709 posts tagged with gaming.
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When Dungeons & Dragons Set Off a ‘Moral Panic’

Not everyone has smiled benignly upon D&D. That is reflected in this offering from Retro Report, a series of video documentaries examining major news stories of the past
posted by bq on Apr 21, 2016 - 125 comments

Games over

Big Play Films, the YouTube channel of PBF’s Nicholas Gurewitch (pre vi ous ly) has released a new video, “Mushroom Kingdom of Heaven.” [more inside]
posted by little onion on Apr 18, 2016 - 4 comments

Supper Mario Broth

Supper Mario Broth is a wonderfully obsessive blog devoted to all sorts of Super Mario Brothers minutia. Really, you are not prepared for this. Things like.... [more inside]
posted by JHarris on Apr 18, 2016 - 18 comments

Curbing toxic game culture

League of Legends has 67 million players and grossed an estimated US$1.25 billion in revenue last year. But it also has a reputation for toxic in-game behaviour, which its parent company, Riot Games in Los Angeles, California, sees as an obstacle to attracting and retaining players. So the company has hired a team of researchers to study the social — and antisocial — interactions between its users.
posted by latkes on Apr 13, 2016 - 46 comments

I of course had to adopt the dog bc i'm not a monster

Turns out adopting a dog in Skyrim is the hardest quest in the game... [via Alas! A blog] [more inside]
posted by Joe in Australia on Apr 12, 2016 - 21 comments

The Future is Now

Virtual Reality, a tech geek dream for decades, was long hobbled by high latency, clunky hardware, and perennially absurd reports on network news. That all changed in 2011, when Palmer Luckey, then 18, built the first Oculus Rift prototype in his parents' garage with iPhone repair money. Awed by its powerful sense of presence, developer John Carmack became a fan and demoed it at E3. The ensuing Kickstarter campaign shattered all fundraising goals, and Facebook controversially bought the rights for a whopping $2 billion -- alienating erstwhile partner Valve Software, the iconic creators of Half-Life/Portal/Steam. A Cambrian explosion of headsets followed: Morpheus, HoloLens, Google Cardboard, Gear VR. But perhaps most interesting is Valve's own counter-project: a breathtaking "room scale" VR set-up with Tron-like "Chaperone" and tracked motion controls called the HTC Vive. With this week's commercial launch of Rift and Vive bringing us to the threshold of a new interactive medium, look inside for guides, notes, and killer apps for this, the stunning arrival of consumer VR. [more inside]
posted by Rhaomi on Apr 5, 2016 - 127 comments

"Find another hobby or you're going to die."

Tabletop Gaming has a White Male Terrorism Problem (TW: nasty stuff)
posted by Faint of Butt on Apr 3, 2016 - 156 comments

UWP needs some friends these days

Remember when Valve founder Gabe Newell called Windows 8 and its Windows Store a "catastophe" for the industry? Now another founder of a hugely important PC software company has come out against the Windows Store in a Guardian op-ed. [more inside]
posted by selfnoise on Mar 4, 2016 - 25 comments

Finger-lickin' 8-bit

Play ColonelQuest, the 8-bit, "historically accurate" video game based on Colonel Harlan Sanders' mythological life, that is part of its hipster makeover to improve flagging sales.
posted by MoonOrb on Feb 28, 2016 - 25 comments

First, roll for strength, dexterity and continence

AD&DRP: Actually, this is your grandmother's AD&D.
posted by jacquilynne on Feb 21, 2016 - 21 comments

"The sadness of the robot."

The always-excellent Shmuplations has translated a 2011 interview about the creation of classic NES game Rockman, known in the US as Mega Man, and its sequel. It's a great depiction of the creative process relating to game development.
posted by JHarris on Feb 10, 2016 - 27 comments

Quick+Regen+Slow

Colin Hanson, aka Active_ate, goes through the original (fan-translated) version of Final Fantasy V with only a single Time Mage character, and provides complete, exhaustive details of how this feat was achieved: Part 1 - Part 2 - Part 3. From retrogaming enthusiast site Skirmishfrogs. [more inside]
posted by JHarris on Feb 2, 2016 - 16 comments

"Pinball Palace was a small, almost hidden place...

...tucked between the Jerry Lewis Movie theater and a specialty bra shop. From the outside, it looked forbidden and dangerous, two things that combined to point a beckoning finger at me.
Gina opened the door and I followed, knowing that this was exactly the kind of place my parents warned me about."
-- Michele Catalano, on the lost age of pinball.
posted by JHarris on Jan 26, 2016 - 18 comments

Hyper Speed Walking to Parallel Universes via Scuttlebug Raising

Scott Buchanan is a Super Mario 64 challenge runner who can do amazing things in the game while pressing buttons as little as possible. Here's a 25 minute long video of him collecting the Watch for Rolling Rocks in Hazy Maze Cave star while only pressing the A button one half of a time.
posted by Small Dollar on Jan 25, 2016 - 39 comments

Dad, who gamed

John Walker, games writer for Rock Paper Shotgun, eulogizes his father Hugh and reflects on a life spent playing and talking about games together.
posted by cortex on Jan 13, 2016 - 10 comments

Happy Zelda Day!

Zelda Day 2015:
  • If you love the NES original but are sad you know where everything is, try the Zelda Randomizer! (Windows EXE, requires ROM). Tries to guarantee solvable games! YouTube play.
  • Did you know that, in the original releases of N64 Ocarina of Time, if you hold the R button down when you get a certain item, you get a different one instead? Info with more OoT glitches.
  • From Double Fine! Devs Play The Legend of Zelda, four parts: 1 - 2 - 3 - 4
  • Fan animation, "Racing For Rupees".

posted by JHarris on Dec 26, 2015 - 32 comments

RetroAchievements

RetroAchievements provides customized emulators and an account structure to add Achievements to hundreds of old-school video games on the NES, SNES, MegaDrive/Sega Genesis, GameBoy, GameBoy Color, GameBoy Advance, and PC Engine/TurboGrafx-16. Browse the most commonly won achievements, the games with the hardest achievements, and the most popular games. Or if you're more into coding than gaming, you could always just check out the GPL-licensed source code for the emulators.
posted by Pope Guilty on Dec 22, 2015 - 11 comments

You broke my videogames and I like it. -- not_on_display

To avoid spoilers by quoting JHarris from here, "Retro Sabotage is a collection of recreations of classic video games. Or is it?" And they have just released their first content in almost six years to celebrate the 30th anniversary of Space Harrier: To War. Oh, and here's JHarris's hint about Retro Sabotage in general: "If a button needs to be pressed, it's the space bar unless it's explained otherwise." [more inside]
posted by BiggerJ on Dec 17, 2015 - 7 comments

Baby steps in Saudi women's rights and democracy

Today (Dec. 12, 2015) marks a few significant milestones for Saudi Arabia: the third time municipal elections have been held in recent times, and even bigger, the first time women could vote, and stand as candidates, though female candidates had to deal with a number of restrictions and rules not placed on male candidates. Despite these limitations and the low turn-out by women, Hatoon al-Fassi, a Saudi professor and leading women's rights activist, embraces these "baby steps" towards more equal rights and greater democracy. At the same time, the younger generation of Saudi women find more freedom and progress in a new gaming convention for women only.
posted by filthy light thief on Dec 12, 2015 - 17 comments

Just targets.

Uncanny Valley (SLVIMEO) Short film of a possible future path for VR gaming.
posted by bitmage on Dec 10, 2015 - 20 comments

Gaming for Millennials

Gaming for Millennials: "Games such as Mass Effect allow a millennial to spend hours modelling my own face but prettier, something that has become important to me after years of Mad Men era advertising deriding my own self-image in order to have me buy their beauty products in a feeble attempt to feel better. Mass Effect also enables me to go out into a world of arseholes to battle some made-up concepts in order to gain made-up currency, something I imagine Wall Street executives braying over as they have a butler hold their dick at a urinal. What an outlandish idea! How could it be applicable to the real world."
posted by Charlemagne In Sweatpants on Nov 25, 2015 - 45 comments

“...that unique Nintendo brand of faux progressivism.”

Nintendo still won't make Link a girl, but they'll put him in a dress and call him 'Linkle'. [Kill Screen]
There's is no conceivable lore reason for why Link can't be reincarnated as a girl. As the Zelda Wiki states, Link is, "the name shared by the main protagonists of The Legend of Zelda series." There are many different reincarnations and iterations of the Link character, "each possessing the Spirit of the Hero, with some of them being blood related as well," but, most importantly, all Links are connected by the fact that they were "chosen by the Goddesses to protect the land from evil whenever deemed necessary."
[more inside] posted by Fizz on Nov 16, 2015 - 84 comments

Out of Steam?

Arstechnica contrasts gaming performance between SteamOS on Steam Boxes and Windows 10.
posted by juiceCake on Nov 13, 2015 - 64 comments

Gaming tribunals and online community management

In an attempt to curb in-game harassment, online gaming communities have tried to develop a variety of workable solutions. One of the most prominent of these communities has been League of Legends (previously, previously), an extremely popular game that uses a virtual judiciary of gamers' peers, among other tactics, to identify problem players and mete out consequences. Two years ago, the tribunal drew public attention when it chose to expel a professional player from the game for a year (potentially ending his gaming career) for harassing other players. But is it working? Preliminary data indicates that the system is helping.
posted by sciatrix on Nov 12, 2015 - 46 comments

Silenced by SouthWest

On Monday, October 26, SXSW Interactive made the call to cancel two sessions for the 2016 event: "SavePoint: A Discussion on the Gaming Community" and "Level Up: Overcoming Harassment in Games." We had hoped that hosting these two discussions in March 2016 in Austin would lead to a valuable exchange of ideas on this very important topic.

However, in the seven days since announcing these two sessions, SXSW has received numerous threats of on-site violence related to this programming.
[more inside] posted by SansPoint on Oct 26, 2015 - 245 comments

Hideo Kojima Is the Jonathan Franzen of Video Games

Hideo Kojima's new game, Metal Gear Solid V: The Phantom Pain, is the video game analogue of Jonathan Franzen's books: technically dazzling, but built upon a bed of sophmoric ideas.
posted by reenum on Oct 25, 2015 - 74 comments

Really wish I could find a good link for the Titan Sphere

As Valve prepares for the general release of a divisive PC gaming controller (and Microsoft readies their "Elite" version of the popular-on-PC Xbox One Controller), perhaps it's time to revisit the strange history of our attempts to make the ideal dedicated controller for PC games. [more inside]
posted by selfnoise on Oct 24, 2015 - 71 comments

A shoe mountain in the shape of a nun

RockPaperShotgun asks the British game industry how they would make a game out of The Great British Bake Off.
posted by Artw on Oct 23, 2015 - 25 comments

The Gollop Chamber

The making of X-Com, Julian Gollop's squad based tactical game. Many subsequent games have taken the XCOM name, often of dubious qaulity, to the point when an XCOM FPS almost had Gollop crowdsourcing his own remake. Fortunately Firaxis did a "very very good" job with it's XCOM: Enemy Unknown" , though Gollop would have done a few things differently. A sequel, XCOM 2, is on the way, and will show "what happens when you lose Enemy Unknown. [more inside]
posted by Artw on Oct 17, 2015 - 57 comments

The steam must flow

After a long wait, PC developer/publisher/hivemind Valve have finally begun to roll out their big push for the living room space.  [more inside]
posted by selfnoise on Oct 16, 2015 - 108 comments

Hardcore Gaming 101 video articles

Here is the new series of video articles started by the ultra-knowledgeable folks at Hardcore Gaming 101. The first two are up, the beginning of series on Pre-Super Mario platform games and on the early history of JRPGs. Related is the video adjunct to the Game Club 199X Podcast, with over 50 videos. (Previously.)
posted by JHarris on Sep 29, 2015 - 23 comments

Lovecraft on the Tabletop

How the Call of Cthulhu RPG came to be.
posted by Artw on Sep 27, 2015 - 48 comments

Recent Windows update breaks SafeDisc DRM

What's going on, and how to work around it. If you play some older PC games, you may have noticed that they don't work after a recent Windows update. They don't work because the update broke SafeDisc DRM. Another reason to hate SafeDisc DRM, as if we needed one.
posted by Anne Neville on Sep 26, 2015 - 19 comments

Bundles and game discounters

It started with the Humble Indie Bundle. (Previously, and multiple times.) But there's now plenty of other places to get indie games bundled cheaply: IndieGala, Bundle Stars, Groupees, and, because you can't get cheaper than free, Freebie Bundle and Free Bundle. There's also Indie Game Stand, Buy-Some-Indie-Games, Fire Flower Games, Shiny Loot and GreenManGaming's Indie section.
posted by JHarris on Sep 22, 2015 - 31 comments

The heroes of Mad Max and disability

Our hero, one of the few surviving, is someone like me. An individual who you’d think would be the first gone — not last surviving — due to physical disability. Here was a game presenting Max and saying "He survives." The subtle message, vital message that goes unsaid is the next part: "And so can you".
Tauriq Moosa at Polygon writes about representation of physical disability in the new Mad Max video game.
posted by Stacey on Sep 22, 2015 - 9 comments

8/10?

The New Games Criticism - a response to Kieron Gillen's The New Games Journalism 10 years after the fact.
posted by Artw on Sep 20, 2015 - 25 comments

"We Own You"

Confessions of an Anonymous Free to Play Producer
posted by Artw on Sep 17, 2015 - 48 comments

Building cool dungeons in D&D

Here is Justin Alexander's "Jaquaying the Dungeon," a crash course in old-school D&D adventure complex design, for all you grognards out there.
posted by JHarris on Sep 11, 2015 - 60 comments

"I've tried to end this video like five times"

Shower With Your Dad Simulator 2015: Do You Still Shower With Your Dad? was released on Steam today.
posted by Rhomboid on Sep 2, 2015 - 28 comments

How to make Mario levels, by negative example

Here's a list of things not to do in your Mario levels, consider it advice for when Super Mario Maker comes out in a week and a half. Also, here's things not to do in your Mario overworld. They both come from the rom hacking community at SMWCentral.
posted by JHarris on Sep 1, 2015 - 232 comments

Eyes on the Ladyprize

The Tropes vs Women in Video Games project aims to examine the plot devices and patterns most often associated with female characters in gaming from a systemic, big picture perspective. - Tropes vs Women: Women as Reward. Tropes versus Women creator Anita Sarkeesian on the backlash to the series (Warning: GamerGate), Previously, previously.
posted by Artw on Aug 31, 2015 - 35 comments

Gaming's silent heterogeneity

While more girls are (silently) enjoying games than you might think, many still feel cultural pressure to unlearn that love. Is this reinforced by an orthodoxy about who the "core" gamer is? Let's hope not.
posted by selfnoise on Aug 20, 2015 - 27 comments

Going Rogue

Fenlason dubbed his clone Hack for two reasons: "One definition was 'a quick [computer] hack because I don't have access to Rogue'. The other was 'hack-n-slash', a reference to one of the styles of playing Dungeons and Dragons." - A chapter long excerpt from David Craddock's Dungeon Hacks, a new book on the history of the Roguelike RPG.
posted by Artw on Aug 16, 2015 - 19 comments

The state of being both kid and squid simultaneously

Nintendo's quirky squad shooter Splatoon, which sold 1.6 million worldwide copies in two months of release, is their first real new property since the Gamecube era. People are calling it the game that could save the Wii-U. [more inside]
posted by JHarris on Aug 6, 2015 - 87 comments

Sexism: The Board Game

You are first a wife and a mother. Go to the Doll House. Sexism was conceived in 1971 by Carolyn Houger, (interview at link) a resident of Seattle, Washington. With the creation of Sexism, Houger hoped to “bring out the humor in the Women’s Liberation movement.” The idea for the game came to Houger after her four-year-old daughter returned home after playing the card game “Old Maid” with her friends and made the statement, “wouldn’t it be terrible to be an old maid?” [more inside]
posted by emjaybee on Jul 31, 2015 - 5 comments

Sometimes we CAN have nice things (for a bit)

"I do like to believe that people will be inherently good if you offer friendship in the game. ... I communicate entirely through Jazz Hands." A player describes an attempt at a non-violent gameplay in Grand Theft Auto Online (via @TheQuinnspiracy).
posted by exogenous on Jul 31, 2015 - 22 comments

Transcendence in the form of a third arm

"Games offer a way to simulate and view complex systems from the outside, to pick them up and play with them as a child might play with a toy machine, to understand what they are able to do and where they are broken." Bea Malsky at The New Inquiry writes about casual time management gaming, Marxism, affective/emotional labor, worker alienation, and whether just maybe Diner Dash is doing subversive feminist work.
posted by Stacey on Jul 24, 2015 - 25 comments

Why Are You So Angry?

Innuendo Studios (tumblr | twitter) updates with a 6 part series discussing GamerGate, self-image, and innocence: Why Are You So Angry? [more inside]
posted by postcommunism on Jul 20, 2015 - 27 comments

Only You Can Save Mankind

Ernest Cline’s Armada is everything wrong with gaming culture wrapped up in one soon-to-be–best-selling novel
posted by Artw on Jul 8, 2015 - 209 comments

Write your own adventure

Diorama Club - a site where you can play interactive stories or use a simple tree syntax to create and share your own.
posted by Artw on Jul 6, 2015 - 12 comments

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