Cameron Kunzelman&lt;/a&gt; of &lt;a href=&quot;http://thiscageisworms.com/2013/04/23/released-slavoj-zizek-makes-a-twine-game/&quot;&gt;This Cage is Worms&lt;/a&gt; (&lt;a href=&quot;http://www.metafilter.com/123629/Discipline-Punish-or-Runaway&quot;&gt;previously&lt;/a&gt;).   Inspired by &lt;a href=&quot;https://twitter.com/ibogost/status/326729226667565057&quot;&gt;Ian Bogost&lt;/a&gt; (&lt;a href=&quot;http://www.metafilter.com/contribute/search.mefi?site=mefi&amp;q=bogost&quot;&gt;previously&lt;/a&gt;).&lt;/a&gt;  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.127309</guid>
		<pubDate>Tue, 23 Apr 2013 10:58:55 -0800</pubDate>
		<category>cameronkunzelman</category>
		<category>ckunzelman</category>
		<category>games</category>
		<category>ianbogost</category>
		<category>ibogost</category>
		<category>interactivefiction</category>
		<category>philosophy</category>
		<category>slavojzizek</category>
		<category>twine</category>
		<category>zizek</category>
		<dc:creator>codacorolla</dc:creator>
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		<title>The Legend of Zelda: Clockwork Empire</title>
		<link>http://www.metafilter.com/127178/The%2DLegend%2Dof%2DZelda%2DClockwork%2DEmpire</link>
		<description> Inspired by &lt;a href=&quot;http://www.youtube.com/watch?v=X6p5AZp7r_Q&quot;&gt;Anita Sarkeesian&#8217;s Video Game Tropes vs Women&lt;/a&gt;, internet cartoonist &lt;a href=&quot;http://dresdencodak.com/about/&quot;&gt;Aaron Diaz&lt;/a&gt; of &lt;a href=&quot;http://dresdencodak.com/archives/&quot;&gt;Dresden Codak&lt;/a&gt; &lt;a href=&quot;http://www.metafilter.com/contribute/search.mefi?site=mefi&amp;q=dresden+codak&quot;&gt;(Previously)&lt;/a&gt; wanted to pitch a Zelda game where Zelda herself was the hero, rescuing a Prince Link. &lt;a href=&quot;http://dresdencodak.tumblr.com/post/47724463171/inspired-by-anita-sarkeesians-video-game-tropes&quot;&gt;The Legend of Zelda: Clockwork Empire&lt;/a&gt; is that pitch.&lt;/a&gt; &lt;a href=&quot;http://dresdencodak.tumblr.com/post/47889238483/zelda-clockwork-empire-faq&quot;&gt;There&apos;s a FAQ with more info&lt;/a&gt;.

Direct links to the full-size images from the tumblr: 
&lt;a href=&quot;http://24.media.tumblr.com/5eb58de505898ae24cc962fe0a2e863e/tumblr_ml3zfsJvde1qcbajko1_1280.jpg&quot;&gt;Cover art&lt;/a&gt;
&lt;a href=&quot;http://24.media.tumblr.com/b57e7dccc5a83ac5281fb3c92a4750b8/tumblr_ml3zfsJvde1qcbajko2_1280.jpg&quot;&gt;Zelda&lt;/a&gt;
&lt;a href=&quot;http://24.media.tumblr.com/130ea41b1228ea8eb63236efc63c8759/tumblr_ml3zfsJvde1qcbajko3_r1_1280.jpg&quot;&gt;Prince Link and Ganondorf&lt;/a&gt;
&lt;a href=&quot;http://25.media.tumblr.com/8f921b97b3c48ba5c63b683b54e292f5/tumblr_ml3zfsJvde1qcbajko4_1280.jpg&quot;&gt;Calatian Empire, Foglands, and Hylian Ruins&lt;/a&gt;
&lt;a href=&quot;http://25.media.tumblr.com/356f7eb4a9ba63064f245f91fb4507ae/tumblr_ml3zfsJvde1qcbajko5_1280.jpg&quot;&gt;Combat, weapons, and outfits&lt;/a&gt;
&lt;a href=&quot;http://25.media.tumblr.com/6f1617e7fdca9ebf6493cb703f0eb245/tumblr_ml3zfsJvde1qcbajko6_r1_1280.jpg&quot;&gt;The Gauntlet of Gamelon and magic&lt;/a&gt;
&lt;a href=&quot;http://25.media.tumblr.com/6ae456060d9cd8d3012a26d16850dfec/tumblr_ml3zfsJvde1qcbajko7_r1_1280.jpg&quot;&gt;Schools of magic example images&lt;/a&gt; </description>
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		<pubDate>Thu, 18 Apr 2013 16:16:26 -0800</pubDate>
		<category>Aaron</category>
		<category>AaronDiaz</category>
		<category>art</category>
		<category>Diaz</category>
		<category>DresdenCodak</category>
		<category>Games</category>
		<category>Heroine</category>
		<category>LegendOfZelda</category>
		<category>Link</category>
		<category>pitch</category>
		<category>PrinceLink</category>
		<category>proposal</category>
		<category>TheLegendOfZeldaClockworkEmpire</category>
		<category>VideoGames</category>
		<category>webcomic</category>
		<category>Zelda</category>
		<dc:creator>laconic skeuomorph</dc:creator>
	</item>
      <item>
		<title>The Finances of a Successful Indie Game</title>
		<link>http://www.metafilter.com/127099/The%2DFinances%2Dof%2Da%2DSuccessful%2DIndie%2DGame</link>
		<description> &quot;When we first started working on Dustforce, it was frustrating to not be able to find much data about whether indie game development is a realistic thing to do with your life.&quot; Hitbox Team helps remedy that for future designers in &lt;a href=&quot;http://hitboxteam.com/dustforce-sales-figures&quot;&gt;this article about the finances and sales&lt;/a&gt; of their game, &lt;a href=&quot;http://dustforce.com&quot;&gt;Dustforce&lt;/a&gt;.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.127099</guid>
		<pubDate>Tue, 16 Apr 2013 14:22:49 -0800</pubDate>
		<category>digitaldistribution</category>
		<category>dustforce</category>
		<category>finance</category>
		<category>gamedesign</category>
		<category>gamedevelopment</category>
		<category>games</category>
		<category>hitboxteam</category>
		<category>humblebundle</category>
		<category>indie</category>
		<category>indiegames</category>
		<category>postmortem</category>
		<category>steam</category>
		<category>videogames</category>
		<dc:creator>gilrain</dc:creator>
	</item>
      <item>
		<title>A1reviews</title>
		<link>http://www.metafilter.com/127072/A1reviews</link>
		<description> &lt;em&gt;PUCK MAN HAD HIS NAME CHANGED IN TRANSLATION TO PREVENT IT BEING DETOURNED INTO &quot;FUCK MAN&quot;.&lt;br&gt;

This is the key to everything I know. From this point on, I cannot help you.&lt;/em&gt;&lt;br&gt;
&lt;a href=&quot;http://a1reviews.tumblr.com/&quot;&gt;A1reviews&lt;/a&gt;, the eminently quotable tumblr where &lt;a href=&quot;http://harmonyzone.org&quot;&gt;thecatamites&lt;/a&gt; (previously &lt;a href=&quot;http://www.metafilter.com/122423/GOBLET-GROTTO&quot;&gt;1&lt;/a&gt;,&lt;a href=&quot;http://www.metafilter.com/97238/Space-Funeral&quot;&gt;2&lt;/a&gt;) reviews videogames (er, sometimes).  </description>
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		<pubDate>Mon, 15 Apr 2013 18:06:53 -0800</pubDate>
		<category>a1reviews</category>
		<category>games</category>
		<category>review</category>
		<category>thecatamites</category>
		<category>videogames</category>
		<dc:creator>juv3nal</dc:creator>
	</item>
      <item>
		<title>Killing Is Harmless</title>
		<link>http://www.metafilter.com/127053/Killing%2DIs%2DHarmless</link>
		<description> &lt;blockquote&gt;&lt;a href=&quot;http://www.rockpapershotgun.com/2013/04/09/fire-away-spec-ops-far-cry-3-writers-on-criticizing-fps/&quot;&gt;We have made the act of killing and shooting so fun&lt;/a&gt;, but we&#8217;ve also taken the importance out of it by piling so much of it in. You don&#8217;t ever have to think about the concept of pulling a trigger, because even if you run out of bullets, we&#8217;re going to give you so many more bullets! So many more people to shoot! In fact, even if all the people in the game aren&#8217;t enough, we&#8217;re gonna give you Horde mode! You can kill people until you can&#8217;t kill them anymore!&lt;/blockquote&gt;

The writers of the controversial &lt;a href=&quot;http://www.rockpapershotgun.com/2012/12/19/far-cry-3s-jeffrey-yohalem-on-racism-torture-and-satire/&quot;&gt;Far Cry 3&lt;/a&gt; and &lt;a href=&quot;http://www.berfrois.com/2013/02/killing-is-harmless-brendan-keogh/&quot;&gt;Spec Ops: The Line&lt;/a&gt; discuss the past, present and future of FPS&apos;s.  &lt;a href=&quot;http://www.rockpapershotgun.com/2013/04/09/fire-away-spec-ops-far-cry-3-writers-on-criticizing-fps/&quot;&gt;Part 1&lt;/a&gt;, &lt;a href=&quot;http://www.rockpapershotgun.com/2013/04/11/spec-ops-fc3-writers-on-art-treating-players-intelligently/&quot;&gt;Part 2&lt;/a&gt;, &lt;a href=&quot;http://www.rockpapershotgun.com/2013/04/13/spec-ops-fc3-writers-on-whats-next-futurism-bioshock/&quot;&gt;Part 3&lt;/a&gt;  </description>
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		<pubDate>Sun, 14 Apr 2013 23:59:26 -0800</pubDate>
		<category>farcry</category>
		<category>games</category>
		<category>interview</category>
		<category>rockpapershotgun</category>
		<category>specops</category>
		<category>videogames</category>
		<dc:creator>empath</dc:creator>
	</item>
      <item>
		<title>What does oil represent? Us. Gamers.</title>
		<link>http://www.metafilter.com/126965/What%2Ddoes%2Doil%2Drepresent%2DUs%2DGamers</link>
		<description>&lt;a href="http://dubiousquality.blogspot.com/2013/04/oil.html"&gt;Let&apos;s look at the evolution of gaming, from a business perspective, using oil.&lt;/a&gt;  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.126965</guid>
		<pubDate>Fri, 12 Apr 2013 06:19:39 -0800</pubDate>
		<category>dubiousquality</category>
		<category>games</category>
		<category>gaming</category>
		<category>industry</category>
		<category>ludology</category>
		<category>oil</category>
		<category>overhead</category>
		<dc:creator>Smart Dalek</dc:creator>
	</item>
      <item>
		<title>In which we discuss the politics of the Mario Universe.</title>
		<link>http://www.metafilter.com/126897/In%2Dwhich%2Dwe%2Ddiscuss%2Dthe%2Dpolitics%2Dof%2Dthe%2DMario%2DUniverse</link>
		<description> &lt;a href=&quot;http://www.slate.com/blogs/quora/2013/04/09/what_is_the_political_situation_in_the_mario_universe.html&quot;&gt;...Although as he self-styles&lt;/a&gt; himself &quot;King Koopa,&quot; it is apparent that he claims (or is seeking) parity of esteem with Princess Peach; that is to say that he does not regard himself as a &quot;terrorist,&quot; but as a &quot;freedom fighter&quot; or entitled ruler in his own right.  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.126897</guid>
		<pubDate>Wed, 10 Apr 2013 13:22:47 -0800</pubDate>
		<category>games</category>
		<category>mario</category>
		<category>polisci</category>
		<category>politicalscience</category>
		<category>politics</category>
		<category>slate</category>
		<category>supermario</category>
		<category>videogames</category>
		<dc:creator>Navelgazer</dc:creator>
	</item>
      <item>
		<title>No Sanitation?  No Services?  No Problem!</title>
		<link>http://www.metafilter.com/126808/No%2DSanitation%2DNo%2DServices%2DNo%2DProblem</link>
		<description> &lt;a href=&quot;http://imgur.com/a/gW7F9&quot;&gt;Megabumtopia&lt;/a&gt; (&lt;a href=&quot;http://www.reddit.com/r/SimCity/comments/1bb604/i_present_to_you_megabumtopia_one_1801800/&quot;&gt;explanatory Reddit thread&lt;/a&gt;) is a virtual libertarian paradise which houses over a million happy Sims without worrying about things like &apos;power&apos; or &apos;sewage treatment&apos; or &apos;drinkable water&apos;.  SimCity&apos;s recent launch problems have been discussed &lt;a href=&quot;http://www.metafilter.com/125658/Reticulating-Splines&quot;&gt;previously&lt;/a&gt; on Metafilter.  </description>
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		<pubDate>Sun, 07 Apr 2013 19:40:38 -0800</pubDate>
		<category>games</category>
		<category>kowloonwalledcity</category>
		<category>simcity</category>
		<category>simcity3000</category>
		<category>urbanplanning</category>
		<category>videogames</category>
		<dc:creator>codacorolla</dc:creator>
	</item>
      <item>
		<title>The unsaid subtext was &quot;millions of Gamers JUST LIKE US.&quot;</title>
		<link>http://www.metafilter.com/126789/The%2Dunsaid%2Dsubtext%2Dwas%2Dmillions%2Dof%2DGamers%2DJUST%2DLIKE%2DUS</link>
		<description> &quot;&lt;a href=&quot;https://plus.google.com/105363132599081141035/posts/W3ys5fKnz5t&quot;&gt;Today I donated my Xbox 360 Elite to Goodwill.&lt;/a&gt; It represented a time in my life as a developer that I&apos;m not overly proud about living.&quot; A former Microsoft game designer reflects on how his ex-company turned gaming into a bro thing and perfected a formula for the modern console title.  </description>
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		<pubDate>Sun, 07 Apr 2013 04:30:26 -0800</pubDate>
		<category>design</category>
		<category>developer</category>
		<category>games</category>
		<category>microsoft</category>
		<dc:creator>Rory Marinich</dc:creator>
	</item>
      <item>
		<title>A Quantum Leap in games reviewing</title>
		<link>http://www.metafilter.com/126770/A%2DQuantum%2DLeap%2Din%2Dgames%2Dreviewing</link>
		<description>&lt;a href="http://www.pcgamer.com/tag/sim-plicity/"&gt;&quot;This week, I&apos;m a ...&quot;&lt;/a&gt; Christopher Livingston (aka &lt;a href=&quot;http://www.metafilter.com/user/21871&quot;&gt;notmydesk&lt;/a&gt;) plays mundane PC simulations so you don&apos;t have to! Read, heart-in-mouth, as he &lt;a href=&quot;http://www.pcgamer.com/2012/10/21/sim-plicity-i-am-a-wolf/&quot;&gt;masters the art&lt;/a&gt; of Being a Wolf in &lt;i&gt;WolfQuest&lt;/i&gt;, &lt;a href=&quot;http://www.pcgamer.com/2013/02/03/sim-plicity-i-am-a-naked-hugh-hefner/&quot;&gt;treats objects like women&lt;/a&gt; as a furniture-fixated Hugh Hefner in &lt;i&gt;Playboy: the Mansion&lt;/i&gt;, &lt;a href=&quot;http://www.pcgamer.com/2013/02/24/sim-plicity-i-am-captain-of-a-floating-hotel/&quot;&gt;makes a thrilling escape&lt;/a&gt; from the life of a simple cruise ship captain in &lt;i&gt;Ship Simulator: Extremes&lt;/i&gt;, &lt;a href=&quot;http://www.pcgamer.com/2013/01/20/sim-plicity-i-am-a-clown-manager/&quot;&gt;disappoints the masses&lt;/a&gt; in &lt;i&gt;Circus World&lt;/i&gt;, and &lt;a href=&quot;http://www.pcgamer.com/2013/01/13/sim-plicity-i-am-dating-an-elf-lawyer/&quot;&gt;performs routine adminstrative tasks&lt;/a&gt; and dates a cartoon lawyer in the frankly terrifying-sounding &lt;i&gt;Love &amp;amp; Order&lt;/i&gt;.&lt;/a&gt; Bonus snark! Amazon.co.uk reviewers assess the gameplay of the most satisfyingly mundane PC simulations currently on the market:

&lt;i&gt;&lt;a href=&quot;http://www.amazon.co.uk/review/R3UUN9GQD9PX3Q/ref=cm_cr_dp_title?ie=UTF8&amp;ASIN=B004HB30M8&amp;channel=detail-glance&amp;nodeID=300703&amp;store=videogames&quot;&gt;Surgery Simulator&lt;/a&gt;&lt;/i&gt;:
&lt;blockquote&gt;Before I bought this game I was a bricklayer, and not a very good one at that. I had the dexterity of a two year old in the midst of an epilectic fit. However, having played this game for a month I donned some scrubs and walzed into the workers entrance of my local hospital. Such is the shortage of medical staff here no-one questioned my credentials, and by the end of the evening I&apos;d performed two tonselectomies and a heart bypass. After a week the mortality rate had only risen 5%, and so I continue my game. If an operation is scheduled that I don&apos;t know, I just fire up the PC and have a practise: with the realism in this game I&apos;d feel confident wielding a scalpel on my own daughter. I would give her a rhinoplasty, but shes fitted a bolt to her door and won&apos;t go to sleep until she hears me snoring now.&lt;/blockquote&gt;
&lt;i&gt;&lt;a href=&quot;http://www.amazon.co.uk/review/R1U5ZQUA6VEDEV/ref=cm_cr_dp_title?ie=UTF8&amp;ASIN=B005IWCB4S&amp;channel=detail-glance&amp;nodeID=300703&amp;store=videogames&quot;&gt;Delivery Truck Simulator&lt;/a&gt;&lt;/i&gt;:
&lt;blockquote&gt;My wish-list for the next version - ability to shout at colleagues in the warehouse in an abusive way, taking calls from customers and telling them that the parcel is on the truck and will be with them within the hour, having a long tea-break in the layby on the A408 and being able to throw the boxes onto the back of the truck rather than place them professionally.&lt;/blockquote&gt;
&lt;i&gt;&lt;a href=&quot;http://www.amazon.co.uk/review/R10231COHP86K9/ref=cm_cr_dp_title?ie=UTF8&amp;ASIN=B005A2JYFK&amp;channel=detail-glance&amp;nodeID=300703&amp;store=videogames&quot;&gt;Roadworks Simulator&lt;/a&gt;&lt;/i&gt;:
&lt;blockquote&gt;This game will relight your fire for playing games every night, ALL night! Since I was a child I have always wanted to be part of the road team who take excessive lunch breaks, do very little and hold up traffic packed with people who need to get places.&lt;/blockquote&gt;
&lt;i&gt;&lt;a href=&quot;http://www.amazon.co.uk/review/R2XQSD1W25CQ77/ref=cm_cr_dp_title?ie=UTF8&amp;ASIN=B0051NPKS8&amp;channel=detail-glance&amp;nodeID=300703&amp;store=videogames&quot;&gt;Street Cleaning Simulator&lt;/a&gt;&lt;/i&gt;:
&lt;blockquote&gt;Part of what makes this so spectacular is how unpredictable it is. When rounding a corner, you feel the tension as to what happens next. Will there be gum on the floor? Will a burger have been dropped? Has someone left a newspaper by the curb? I sometimes had to put the game down and go for a walk to calm myself. With such impressive and articulate missions such as &quot;Clean the curb on Anderson street&quot; and &quot;Clean the curb in Market Way&quot;, it is obvious as to why you would play this game for hours at a time.&lt;/blockquote&gt;
Previously: &lt;a href=&quot;http://www.metafilter.com/126303/Mundane-simulation&quot;&gt;Mundane Simulation&lt;/a&gt;.
Previouslier: &lt;a href=&quot;http://www.metafilter.com/125947/The-roads-I-drive-are-haunted-by-memories#4870073&quot;&gt;The Roads I drive are haunted by memories&lt;/a&gt;.
Previousliest: &lt;a href=&quot;http://www.metafilter.com/100825/Its-kind-of-like-Minecraft-except-you-drive-a-bus-in-Germany&quot;&gt;It&apos;s kind of like Minecraft except you drive a bus in Germany&lt;/a&gt;.
[&lt;a href=&quot;http://www.metafilter.com/126303/Mundane-simulation#4888198&quot;&gt;Via&lt;/a&gt;.] </description>
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		<pubDate>Sat, 06 Apr 2013 07:05:35 -0800</pubDate>
		<category>Baudrillard</category>
		<category>boredom</category>
		<category>boredomandthesublime</category>
		<category>ExcaliburSoftware</category>
		<category>games</category>
		<category>gaming</category>
		<category>juststareatit</category>
		<category>noREALLYstareatit</category>
		<category>PCgames</category>
		<category>simulation</category>
		<category>thatsit</category>
		<category>WHOA</category>
		<dc:creator>Sonny Jim</dc:creator>
	</item>
      <item>
		<title>Mundane simulation</title>
		<link>http://www.metafilter.com/126303/Mundane%2Dsimulation</link>
		<description> German Truck Simulator. Bus Driver. U-Boat Simulator. Ski Region Simulator. London Underground Simulator. Street Cleaning Simulator. &lt;a href=&quot;http://www.gamasutra.com/view/news/188054/Whos_buying_all_these_niche_simulation_games_anyway_We_found_out.php&quot;&gt;Who&apos;s buying all these niche simulation games, anyway? We found out&lt;/a&gt;  </description>
		<guid isPermaLink="false">tag:metafilter.com,2013:site.126303</guid>
		<pubDate>Sun, 24 Mar 2013 07:34:13 -0800</pubDate>
		<category>games</category>
		<category>gaming</category>
		<category>simulation</category>
		<category>videogames</category>
		<dc:creator>Pope Guilty</dc:creator>
	</item>
      
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