1898 posts tagged with games.
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Outlawry as a Weapon against Comic Book Supervillains

Outlawry, Supervillians, and Modern Law Before the modern period, the ability of the courts to enforce their authority was quite limited, shockingly so by modern standards. ...So what was the legal system to do? Well, one common tool was “outlawry”, declaring a person to be beyond the protection of the law. The meaning of the sentence changed over time, and it ultimately disappeared with urbanization and doctrines like habeas corpus, but a growth in supervillainy might bring it back into fashion.
posted by Michele in California on Feb 10, 2015 - 24 comments

Invite the bee, your player, to imagine something greater.

A Beekeeper's Guide to Game Design
posted by danb on Feb 10, 2015 - 7 comments

To the west is a house, bricks fall from the sky, and there are zombies.

Wish you could make games but have no idea how you'd get started? Have you never coded a day in your life and feel overwhelmed trying to teach yourself? Can't draw anything beyond stick figures? Overwhelmed and don't know what questions to even ask? You're in luck! Sortingh.at is a tool that will give you personalized resources to help you get started making your first game, custom tailored to what you're actually making. (h/t)
posted by Room 641-A on Feb 2, 2015 - 15 comments

Netrunner

You probably know Richard Garfield as the creator of Magic: The Gathering. But his favorite creation is actually Netrunner, intended to be a "richer game" with bluffing and skill "more like Poker." Android: Netrunner is an asymmetrical Living Card Game based on the original Netrunner (which still has its fans). Set in a cyberpunk future, you play a megacorp using "ICE" to protect servers hiding company agendas (like The Future Perfect and Hostile Takeover) or the hacker "runner" trying to steal them. Chose from five megacorps and three runner factions and get started with a few data packs, important jargon, and deck-building. For the initiated, prepare for this year's regional championships and read up on quantitative analyses of cards, runner economies, corporation economies, ICE and icebreakers, opening moves, studies in variance, and the ever-changing metagame. Still not sure? Watch the Worlds 2014 Final (or read the champ's recap) and practice online using OCTGN or newcomer Jinteki.net, a browser-based version in development by World Champion finalist Minh Tran. And as always, beware Scorched Earth.
posted by Soup on Jan 23, 2015 - 28 comments

↑↑↓↓←→←→ B A

Face-Stabbing and Cop-Killing: Inside 2015's Most Controversial Video Game [VICE]
"Destructive Creations' Hatred has drawn plenty of criticism for the fact that its main character, a big hairy man, seems intent on killing innocent civilians for no particular reason."
[more inside]
posted by Fizz on Jan 20, 2015 - 60 comments

Embodied Cognition

The Deep Mind of Demis Hassabis - "The big thing is what we call transfer learning. You've mastered one domain of things, how do you abstract that into something that's almost like a library of knowledge that you can now usefully apply in a new domain? That's the key to general knowledge. At the moment, we are good at processing perceptual information and then picking an action based on that. But when it goes to the next level, the concept level, nobody has been able to do that." (previously: 1,2) [more inside]
posted by kliuless on Jan 19, 2015 - 9 comments

Something is very wrong in Arkham

Armchair detectives and Miskatonic enthusiasts: Spend this weekend solving the first two cases in the free-to-print-and-play Arkham Investigator mystery game. [more inside]
posted by jbickers on Jan 9, 2015 - 27 comments

Fake 3D Until You Make 3D

Louis Gorenfeld lovingly explores the mathematics and techniques behind early, pseudo-3D games. [more inside]
posted by gilrain on Jan 9, 2015 - 16 comments

Browser-emulated MS-DOS games

2,400 MS-DOS games playable in-browser, courtesy of the Internet Archive.
posted by Elementary Penguin on Jan 5, 2015 - 170 comments

Tops Blooby!

Bored? Like Adventure Time? Try playing one of these many, many Adventure Time games.
posted by Librarypt on Jan 5, 2015 - 10 comments

2014 Games Writing

This Year in Videogame Blogging: 2014. Critical Distance provides a roundup of some of the best articles about games this year. [more inside]
posted by kmz on Dec 30, 2014 - 19 comments

Chatty checkout! Try to escape this conversation...

NES My Life "Mundane everyday challenges (such as finding a job, dealing with ultra conservative relatives, or deleting unwanted dick pics on a dating site) envisioned as classic black box retro 8bit Nintendo games." [via mefi projects]
posted by joseph conrad is fully awesome on Dec 26, 2014 - 5 comments

I Have Created 50 Games This Year

Kenta Cho of ABA Games has released 50 minigames this year. They are all free to play on his site, with source. [more inside]
posted by 23 on Dec 15, 2014 - 25 comments

The Fall of THQ

At its peak in 2007, the company owned more than 15 game studios, most of which were part of the well-oiled licensed games machine. It had $500 million cash in the bank and revenue exceeding a billion dollars. It was printing cash. By 2013, its shares had plummeted to 11 cents each.

posted by Elementary Penguin on Dec 13, 2014 - 25 comments

How Fun Works (3rd edition, revised)

Noted boardgaming blog Shut Up & Sit Down (previously) has been publishing its "Top 25 Games Ever!" all week long. Now that the series is complete, let the arguing begin: 25-21, 20-16, 15-11, 10-6, 5-1.
posted by jbickers on Dec 12, 2014 - 35 comments

Still Combining Numbers On A Grid To Get Bigger Numbers, But Different

Get 10 is a new browser game from veewo, creators of 1024.
posted by Rinku on Dec 9, 2014 - 31 comments

The Voyage of the 'Resplendent'

For golden centuries, the clone empresses of the Second Zenith Empire have ruled the galaxy. The source and expression of their power is the Zenith Fleet: a hundred ancient starships, the only vessels in existence capable of exceeding light speed. One of them has somehow disappeared—and you, Astronaut-Superintendent Waechter, must assemble a crew and find it.
posted by Iridic on Nov 26, 2014 - 17 comments

Rainy Day

Pencil and Paper Games is devoted to games you can play with nothing more than a pencil and a piece of paper (some of which can be played on the site, for those who do not have access to a pencil and paper, or remember what those are.) [more inside]
posted by Wolfdog on Nov 26, 2014 - 11 comments

Students applauded and were visibly moved in the game's final moments

The best learning games are always fun. Try playing them yourself and see if you enjoy them. No matter how advanced your understanding of the subject matter, a good game should still be fun. I've understood algebra and number partitions for decades, but DragonBox and Wuzzit Trouble are still challenging puzzlers that I like to fiddle with on long airline flights. All good games offer challenges in intuitive ways. In fact, this is the reason games work so well for learning: Players are intrinsically motivated to identify and succeed at understanding the game's mechanics.
The MindShift Guide to Digital Games and Learning provides a basic introduction to the use of video games in education, gives several thought-provoking examples, and points to numerous sites with related goals, including Edutopia's articles on game-based learning and Graphite's reviews of digital games with educational content. Meanwhile, this being what The Guardian has just called "Board games' golden age," resources such as Play Play Learn, BoardGameGeek's Games in the Classroom, and The Dice Tower's recent countdown of "Top Ten Games for the Classroom" offer interesting options for the tabletop as well. [more inside]
posted by Monsieur Caution on Nov 25, 2014 - 5 comments

"Why even make a harsh story about surviving war into a video game?"

This War of Mine is a computer game by Polish developers 11 Bit Studios about being a normal citizen during a modern Eastern European civil war, drawing especially on the Siege of Sarajevo. It has been called an antidote to Call of Duty for its unremittingly bleak depiction of war, though it has been criticized for being an unrealistically grim portrayal of life in a besieged city by some, including a survivor of the Siege of Sarajevo. These and other issues are discussed on the strategy game podcast Three Moves Ahead. [This War of Mine previously]
posted by Kattullus on Nov 24, 2014 - 64 comments

"I had no idea. You won't either."

Hey, Parents. What Minecraft Is Doing to Your Kids Is Kind of Surprising. - A comprehensive look at how Minecraft is enabling kids (and adults) to be more creative, collaborative, and aware of some harsh life-lessons. [more inside]
posted by quin on Nov 22, 2014 - 42 comments

Ether One

A British team cautiously develops a game that simulates a sample case of dementia.
posted by mmiddle on Nov 20, 2014 - 21 comments

An Adventure Game with Balls

Expanded from a demo produced for the 2012 Something Awful Gamedev Challenge (an annual event which has also brought us Icarus Proudbottom Teaches Typing, previously), Team Punch the Moon (which includes the creator of Job Dog, previously) have finally finished Pachinko Man, a point-and-click HTML5 browser adventure game about a Japanese salaryman whose addiction to pachinko machines drives him to make a deal with a demon that damns him to Ball Hell (conveniently also Baal's Hell), the deepest level of Office Hell (as in, Baal is renting its basement). [more inside]
posted by BiggerJ on Nov 18, 2014 - 16 comments

BE GARBAGE OF CESSPOOL HA HA HA

Classics Of Game, a series of short-and-surreal context-free game videos, has mysteriously resumed updating after seventeen months. (MLYT)
posted by BiggerJ on Nov 17, 2014 - 19 comments

good game

I confess to being bewildered, still, by what is often said to be the greatest game of StarCraft II ever played. Fall, 2013. New York’s Hammerstein Ballroom. Scarlett vs. Bomber. Third game in a best-of-three series, a quarter-final in a tournament sponsored by Red Bull. It lasted about forty minutes, although I gathered, from the live commentary on the video that I have watched many times, that it nearly ended far sooner. A couple of minutes in, there came this exchange:

“Uh-oh. Oh, my God! Scarlett is going gas!”

“Oh—oh, God!”

“Gas pool! And it’s a double proxy. Bomber is walking into the worst possible situation.”

posted by cthuljew on Nov 17, 2014 - 101 comments

The dogs are green marbles

Writing for Rock, Paper, Shotgun, Alice O'Connor shares her favorite excerpts from her collection of the readme files included in game mods.
posted by gilrain on Nov 14, 2014 - 23 comments

U JELLY, CURIOSITY?

xX| Kerbal Space Program MLG_PRO_SKILL | NO_MECHJEB | 360°_ORBITS |Xx
posted by Foci for Analysis on Nov 13, 2014 - 37 comments

I did a thing on a hill. It was dead and anxious.

Rob Sherman meditates on the connections between writing and games. "This difficulty lies in the very word “games”, this glyph that we all accept to stand for something greater, and its association, in our culture, with another word. Play." [more inside]
posted by Sparx on Nov 8, 2014 - 11 comments

You probably should play all of these...

With thousands of reader suggestions, Kotaku has published a directory of "Classic PC games you must play". The most voted for free games [links go to places you can download games]: Star Control II, Tyrian, Zork, Battle Zone, Myth II, and Daggerfall. Some of the most votes for games that are available for $10 or less:Master of Orion ($5),Quest for Glory ($10), Planescape ($10), Total Annihilation ($6), Heroes of Might and Magic III ($9), Indiana Jones and the Fate of Atlantis ($5), Little Big Adventures 2 ($5), Descent ($10), and Betrayal at Krondor ($6). More idiosyncratic than PC Games list of the top games, but the people have spoken...
posted by blahblahblah on Oct 23, 2014 - 107 comments

Cursors

Cursors is a fascinating maze game where you have to cooperate with others with very limited ways of communicating.
posted by Foci for Analysis on Oct 19, 2014 - 58 comments

Let Me Tell You About Homestuck

5 years.
7,000 pages.
13,000 panels.
700,000 words. [Approximately the length of the Bible.]
Over 3 hours of animation.
Over 23 hours of soundtrack.
15 separate games, in 3 unique styles.

PBS once called Homestuck the "Ulysses of the Internet". Its author, Andrew Hussie — who resembles Joyce in his impishness, stylistic maximalism, and fondness for disturbing smut — calls it "a story I've tried to make as much a pure expression of its medium as possible". It has become a cultural phenomenon, inspiring proms and dominating Amazon makeup reviews. But most importantly, it's a rollicking good read, equal parts slapstick and epic, bildungsroman and cultural commentary.

What on earth about it makes its fans so overly zealous? And how the hell does one start the daunting process of reading Homestuck? If you're even the remotest bit curious about this Internet phenomenon, the following is a teensy-weensy introduction to just what makes Homestuck so terrific. [more inside]
posted by rorgy on Oct 16, 2014 - 231 comments

Visualizing Game Flow

Reversing the Design: The Two Games of Chrono Trigger is an essay that examines the way that Chrono Trigger tells a story in two parts to the player using every aspect of the game's design. Aside from analyzing the game story itself, the authors also look at things like weapon power, player agency, quest design, graphics, dungeon layouts, boss scripting, and the battle system. The essay concludes with a list of design considerations that can be applied from Chrono Trigger to games of all genres.
posted by codacorolla on Oct 13, 2014 - 39 comments

hasbro: 11 points.

Can you claim copyright on a list of words? When it comes to Scrabble, Hasbro seems to think so. This isn't the first time they've filed copyright claims related to the game, though it may not have been so effective.
posted by divabat on Oct 9, 2014 - 17 comments

Dling!

After eight main instalments and two collaborative instalments (including July's Minnano Hoshi Saga 2), Nekogames' classic Hoshi Saga series returns with a new instalment that changes the formula a little: Hoshi Saga Reishiki. The goal, as always, is to find the star in each level, but this time, you can only use the arrow and Enter keys. Also, there is now a gift hidden in each level. (Previously - see also Nekogames' Ouka, Kikka and Touka, also previously.)
posted by BiggerJ on Sep 26, 2014 - 2 comments

RIP Douglas E. Smith

Douglas E. Smith, creator of the classic 8-bit computer game Lode Runner, which got a second life as one of HudsonSoft's most iconic Famicom titles in Japan, has died at the age of 57. [more inside]
posted by JHarris on Sep 14, 2014 - 48 comments

Very, very, very low graphical settings

Skyrim optimized for a netbook changes the look of the game to something completely strange and different. [more inside]
posted by codacorolla on Sep 9, 2014 - 31 comments

Download vs. store-bought games. Which is hotter?

Downloading video games from the Internet creates a larger carbon footprint than driving to the store to purchase the same game on a Blu-ray disc, according to findings published in the Journal of Industrial Ecology. [more inside]
posted by stbalbach on Sep 4, 2014 - 55 comments

Ruin Jam 2014

"Ruin Jam is a game jam celebrating the nonexistent demise of video games, inspired by a lot of current events and a certain blog post. It's open to anyone and everyone who has been, is being, or plans to be accused of ruining the games industry. All Ruiners are welcome to contribute to the death of video games, provided that they adhere to the spirit of the jam." [more inside]
posted by brundlefly on Sep 2, 2014 - 114 comments

Super Paper Mario

Wuppes is a guy from Luxembourg who makes 3D scenes of classic video games out of paper.
posted by DoctorFedora on Sep 1, 2014 - 9 comments

Stampylonghead

Tens of millions a viewers a month watch Youtube videos of an orange and white cat and his friends playing in Minecraft. Twenty-three year old Joseph Garrett plans to use Minecraft as a platform for launching an educational channel. [more inside]
posted by carter on Aug 31, 2014 - 28 comments

Leading Ladies

Big list of Games – "An unfiltered list of games featuring a leading lady, because such a list should exist."
Have a suggestion for a game?
Leading Ladies in Media – "Highlighting female protagonists in Film, TV, Comics, and Books."
Bonus link: hardcore gamingFuck Yeah 1990s
posted by joseph conrad is fully awesome on Aug 29, 2014 - 27 comments

Gridland

Gridland is a match-3 game from doublespeak games, makers of A Dark Room.
posted by backseatpilot on Aug 28, 2014 - 48 comments

"This is like an Olympic event during the days of Caligula"

Do you like games with awkward controls and physics? Do you dream of playing QWOP against your friends? Well, Mount Your Friends is just right for you! [more inside]
posted by Lemurrhea on Aug 21, 2014 - 12 comments

Because You're Worthless: The Dark Side of Indie PR

Struggling UK indie developer PuppyGames' uncomfortable truths about selling indie games: Steam and bundles have destroyed the market for games, individual customers are now worthless, but everyone has to keep on smiling. Oh, and the demo is dead: 1, 2.
posted by Zarkonnen on Aug 19, 2014 - 85 comments

Playing Magic with Geek Friends

So all of your friends have either just started playing Magic: the Gathering or have picked it up again or else admitted to having played it continually for twenty years now, and eyes are glazing over as they discuss bomb rares and 2-for-1s and mana flooding and drafting. You're not sure if you actually want to immerse yourself in this but you can't know for sure without, well, immersing yourself in it. We've all been there. Thankfully, Felicia Day's Geek & Sundry channel has a show for you - Spellslingers! [more inside]
posted by Navelgazer on Aug 17, 2014 - 71 comments

What does it mean to follow Metroid?

Maddy Myers of Paste magazine connects the influence of the film Alien on the game Metroid and looks at how subsequent imitators have failed to live up to the promise of Metroid's original design. 'Troid Rage: Why Game Devs Should Watch Alien—and Play Metroid—Again
posted by codacorolla on Aug 11, 2014 - 14 comments

Chesscademy

Chesscademy is a chess teaching website modelled on Codecademy. As such, it gives a sequence of short puzzles and exercises which help you build up knowledge of everything from how the pieces move to the intricacies of positional play. Sections of each 'course' are introduced by a short video. It's like a well-written chess book with interactive diagrams!
posted by kaibutsu on Aug 10, 2014 - 11 comments

MetaFolkloreFilter

Ring Around the Rosie: Metafolklore, Rhyme and Reason "After all, the story [of Ring Around the Rosie's plague origins] is itself folklore: a tale that was passed on by word of mouth first, then in writing and online media. And because it is also about folklore, folklorists classify it as 'metafolklore': folklore about folklore."
posted by Thomas Tallis is my Homeboy on Aug 8, 2014 - 10 comments

DO YOU CUT OFF YOUR ARM OR EAT A BABY?

"When I saw Snowpiercer, I thought, they’re working. I’ve never seen a movie be more like a video game and work. Everyone I knew called it "BioShock on a train", which is good shorthand, because it means you know you can expect an apocalyptic dystopia, with class struggles drawn grotesque, confined to a failing industrial space. Boom! Video games' language is useful!" [more inside]
posted by postcommunism on Aug 5, 2014 - 134 comments

I just never want to let my gender down

As a single woman, I received a lot of attention. ... It felt that I was either pissing people off with my bubbly attitude or breaking hearts. All that said, the most difficult part of all was having everyone think I was bad at Magic simply by looking at me—and them being right. This was by far what drove me the most.
There and Back Again: A Wizard's Tale — Feminist gamer/producer Tifa Robles writes candidly about her journey in, out, and around the world of competitive gaming. [more inside]
posted by annekate on Jul 31, 2014 - 11 comments

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