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Gambling For Kids: A How To Guide

Gambling For Kids: A How To Guide - a discussion of claw games, Panini sticker books, and in-app purchases in free-to-play games for kids.
posted by Artw on Sep 16, 2012 - 22 comments

Anacreon: Reconstruction 4021

Got a few hours to kill and want to spend a little time in gaming history? Don't have anything else to do until 2013? Check out Anacreon: Reconstruction 4021 (wiki) (previously), one of the earliest 4X games ever made, dating to 1987-88. The original version was DOS-based, but the creator, George Moromisato, released a Windows version in 2004 which has significant updates. [more inside]
posted by valkyryn on Sep 12, 2012 - 11 comments

John Romero's "Daikatana"

Knee Deep in a Dream: The Story of Daikatana [more inside]
posted by Egg Shen on Sep 11, 2012 - 27 comments

The Extraordinary Quest to Put All the Super Mario Games On One Timeline

Stephen Totilo of Kotaku tries to determine the correct chronology for all the games in the Super Mario canon.
posted by reenum on Sep 9, 2012 - 23 comments

Making Math Fun

Is your elementary school youngster struggling with math? Are they a visual person? Would math games and videos help them learn? Enter Math Playground, to assist with problem solving and real world math. Try the enticing logic game Sugar, Sugar or beef up your math word problem skills. There are plenty of games to help educate while entertaining.
posted by netbros on Sep 4, 2012 - 14 comments

Escape the Room For Reals

Metafilter loves escape games. Why not come to Beijing and play one for real?
posted by hawkeye on Sep 3, 2012 - 19 comments

Ukiyo-e Heroes

Illustrator Jed Henry and woodblock printmaker David Bull recently collaborated on a set of videogame-inspired woodblock prints in the ukiyo-e style. Just recently funded through Kickstarter, the prints are already underway. There are videos of the creative process here and at the bottom of the first link.
posted by gilrain on Aug 31, 2012 - 53 comments

Dred Reckoning

I’m about to tell you a story about videogames, kitchens, and internet forums that has a happy ending. Stop laughing, I’m serious. - A woman gamer declares Gaslamp Games's Dungeons of Dredmor forums awesome.
posted by Artw on Aug 27, 2012 - 77 comments

Crowd and Funding on Internet

Ben Kuchera, a video games journalist who has written for Wired, Ars Technica, and now the Penny Arcade Report, discusses the seedy underbelly of Kickstarter promotion.
posted by gilrain on Aug 27, 2012 - 72 comments

We don't need your braaaaaaains

Fans of flora versus undead violence rejoice! Plants versus Zombies 2 has been announced for Spring 2013. However all is not well at PopCap games, with a recent layoff of 50 employees, or 10% of its staff, citing the increased popularity of Free-to-play, social and mobile games. Somewhat stickily amongst those reported laid off was Plants vs. Zombies creator George Fan.
posted by Artw on Aug 23, 2012 - 27 comments

A Lot of Work Goes into Your Stompy-Stomp

Even if you don't have a fondness for building-sized, stomping war machines, you might find this detailed interview and pictorial about the process of designing, from concept to texturing, a mech interesting.
posted by gilrain on Aug 23, 2012 - 12 comments

The Further Adventures Of Cube-Head

From BLENDO Games: Thirty Flights of Loving, the very strange sequel to the equally strange Gravity Bone. [more inside]
posted by anaximander on Aug 22, 2012 - 12 comments

Shadow of the Bust

Sony is closing its Liverpool Studio, previously known as Psygnosis, developer of the WipeEout and Lemmings games (DHTML version, previously). The studio created games for 28 years, first gaining attention in the Amiga era for it's high production values and stunning box art (more, more ).
posted by Artw on Aug 22, 2012 - 55 comments

My guy rode an excitebike

The Games We Play. [SLYT] And you thought you were the only one.
posted by Christ, what an asshole on Aug 20, 2012 - 114 comments

Top 10 Hardest Adventure Games

Until We Win's LordKat, who sounds like Anthony Bourdain, looks back in anger (and fondness) on the Top 10 Hardest Adventure Games. [more inside]
posted by Egg Shen on Aug 18, 2012 - 106 comments

No longer in the game?

Electronic Arts allegedly in talks to sell to private equity; would "do a deal for $20 a share". [NYP] [Int. Business Times]. The markets appear to think there's at least some substance to the rumour, as EA shares jumped more than 7% to $14 in early trades on Thursday morning and have remained at around $13.75. [Google Finance chart]
posted by jaduncan on Aug 18, 2012 - 40 comments

hulk go hole

"Now that the Hulk has closed his eyes, shoved wax down his ears and is holding his nose, he is immune to the attacks of the space-ants. No, really. Just picture that scene for a moment and be glad that it didn't find its way into any of the Hulk movies." VGJunk takes a look at the baffling Incredible Hulk text adventure game. [more inside]
posted by codacorolla on Aug 18, 2012 - 22 comments

Terror has a new game...

There seems to be a recent golden age of genuinely terrifying indie horror games that experiment with new ways to upset you. Slender [PC/Mac, free], is based on the creepy Slender Man mythos and has been garnering rave reviews and videos of terrified reactions as you try to escape the being that draws ever closer. The 4th Wall [free or $1 on Xbox/PC] is a even more abstract take on existential dread. SCP Containment Breach [PC, free] features the very disturbing Sculpture (even the picture in that link will creep you out) from the SCP series, it follows another SCP game - The Staircase. And there is more - Which [PC, free] has you stumble in the dark; Ib [PC, free] places you in the shoes of a girl in an abandoned art gallery, and Candles [free, Win/Mac] is all about atmospherics. On top of that, there are some cheap independent commercial games that generate great scares, such as Lone Survivor [online demo] and the now-famous Amnesia: The Dark Descent [PC/Mac/Linux, $20], whose upcoming sequel A Machine for Pigs, may have the best title of any game.
posted by blahblahblah on Aug 15, 2012 - 117 comments

Bully Pulpit Games' Fiasco

TableTop’s Fiasco episodes may be the greatest roleplaying documentary made to date. ... Not only are the two episodes it takes to show their session a joy to watch (and they are a pleasure) but they succeed in something that is really difficult to do: capture the essence of a game session. (previously) [more inside]
posted by Egg Shen on Aug 14, 2012 - 32 comments

Legends of Localization: The Legend of Zelda

Legends of Localization: The Legend of Zelda is a comparison of the Japanese and American versions of The Legend of Zelda. It highlights differences in music and SFX, why the intro story is in English in both versions and why Pols Voice supposedly hated loud noises, what some of those cryptic hints originally said and how Testitart became Manhandla. [more inside]
posted by shirobara on Aug 11, 2012 - 10 comments

Eight left...

Trespasser, a hugely ambitious 1998 first-person shooter based on the Jurassic Park franchise, is widely regarded as a disappointing failure, remembered mainly for its pioneering physics system and innovative boob-tattoo-based health bar. With his bourbon-smooth voice and an encyclopedic knowledge of the game's history, bugs, and quirks, "Research Indicates" leads us on a fascinating tour through one of the buggiest games ever commercially released. [more inside]
posted by theodolite on Aug 10, 2012 - 33 comments

Speed, Movement, and Twitter

Would you like to watch a moving work of art while you skate your face right off your head? Zineth is a completely free student game, available on Mac and PC.
posted by gilrain on Aug 10, 2012 - 16 comments

Videophone

Dan and Ben filmed a scene. It was shown to the next team. They had 1 hour and 1 take to re-create it from memory. The video that team made was shown to the next team, and so on and so on.
posted by mrgrimm on Aug 7, 2012 - 34 comments

Zyngapocalypse Now

Both inside and outside the walls of Facebook, the story of social games has become one of dead geese and golden eggs, flatlined growth, formulaic games and shady practises. Many warned that the sector was slowing down, but sometimes giants need to fall. It needs to get bad enough before people start to really consider what's next... So what comes next?
posted by Artw on Jul 31, 2012 - 61 comments

Garbage Gods Part 2

Garbage Gods Part 2 : ionustron has posted a follow-up to his post from last year regarding his twist-tie figurines. More images from this new set can be found here.
posted by luvcraft on Jul 29, 2012 - 4 comments

Primitive Meat in Trunk

Grownup Bread, Ride The Flut Flut, Maze Of Our Lives, Clogged Tube, Have Rubber Snake, Rabbits Of Unusual Size. Cheats2000 is a Twitter account that collects bits of poetry from Game Genie, Game Shark, and Pro Action Replay codes. [more inside]
posted by codacorolla on Jul 26, 2012 - 7 comments

Tomb Raider Design Comments

Tomb Raider: Anniversary, a remake of the original Tomb Raider, had an interesting bonus feature: the designers of Tomb Raider Anniversary and Tomb Raider discussed the differences in the two games, the process of the remake and what it was like creating the game in 1996. Youtube playlist
posted by Cloud King on Jul 24, 2012 - 14 comments

Return to City 17

Half Life 2 Episodes 1 & 2 - a Retrospective
posted by Artw on Jul 22, 2012 - 49 comments

First woman StarCraft II champion?

Canada's new StarCraft II champion is a trans woman
posted by floatboth on Jul 20, 2012 - 62 comments

How to Acquire Nintendo PowerFest 94

"Two days ago I purchased one of only two Nintendo PowerFest 94 cartridges known to exist. The purchase took 74 emails, 27 months, 6 phone calls, 5 failed meeting attempts, 1 sack of cash, and some additional twists and turns to finally complete."
posted by gilrain on Jul 19, 2012 - 42 comments

Steam’d penguins

Valve confirms Steam for Linux
posted by Artw on Jul 17, 2012 - 88 comments

Good evening... and EAT LASER DEATH!

Why Alfred Hitchcock would make great games
posted by Artw on Jul 16, 2012 - 28 comments

I'll See Your Hand, and Raise You the Future: Computer Learning of Games via Video Input

I See What You Did There: Software Uses Video to Infer Game Rules and Achieve Victory Conditions. A French computer scientist has constructed a system that successfully divines the rules to simple games just by using video input of human players at work.
posted by darth_tedious on Jul 13, 2012 - 15 comments

Fight on. The road to Hope (dumbassery) starts here!

Ahoge is a one-day Japanese game jam that takes its name from the "stupid hair" or antenna of anime characters. Every session has a theme; previous ones include Albatross, Oranges, 285, and Travel. The fifth one started a few minutes ago; the theme is "Yoshida", a common surname. [more inside]
posted by 23 on Jul 13, 2012 - 2 comments

First Class!

First Class was a titanic "electronic" tea time BBC general knowledge quiz show in the late 1980s, presented by heartthrob Debbie Greenwood (now a regular on QVC UK) with the aid of a BBC Micro called Eugene. Two teams of teenagers represented their schools as they battled for supremacy playing a random selection of arcade games like skateboarder 720 degrees and Hypersports, the ultimate prize an Acorn Archimedes. Now, the nail-biting encounter between Armthorpe School in Sheffield and Montagu School of Kettering is on YouTube [parts 1, 2 & 3]
posted by feelinglistless on Jul 11, 2012 - 16 comments

Games, short and sweet.

When was the last time you finished a video game? The case for movie-length, narrative video games. [more inside]
posted by 23 on Jul 10, 2012 - 96 comments

Fashion inspired by games

Console to Closet: Fashion inspired by games
posted by dogmom on Jul 8, 2012 - 17 comments

Consumer Rights in the Age of Steam

The Court of Justice of the European Union has ruled that people can resell used software licenses. Rock, Paper, Shotgun speculates about what this will mean for gaming, an industry which has embraced digital distribution wholeheartedly.
posted by gilrain on Jul 3, 2012 - 77 comments

40 years of arcade gaming

Atari, the first successful arcade video game company, would have been 40 years old today. The blog Arcade Heroes takes the opportunity to look back over 40 years of arcade gaming (from Atari and other companies) with flyers and video. Part 1 (1970s & 80s) - Part 2 (1990s to present). (WARNING: huge pages ahead with lots of flash videos.)
posted by JHarris on Jun 28, 2012 - 24 comments

Pony Gaming Roundup

Shards of Equestria is a set of 270 fan-made Magic: The Gathering cards based off of My Little Pony: Friendship is Magic. (made by MeFi's own XQUZYPHYR, via Projects)
Savage Worlds of My Little Pony (PDF version recommended, requires Savage Worlds game system books) is a roleplaying game based on the show, using Pinnacle Games' Savage Worlds system. Notable for its tenent against violence, which punishes characters who pursue violent solutions to problems.
MLP: Roleplaying is Magic (PDF) is another roleplaying game using a custom system.
MLP: Clash of Realities is a miniatures combat game played on computer. Game system plugin for Lackeyccg. Setup instructions
MLP: Fighting is Magic is a slick-looking, upcoming fan-made fighting game. Demo videos: Applejack test, general demonstration, Fluttershy is not OP
Ponykart is an upcoming, fan-made Mario Kart-style driving game. Demo video.
My Little Investigations is an upcoming, fan-made Phoenix Wright-style investigation adventure game. Playable demo.
Cutie Mark Crusade is also a work in progress, and a more traditional adventure game. Playable demo. Demo video.
[more inside]
posted by JHarris on Jun 16, 2012 - 41 comments

Primetime Adventures

Primetime Adventures is an innovative, rules-light system for creating your own TV series through roleplaying. [more inside]
posted by Trurl on Jun 5, 2012 - 30 comments

The Old Man of the Sea

Proteus is a beautiful game by Ed Key with no goals except admiring natural features and exploring a procedurally generated island [some spoilers in videos], modeled loosely after the open land near Key's parents' home in Cumbria. The game also features "reactively mixed" ambient electronic music (think 'chiptune Boards of Canada') composed by David Kanaga, which changes and shifts according to your physical context. Though only in v0.1, it has already won critical accolades, as well as an award for The Most Amazing Indie Game at A MAZE 2012.
posted by p3on on May 31, 2012 - 50 comments

Minecraft in Spaaaaaace!

Starforge is a game of mining, building and survival. Sound familiar? Wait until you see the video. It's free to play, and the alpha/tech-demo is downloadable right now. (Forum, sub-reddit). Notch approves. [more inside]
posted by empath on May 31, 2012 - 38 comments

"Then he hit a demon. Then he hit another demon. Then he hit the demon again. Then he hit it again."

Slo’ugh froze suddenly, gazing at his three new sets of gloves with an unblinking intensity. All that moved, for three long, silent minutes, was his eyes. They stared at first one pair of gloves, then the other pair, then the third, and then back to the first and then to second and then to the third and then to the first again and then to the second again and then to the third, and so it repeated. After a time, Slo’ugh shook himself out of his mysterious reverie and pulled the first pair of gloves onto his huge, meaty hands. He scowled, and immediately removed then. The second pair saw the honour of being donned by his heroic hands, but were similarly dispatched. On went the third, and then Slo’ugh froze again. Stared again. He grunted, and decided ultimately on the first pair.
-- The Saga of Slo'ugh - An Unofficial Diablo III novelization.
posted by empath on May 28, 2012 - 56 comments

How was your day, honey?

Gamer Mom is a short piece of interactive fiction about a mom who plays games, and her family that doesn't. [more inside]
posted by empath on May 25, 2012 - 70 comments

If you liked the verbal portion of the SAT, but hated the monster portion...

Kingdom of Loathing creator Jick and the rest of the Asymmetric crew have spent the last four years developing a new game. Next month, the beta for the game is coming out: Word Realms! Make sure to watch the video, it's full of hilarity. [more inside]
posted by Night_owl on May 25, 2012 - 28 comments

The guide to implementing 2d platformers

Having previously been disappointed by the information available on the topic, this is my attempt at categorizing different ways to implement 2D platform games, list their strengths and weaknesses, and discuss some implementation details.
posted by Artw on May 24, 2012 - 33 comments

Taxpayer Entertainment Ltd

Curt Schilling, a former Major League Baseball pitcher, retired with an eye toward making games. His 38 Studios bought Big Huge Games, some big-name talent, and got started with Kingdoms of Amalur... with the help of a $75 million guaranteed loan from the state of Rhode Island (not without controversy). The game was good but not great and sales were likewise good but not great. Not great enough to cover the payments on a $75 million loan, anyway, not to mention payroll, and Rhode Island is likely on the hook.
posted by gilrain on May 18, 2012 - 169 comments

Evil is Back

You may have heard that evil is returning to Sanctuary tonight. Your Diablo 3 launch day preparation guide includes opening cinematics, a cartoon, the story so far, a primer on the new Auction House (now with real money), and build guides for the Demon Hunter, Barbarian, Monk, and Witch Doctor. Since no one at Blizzard beat Diablo 3's Inferno difficulty, death is guaranteed.
posted by Avenger50 on May 14, 2012 - 311 comments

7 Hungry Hippos were harmed during the making of the film.

In the official video for "Get By" by Delta Heavy, animator Ian Robertson found new ways to 'play' with some familiar games (scroll down for entertaining Production Notes). Robertson's previous works include the stop-motion "Lyrical Spread" and "A Beard Film" and the live-action "The Phone Box".
posted by oneswellfoop on May 10, 2012 - 5 comments

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