215 posts tagged with gaming. (View popular tags)
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Delta Green - be part of the conspiracy. The latest sourcebook for Delta Green, the cult modern day Call of Cthulhu setting, is being financed via fundable. If the target for funding is not met it’s release will be delayed... if it is released at all. A niche setting within a niche system in a hobby in decline, Delta Green is still intensely well loved by those who know about it, making them a good target for the ransom model. Will thinking outside the usual publishing business models save pen and paper RPGs?
posted on May 11, 2008 - View this thread
In this way, Lu Yang became one of the "RMB gamers" she disdains. More than 10,000 RMB was quickly and nearly imperceptibly spent. In the game, the "queen" possessed fearsome power. She carried out vengeance for herself and her friends, she accepted entreaties, and she protected the caravans of the kingdom. At the same time, she went out with the heroes to invade other kingdoms. Her reputation spread far and wide. [...] "Long live the Queen!" People bowed to her in submission. That was the high point for Lu Yang on ZT Online, and for that one fleeting moment, she felt that the time and money she had spent was worth it.The System is a translated Chinese article examining ZT Online, an MMORPG that has taken fleecing gamers to a new level.
Los Angeles libraries offer video games to kids - Yes, they play Guitar Hero in the library these days. Over half of the LA public libraries are offering video game nights to encourage kids to visit libraries. Also, this Friday is 'gaming @ the library day', part of the effort to get children more comfortable at the library.
posted on Apr 17, 2008 - View this thread
Everything you need to know about playing Nintendo.
posted on Apr 10, 2008 - View this thread
Super Epic Video Game News. Several Channel 101 alumni are bringing their own distinctive style to game and tech journalism. Perfect for those who love video games, but hate the people that play them. The YouTube comments are an even split between impotent rage and people who get the joke.
posted on Apr 3, 2008 - View this thread
Female educator & writer comments on male culture - describing video gaming males in their 20s as 'child-men', delaying traditional responsibility by decades compared to previous generations (NPR interview). Inevitable response by gaming community and others in their 20s. Further example on the change in societal isolation that leads to bowling alone, or a new social community structure being born?
posted on Jan 30, 2008 - View this thread
Looking for something unique to bring to your next gaming session? Star-spawn will cringe in fear when they see you have shown up to battle bearing these long-lost relics of R'lyeh. The dwarves have toiled long in the mines and quarries of Khaz Modan, and even crafted the bones and teeth of great ancient beasts to create deadly weapons for your gaming arsenal. Perhaps most impressive and prized of all these unique equipages is this rare trophy of the cold and frozen north.
posted on Jan 26, 2008 - View this thread
Lie, bitch, flirt your way to the top of the high school ladder
"Coolest Girl In School has been touted as Grand Theft Auto for
girls"
Interview with the Ladies who made it.
The ways of Mean Girls in a game.
posted on Jan 3, 2008 - View this thread
Are You Not DEVO? You Are Mutato! LA Weekly goes behind the scenes of Mutato Muzika, the commercial music studio owned by Mark Mothersbaugh. Mark is a visual artist, composer, oh, and front man for a little band called DEVO who is "spending December at Mutato trying to create an album’s worth of new material and contemplating a method of dispersal in the post-record-company world."
posted on Dec 6, 2007 - View this thread
Arden: The World of William Shakespeare is a Neverwinter Nights mod created by the Synthetic Worlds Initiative at Indiana University. You can play it, but it's kinda boring.
posted on Dec 1, 2007 - View this thread
"Okay, I work for GameStop, and in one of the local stores, someone returned Spanish for Everyone claiming it was exceedingly stereotypical." And it turns out it kinda was. It's a game for the Nintendo DS, where the framework involves an accidentally stolen DS which is taken by a kid whose father is in a limo, being chased by the police, going back across the border to Ensenada. Luckily, the kid's aunt (who apparently doesn't recognize him other than vaguely) is here to give him a ride as far as Tijuana, leaving him stranded in the middle of a foreign country where he doesn't speak the language! Fun, and it gets worse from there! Here's The Intro, Level 2's cut scene, level 3's cut scene and the ending, featuring a whole mess of cars, "fireworks" and, ahm, drug running? Of course, this'd just be a pile of YouTube links if it weren't for The lead designer of the game popping in to share his 2 cents on it. [via]
posted on Nov 25, 2007 - View this thread
Trigger Happier "Trigger Happy is a book about the aesthetics of videogames — what they share with cinema, the history of painting, or literature; and what makes them different, in terms of form, psychology and semiotics. It’s offered under a CC license, for a limited time only. I’m not sure how limited that time will be, so grab it while it’s hot." [drm-free pdf]
posted on Nov 22, 2007 - View this thread
Most video game walkthroughs on the web are in text form- GameFAQs is perhaps the best-known host for them. Sometimes text just isn't enough, though, and that's when Visual Walkthroughs comes into play, offering screenshot-based walkthroughs for a number of games like Ghost Master, Deus Ex, and Half-Life 2.
posted on Nov 4, 2007 - View this thread
According to the ESA, the average gamer is "33 years old and has been playing for twelve years" and the average buyer of video games is 38. So then, why do members of the mainstream media, as well as politicians (more here and here) continue to reference gaming as something akin to a child's toy? In the wake of the British Board of Film Classification again banning the controversial Manhunt 2, despite edits to tone down the game from its publisher, Newsweek's N'Gai Croal takes a look at "The Problem (and the Danger) of the continued Infantilization of Videogames".
posted on Oct 10, 2007 - View this thread
A chimpanzee plays Ms. Pac Man (WMV, some Japanese)
posted on Sep 25, 2007 - View this thread
Thule Trail is a cute modern remake of The Oregon Trail.
posted on Sep 25, 2007 - View this thread
The Crossing is a new FPS game where single-player and multiplayer modes meld in one. At any point, any Non-Player-Character might not be an NPC at all, but another Player. It is likely that, as in a game of tag, players will just take turns to be "it" like Agents in the Matrix, but... wouldn't it be great if we could all be "it" at the same time? Quantum Gaming might just be the way to model such a swarm of gamers.
posted on Sep 23, 2007 - View this thread
M.U.G.E.N [wikipedia] is a 2D fighting game engine, originally developed by Elecbyte and released in 1999. The engine is highly customizable; characters, backgrounds, and sound files -- whether from existing games or original works -- can be easily integrated. Some examples of the engine in action [youtube]: Homer Simpson vs. Peter Griffin, Ryu vs Popeye, Green Power Ranger vs Osama Bin Laden, Fat Albert vs Juggernaut, Marvin the Martian vs. Duck Dodgers. Also, game crossovers: Homer in NES Land, Thunder Force III vs. Duck Hunt. [mi] WARNING: some of the videos are very loud.
posted on Jun 17, 2007 - View this thread
What does the Wii's success mean for traditional hard-core gamers? The brother of the Gears of War designer has a few thoughts about the Wii's potential dominance in the coming years. Personally, I agree with his analysis but I think it's a good thing, whereas he's a little concerned.
posted on Jun 10, 2007 - View this thread
Uptick in Cold War-like rhetoric making you a little nostalgic for the era of parachute pants and Members Only jackets?
A cabal of Russki comrades at some pinko university have been going around collecting and resurrecting disused Soviet-era arcade games, which became instantly obsolete with the collapse of communism.
Sea Wolf, Duck Hunt, Pole Position, Dogfight!
We begin bombing in five minutes.
posted on Jun 7, 2007 - View this thread
SHOOT THINGS - a retro-arcade-style shooter for Mac OS X. The author's page describes how it was written in 3 weeks for a contest - it's entertained me for considerably longer than that.
posted on Apr 22, 2007 - View this thread
An Open Letter to Devs: "Minigame compilations. How many of these games can we possibly be expected to buy? On my Wii alone, I've already gone through Rayman Raving Rabbids, Super Monkey Ball, Warioware and Sonic, with Mario Party and who knows what else on the horizon. As for the DS, just about every other game I own has some kind of mini-game compilation."
posted on Apr 6, 2007 - View this thread
Are you a gamer-widow? Here is your lonely corner of the internet, with forums and resources to help you find help. Inspired by AskMe.
posted on Mar 28, 2007 - View this thread
The Hamster Ball for Gamers
The VirtuSphere is a fully immersive virtual reality sphere that enables free movement in any direction for military and first-responder training (gaming), tourism (gaming), education (gaming), real estate walk-throughs (gaming), the possibilities are only limited by your imagination (gaming). You can run, jump, walk or otherwise locomote (i.e. roll a wheelchair) through an endless virtual world. And look like a total dork doing it but who cares? The videos make it look totally badass and fun and great exercise too! Though I do wonder what happens if/when you trip and biff.
posted on Feb 19, 2007 - View this thread
2007 Independent Games Festival Finalists. Most have downloadable demo and full versions (on the PC, anyway). Share and enjoy.
posted on Jan 29, 2007 - View this thread
The Accidental Video Game Porn Archive
posted on Jan 21, 2007 - View this thread
Running the numbers on Second Life. With Linden Labs' virtual world being taken seriously by journalists and even banks, it's clear that businesses see profits in virtual worlds. But with over US$800,000 in value changing hands in 24 hours it's becoming hard for even skeptics to deny the profit potential of Second Life. After all it's not just flying penis attacks. Not everyone agrees, however. How many of those residents just log in once, shrug then stay away?
posted on Jan 5, 2007 - View this thread
Sonic Invaders - videogaming without the video. [Windows]
posted on Nov 17, 2006 - View this thread
If you fail to plan, you plan to fail. With just a week to launch, the PS3 and Wii are almost here and there is plenty of help out there if you want to try scoring one on launch day. For the Wii, read up on this guide, or try this one for the ps3. The Wiiseeker and PS3seeker will tell you exactly how many units your closest Target, Walmart, and Gamestop will have ready to sell. Ask MeFi also offers help: 1, 2, 3. And the latest MeFi Project helps those that are sticking it out at Console Camp.
posted on Nov 10, 2006 - View this thread
The Computer Gaming World Archive. The first 100 issues of Computer Gaming World downloadable in pdf form, ads and all. 1981-89. (Url directs to splash page with ad, click link below to continue, pdf files somewhere around 20 megs.)
posted on Oct 16, 2006 - View this thread
Whores of Warcraft (NSFW). Tired of having to leave the insulated online fantasy universe to experience pornography?
posted on Oct 3, 2006 - View this thread
Little Citadels. "Dine, shop, live, work, and be entertained in a unique and alluring environment," says the Time Warner Center website - all without ever stepping outside your gleaming Manhattan skyscraper. San Jose's Santana Row, which at first glance seemed no more than a Beverly Center you can live in, is now being compared favorably to urban European living. And MGM-Mirage's new, mysterious and costly ($7 billion!) Project CityCenter brings the trend to Las Vegas - with gambling, of course. They're not Arcosantis - and they don't, as yet, require an Oath of Fealty - but by all accounts they're thriving. What do they have in common? Wealthy tenants, megacorporate sponsors, and a shared desire to integrate efficient, conspicuous consumption into every aspect of civic life. Paolo Soleri may have been right after all - maybe he just forgot to account for the effects of capitalism.
posted on Aug 28, 2006 - View this thread
The National Symphony Orchestra, celebrating its 75th anniversary, "will perform this Friday about two hours' worth of soundtracks from hit games -- your Marios, your Halos, your Sonic the Hedgehogs -- as game highlight clips play on Wolf Trap's large video screens" in Vienna, VA. "Play: A Video Game Symphony" is the latest offering in the "new mini-industry of video game music performance," competing with "Video Games Live" (previously discussed). "The two companies putting on these productions -- Jason Michael Paul Productions and Mystical Stone Entertainment -- pretty much hate each other and are engaging in a fair amount of trash talk as they fight for the same gigs....Each accuses the other of stealing a good idea and of confusing the market."
posted on Aug 3, 2006 - View this thread
The Smell of War -- the Institute for Creative Technologies preps Quake-happy teens to become first-person shooters in the non-virtual war on terror. Now in Odorama.
posted on Jul 25, 2006 - View this thread
The Mario Brothers Tragedy reaches the finish line. After a 2 year wait Alexander Leon has finally finished his Mario Bros. flash epic. (previously here and here)
posted on Jul 7, 2006 - View this thread
Andre's NES Emulator — play the classics online
posted on Jun 30, 2006 - View this thread
I for one welcome our new dog brain in-a-dish Quake playing overlords... oh wait...nevermind
posted on Jun 19, 2006 - View this thread
GAM3R 7H30RY is an online book in progress about computer games. With subjects such as The Sims as allegory for everyday life in gamespace and GTA: Vice City as utopia (or not), GAM3R 7H30RY tries to answer two questions:
1) Can we explore games as allegories for the world we live in?
2) Can there be a critical theory of games?
posted on Jun 4, 2006 - View this thread
Happen to have an XBox 360 wired controller? In The Pit is a PC-based audio-only stealth action game, in which you play a nasty creature living at the bottom of a pit, hunting down people who fall in. Strangely compelling.
via The Experimental Gameplay Project
posted on Apr 20, 2006 - View this thread
Not your older brother's Burger Time. Burger King is developing three XBox videogames starring its eponymous mascot. And not just any games: they'll be modeled after such titles as Halo, Mortal Kombat and Need for Speed. But, you know, with fast food. Confirmation of the plans came in the form of a lawsuit threatened against Kotaku, the blog that broke the story.
posted on Apr 17, 2006 - View this thread
Video game studies? Yes, please. And I don't just mean in gaming schools. Critical perspectives have been developing as well. Metafilter is already wise to ludology,but what about its mother discipline, ergotics? Don't forget narrative and storytelling. Of course, if cultural studies, or education is your thing, that's covered too.
Other programs focus on application and aesthetics.
Perhaps MeFites are catching on?
posted on Apr 17, 2006 - View this thread
A video game "based on Bob Ross' creative, unique and easy to learn painting techniques and TV show properties" is coming to the next-generation Nintendo system.
posted on Apr 5, 2006 - View this thread
Windows XP booting on Apple hardware: confirmed. The $14000 contest to get Windows XP to boot on the new Intel hardware from Apple is over as of today. While considerable work in the realm of device drivers needs to be done, (and the rumored method may violate the Windows EULA) much of the hardware is straight Wintel. Considering that the MacBook Pro and Intel-based iMac (not currently working) both pack ATI Radeon X1600s, serious PC gaming on Apple hardware via dual-booting may finally be in the realm of possibility. [Via: slashdot, engadget]
posted on Mar 16, 2006 - View this thread
Ever since someone wrote software to teach geeks to dance, the DDR craze has enjoyed quite a number of spin-offs. Karaoke Revolution got people singing. Donkey Konga is the same thing but for bongo drums. Guitar Hero for the PS2 has gotten rave reviews and while letting you rip some guitar solos. Christian game makers are even cashing in with Dance Praise. But nothing comes close to the coolness of Accordion Hero. Squeeze hard, die young.
posted on Mar 4, 2006 - View this thread
Takeshi no Chousenjou may be the hardest videogame ever written. With a title screen warning that it was "created by somebody who hates videogames" (actually writer/actor/director/comedian Takeshi "Beat" Kitano) "Takeshi's Challenge" forces gamers to endure such tasks as singing karaoke for an uninterrupted hour and holding a single button for four straight hours. Players who endure to the end are rewarded by having to hit the final boss 20,000 times. If you don't speak the language, you might be able to enjoy the game as a Japanese precursor to Grand Theft Auto, but those who understand it more fully see it as "a videogame that riffs on human disappointment for as many hours as the player is willing to search for redemption." Warning: last link contains possible spoilers for Mother 2 and some of the Metal Gear Solid games.
posted on Feb 21, 2006 - View this thread
Alter Egos. Robbie Cooper explores the world of online gamers again.
posted on Oct 28, 2005 - View this thread
Gamer Br is a documentary of the gaming scene in Brazil (has English subtitles). A seemingly odd place for video gaming, it's garnered a conference, national tournament to make it to the world tournament, and actual worldwide champions. They also have an interesting console economy from which Sega still rules. Of course, banning video games doesn't help much.
posted on Oct 25, 2005 - View this thread
Level editor for Super Mario World.
You'll need a SNES emulator and a Super Mario World ROM.
(Ctrl+right-click to insert objects.)
posted on Oct 20, 2005 - View this thread
A whole bunch of great game design essays.
posted on Sep 23, 2005 - View this thread
Plague in World of Warcraft.
posted on Sep 19, 2005 - View this thread